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collectible card game A collectible card game (CCG), also called a trading card game (TCG) among other names, is a type of card game that mixes strategy game, strategic deck building elements with features of trading cards. The genre was introduced with ''Magic: The G ...
s, digital collectible card games and collectible miniature wargames, a booster pack is a sealed package of cards or figurines, designed to add to a player's collection. A box of multiple booster packs is referred to as a booster box. Booster packs contain a small number of randomly assorted items (8–15 for cards; 3–8 for figurines). Booster packs are the smaller, cheaper counterparts of starter decks, though many expansion sets are sold only as booster packs. While booster packs are cheaper than starter packs, the ''price per item'' is typically higher. Booster packs are generally priced to serve as good impulse purchases, with prices comparable to a
comic book A comic book, comic-magazine, or simply comic is a publication that consists of comics art in the form of sequential juxtaposed panel (comics), panels that represent individual scenes. Panels are often accompanied by descriptive prose and wri ...
and somewhat lower than those of most
magazine A magazine is a periodical literature, periodical publication, print or digital, produced on a regular schedule, that contains any of a variety of subject-oriented textual and visual content (media), content forms. Magazines are generally fin ...
s,
paperback A paperback (softcover, softback) book is one with a thick paper or paperboard cover, also known as wrappers, and often held together with adhesive, glue rather than stitch (textile arts), stitches or Staple (fastener), staples. In contrast, ...
book A book is a structured presentation of recorded information, primarily verbal and graphical, through a medium. Originally physical, electronic books and audiobooks are now existent. Physical books are objects that contain printed material, ...
s, and similar items. In many games, there is a fixed distribution based on rarity, while others use truly random assortments. When the distribution is based on rarity, booster packs usually contain one or two rares, depending on the game, while the remainder are of lesser rarity.


Examples of sizes

In the '' Magic: The Gathering'' expansions Legends, The Dark, Arabian Nights, Fallen Empires, and Antiquities, cards were sold in 8 card booster packs. In Limited Edition Alpha and Limited Edition Beta, as well as from Unlimited Edition onward, the cards were sold in 15 cards per booster: 11 commons, 1 rare, and 3 uncommons; Core Set boosters contain a basic land as one of the commons. Starting with the
Alara block The Alara block is a ''Magic: The Gathering'' expert-level expansion block, consisting of the expansion sets ''Shards of Alara'' (October 3, 2008), ''Conflux'' (February 6, 2009) and ''Alara Reborn'' (April 30, 2009). The Alara block focuses on m ...
, booster packs for both Core Sets and expansions began to contain 1 land, 10 commons, 3 uncommons, either 1 rare (7/8 chance) or 1 mythic rare (1/8 chance), and either a tip card (which explains the new rules in the set, such as exalted in the Alara Block or Infect in the Scars of Mirrodin Block) or a token (which is of a type produced by a card in the set). Roughly one in every four booster packs contain a foil card, which can be of any rarity, including basic land. The '' Pokémon Trading Card Game'' originally had 11 cards per booster pack – 1 rare card, 3 uncommons, and 7 commons. With the release of the E-Series, it became 9 cards per booster – 5 commons, 2 uncommons, 1 reverse holo, and 1 rare. This became 10 cards after the release of Diamond and Pearl, with 3 uncommons instead of 2. Starting in the Sun & Moon expansion, there is also a basic Energy card in every booster pack. As of the Scarlet & Violet expansion, there are up to 2 reverse holo cards. '' HeroClix'' uses 5 figure boosters. A booster contains 2 or 3 commons, 1 or 2 uncommons, and 1 rare, but super-rare or chase figures may replace one of the other figures in the box (which is replaced varies based on the set). Prior to the ''Avengers'' set, HeroClix typically used 4 figure boosters with a much more complicated six-tier rarity scheme, with a few exceptions such as the ''Fantastic Forces'' set, which had three figures boosters because of the larger size of many of the pieces, and the 1 or 2 figure boosters formerly marketed at retail stores.


Starter deck

A starter deck (also known as an intro deck, battle box, and other terms) is a box of cards or figurines designed as an entry point into a CCG or collectible miniature game for beginners. Starter decks are typically pre-constructed though they can also be random. Non-random cards may sometimes be referred to as "fixed" cards. Typically they are intended as a launching point, with an encouragement for further purchases to modify and improve these decks or sets. Starter decks may contain any number of items, including rulebooks, playmats, counters,
dice A die (: dice, sometimes also used as ) is a small, throwable object with marked sides that can rest in multiple positions. Dice are used for generating random values, commonly as part of tabletop games, including dice games, board games, ro ...
, storage boxes, and common cards such as "basic land" in ''Magic: The Gathering'', and other items. Some starter decks are meant for two players, so that a single set can be used instead of each player buying one separately.


References

{{reflist Card game terminology Collectible card games Digital collectible card games