Brian Allgeier
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Brian Allgeier (born March 10, 1971) is an American
video Video is an Electronics, electronic medium for the recording, copying, playback, broadcasting, and display of moving picture, moving image, visual Media (communication), media. Video was first developed for mechanical television systems, whi ...
game designer Game design is the process of creating and shaping the mechanics, systems, rules, and gameplay of a game. Game design processes apply to board games, card games, dice games, casino games, role-playing games, sports, Wargame (video games), war ga ...
who is best known for being the original designer and creative director of the ''
Ratchet & Clank ''Ratchet & Clank'' is a series of Action-adventure game, action-adventure Platform game, platform and third-person shooter video games created and developed by Insomniac Games and published by Sony Interactive Entertainment. High Impact Games ...
'' series developed by
Insomniac Games Insomniac Games, Inc. is an American video game developer based in Burbank, California, and part of PlayStation Studios. It was founded in 1994 by Ted Price as Xtreme Software, and was renamed Insomniac Games a year later. The company is most ...
for the
PS2 The PlayStation 2 (PS2) is a home video game console developed and marketed by Sony Computer Entertainment. It was first released in Japan on 4 March 2000, in North America on 26 October, in Europe on 24 November, in Australia on 30 November, ...
,
PS3 The PlayStation 3 (PS3) is a home video game console developed and marketed by Sony Computer Entertainment (SCE). It is the successor to the PlayStation 2, and both are part of the PlayStation brand of consoles. The PS3 was first released on ...
, PS4 and
PS5 The PlayStation 5 (PS5) is a home video game console developed by Sony Interactive Entertainment. It was announced as the successor to the PlayStation 4 in April 2019, was launched on November 12, 2020, in Australia, Japan, New Zealand, North ...
. He started working in videogames in 1991 as an artist and animator on the
CD-i The Compact Disc-Interactive (CD-I, later CD-i) is a digital optical disc data storage format as well as a hardware platform, co-developed and marketed by Dutch company Philips and Japanese company Sony. It was created as an extension of CDDA ...
title, ''Hanna Barbera’s Cartoon Carnival'' for Philips Media. He worked as part of the internal production group, ''*FunHouse*'', led by game designer Cliff Johnson. In 1999, he joined
Insomniac Games Insomniac Games, Inc. is an American video game developer based in Burbank, California, and part of PlayStation Studios. It was founded in 1994 by Ted Price as Xtreme Software, and was renamed Insomniac Games a year later. The company is most ...
as a level designer on the ''
Spyro the Dragon ''Spyro the Dragon'' is a 1998 platform game originally developed by Insomniac Games and published by Sony Computer Entertainment for the PlayStation. The first game in the ''Spyro'' series, it stars the title character, a young purple dragon ...
'' series for the
PlayStation is a video gaming brand owned and produced by Sony Interactive Entertainment (SIE), a division of Japanese conglomerate Sony. Its flagship products consists of a series of home video game consoles produced under the brand; it also consists ...
and later became design director on the ''Ratchet & Clank'' series for the
PlayStation 2 The PlayStation 2 (PS2) is a home video game console developed and marketed by Sony Interactive Entertainment, Sony Computer Entertainment. It was first released in Japan on 4 March 2000, in North America on 26 October, in Europe on 24 Novembe ...
. In 2006, he became creative director on '' Ratchet & Clank Future: Tools of Destruction'', which was the first PlayStation 3 installment for the ''
Ratchet & Clank ''Ratchet & Clank'' is a series of Action-adventure game, action-adventure Platform game, platform and third-person shooter video games created and developed by Insomniac Games and published by Sony Interactive Entertainment. High Impact Games ...
'' series, as well as the first installment for the ''
Future The future is the time after the past and present. Its arrival is considered inevitable due to the existence of time and the laws of physics. Due to the apparent nature of reality and the unavoidability of the future, everything that currently ex ...
'' series.


Games


References

1971 births Living people American video game designers People from Dayton, Ohio {{videogame-bio-stub