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Video game packaging refers to the physical storage of the contents of a PC or
console game A video game console is an electronic device that outputs a video signal or image to display a video game that can typically be played with a game controller. These may be home consoles, which are generally placed in a permanent location connec ...
, both for safekeeping and shop display. In the past, a number of materials and packaging designs were used, mostly
paperboard Paperboard is a thick paper-based material. While there is no rigid differentiation between paper and paperboard, paperboard is generally thicker (usually over 0.30 mm, 0.012 in, or 12 Inch#Equivalents, points) than paper and has certain superior ...
or
plastic Plastics are a wide range of synthetic polymers, synthetic or Semisynthesis, semisynthetic materials composed primarily of Polymer, polymers. Their defining characteristic, Plasticity (physics), plasticity, allows them to be Injection moulding ...
. Today, most physical game releases are shipped in ( CD)
jewel case Optical disc packaging is the packaging that accompanies CDs, DVDs, and other formats of optical discs. Most packaging is rigid or semi-rigid and designed to protect the media from scratches and other types of exposure damage. Jewel case A ...
s or (
DVD The DVD (common abbreviation for digital video disc or digital versatile disc) is a digital optical disc data storage format. It was invented and developed in 1995 and first released on November 1, 1996, in Japan. The medium can store any ki ...
)
keep case A keep case or poly-box is a type of packaging, most commonly used with DVDs and Blu-ray videos (and sometimes CDs). Besides DVD-Video films, keep cases are very common with most disc-based video games since the PlayStation 2, and they are also ...
s, with little differences between them. Aside from the actual game, many items may be included inside, such as an instruction booklet, teasers of upcoming games, subscription offers to
magazines A magazine is a periodical literature, periodical publication, print or digital, produced on a regular schedule, that contains any of a variety of subject-oriented textual and visual content (media), content forms. Magazines are generally fin ...
, other
advertisement Advertising is the practice and techniques employed to bring attention to a Product (business), product or Service (economics), service. Advertising aims to present a product or service in terms of utility, advantages, and qualities of int ...
s, or any hardware that may be needed for any extra features of the game.


Personal computer packages

Early machines such as the
Commodore 64 The Commodore 64, also known as the C64, is an 8-bit computing, 8-bit home computer introduced in January 1982 by Commodore International (first shown at the Consumer Electronics Show, January 7–10, 1982, in Las Vegas). It has been listed in ...
were tape-based, and hence had their games distributed on ordinary cassettes. When more advanced machines moved to
floppy disk A floppy disk or floppy diskette (casually referred to as a floppy, a diskette, or a disk) is a type of disk storage composed of a thin and flexible disk of a magnetic storage medium in a square or nearly square plastic enclosure lined with a ...
s, the cassette boxes stayed in use for a while (e.g. ''
Treasure Island Dizzy ''Treasure Island Dizzy'' is a puzzle video game published in 1989 by Codemasters for the Amstrad CPC and ZX Spectrum, and later ported to the Commodore 64, Nintendo Entertainment System, NES, Amiga, Atari ST and Atari Jaguar. ''Treasure Island ...
'' for the
Amiga Amiga is a family of personal computers produced by Commodore International, Commodore from 1985 until the company's bankruptcy in 1994, with production by others afterward. The original model is one of a number of mid-1980s computers with 16-b ...
came on a
floppy disk A floppy disk or floppy diskette (casually referred to as a floppy, a diskette, or a disk) is a type of disk storage composed of a thin and flexible disk of a magnetic storage medium in a square or nearly square plastic enclosure lined with a ...
in a cassette box). In the late 1980s and early 1990s, computer games became significantly more complex, and the market for them expanded enormously. Possibly in an effort to occupy more shelf space than their rivals, and attract attention with their cover art, games began to be sold in large cardboard boxes. There was no standard size, but most were around 20 cm x 15 cm x 5 cm (around 8in x 6in x 2in). The greatly increasing box sizes may have been justified in some cases. Games such as flight simulators came with extremely large, thick manuals. Others came with elaborate copy-protection systems such as Zool's circular code wheel, or even a hardware
dongle A dongle is a small piece of computer hardware that connects to a port on another device to provide it with additional functionality, or enable a pass-through to such a device that adds functionality. In computing, the term was initially synony ...
(although these were generally more common on expensive non-game software). Variations on the "big box" format include a box within a sleeve, such as ''
Unreal Unreal may refer to: Books and TV * ''Unreal'' (short story collection), a 1985 book of short stories by Paul Jennings * ''Unreal'' (TV series), a 2015 television drama series on Lifetime Computing and games * ''Unreal'' (video game series), ...
'', and a box with a fold-out front cover, such as '' Black & White''. Games re-released as budget games usually came in much smaller boxes—a common format for Amiga budget games was a thin square box roughly 13 cm x 13 cm x 2 cm (roughly 5in x 5in x 1in). It was during this time that
covermount Covermount (sometimes written cover mount) is the name given to storage media (containing software and or audiovisual media) or other products (ranging from toys to flip-flops) packaged as part of a magazine or newspaper. The name comes from th ...
ing of cassettes and floppy discs became common. As PC games migrated to CDs in jewel cases, the large format box remained, though to reduce printing costs, manuals came on the CD as well as with the CD (inside the front cover), as did many of the copy-protection techniques in the form of
SafeDisc ''SafeDisc'' is a copy protection program for Microsoft Windows applications and games distributed on optical disc. Created by Macrovision Corporation, it was aimed to hinder unauthorized disc duplication. The program was first introduced in 19 ...
and
SecuROM SecuROM is a CD/ DVD copy protection and digital rights management (DRM) system developed by Sony DADC and introduced in 1998. It aims to prevent unauthorised copying and reverse engineering of software, primarily commercial computer games run ...
. Despite the CD jewel case format having been around since the invention of the music CD, very few full-price PC games were released in a jewel case only. A thicker variation with space for a thick manual was, however, used for most
PlayStation is a video gaming brand owned and produced by Sony Interactive Entertainment (SIE), a division of Japanese conglomerate Sony. Its flagship products consists of a series of home video game consoles produced under the brand; it also consists ...
and
Dreamcast The is the final home video game console manufactured by Sega. It was released in Japan on November 27, 1998, in North America on September 9, 1999 and in Europe on October 14, 1999. It was the first sixth-generation video game console, prec ...
games. Around 2000, PC game packaging in Europe began to converge with that of
PS2 The PlayStation 2 (PS2) is a home video game console developed and marketed by Sony Computer Entertainment. It was first released in Japan on 4 March 2000, in North America on 26 October, in Europe on 24 November, in Australia on 30 November, ...
(and later,
Xbox Xbox is a video gaming brand that consists of four main home video game console lines, as well as application software, applications (games), the streaming media, streaming service Xbox Cloud Gaming, and online services such as the Xbox networ ...
and
GameCube The is a PowerPC-based home video game console developed and marketed by Nintendo. It was released in Japan on September 14, 2001, in North America on November 18, 2001, in Europe on May 3, 2002, and in Australia on May 17, 2002. It is the suc ...
)
console Console may refer to: Computing and video games * System console, a physical device to operate a computer ** Virtual console, a user interface for multiple computer consoles on one device ** Command-line interface, a method of interacting with ...
games, in the keep case format in which to this day the vast majority of games are sold. These boxes are sometimes known as Amaray cases, after a popular manufacturer of them. In the U.S., most PC games continue to ship in plastic DVD cases or cardboard boxes, though the size of such boxes has been standardized to a small form factor. Special packages such as a "Collector's Edition" frequently still ship with oversized boxes, or those with a different material, such as a
SteelBook Optical disc packaging is the packaging that accompanies CDs, DVDs, and other formats of optical discs. Most packaging is rigid or semi-rigid and designed to protect the media from scratches and other types of exposure damage. Jewel case A ...
. In the U.S., the IEMA played a major role in improving, from a retailer's perspective, the way most PC games are packaged. In 2000, many retailers were becoming disenchanted with the salability of PC games as compared with their more profitable console game counterparts as products. Oversized software boxes were blamed for a lack of productivity per square foot (the profitability of a particular item sold at retail based upon its foot print). The IEMA worked with leading game publishers in creating the now-standard IEMA-sized box, essentially a double-thick DVD-sized plastic or cardboard box, which effectively increased the profitability per square foot by over 33% and appeased merchants and developers alike. '' Medal of Honor: Allied Assault'' was one of the first PC games in the U.S. to come packaged in this new standardized box. In creating the new box size the IEMA found itself in the unlikely position of platform guardian (where each console platform had a first-party publisher to oversee standardization matters, PC games by their very nature did not). As such, the industry pressured the organization to develop a platform identification mark which would unify the display and focus the customer's brand perception. Again the IEMA worked with publishers to create a new standard "PC" icon, and would provide its use on a
royalty-free Royalty-free (RF) material subject to copyright or other intellectual property rights may be used without the need to pay royalties or license fees for each use, per each copy or volume sold or some time period of use or sales. Computer standards ...
basis to the industry. In 2004, ''
Half-Life 2 ''Half-Life 2'' is a 2004 first-person shooter game developed and published by Valve Corporation. It was published for Windows on Valve's digital distribution service, Steam. Like the original ''Half-Life'' (1998), ''Half-Life 2'' is played ent ...
'' was released with a boxed retail presence, but required the game to be activated online through a proprietary service developed by
Valve A valve is a device or natural object that regulates, directs or controls the flow of a fluid (gases, liquids, fluidized solids, or Slurry, slurries) by opening, closing, or partially obstructing various passageways. Valves are technically Pip ...
,
Steam Steam is water vapor, often mixed with air or an aerosol of liquid water droplets. This may occur due to evaporation or due to boiling, where heat is applied until water reaches the enthalpy of vaporization. Saturated or superheated steam is inv ...
, which also sold the game directly to customers - bypassing the traditional brick-and-mortar publishing model. It was met with backlash initially, with many users feeling that it meant they did not really 'own' their game, and that it was a form of DRM that prevented reselling their titles second-hand. Digital distribution is now the most prominent and, for many titles, only method of distribution. Many boxed retail games as of 2021 contain only an activation code, in lieu of physical media. Java games for cellphones are distributed almost exclusively via the internet. It is possible that the proliferation of home broadband will lead to electronic distribution for all games in the future, leaving physical packaging a niche market, though game developers cite the unsolved problem of
digital rights management Digital rights management (DRM) is the management of legal access to digital content. Various tools or technological protection measures, such as access control technologies, can restrict the use of proprietary hardware and copyrighted works. DRM ...
as the main barrier to this.


Console packages

The earliest consoles had game ''cartridges''; the
Intellivision The Intellivision (a portmanteau of intelligent television) is a home video game console released by Mattel Electronics in 1979. It distinguished itself from competitors with more realistic sports and strategic games. By 1981, Mattel Electronic ...
cartridge packaging featured a box color-coded to the "network" or category of the game (one of several themes, such as "action", "sports", etc.). The front cover opened up, book style; on the inner front cover, a slot retained the paper manual – a simple booklet, as well as the poly controller overlays. In the main confines of the box, a plastic tray was recessed into which the cartridge fit snugly. When other companies began to produce cartridges for Mattel's system, other types of boxes began to appear, such as Imagic's simple cardboard box, which opened from the top to reveal simple cardboard retainers for the cartridge and rules booklet. Unlike PC games, console manufacturers charge a license fee to anyone developing for their machine, and exert a certain amount of influence in the style of packaging.
Nintendo is a Japanese Multinational corporation, multinational video game company headquartered in Kyoto. It develops, publishes, and releases both video games and video game consoles. The history of Nintendo began when craftsman Fusajiro Yamauchi ...
, for example, maintained almost completely standardized boxes for
SNES The Super Nintendo Entertainment System, commonly shortened to Super Nintendo, Super NES or SNES, is a 16-bit home video game console developed by Nintendo that was released in 1990 in Japan, 1991 in North America, 1992 in Europe and Oceania an ...
games.
PlayStation 2 The PlayStation 2 (PS2) is a home video game console developed and marketed by Sony Interactive Entertainment, Sony Computer Entertainment. It was first released in Japan on 4 March 2000, in North America on 26 October, in Europe on 24 Novembe ...
,
GameCube The is a PowerPC-based home video game console developed and marketed by Nintendo. It was released in Japan on September 14, 2001, in North America on November 18, 2001, in Europe on May 3, 2002, and in Australia on May 17, 2002. It is the suc ...
, and
Xbox Xbox is a video gaming brand that consists of four main home video game console lines, as well as application software, applications (games), the streaming media, streaming service Xbox Cloud Gaming, and online services such as the Xbox networ ...
game boxes also conform to the keep case form factor. All cases of
PAL region Phase Alternating Line (PAL) is a color encoding system for analog television. It was one of three major analogue colour television standards, the others being NTSC and SECAM. In most countries it was broadcast at 625 lines, 50 fields (25& ...
games for
PlayStation is a video gaming brand owned and produced by Sony Interactive Entertainment (SIE), a division of Japanese conglomerate Sony. Its flagship products consists of a series of home video game consoles produced under the brand; it also consists ...
and
Dreamcast The is the final home video game console manufactured by Sega. It was released in Japan on November 27, 1998, in North America on September 9, 1999 and in Europe on October 14, 1999. It was the first sixth-generation video game console, prec ...
are thicker than standard North American and Japanese CD-cases. This is due to thicker manuals that often include many
Europe Europe is a continent located entirely in the Northern Hemisphere and mostly in the Eastern Hemisphere. It is bordered by the Arctic Ocean to the north, the Atlantic Ocean to the west, the Mediterranean Sea to the south, and Asia to the east ...
an languages. An exception to this were Australian-market PlayStation games later in the console's life, which were released in standard-sized jewel cases with the manual in English only. Games for handheld systems are usually packaged in smaller boxes, to match the portable nature of the machine. The
Game Boy Advance The (GBA) is a 32-bit handheld game console, manufactured by Nintendo, which was released in Japan on March 21, 2001, and to international markets that June. It was later released in mainland China in 2004, under the name iQue Game Boy Advanc ...
's cardboard boxes are a little smaller than SNES/N64 packaging, and games for the
Nintendo DS The is a foldable handheld game console produced by Nintendo, released globally across 2004 and 2005. The DS, an initialism for "Developers' System" or "Dual Screen", introduced distinctive new features to handheld games: two LCD screens worki ...
and PSP both come in smaller, CD-like cases. While DVD-like boxes are common in the current generation of gaming, the original cardboard packaging used for past cartridge-based games is scarce, as they were often discarded by the original owner of the game. As such, many cartridge-based games bought in second hand markets often are missing their original boxes, and the boxes themselves are now viewed as collector items.
PlayStation 3 The PlayStation 3 (PS3) is a home video game console developed and marketed by Sony Computer Entertainment (SCE). It is the successor to the PlayStation 2, and both are part of the PlayStation brand of consoles. The PS3 was first released on ...
,
PlayStation 4 The PlayStation 4 (PS4) is a home video game console developed by Sony Interactive Entertainment. Announced as the successor to the PlayStation 3 in February 2013, it was launched on November 15, 2013, in North America, November 29, 2013, in ...
,
Xbox One The Xbox One is a home video game console developed by Microsoft. Announced in May 2013, it is the successor to Xbox 360 and the third console in the Xbox#Consoles, Xbox series. It was first released in North America, parts of Europe, Austra ...
,
PlayStation 5 The PlayStation 5 (PS5) is a home video game console developed by Sony Interactive Entertainment. It was announced as the successor to the PlayStation 4 in April 2019, was launched on November 12, 2020, in Australia, Japan, New Zealand, North ...
, and
Xbox Series X/S The Xbox Series X and Xbox Series S are the fourth generation of consoles in the Xbox series, succeeding the previous generation's Xbox One. Released on November 10, 2020, the higher-end Xbox Series X and lower-end Xbox Series S are part o ...
games are packaged into Blu-ray keep cases. With some generations, standardised colours have been used for the edging.


Box art

The term box art (also called a game cover or
cover art Cover art is a type of artwork presented as an illustration or photograph on the outside of a published product, such as a book (often on a dust jacket), magazine, newspaper ( tabloid), comic book, video game ( box art), music album ( album ar ...
) can refer to the artwork on the front of PC or console game packaging. Box art is usually flashy and bombastic, in the vein of
movie poster A film poster is a poster used to promote and advertise a film primarily to persuade paying customers into a theater to see it. Studios often print several posters that vary in size and content for various domestic and international markets. The ...
s, and serves a similar purpose. Additionally, screenshots on the back of the box often mix in-game sequences with
pre-rendered Pre-rendering is the process in which video footage is not rendered in real-time by the hardware that is outputting or playing back the video. Instead, the video is a recording of footage that was previously rendered on different equipment (typ ...
sections. Historically, art featured on the box has been in excess of what the computer or console was technically capable of displaying. Veteran San Francisco box art illustrator Marc Ericksen, who produced nearly 100 illustrations for video games from 1982 to 2003, including games like Tengen's Tetris, Capcom's Mega Man 2, Atari 7800's Galaga, Data East's Bad Dudes, and SNK's Guerrilla War contends that there was very little in the screen graphics to sell the games. The sales arms needed illustrations to introduce a visual construct to acquaint young gamers to the gameplay concepts. The graphics were exciting when in motion, but offered very little to engage a prospective purchaser's attention when static. Illustrators were less frequently required beyond the year 2000, when screen graphics reached parity with illustrations and could be utilized as cover art. Box art may misleadingly depict gameplay.
Weekly Reader ''Weekly Reader'' was a weekly educational classroom magazine designed for children. It began in 1928 as ''My Weekly Reader''. Editions covered curriculum themes in the younger grade levels and news-based, current events and curriculum themed- ...
Software in 1983 advertised '' Old Ironsides'' with the slogan "
What you see is what you get In computing, WYSIWYG ( ), an acronym for what you see is what you get, refers to software that allows content to be edited in a form that resembles its appearance when printed or displayed as a finished product, such as a printed document, web ...
!", promising that "Unlike other programs, where the pictures on the packaging and in the advertising bear no resemblance to the screen images, this program delivers precisely what's promised ... Better than arcade-quality graphics and sound!".
Cinemaware Cinemaware was a video game developer and publisher. It had released several titles in the 1980s based on various film themes. The company was resurrected in 2000, before being acquired by eGames in 2005. Cinemaware Corp. (1986–1991) The co ...
advertised ''
Defender of the Crown ''Defender of the Crown'' is a strategy game, strategy video game designed by Kellyn Beeck. It was Cinemaware's first game, and was originally released for the Amiga, Commodore Amiga in 1986, setting a new standard for graphic quality in home co ...
'' in 1987 with screenshots that the company described as being an "Actual Atari ST screen!", "Actual Apple IIGS screen!", "Actual Macintosh screen!", and "Actual Commodore 64 screen!". Deceptions continued, however; ''
Computer Gaming World ''Computer Gaming World'' (CGW) was an American Video game journalism, computer game magazine that was published between 1981 and 2006. One of the few magazines of the era to survive the video game crash of 1983, it was sold to Ziff Davis in 199 ...
'' in 1994 stated that "Careful consumers have learned to spot screen shots on a box that are probably just animation sequences, not really a play shot". On the cover, many things are listed, such as the name and
logo A logo (abbreviation of logotype; ) is a graphic mark, emblem, or symbol used to aid and promote public identification and recognition. It may be of an abstract or figurative design or include the text of the name that it represents, as in ...
of the game, what platform the game is for, the rating (
ESRB The Entertainment Software Rating Board (ESRB) is a self-regulatory organization that assigns age and content ratings to consumer video games in Canada, the United States, and Mexico. The ESRB was established in 1994 by the Entertainment Softw ...
for
North America North America is a continent in the Northern Hemisphere, Northern and Western Hemisphere, Western hemispheres. North America is bordered to the north by the Arctic Ocean, to the east by the Atlantic Ocean, to the southeast by South Ameri ...
,
PEGI PEGI ( ), short for Pan-European Game Information, is a European video game content rating system established to help European consumers make informed decisions when buying video games or apps through the use of age recommendations and content ...
for
Europe Europe is a continent located entirely in the Northern Hemisphere and mostly in the Eastern Hemisphere. It is bordered by the Arctic Ocean to the north, the Atlantic Ocean to the west, the Mediterranean Sea to the south, and Asia to the east ...
and CERO for
Japan Japan is an island country in East Asia. Located in the Pacific Ocean off the northeast coast of the Asia, Asian mainland, it is bordered on the west by the Sea of Japan and extends from the Sea of Okhotsk in the north to the East China Sea ...
), logo of the
publisher Publishing is the activities of making information, literature, music, software, and other content, physical or digital, available to the public for sale or free of charge. Traditionally, the term publishing refers to the creation and distribu ...
and/or developer, and quotes from magazines or
website A website (also written as a web site) is any web page whose content is identified by a common domain name and is published on at least one web server. Websites are typically dedicated to a particular topic or purpose, such as news, educatio ...
s. As part of the marketing effort to build hype, box art is usually released a few months before the actual game. Many people find particular box art strange, or poor, such as ''
Phalanx The phalanx (: phalanxes or phalanges) was a rectangular mass military formation, usually composed entirely of heavy infantry armed with spears, pikes, sarissas, or similar polearms tightly packed together. The term is particularly used t ...
'' and ''
Mega Man ''Mega Man'' (known as in Japan) is a video game franchise developed and published by Capcom, featuring the Mega Man (character), protagonist of the same name. The Mega Man (1987 video game), original game was released for the Nintendo Enter ...
.'' Often this is the result of art used for a localized version of an import title. Many early releases, especially Nintendo, replaced Japanese art with original US artwork, such as the ''
Dragon Warrior previously published as ''Dragon Warrior'' in North America until 2005, is a series of role-playing video games created by Japanese game designer Yuji Horii (Armor Project), character designer Akira Toriyama (Bird Studio), and composer Koic ...
'' and the ''
Final Fantasy is a Japanese fantasy Anthology series, anthology media franchise created by Hironobu Sakaguchi which is owned, developed, and published by Square Enix (formerly Square (video game company), Square). The franchise centers on a series of fanta ...
'' series. Recent import titles have made it a habit to retain the original cover art. The boxes of
Nintendo is a Japanese Multinational corporation, multinational video game company headquartered in Kyoto. It develops, publishes, and releases both video games and video game consoles. The history of Nintendo began when craftsman Fusajiro Yamauchi ...
games (
NES The Nintendo Entertainment System (NES) is an 8-bit home video game console developed and marketed by Nintendo. It was first released in Japan on 15 July 1983 as the and was later released as the redesigned NES in several test markets in the ...
,
Game Boy The is a handheld game console developed by Nintendo, launched in the Japanese home market on April 21, 1989, followed by North America later that year and other territories from 1990 onwards. Following the success of the Game & Watch single-ga ...
,
Nintendo 64 The (N64) is a home video game console developed and marketed by Nintendo. It was released in Japan on June 23, 1996, in North America on September 29, 1996, and in Europe and Australia on March 1, 1997. As the successor to the Super Nintendo E ...
,
GameCube The is a PowerPC-based home video game console developed and marketed by Nintendo. It was released in Japan on September 14, 2001, in North America on November 18, 2001, in Europe on May 3, 2002, and in Australia on May 17, 2002. It is the suc ...
,
Nintendo DS The is a foldable handheld game console produced by Nintendo, released globally across 2004 and 2005. The DS, an initialism for "Developers' System" or "Dual Screen", introduced distinctive new features to handheld games: two LCD screens worki ...
,
Wii The Wii ( ) is a home video game console developed and marketed by Nintendo. It was released on November 19, 2006, in North America, and in December 2006 for most other regions of the world. It is Nintendo's fifth major home game console, f ...
,
Nintendo 3DS The is a foldable dual-screen handheld game console produced by Nintendo. Announced in March 2010 as the successor to the Nintendo DS, the console was released originally on February 26, 2011 and went through various revisions in its lifetime, ...
,
Wii U The Wii U ( ) is a home video game console developed by Nintendo as the successor to the Wii. Released in late 2012, it is the first eighth-generation video game console and competed with Microsoft's Xbox One and Sony's PlayStation 4. The W ...
,
Nintendo Switch The is a video game console developed by Nintendo and released worldwide in most regions on March 3, 2017. Released in the middle of the Eighth generation of video game consoles, eighth generation of home consoles, the Switch succeeded the ...
and
Nintendo Switch 2 The is a hybrid video game console developed by Nintendo, released in most regions on June5, 2025. Like the original Nintendo Switch, Switch, it can be used as a Handheld game console, handheld, as a Tablet computer, tablet, or connected via ...
) from
PAL territories Phase Alternating Line (PAL) is a color encoding system for analog television. It was one of three major analogue colour television standards, the others being NTSC and SECAM. In most countries it was broadcast at 625 lines, 50 fields (25& ...
all have a small coloured triangle on their spines, but in each territory it is a different colour (to show the region that copy of the game came from). Some common ones are: Green = UK, Pink =
Spain Spain, or the Kingdom of Spain, is a country in Southern Europe, Southern and Western Europe with territories in North Africa. Featuring the Punta de Tarifa, southernmost point of continental Europe, it is the largest country in Southern Eur ...
, Red =
France France, officially the French Republic, is a country located primarily in Western Europe. Overseas France, Its overseas regions and territories include French Guiana in South America, Saint Pierre and Miquelon in the Atlantic Ocean#North Atlan ...
, Light Blue =
Italy Italy, officially the Italian Republic, is a country in Southern Europe, Southern and Western Europe, Western Europe. It consists of Italian Peninsula, a peninsula that extends into the Mediterranean Sea, with the Alps on its northern land b ...
, Dark Blue =
Germany Germany, officially the Federal Republic of Germany, is a country in Central Europe. It lies between the Baltic Sea and the North Sea to the north and the Alps to the south. Its sixteen States of Germany, constituent states have a total popu ...
, Brown =
Australia Australia, officially the Commonwealth of Australia, is a country comprising mainland Australia, the mainland of the Australia (continent), Australian continent, the island of Tasmania and list of islands of Australia, numerous smaller isl ...
. There are 49 different colours. As well as geographic region it also has to do with the language of the box art and booklets; though PAL region Nintendo games are made in Germany, the triangles show the region that the game is shipped to.Nintendo The Official Magazine (Issue 21: 21st Oct. 07)


Instruction manuals

An instruction manual, a booklet that instructs the player on how to play a game, is usually included as part of a video game package. Manuals can be large, such as the ''
Civilization II ''Sid Meier's Civilization II'' is a turn-based strategy video game in the ''Civilization'' series, developed and published by MicroProse. It was released in 1996 for PCs, and later ported to the PlayStation by Activision. Players build a ...
'' manual which runs hundreds of pages, or small, such as the single sheet of double-sided A5 paper included with ''
Half-Life 2 ''Half-Life 2'' is a 2004 first-person shooter game developed and published by Valve Corporation. It was published for Windows on Valve's digital distribution service, Steam. Like the original ''Half-Life'' (1998), ''Half-Life 2'' is played ent ...
''.
PAL region Phase Alternating Line (PAL) is a color encoding system for analog television. It was one of three major analogue colour television standards, the others being NTSC and SECAM. In most countries it was broadcast at 625 lines, 50 fields (25& ...
versions of games may include thick manuals with many languages. For example, the
Europe Europe is a continent located entirely in the Northern Hemisphere and mostly in the Eastern Hemisphere. It is bordered by the Arctic Ocean to the north, the Atlantic Ocean to the west, the Mediterranean Sea to the south, and Asia to the east ...
an manual of '' Crash Bandicoot 3: Warped'' for
PlayStation is a video gaming brand owned and produced by Sony Interactive Entertainment (SIE), a division of Japanese conglomerate Sony. Its flagship products consists of a series of home video game consoles produced under the brand; it also consists ...
includes six languages: English, French,
German German(s) may refer to: * Germany, the country of the Germans and German things **Germania (Roman era) * Germans, citizens of Germany, people of German ancestry, or native speakers of the German language ** For citizenship in Germany, see also Ge ...
,
Italian Italian(s) may refer to: * Anything of, from, or related to the people of Italy over the centuries ** Italians, a Romance ethnic group related to or simply a citizen of the Italian Republic or Italian Kingdom ** Italian language, a Romance languag ...
,
Spanish Spanish might refer to: * Items from or related to Spain: **Spaniards are a nation and ethnic group indigenous to Spain **Spanish language, spoken in Spain and many countries in the Americas **Spanish cuisine **Spanish history **Spanish culture ...
and
Dutch Dutch or Nederlands commonly refers to: * Something of, from, or related to the Netherlands ** Dutch people as an ethnic group () ** Dutch nationality law, history and regulations of Dutch citizenship () ** Dutch language () * In specific terms, i ...
.


Personal computers

Computer games typically have larger manuals because some genres native to personal computers such as simulators or strategy games require a more in-depth explanation of the interface and game mechanics. Furthermore, instruction manuals for personal computer games tend to include installation instructions to assist a user in installing the game, but those instructions could also appear in a separate piece of paper or in a different leaflet. As some of these manuals are so large as to be cumbersome when searching for a specific section, some games include a quick reference card (usually a list of keyboard commands) on a separate sheet of paper or in the back cover of the manual. A common use for printed manuals was to use it as a
copy protection Copy protection, also known as content protection, copy prevention and copy restriction, is any measure to enforce copyright by preventing the reproduction of software, films, music, and other media. Copy protection is most commonly found on vid ...
device: some games required the player to find the ''"word x in the yth paragraph of the zth page"'' or to input a code found in the borders of a certain page. These mechanisms were highly unpopular, as they only affected legitimate purchasers;
pirates Piracy is an act of robbery or criminal violence by ship or boat-borne attackers upon another ship or a coastal area, typically with the goal of stealing cargo and valuable goods, or taking hostages. Those who conduct acts of piracy are call ...
would simply use a crack or have the codes printed on a single sheet to bypass the mechanism. While this practice has fallen out of use since the
CD-ROM A CD-ROM (, compact disc read-only memory) is a type of read-only memory consisting of a pre-pressed optical compact disc that contains computer data storage, data computers can read, but not write or erase. Some CDs, called enhanced CDs, hold b ...
became the main medium for games, CD-keys serve a similar purpose and are occasionally printed somewhere in or on the manual. Other manuals go much farther than being simple guides: some games based on historical or well-developed fictional stories often include extensive information about the settings, like the
WWI World War I or the First World War (28 July 1914 – 11 November 1918), also known as the Great War, was a global conflict between two coalitions: the Allies (or Entente) and the Central Powers. Fighting took place mainly in Europe and th ...
combat simulator '' Flying Corps'', where every campaign was thoroughly described with historical information. In some genres, this led to the aforementioned large manuals traditional with computer games.


Decline of printed manuals

The trend in recent years is towards smaller manuals – sometimes just a single instruction sheet – for a number of reasons. Console games are no longer sold in large cardboard boxes; instead, since the early 2000s,
DVD The DVD (common abbreviation for digital video disc or digital versatile disc) is a digital optical disc data storage format. It was invented and developed in 1995 and first released on November 1, 1996, in Japan. The medium can store any ki ...
cases have been used (as today's major consoles use DVD-sized optical discs), which leave no room for a large manual. Printing is also expensive, and game publishers can save money by including a
PDF Portable document format (PDF), standardized as ISO 32000, is a file format developed by Adobe Inc., Adobe in 1992 to present documents, including text formatting and images, in a manner independent of application software, computer hardware, ...
of the manual on the disc (for PC games). Notably, most video games produced during and after the fourth generation include in-game instructions via tutorials and other such methods, meaning printed manuals are often overlooked. However, this trend is unpopular among many video game collectors because it may decrease the perceived value of a game, as manuals are sometimes considered works of art themselves as an essential part of the game's packaging. Some consider reading manuals an enjoyable experience. Also, reading manuals on a computer monitor or other display device may be considered more "awkward" as opposed to printed paper. As opposed to most
console game A video game console is an electronic device that outputs a video signal or image to display a video game that can typically be played with a game controller. These may be home consoles, which are generally placed in a permanent location connec ...
s which have printed manuals, games for the
Nintendo 3DS The is a foldable dual-screen handheld game console produced by Nintendo. Announced in March 2010 as the successor to the Nintendo DS, the console was released originally on February 26, 2011 and went through various revisions in its lifetime, ...
,
Wii U The Wii U ( ) is a home video game console developed by Nintendo as the successor to the Wii. Released in late 2012, it is the first eighth-generation video game console and competed with Microsoft's Xbox One and Sony's PlayStation 4. The W ...
, and
Nintendo Switch The is a video game console developed by Nintendo and released worldwide in most regions on March 3, 2017. Released in the middle of the Eighth generation of video game consoles, eighth generation of home consoles, the Switch succeeded the ...
store manuals in digital form on the Nintendo 3DS game card, Wii U optical disc, and Nintendo Switch game card, respectively.


Missing manuals

While their use in PC games post-2000 is scarce, console games and older PC games are expected to have them. Games acquired in second-hand markets often miss the manuals, much like missing their original boxes, after being kept, lost or discarded by their previous owners. As occasionally the manuals are part of the game experience, owners of games missing manuals try to find replacements in other second-hand stores or with other players or collectors. Alternatively, sites like Replacementdocs provide a large repository of fan-made and official PDF manuals to download. Those range from simple page scans (which is impractical in longer manuals, due to larger file size and the inability to search text) to OCR-scanned and carefully assembled manuals to remain as close to the original manuals as possible.


MMORPG manuals

MMORPG A massively multiplayer online role-playing game (MMORPG) is a video game that combines aspects of a role-playing video game and a massively multiplayer online game. As in role-playing games (RPGs), the player assumes the role of a Player charac ...
s in particular continue to be packaged with a comprehensive and high-quality manual. ''
World of Warcraft ''World of Warcraft'' (''WoW'') is a 2004 massively multiplayer online role-playing (MMORPG) video game developed and published by Blizzard Entertainment for Windows and Mac OS X. Set in the '' Warcraft'' fantasy universe, ''World of War ...
'' and ''
Guild Wars ''Guild Wars'' is an online role-playing game franchise developed by ArenaNet and published by NCSoft. The games were critically well received and won many editor's choice awards, as well as awards such as "D.I.C.E. Award for Role-Playing Game ...
'' include instruction manuals that are 150 to 200 pages; they explain everything from in-game lore to detailed overviews of the different character classes. In general, MMORPGs have a larger variety of features in which the player can focus on while playing than normal games and often take much longer to semi-complete (usually defined as reaching the highest-possible character level: due to the nature of MMORPG games, with constant content additions, etc., requiring many hours of weekly play in order to stay competitive in-game, it is impossible to ever "complete", "finish" or "beat" one in the traditional sense one can complete a game like ''
Final Fantasy X is a 2001 role-playing video game developed and published by Square (video game company), Square for PlayStation 2. The tenth main installment in the ''Final Fantasy'' series, it is the first game in the series to feature fully 3D computer gra ...
'' or '' Rome: Total War''). The detailed instruction booklets that accompany the games help answer any questions that players may have in order to make public relations and technical support easier once the game is released. These manuals also invite potential players to explore an aspect of the game that was previously unknown to them. More than any other genre, the community and longevity of an MMO are important to the developers because they often charge a monthly fee for playing the game.


Archival efforts

There have been efforts to archive older manuals of out-of-print video games for various consoles. For instance, a complete set of manuals (including variations) for USA-region
PlayStation 2 The PlayStation 2 (PS2) is a home video game console developed and marketed by Sony Interactive Entertainment, Sony Computer Entertainment. It was first released in Japan on 4 March 2000, in North America on 26 October, in Europe on 24 Novembe ...
games has been archived by a preservationist under the name of Kirkland in October 2022 and uploaded via the
Internet Archive The Internet Archive is an American 501(c)(3) organization, non-profit organization founded in 1996 by Brewster Kahle that runs a digital library website, archive.org. It provides free access to collections of digitized media including web ...
. The manuals themselves were scanned from the originals at a much higher resolution of 4K.


References


External links


The Cover Project

VGMuseum

Video Game Box Art

ReplacementDocs
{{DEFAULTSORT:Video Game Packaging Packaging Video game marketing