Brad Schenck
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Bradley W. Schenck is an American
artist An artist is a person engaged in an activity related to creating art, practicing the arts, or demonstrating the work of art. The most common usage (in both everyday speech and academic discourse) refers to a practitioner in the visual arts o ...
and
game designer Game design is the process of creating and shaping the mechanics, systems, rules, and gameplay of a game. Game design processes apply to board games, card games, dice games, casino games, role-playing games, sports, Wargame (video games), war ga ...
. Schenck's art is widely recognized for its strong themes and rigorous structure applied to
fantastic Fantastic or Fantastik may refer to: Music * ''Fantastic'' (Toy-Box album) * ''Fantastic'' (Wham! album) * '' Fan-Tas-Tic (Vol. 1)'', an album by Slum Village * '' Fantastic, Vol. 2'', an album by Slum Village * ''Fantastic'' (EP), an EP by ...
subjects that is reminiscent of the work of members of the
Pre-Raphaelite Brotherhood The Pre-Raphaelite Brotherhood (PRB), later known as the Pre-Raphaelites, was a group of English painters, poets, and art critics, founded in 1848 by William Holman Hunt, John Everett Millais, Dante Gabriel Rossetti, William Michael Rossett ...
. His work has been strongly influenced by traditional Celtic art and the
Art Nouveau Art Nouveau ( ; ; ), Jugendstil and Sezessionstil in German, is an international style of art, architecture, and applied art, especially the decorative arts. It was often inspired by natural forms such as the sinuous curves of plants and ...
style. Nonetheless, while his style contains elements and motifs from these styles, Schenck has developed a style which includes a wide range of elements from art both classic and modern which he executes with his own strong sense of line and space.


Early work

Schenck began his work as an artist at an early age, as a result of moving out of his parents' home to live on his own at the age of 14. He had a strong network of friends that assisted him through his connections in the
Society for Creative Anachronism The Society for Creative Anachronism (SCA) is an international living history group with the aim of studying and recreating mainly Medieval European cultures and their histories before the 17th century. A quip often used within the SCA describes ...
and the role playing game community. He also had a strong work ethic and was stubbornly self-reliant. Some of Schenck's earliest published work can be found in the
Arduin ''Arduin'' is a fictional universe and fantasy role-playing game, role-playing system created in the mid-1970s by David A. Hargrave. It was the first published "cross-genre" fantasy RPG, with everything from interstellar wars to horror and histo ...
role playing game book ''Welcome to Skull Tower''. Schenck's early work can often be identified by his artist's signature "Morno" or the sigil of the moon with an inscribed letter 'M.' All of the art in this volume was produced by Schenck except for a couple of pieces produced by
Erol Otus Erol Otus is an American artist and video game designer, game designer, who contributed art to the fantasy role-playing game (RPG) genre, especially early in the ''Dungeons & Dragons'' franchise. He created art for the award winning ''Star Control ...
. Schenck's work also appeared in other role playing game publications of the day. His early work displays Schenck's strong sense of scene composition, dramatic shading, and effective use of line weight. However, at this point there is still some uncertainty in his execution of form. This changed rapidly, however, as the work presented in ''The Runestaff'' and various publications of the Society for Creative Anachronism in the early 1980s attests. His control over form, particularly of people, had improved dramatically. During this time his command of further detail in his work grew with each piece produced. For example, with one piece he became unsatisfied with an idealized presentation of the
moon The Moon is Earth's only natural satellite. It Orbit of the Moon, orbits around Earth at Lunar distance, an average distance of (; about 30 times Earth diameter, Earth's diameter). The Moon rotation, rotates, with a rotation period (lunar ...
. He reworked the piece after researching the actual appearance of the moon in different phases to present the moon in the piece with a realistic appearance which also bore the stamp of his personal style. During this time his artist signature changed to his monogram: 'BWS'. Much of his work during this time was sold at science fiction conventions and private auctions. Among the most popular of his pieces were watercolors of line art originals. During this time, his pieces often presented moody scenes of stylized Celts in dramatic landscapes, as opposed to his earlier compositions of fairly conventionalized high fantasy motifs. The character expressed in his human forms also became deeper and more expressive, evoking a strong sense of the artist's emotion. Morno used the company name Cosmic Frog Productions, and advertised it beginning in 1975, for anyone wanting "fantasy and legendary illustration". He worked for Pete Kerestan as the artist for his company Wee Warriors; one of the company's wargames, '' Dragonlord'' (1977), was designed by Morno and thus co-production with Cosmic Frog.


''Cold Iron''

A major commercial project for Schenck in the mid-1980s was the layout, design, and art of the songbook ''Cold Iron'', in which
Leslie Fish Leslie Fish is an American folk musician, author, and anarchist political activist. Music Along with The DeHorn Crew, Fish created the first commercial filk recording in 1976, ''Folk Songs for Folk Who Ain't Even Been Yet''. Her second recordin ...
sets Rudyard Kipling's poems to music. The book was published by Off-Centaur Publications in 1983 and 1987. Schenck also did art for the ''Centaur Pillow Book'', which contained erotic illustrations of fantastic creatures.


Commodore 64

Schenck's involvement with computers grew when he obtained a Commodore 64. His involvement with the gaming community became very deep very quickly, and is displayed in various ways, including his Emily Patella comic fo
the New Zork Times of Spring 1989
He wrote several utility programs for the 64, including software for selecting the appropriate strings for a Celtic
harp The harp is a stringed musical instrument that has individual strings running at an angle to its soundboard; the strings are plucked with the fingers. Harps can be made and played in various ways, standing or sitting, and in orchestras or ...
. He also experimented with computer graphics on this system, producing his earliest computer art. Among his experiments were designs for software which would display graphically stunning banner pages at key points in adventure games that Schenck designed, comparable to the cut scenes of later software. The C64 was not the most crude computer medium Brad has worked with. The
IBM-PC The IBM Personal Computer (model 5150, commonly known as the IBM PC) is the first microcomputer released in the IBM PC model line and the basis for the IBM PC compatible ''de facto'' standard. Released on August 12, 1981, it was created by a ...
's CGA graphics were significantly less sophisticated, yet Brad managed to create stunning images for this system for the game Mind-Roll by
Epyx Epyx, Inc. was a video game developer and video game publisher active in the late 1970s and 1980s. The company was founded in 1978 as Automated Simulations by Jim Connelley and Jon Freeman, publishing a series of tactical combat games. The Epyx ...
.


Harp design and manufacture

Schenck turned his hand to the making of Celtic harps for several years in the late 1980s. He learned the craft under the tutelage of
Jay Witcher Jays are a paraphyletic grouping of passerine birds within the family Corvidae. Although the term "jay" carries no taxonomic weight, most or all of the birds referred to as jays share a few similarities: they are small to medium-sized, usually ...
). His harps were known for their excellent sound and beautiful decoration, but Schenck decided to leave the business as too much of the work was rote manufacturing that did not allow him to express himself artistically as much as he hoped to do.


Amiga

The introduction of the Amiga provided an affordable computer platform with which Schenck was able to express himself artistically. Schenck used an Amiga 500 to develop demos for the Amiga Killer Demo Contest. He won the contest for three years running, obtaining better hardware with which to work as well as opportunities to apply his art to computer games for a number of different developers.


''The Labyrinth of Time''

After a number of successful projects Schenck sought to work on a project over which he could have greater creative control. For this project, he returned to his role playing game roots on the computer with ''
The Labyrinth of Time ''The Labyrinth of Time'' is a graphic adventure video game created by Terra Nova Development, a two-man team composed of Bradley W. Schenck and Michal Todorovic. Intended to be the first in a series of games, ''The Labyrinth of Time'' was less ...
''. He formed company Terra Nova Development with veteran programmer Michal Todorovic. The game was published by
Electronic Arts Electronic Arts Inc. (EA) is an American video game company headquartered in Redwood City, California. Founded in May 1982 by former Apple Inc., Apple employee Trip Hawkins, the company was a pioneer of the early home computer game industry ...
and received moderate success, though it earned little revenue for the partners of Terra Nova Development. It is considered a classic today, both for its story line and for Schenck's art, and has been ported to current systems and re-released by Wyrmkeep Entertainment.


Thousand Oaks Library Mural

Schenck painted a mural for the children's area of the public library in
Thousand Oaks, California Thousand Oaks is the second-largest city in Ventura County, California, located in the northwestern part of Greater Los Angeles. Approximately from the city of Los Angeles and from Downtown Los Angeles, it is named after the many oak trees pr ...
. It features characters from many famous children's books done in Schenck's distinctive style, wound into a single expansive composition which features images of children entering the piece at floor level. The unveiling of the mural featured a performance by Schenck's friend, musician
Patrick Ball Patrick Ball (born June 26, 1965) is an American statistician known for his quantitative analysis of human rights violations. He has provided statistical analysis for truth commissions, non-governmental organizations, international criminal trib ...
.


Computer graphics work

Schenck has gone on to do further computer graphics work, including '' Star Trek: Starfleet Command III'', '' Halls of the Dead: Faery Tale Adventure II'', ''
Dinotopia ''Dinotopia'' is a series of illustrated fantasy books, created by author and illustrator James Gurney. It is set in the titular Dinotopia, an isolated island inhabited by shipwrecked humans and sapient dinosaurs who have learned to coexist p ...
'', ''
I Have No Mouth, and I Must Scream "I Have No Mouth, and I Must Scream" is a post-apocalyptic short story by American writer Harlan Ellison. It was first published in the March 1967 issue of ''IF: Worlds of Science Fiction''. The story is set against the backdrop of World War ...
'', ''
Return to Zork ''Return to Zork'' is a 1993 adventure game, developed by Activision. The game was the last to be published by Infocom for the ''Zork'' series, and was the first to use a point-and-click interface, rather than text-based interaction as in previou ...
'' and ''
Spirit of Excalibur ''Spirit of Excalibur'' is a 1990 role-playing game developed by Synergistic Software and published by Virgin Mastertronic for MS-DOS, Amiga, Atari ST, Commodore CDTV, Apple IIGS and Macintosh. The player controls a host of characters with the go ...
''.


Current work

Schenck has retired from computer game graphics and has decided to use the web as a medium for producing interactive books. His favored theme is presently retro-futuristic. This theme can be seen in much of his prior work as well, such as the scenes of ''The Labyrinth of Time'' that are placed in the future. His current projects can be seen at his website
webomator.com
Much of Schenck's prior work can likewise be seen on his personal website.


See also

*
Retro-futurism Retrofuturism (adjective ''retrofuturistic'' or ''retrofuture'') is a movement in the creative arts showing the influence of depictions of the future produced in an earlier era. If futurism is sometimes called a "science" bent on anticipat ...
*
Cinemaware Cinemaware was a video game developer and publisher. It had released several titles in the 1980s based on various film themes. The company was resurrected in 2000, before being acquired by eGames in 2005. Cinemaware Corp. (1986–1991) The co ...
*
The Three Stooges (video game) The Three Stooges were an American vaudeville and comedy team active from 1922 until 1970, best remembered for their 190 short-subject films by Columbia Pictures. Their hallmark styles were physical, farce, and slapstick comedy. Six total S ...


References


External links


Brad Schenck homepageCurrent publishers of The Labyrinth of Time
* ttps://web.archive.org/web/20060503030228/http://airship.home.mchsi.com/infomag.htm A remembrance of .info magazine {{DEFAULTSORT:Schenck, Bradley W. American artists Computer graphics professionals Living people American role-playing game artists Year of birth missing (living people) American video game artists