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video games A video game or computer game is an electronic game that involves interaction with a user interface or input device (such as a joystick, game controller, controller, computer keyboard, keyboard, or motion sensing device) to generate visual fe ...
, breast physics or jiggle physics are a feature that makes a female character's
breast The breasts are two prominences located on the upper ventral region of the torso among humans and other primates. Both sexes develop breasts from the same embryology, embryological tissues. The relative size and development of the breasts is ...
s bounce when she moves, sometimes in an exaggerated or unnatural manner.


History

The first video game in which breast physics were a notable feature was the
fighting game The fighting game video game genre, genre involves combat between multiple characters, often (but not limited to) one-on-one battles. Fighting game combat often features mechanics such as Blocking (martial arts), blocking, grappling, counter- ...
''
Fatal Fury 2 ''Fatal Fury 2'', known as in Japan, is a 1992 fighting game developed and published by SNK for Arcade video game, arcades. It is the second installment in the ''Fatal Fury'' franchise and the sequel to ''Fatal Fury: King of Fighters'' (1991). ...
'' (1992), which featured the fighter
Mai Shiranui is a character in the ''Fatal Fury'' and ''The King of Fighters'' series of fighting games by SNK. Introduced in 1992's ''Fatal Fury 2'', the character was originally conceived as a male character named "Ninja Master", but when a request was pu ...
, who had noticeably jiggly breasts. Pronounced breast physics have since remained a staple feature of many fighting games, perhaps in part because these games contain fewer character models than other games and can therefore afford to animate their characters in more detail. The ''
Dead or Alive A wanted poster (or wanted sign) is a poster distributed to let the public know of a person whom authorities wish to apprehend. They generally include a picture of the person, either a photograph when one is available or of a facial composite ...
'' series (1996–), in particular, has become identified with the "outlandish" physics of both its fighting moves and its female characters' breasts; its developer Team Ninja created the term "breast physics". On occasion, this aspect of fighting games has caused particular attention, such as when the 2016 game ''
Street Fighter V ''Street Fighter V'' is a 2016 fighting game developed by Capcom, Dimps and Taito and published by Capcom for PlayStation 4 and Microsoft Windows, Windows. The major follow-up to ''Street Fighter IV'' (2008) as part of Capcom's ''Street Fighter'' ...
'' had the fighter
Chun-Li Chun-Li (; Japanese: , Hepburn: ) is a character in Capcom's ''Street Fighter'' video game series. She first appeared in '' Street Fighter II: The World Warrior'' in 1991 and is the first female playable character to appear in a fighting game t ...
's breasts move like large water balloons when she was chosen as the second player's character in the selection screen. Although this behavior was noticed by media even before the game's release, it remained present in the released version of the game. The game's publisher
Capcom is a Japanese video game company. It has created a number of critically acclaimed and List of best-selling video game franchises, multi-million-selling game franchises, with its most commercially successful being ''Resident Evil'', ''Monster ...
attributed it to a bug and later removed it by a patch. In reaction to the prevalence of big, bouncy breasts in video games, games writer Jenn Frank initiated a "boob jam" in 2013. The purpose of the initiative was to create games that deal "with an aspect of female breasts other than the fact that they're sexy and fun to look at".


Technology

Breast physics is an application of soft-body dynamics, the field of
computer graphics Computer graphics deals with generating images and art with the aid of computers. Computer graphics is a core technology in digital photography, film, video games, digital art, cell phone and computer displays, and many specialized applications. ...
that focuses on physical simulations of the motion and properties of deformable objects. In a game with
3D graphics 3D computer graphics, sometimes called CGI, 3D-CGI or three-dimensional computer graphics, are graphics that use a three-dimensional representation of geometric data (often Cartesian) that is stored in the computer for the purposes of perfor ...
, character models are composed of a skeleton of "bones" connected with joints and covered by a "skin" of textured
polygons In geometry, a polygon () is a plane figure made up of line segments connected to form a closed polygonal chain. The segments of a closed polygonal chain are called its '' edges'' or ''sides''. The points where two edges meet are the polygon' ...
. These virtual bones do not necessarily correspond to the bones in real humans, but are required to make anything move. To make breasts or other body parts move, video game animators make the bones' joints move according to the physical rules of the game's engine. To effect breast movement in most 3D games, the breast's bones are equipped with "springs" that make the breasts bounce when the rest of the skeleton moves. The setup and strength of these springs determines the strength of the breast bounce. Alternatively, the motion of the breasts may be governed by custom-written software, but this is more time-consuming and therefore rarer than using springs, which are a built-in feature in many
game engine A game engine is a software framework primarily designed for the development of video games which generally includes relevant libraries and support programs such as a level editor. The "engine" terminology is akin to the term " software engine" u ...
s.


Unnatural breast physics

Some video games feature breast movements that appear unnatural or exaggerated. This may result from limitations of the "springs" system, which is better suited to animating rigid bodies rather than soft objects like breasts. In some games, however, exaggerated breast physics are intentional. This may be caused by increasing the bounce effect in order to make it noticeable even when a character is standing still and talking, which may result in wildly exaggerated bounces when she actually moves. Ultimately, however, according to game developer Tim Dawson, if a video game features unnatural breast movements, "it's because somebody wanted them to look that way".


Breast physics in individual games


Games noted for exaggerated breast physics

Games noted by video game publications for their exaggerated breast physics include the following: *''
Fatal Fury 2 ''Fatal Fury 2'', known as in Japan, is a 1992 fighting game developed and published by SNK for Arcade video game, arcades. It is the second installment in the ''Fatal Fury'' franchise and the sequel to ''Fatal Fury: King of Fighters'' (1991). ...
'', fighting game (1992) *''
Mortal Kombat ''Mortal Kombat'' is an American media franchise centered on a series of fighting game, fighting video games originally developed by Midway Games in 1992. The original ''Mortal Kombat (1992 video game), Mortal Kombat'' arcade game spawned Lis ...
'', fighting game series (1992–) *''
The King of Fighters ''The King of Fighters'' (''KOF'') is a series of fighting games by SNK that began with the release of ''The King of Fighters '94'' in 1994. The series was initially developed for SNK's Neo Geo (system), Neo Geo MVS arcade hardware and received ...
'', fighting game series (1994–) *''
Soulcalibur is a fighting game franchise developed by Bandai Namco Studios and published by Bandai Namco Entertainment. There are a total of seven main installments and various media spin-offs, including music albums and a series of manga books in the ...
'', fighting game series (1995–) *''
Dead or Alive A wanted poster (or wanted sign) is a poster distributed to let the public know of a person whom authorities wish to apprehend. They generally include a picture of the person, either a photograph when one is available or of a facial composite ...
'', fighting game series (1996–). The bouncing was reduced in '' Dead or Alive 6'', which uses a "natural" body physics engine. *''
Ready 2 Rumble Boxing ''Ready 2 Rumble Boxing'' is a boxing video game developed by Midway Studios San Diego, and published by Midway Games, Midway in September 1999 for the Dreamcast. Ports for Nintendo 64 and PlayStation (console), PlayStation were developed by Poin ...
'', sports game (1999) *''
Conker's Bad Fur Day ''Conker's Bad Fur Day'' is a 2001 Platformer, platform game produced by Rare (company), Rare for the Nintendo 64. The game follows Conker the Squirrel, Conker, a greedy, hard-drinking red squirrel who must return home to his girlfriend, Berri, ...
'', platformer (2001), in which breasts are used as springboards *'' Lula 3D'',
adult An adult is an animal that has reached full growth. The biological definition of the word means an animal reaching sexual maturity and thus capable of reproduction. In the human context, the term ''adult'' has meanings associated with social an ...
adventure game (2005), which used motion capture and advertised "Bouncin' Boobs Technology" on its boxart. *''
Resident Evil ''Resident Evil'', known as in Japan, is a Japanese horror game series and media franchise created by Capcom. It consists of survival horror, third-person shooter and first-person shooter games, with players typically surviving in environments ...
'', action game (2002/2015) *'' Ninja Gaiden Sigma 2'', action game (2009), where the breasts' wobble can be separately controlled by the player *''
Skullgirls ''Skullgirls'' is a 2012 fighting game, fighting video game developed by Reverge Labs and published by Autumn Games, originally released digitally for PlayStation 3 and Xbox 360 and ported to various other home and portable systems afterwards. ...
'', fighting game (2012) *'' Lightning Returns: Final Fantasy XIII'', role-playing game (2013) *'' Metal Gear Solid V: The Phantom Pain'', action game (2015) * ''Marvel Rivals'', hero shooter game (2024), particularly for
Emma Frost Emma Grace Frost is a character appearing in American comic books published by Marvel Comics. Created by writer Chris Claremont and artist/co-writer John Byrne (comics), John Byrne, the character First appearance, first appeared in ''The Uncanny ...
. Various unofficial mods have been released that add exaggerated breast physics to other characters, like Black Widow,
Psylocke Psylocke is the name of two connected characters appearing in American comic books published by Marvel Comics, commonly in association with the X-Men. Both characters are portrayed as Mutant (Marvel Comics), mutants, a subspecies of humans born w ...
,
Dagger A dagger is a fighting knife with a very sharp point and usually one or two sharp edges, typically designed or capable of being used as a cutting or stabbing, thrusting weapon.State v. Martin, 633 S.W.2d 80 (Mo. 1982): This is the dictionary or ...
, Luna Snow,
Magik Magik (Illyana Nikolaievna Rasputina) (Russian language, Russian: Ильяна Николаевна Распутина) is a superhero appearing in American comic books published by Marvel Comics. Created by writer Len Wein and artist Dave Cock ...
,
Storm A storm is any disturbed state of the natural environment or the atmosphere of an astronomical body. It may be marked by significant disruptions to normal conditions such as strong wind, tornadoes, hail, thunder and lightning (a thunderstor ...
, and Squirrel Girl.


Games otherwise noted for their breast physics

*'' Policenauts'' (
PlayStation is a video gaming brand owned and produced by Sony Interactive Entertainment (SIE), a division of Japanese conglomerate Sony. Its flagship products consists of a series of home video game consoles produced under the brand; it also consists ...
version in 1996):
Hideo Kojima is a Japanese video game designer. Regarded as one of the pioneering auteurs of video games, he developed a strong passion for film and literature during his childhood and adolescence, which in turn has had a significant influence on his game ...
"will never forget arguing over the 'breast jiggle issue' with Shuhei Yoshida". *''
Fortnite Battle Royale ''Fortnite Battle Royale'' is a 2017 Battle royale game, battle royale video game produced by Epic Games. It was originally developed as a companion game part of the early access version of ''Fortnite: Save the World'', a cooperative survival ...
'' (2017) used breast physics in a character model (Calamity) released in September 2018, which attracted controversy. The developer
Epic Games Epic Games, Inc. is an American Video game developer, video game and software development, software developer and video game publisher, publisher based in Cary, North Carolina. The company was founded by Tim Sweeney (game developer), Tim Sween ...
later removed it as an "embarrassing and unintended" mistake. *'' Conan Exiles'' (2017) allows players to customize a female character's breast size or a male character's penis size. The size affects how much either piece of anatomy jiggles.


See also

*
Gender representation in video games The portrayal of gender in video games, as in other media, is a subject of research in gender studies Gender studies is an interdisciplinary academic field devoted to analysing gender identity and gendered representation. Gender studi ...
* Sexism and video games


References


Further reading

* * * * *Rogers, Ryan & Liebler, Carol. "Jubblies, mammaries and boobs: Discourses of breast physics in video games." ''Journal of Gaming & Virtual Worlds'', Volume 9, Issue 3, September 2017, pp. 257-278. DOI: https://doi.org/10.1386/jgvw.9.3.257_1 {{Video game controversy Animation terminology Breast Video game terminology Women and video games