Binary Lot
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A binary lot is an object that, when cast, comes to rest with 1 of 2 distinct faces uppermost. These can range from precisely-machined objects like modern
coin A coin is a small object, usually round and flat, used primarily as a medium of exchange or legal tender. They are standardized in weight, and produced in large quantities at a mint in order to facilitate trade. They are most often issued by ...
s which produce balanced results (each side coming up half the time over many casts), to naturally-occurring objects like
cowrie Cowrie or cowry () is the common name for a group of small to large sea snails in the family Cypraeidae. Cowrie shells have held cultural, economic, and ornamental significance in various cultures. The cowrie was the shell most widely used wo ...
shells which may produce a range of unbalanced results depending upon the species, individual, and even circumstances of the cast. Binary lots may be used for divination, impartial decision-making, gambling, and game playing, the boundaries of which (as
David Parlett David Parlett (born 18 May 1939 in London) is a games scholar, historian, and translator from South London, who has studied both card games and board games. He is the president of the British Skat Association. Life David Sidney Parlett was bo ...
suggests) can be quite blurred. They may be cast singly, yielding a single binary outcome (yes/no, win/lose, etc.), but often they are cast multiply, several in a single cast, yielding a range of possible outcomes.


Coins

Unlike most binary lots — which are typically cast ''multiply'' affording a variety of possible outcomes — coins are most often cast (flipped or spun) ''singly'', resulting in a simple yes/no, win/loose outcome. Both the lot ''and'' its outcome are binary. Further, a coin's two sides are very nearly symmetrical, so that they can each be expected to appear reasonably close to 50% of the time, unlike cowries, half-round staves, and some other forms of binary lots. The coin flipping game now known as ''Heads or Tails'' is ancient, going back at least to classical Greece, where
Aristophanes Aristophanes (; ; ) was an Ancient Greece, Ancient Greek Ancient Greek comedy, comic playwright from Classical Athens, Athens. He wrote in total forty plays, of which eleven survive virtually complete today. The majority of his surviving play ...
knew it as , and classical Rome, where it was known as ('Head or Ship'), the two images on either side of some Roman coins. In the medieval period, various nations stamped various images on their coins, so that Italians played ('Flower or Saint'), Spaniards played ''Castile or Leon'', Germans played ('Weapon or Writing'), and the French played ('Cross or Reverse'). Whereas most of these terms describe the images stamped on ''both'' sides, both the earlier English ''Cross and Pile'' (equivalent to the French, above) and the current English ''Heads or Tails'' describe only ''one'' side. ''Pile'' does not describe what is pictured: it merely indicates 'the reverse side'; likewise ''Tail'' indicates 'the side opposite the head'. File:Alexandria- Nero - Münzkabinett, Berlin - 5472560.jpg, Roman coin, displaying , 'head' (of
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) and , 'ship' File:King Edward III half groat York mint.jpg, English half groat featuring
Edward III Edward III (13 November 1312 – 21 June 1377), also known as Edward of Windsor before his accession, was King of England from January 1327 until his death in 1377. He is noted for his military success and for restoring royal authority after t ...
on the ''pile'' File:Xx89 Washington Quarter Dollar 1965 - Present.jpg, U. S. Washington quarter which, as it happens, includes a tail on its ''tail''
For centuries, coin tosses have served both as complete games, and as preliminaries to actions in other games: as early as the 1660s
Francis Willughby Francis Willughby (sometimes spelt Willoughby, ) Fellow of the Royal Society, FRS (22 November 1635 – 3 July 1672) was an English ornithology, ornithologist, ichthyology, ichthyologist and mathematician, and an early student of linguistics an ...
notes Cross & Pile being played by children as an independent game, but also cases in which Cross & Pile is used to determine who takes a turn first in other games. Coins are commonly used in ''
I Ching The ''I Ching'' or ''Yijing'' ( ), usually translated ''Book of Changes'' or ''Classic of Changes'', is an ancient Chinese divination text that is among the oldest of the Chinese classics. The ''I Ching'' was originally a divination manual in ...
'' divination (although the tallying of '' Achillea alpina'' (yarrow) stalks is the older method). The usual method involves casting three coins to generate each of the six lines of a
hexagram , can be seen as a compound polygon, compound composed of an upwards (blue here) and downwards (pink) facing equilateral triangle, with their intersection as a regular hexagon (in green). A hexagram (Greek language, Greek) or sexagram (Latin l ...
. Historically, Chinese coins had only one marked side (stamped with writing), and in this procedure it is regarded as '' yin'' and given a numerical value of 2, while the unmarked reverse is '' yang'' and given a value of 3. The sum of the values of the three cast coins will be between 6 and 9; an even sum means one of the six lines of the hexagram is yin, while odd means yang, with equal probabilities. The cast simultaneously gives a second binary result with unequal probabilities: The sums 7 and 8 mean the line is " young", where as the less likely sums 6 and 9 mean the line is "old" and about to change to its opposite. The oracular text '' Ling Ch'i Ching'' is consulted using 12 wooden disks, strictly, Chinese Chess pieces made from a lightning-struck tree; unsurprisingly, other congruent objects such as home-made disks, wooden checkers, and coins are normally substituted. The 12 disks comprise 4 each of 3 types (say, 4 quarters, 4 nickels, and 4 pennies), so that a single cast is equivalent to 3 ''differentiated'' casts of 4 ''undifferentiated'' lots, yielding 1 of 125 possible outcomes (=(4+1)3).


Staves

Staves, lengths of wood (also
cane Cane or caning may refer to: *Walking stick, or walking cane, a device used primarily to aid walking * Assistive cane, a walking stick used as a mobility aid for better balance * White cane, a mobility or safety device used by blind or visually i ...
, bone, or other materials) typically semicircular in section, are found in many regions and time periods, being used as randomizers (for example) in many Native American board games (of which the
Kiowa Kiowa ( ) or Cáuigú () people are a Native Americans in the United States, Native American tribe and an Indigenous people of the Great Plains of the United States. They migrated southward from western Montana into the Rocky Mountains in Colora ...
game Zohn Ahl is often used as an exemplar), in the ancient Egyptian
Senet Senet or senat (; cf. Coptic language, Coptic , 'passing, afternoon') is a board game from ancient Egypt that consists of ten or more pawns on a 30-square playing board.Crist 2019 p. 107 The earliest representation of senet is dated to 2620 BC ...
as well as the modern Egyptian Tâb, in the ancient Chinese
Liubo ''Liubo'' (; Old Chinese *''kruk pˤak'' “six sticks”) was an History of China, ancient Chinese board game for two players. The rules have largely been lost, but it is believed that each player had six game pieces that were moved around the ...
, and the ancient — and still current — Korean Yunnori. They are easy to make, usually being formed simply by splitting a stick in half lengthwise, though additional finishing or decoration is often applied. The majority of games documented use 3 or 4 staves, though H. J. R. Murray notes games requiring as many as 8. ''Liubo'' in fact means '6 rods', which is the number of staves employed in the game (though 18-faced dice were sometimes substituted).


Cowries

The shells of
cowrie Cowrie or cowry () is the common name for a group of small to large sea snails in the family Cypraeidae. Cowrie shells have held cultural, economic, and ornamental significance in various cultures. The cowrie was the shell most widely used wo ...
s,
sea snail Sea snails are slow-moving marine (ocean), marine gastropod Mollusca, molluscs, usually with visible external shells, such as whelk or abalone. They share the Taxonomic classification, taxonomic class Gastropoda with slugs, which are distinguishe ...
s of the family
Cypraeidae Cypraeidae, common name, commonly named the cowries ( cowry or cowrie), is a Taxonomy (biology), taxonomic family (biology), family of small to large sea snails. These are marine (ocean), marine gastropod mollusks in the superfamily Cypraeoidea, ...
, often function as lots. Their durable shell is rounded on one side. The other (flat) side features a long narrow aperture (commonly called the ''mouth'') running from end to end, which the animal may emerge from and withdraw into. Various species of cowrie are used as dice for a variety of board games in India, perhaps most prominently in the traditional Indian game of
Pachisi Pachisi ( , ) is a cross and circle board game that originated in Ancient India. It is described in the ancient text ''Mahabharata'' under the name of "Pasha". It is played on a board shaped like a symmetrical cross. A player's pieces move aro ...
. Here, either 6 or 7 cowries are cast simultaneously, resulting in a single move value, depending upon the number landing mouth up. In ''owo mȩrindinlogun'', a form of Yoruba divination, 16 cowries are cast, yielding 1 of 17 possible outcomes, each of which is "associated with memorized verses which contain myths and folktales that aid in their interpretation".


Other binary lots

Any object that may be cast to land distinctly on 1 of 2 sides may function as a binary lot.


North American

In ''Games of the North American Indians'',
Stewart Culin Robert Stewart Culin (July 13, 1858 – April 8, 1929) was an American ethnographer and author interested in games, art and dress. Culin played a major role in the development of ethnography, first concentrating his efforts on studying the A ...
provides descriptions and engravings of over 200 sets of binary lots. The majority are half-round staves, but other lots are fashioned from bone, stone, nut shell, fruit stone, corn kernel, mollusk shell, woodchuck and beaver tooth, claw, brass, and china, as well as wooden lots worked to shapes other than the typical half-round stave. File:Culin-GotNAI-1907-Fig021.jpg, Bone File:Culin-GotNAI-1907-Fig027.jpg, Bone File:Culin-GotNAI-1907-Fig054.jpg, Stick File:Culin-GotNAI-1907-Fig091.jpg, Mollusk shell File:Culin-GotNAI-1907-Fig164.jpg, Corn kernel File:Culin-GotNAI-1907-Fig208.jpg, Walnut shell File:Culin-GotNAI-1907-Fig238.jpg, Plum stone File:Culin-GotNAI-1907-Fig260.jpg, Beaver tooth


Urim and Thummim

The Biblical
Urim and Thummim In the Hebrew Bible, the Urim ( ''ʾŪrīm'', "lights") and the Thummim ( ''Tummīm'', "perfection" or "truth") are elements of the '' hoshen'', the breastplate worn by the High Priest attached to the ephod, a type of apron or garment. The pair ...
might have been binary lots, but their form and function remain unclear.


Divination tablets

Divinatory use of binary lots in the form "four small rectangular or triangular tablets made out of wood, bone or ivory" is widespread in Southern Africa, likely originating with the
Shona people The Shona people () also/formerly known as the Karanga are a Bantu peoples, Bantu ethnic group native to Southern Africa, primarily living in Zimbabwe where they form the majority of the population, as well as Mozambique, South Africa, and world ...
some time before 1561. These are flat, or slightly lenticular in section. They are cast multiply, but unlike many sets of binary lots, they are each individually marked; thus these 4 tablets yield 16 possible outcomes, not 5 (as would, for example, 4 undifferentiated cowries).


Divination chains

Several West African divinatory traditions use divining chains featuring multiples of 4 ordered binary lots (often 8 or 16), in the form of half seed pods or half mango seeds, but also pieces of calabash, metal, or other objects. The most prominent is the Ifa divination of the
Yoruba people The Yoruba people ( ; , , ) are a West African ethnic group who inhabit parts of Nigeria, Benin, and Togo, which are collectively referred to as Yorubaland. The Yoruba constitute more than 50 million people in Africa, are over a million outsid ...
, using an Opele (divining chain) featuring 8 lots, most commonly the pear-shaped half seed pods of '' Schrebera trichoclada'' (locally called ''Opele'', whence the chain gets its name). Although the lots are visually similar, they are differentiated by position, being fixed to the chain and the chain being marked with a right and left side; therefore 1 cast of the chain yields 1 of 256 (=2) possible outcomes, each of which is associated with memorized verses.


Binary lots with more than two faces

Any lot with more than two faces can function as a binary lot if all its faces are grouped into two sets. For example, a cubic die can deliver odds 1:1 like a fair coin if three faces are marked ''yes'' and the other three are marked ''no'', or, with a die with normal pip markings, if one only observes whether there is a pip at the center (as on the faces 1, 3 and 5) or not. The dice game Bell and Hammer requires 8 cubic dice, each blank on five faces and featuring only a single marked face, each die thus delivering odds 1:5. Some sets of the Royal Game of Ur, dating from the mid–3rd millennium BCE, include roughly regular
tetrahedral In geometry, a tetrahedron (: tetrahedra or tetrahedrons), also known as a triangular pyramid, is a polyhedron composed of four triangular Face (geometry), faces, six straight Edge (geometry), edges, and four vertex (geometry), vertices. The tet ...
(4-faced) dice with 2 vertices marked, and 2 vertices unmarked.


Outcomes and probability


Outcomes

When a binary lot is cast singly (as is typical with coins) it yields a single binary outcome (yes/no, win/loose, etc.). But more often they are cast multiply, several in a single cast (as is typical with staves and cowries), yielding a range of possible outcomes. When the lots are ''undifferentiated'', then ''n'' lots produce n+1 possible outcomes: thus, casting 4 staves yields 1 out of 5 (=4+1) possible outcomes. These outcomes are defined by the number of marked faces uppermost, but the ''value'' of these outcomes may differ from the simple count of marked faces. For example, in the modern Egyptian board game Tâb, the following schedule is used: This schedule is typical of most board games using multiple-binary casts in that: 1) the move values are based on, but modified from, the simple count of marked faces, and 2) it is the more extreme counts (which are statistically rarer, see below) that are bumped up in value. When the lots are ''differentiated'', then ''n'' lots produce 2 possible outcomes: thus casting 4 distinct Hakata divination tablets yields 1 out of 16 (=2) possible outcomes. These methods are not always strictly exclusive. Several Native American board games make use of 3 staves, only 1 of which is differentiated, resulting in 6 possible outcomes — midway between the 4 if undifferentiated, and the 8 if fully differentiated. The most common coin-based method of
I Ching The ''I Ching'' or ''Yijing'' ( ), usually translated ''Book of Changes'' or ''Classic of Changes'', is an ancient Chinese divination text that is among the oldest of the Chinese classics. The ''I Ching'' was originally a divination manual in ...
divination begins with a cast of 3 undifferentiated coins (4 possible results), but utilizes 6 casts (differentiated by order) to produce a complete
hexagram , can be seen as a compound polygon, compound composed of an upwards (blue here) and downwards (pink) facing equilateral triangle, with their intersection as a regular hexagon (in green). A hexagram (Greek language, Greek) or sexagram (Latin l ...
, representing 1 of 4096 (=(3+1)) possible outcomes.


Probability


Even odds

Beginning with the assumption that the lot is equally likely to land with either of its faces uppermost, the odds of a single toss are proverbially familiar: 50:50. But as undifferentiated lots are added to a single cast, the odds become uneven. The simplest case is of 2 lots, marked 0 and 1: Here, there are 4 possible casts, but these yield only 3 outcomes, which have unequal odds, higher for the central outcome(s) and lower for the extreme outcomes: 2 = 25% and 1 = 50% and 0 = 25%. This pattern holds for all casts of undifferentiated binary lots, as shown below: The graphical flattening can be deceptive: using 2 lots, the central (most common) outcome is 2 times as likely as the extreme outcome. But using 8 lots, the central (most common) outcome is ''70 times'' more likely than the extreme outcome. Using cubic dice (or any dice with more than 2 faces) flattens this curve somewhat, making the odds more even, as shown below: David Parlett notes: "Cubes have always tended to oust binaries where both are known, probably because they are more convenient, but perhaps also because they bring the rarer numbers more frequently into play."


Uneven odds

While one might assume that even a somewhat battered coin will deliver pretty close to 50:50 odds, no such assumption can be made for the large assortment of irregularly-shaped binary lots. As an example, take a game of Pachisi in which 6 undifferentiated cowries are cast. The odds of "mouth up" for each cowrie may vary by species, individual, and even casting method. During tumbling, a mouth-up cowrie will have an unstable base and high center of gravity, increasing the likelihood of more tumbling; conversely, a mouth-down cowrie will have a stable base and a low center of gravity, increasing the likelihood of coming to rest. The likelihoods of the 7 possible outcomes can be compared between hypothetical cases in which the mouth-up probabilities are 1/3 versus 2/5 versus 1/2: At first glance, it appears that uneven odds will make for an extremely slow game. However, Pachisi, like most games calling for binary lots, rewards the extreme throws more than the central throws, for example in this schedule, which Murray asserts to be the most common: (G = ''grace'', a useful bonus point; + = roll again.) If the 4 extreme outcomes are collectively considered the "good" ones, then uneven odds actually increase the chances of a "good" cast (where the bulk of the gain is from ''1 mouth up''):


Notes and references


Notes


References


Sources

* * * * * * * * * * * * * * * * {{cite journal , last=van Binsbergen , first=Wim , title=Regional and Historical Connections of Four-Tablet Divination in Southern Africa , journal= Journal of Religion in Africa , date=1996 , volume=26 , issue=1 , pages=2–29 , doi=10.2307/1581892 , jstor=1581892 , issn=0022-4200 Gaming devices