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''Blek'' is a 2013
puzzle video game Puzzle video games make up a broad genre of video games that emphasize puzzle solving. The types of puzzles can test problem-solving skills, including logic, pattern recognition, Sequence, sequence solving, Spatial ability, spatial recognition, ...
for
iOS Ios, Io or Nio (, ; ; locally Nios, Νιός) is a Greek island in the Cyclades group in the Aegean Sea. Ios is a hilly island with cliffs down to the sea on most sides. It is situated halfway between Naxos and Santorini. It is about long an ...
and Android by kunabi brother, a team of brothers Denis and Davor Mikan. The player draws a snakelike black line that recurs in pattern and velocity across the screen to remove colored dots and avoid black dots. It is minimalist in design, features excerpts of Erin Gee, and takes inspiration from
Golan Levin Golan (; ) is the name of a biblical town later known from the works of Josephus (first century CE) and Eusebius (''Onomasticon'', early 4th century CE). Archaeologists localize the biblical city of Golan at Sahm el-Jaulān, a Syrian village ea ...
, the
Bauhaus The Staatliches Bauhaus (), commonly known as the , was a German art school operational from 1919 to 1933 that combined Decorative arts, crafts and the fine arts.Oxford Dictionary of Art and Artists (Oxford: Oxford University Press, 4th edn., ...
, and
Japanese calligraphy , also called , is a form of calligraphy, or artistic writing, of the Japanese language. Japanese writing system, Written Japanese was originally based on Man'yōgana, Chinese characters only, but the advent of the hiragana and katakana Japane ...
. The brothers designed the game as a touchscreen adaptation of the ''
Snake Snakes are elongated limbless reptiles of the suborder Serpentes (). Cladistically squamates, snakes are ectothermic, amniote vertebrates covered in overlapping scales much like other members of the group. Many species of snakes have s ...
'' concept and worked on the game for over six months. It was released in December 2013 for
iPad The iPad is a brand of tablet computers developed and marketed by Apple Inc., Apple that run the company's mobile operating systems iOS and later iPadOS. The IPad (1st generation), first-generation iPad was introduced on January 27, 2010. ...
, and was later released for other iOS devices and Android. The game received positive reviews, and critics praised the game's degree of unrestricted play. The game reached the top of the Apple App Store charts several months after its release. It received a 2014
Apple Design Award The Apple Design Awards (ADAs) is an event hosted by Apple Inc. at its annual Worldwide Developers Conference. The purpose of the event is to recognize the best and most innovative Macintosh and iOS Ios, Io or Nio (, ; ; locally Nios, Νιός ...
, and has sold over one million copies.


Gameplay

''Blek'' is a
puzzle game A puzzle is a game, problem, or toy that tests a person's ingenuity or knowledge. In a puzzle, the solver is expected to put pieces together ( or take them apart) in a logical way, in order to find the solution of the puzzle. There are different ...
in which the player draws a "snake-like" black line on the screen that is recorded and played back like a pattern, recurring repeatedly across the screen. The object is to draw a line such that it will remove colored dot targets when it repeats across the screen without hitting a black dot. Lines that travel off the top or bottom of the screen reset the level, while lines that travel off the left or right of the screen reflect back towards the dots. Aside from repeating the player's drawn pattern, the stroke mimics the player's pace in drawing the stroke. The game begins with no prompt or tutorial other than to use a finger on the screen and experiment. The first puzzles are "on open, white canvasses" where the player can solve the simple puzzles "by accident". The 80 levels progress in difficulty and require more complex solutions. Added elements include a "
chain reaction A chain reaction is a sequence of reactions where a reactive product or by-product causes additional reactions to take place. In a chain reaction, positive feedback leads to a self-amplifying chain of events. Chain reactions are one way that sys ...
" dot that launches other dots when struck. Its sound consists of a "whoosh" that accompanies the traveling stroke, a "chime" when colored dots are hit, and a human "disappointed grumble" when black dots are hit, resetting the level. The game is depicted in flat, plain colors, with no pause feature and no option menu other than
Game Center Game Center is a service by Apple that allows users to play and challenge friends when playing online multiplayer social gaming network games. Games can share multiplayer functionality between the Mac and iOS versions of the app. Game Cent ...
achievements. Players navigate between puzzles using three small onscreen icons. There are no in-app purchases or in-game advertisements.


Development

''Blek'' was built for iOS by brothers Denis and Davor Mikan. While both had coding experience, neither had experience in game development. This was their first game together as kunabi brother. Denis had published short stories and a novel, and Davor released music on independent media label
Crónica Electrónica Crónica Electrónica, also known as Crónica, is an independent media-label based in Porto, Portugal. Founded in 2003 by Miguel Carvalhais, Pedro Tudela, Lia, João Cruz, Paulo Vinhas anPedro Almeida it publishes experimental sound and visual a ...
. Davor previously made
Flash games A browser game is a video game that is played on the internet using a web browser. They are sometimes referred to more specifically by their format, such as Flash games or HTML5 games. They are generally free-to-play and can be either single-pla ...
and developed the idea for ''Blek'' from this experience. He approached Denis about converting the video game ''
Snake Snakes are elongated limbless reptiles of the suborder Serpentes (). Cladistically squamates, snakes are ectothermic, amniote vertebrates covered in overlapping scales much like other members of the group. Many species of snakes have s ...
'' for touchscreens, and Denis returned with the idea of "a line representing an idea that springs to life after it has been drawn". This thought was likely inspired by the calligraphy and ink drawings in a book by Japanese poet
Matsuo Bashō ; born , later known as was the most famous Japanese poet of the Edo period. During his lifetime, Bashō was recognized for his works in the collaborative '' haikai no renga'' form; today, after centuries of commentary, he is recognized as th ...
that Denis was reading. They had several prototypes by mid-2013, when Davor joined a Parisian
artist in residence Artist-in-residence (also Writer-in-residence), or artist residencies, encompass a wide spectrum of artistic programs that involve a collaboration between artists and hosting organisations, institutions, or communities. They are programs that pr ...
program, where he felt he was treated differently when he introduced himself as a game developer instead of as a musician. This experience invigorated his interest in the game medium and led to the brothers' push to finish the game over the next six months. The Austrian brothers' main influences were
Golan Levin Golan (; ) is the name of a biblical town later known from the works of Josephus (first century CE) and Eusebius (''Onomasticon'', early 4th century CE). Archaeologists localize the biblical city of Golan at Sahm el-Jaulān, a Syrian village ea ...
's 1998 interactive ''Yellowtail'' and
Wassily Kandinsky Wassily Wassilyevich Kandinsky ( – 13 December 1944) was a Russian painter and art theorist. Kandinsky is generally credited as one of the pioneers of abstract art, abstraction in western art. Born in Moscow, he spent his childhood in ...
's ''Point and Line to Plane'' book, from his time teaching at the
Bauhaus The Staatliches Bauhaus (), commonly known as the , was a German art school operational from 1919 to 1933 that combined Decorative arts, crafts and the fine arts.Oxford Dictionary of Art and Artists (Oxford: Oxford University Press, 4th edn., ...
. The sound design uses excerpts from Erin Gee's "Yamaguchi Mouthpiece I", and their game design influences include
Thatgamecompany Thatgamecompany, Inc. (stylized as thatgamecompany) is an American independent video game development company founded by University of Southern California students Jenova Chen and Kellee Santiago in 2006. The company was a developer for Sony ...
and Patrick Smith of Vectorpark and ''
Windosill ''Windosill'' is a 2009 puzzle video game by Vectorpark for Microsoft Windows, OS X, Linux, web browsers, and iOS. The player advances through eleven different rooms by interacting with each level's environmental objects. It was developed by ...
'', though they felt that other games did not singularly influence ''Blek'' design. They were interested in video games as toys and "as meaningful experiences". The game was written in the
Unity game engine Unity is a cross-platform game engine developed by Unity Technologies, first announced and released in June 2005 at Apple Worldwide Developers Conference as a Mac OS X game engine. The engine has since been gradually extended to support a variet ...
and tested by the developers' friends. Since the core
game mechanics In tabletop games and video games, game mechanics define how a game works for players. Game mechanics are the rules or ludemes that govern and guide player actions, as well as the game's response to them. A rule is an instruction on how to play, whi ...
were set, their feedback pertained to the
level design In video games, a level (also referred to as a map, mission, stage, course, or round in some older games) is any space available to the player during the course of completion of an objective. Video game levels generally have progressively incre ...
. As their primary interests were in a "unification of art, craft, and technology", the game had no public relations or marketing campaign and its creators expressed little interest in the app's business and marketing, though they did share the game directly with media outlets. ''Blek'' was released for iPad in December 2013, and an iPhone and iPod Touch version followed on January 7, 2014. Four months after the release, they reinvested their earnings from the game into marketing. After a few YouTube campaigns, ''Blek'' was listed in Apple's App Store lists. An Android version was released in July. Kunabi Brother are not planning a sequel, though they intend to further "experiment with touchscreens".


Reception

''Blek'' received "generally favorable reviews", according to video game review score aggregator
Metacritic Metacritic is an American website that aggregates reviews of films, television shows, music albums, video games, and formerly books. For each product, the scores from each review are averaged (a weighted average). Metacritic was created ...
. Though the game first released in December 2013 to little fanfare, critics "widely praised" the game, and it became popular in April 2014. It appeared in the top ten paid App Store games chart in April, reached the top by May, and was listed into June. ''Blek'' received a 2014
Apple Design Award The Apple Design Awards (ADAs) is an event hosted by Apple Inc. at its annual Worldwide Developers Conference. The purpose of the event is to recognize the best and most innovative Macintosh and iOS Ios, Io or Nio (, ; ; locally Nios, Νιός ...
and was featured in their Indie Game Showcase. While it had sold 30,000 copies by February 2014, upon being featured in the App Store, it sold 500,000 copies by May, and over a million copies by June. ''Edge'' compared its aesthetic to iOS puzzle game '' Hundreds''. Reviewers praised the game for the amount of freedom it affords its players. ''Edge'' called ''Blek'' "a thing of elegant, intuitive beauty". They compared it to a "modernist, freeform,
touchscreen A touchscreen (or touch screen) is a type of electronic visual display, display that can detect touch input from a user. It consists of both an input device (a touch panel) and an output device (a visual display). The touch panel is typically l ...
" ''
Snake Snakes are elongated limbless reptiles of the suborder Serpentes (). Cladistically squamates, snakes are ectothermic, amniote vertebrates covered in overlapping scales much like other members of the group. Many species of snakes have s ...
'', albeit much calmer, and described ''Blek'' as less a puzzle game than "pure intuition" and "an act of freeform creation" that privileged the process of experimentation over the goal of solving puzzles. The magazine wrote that the
trial and error Trial and error is a fundamental method of problem-solving characterized by repeated, varied attempts which are continued until success, or until the practicer stops trying. According to W.H. Thorpe, the term was devised by C. Lloyd Morgan ( ...
, muddling process of refining one's stroke led to delightful discoveries that turned "maddening" complex prospects into "natural" solutions. In a piece for ''Polygon'', Rod Green compared ''Blek'' to ''
Tetris ''Tetris'' () is a puzzle video game created in 1985 by Alexey Pajitnov, a Soviet software engineer. In ''Tetris'', falling tetromino shapes must be neatly sorted into a pile; once a horizontal line of the game board is filled in, it disa ...
'' and '' Threes!'' as a "simple premise, beautifully executed" that lends towards imitation, and added that the game would be harder to " clone" than the others due to its handmade levels. ''Kotaku'' Mike Fahey called it "the most brilliant iPad game" he played in 2013. Christian Donlan of ''Eurogamer'' wrote that the game is personal. He compared its core mechanics to handwriting and doodling, noting that the recurring stroke also captures the player's "speed and hesitancy". Donlan wrote that the game is "lots of kinds of puzzle games" as the player may read negative spacing or try to predict the motion of a reflected stroke, and compared the later stages to mazes or minefields. Shaun Musgrave of ''TouchArcade'' noted that the game's difficulty increases around level 20, where player precision is required, and considered this part a low point. He felt that the small margin of error in later levels lent towards frustration. Jared Nelson of the same website wrote that the game was uniquely suited for the touchscreen.


Notes and references

; Notes ; References


External links

*
''Blek'' on the App Store
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