Banished (video Game)
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''Banished'' is a city-building video game developed by Shining Rock Software. It was released for
Windows Windows is a Product lining, product line of Proprietary software, proprietary graphical user interface, graphical operating systems developed and marketed by Microsoft. It is grouped into families and subfamilies that cater to particular sec ...
on February 18, 2014. The game focuses on careful resource management and survival as an isolated and growing society. Its gameplay can be compared with economic theory on sustainability and optimization. ''Banished'' received mixed reviews on release, with reviewers praising graphics and difficulty early in the game, but criticizing a lack of feedback for player actions and lower emphasis on survival as the city grows.


Gameplay

''Banished'' revolves around the player guiding citizens of a remote community of outcasts to grow and maintain a settlement through a
command economy A planned economy is a type of economic system where investment, production and the allocation of capital goods takes place according to economy-wide economic plans and production plans. A planned economy may use centralized, decentralized, ...
. The game focuses on the player's town as a whole, with the citizens of the town acting as a resource to be managed. The player must assign citizens to various jobs such as building or fishing. The citizens then perform the job without specific direction from the player. Citizens have needs that must be met in order to keep them happy and healthy, such as ensuring enough food is available or that they have a home. Additional citizens come from two sources, the birth of children and the arrival of nomads, wandering groups that wish to join the player's
town A town is a type of a human settlement, generally larger than a village but smaller than a city. The criteria for distinguishing a town vary globally, often depending on factors such as population size, economic character, administrative stat ...
. The player's citizens will age and eventually die. The player must order the building of various structures in order to support the citizens, such as houses, blacksmith shops, hospitals, farms, and schools, while ensuring enough resources are being produced to keep the citizens stocked. The player must balance the use of resources against the town's growth. The citizens of the society act as the player's primary resource. Keeping them healthy, happy and well-fed is pivotal to making the town prosper. Hazards in the game come in the form of harsh weather conditions, fires, depression, starvation, and an aging population.


Development and release

''Banished''s development began in August 2011 by Luke Hodorowicz as Shining Rock Software, a
sole proprietorship A sole proprietorship, also known as a sole tradership, individual entrepreneurship or proprietorship, is a type of enterprise owned and run by only one person and in which there is no legal distinction between the owner and the business entity. ...
. In a September 2013 interview, Hodorowicz said the video game series ''
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'' was a big inspiration, which influenced his decision not to include combat in the initial release. ''PC Gamer'' interviewed Hodorowicz in December 2013, where he noted that he hoped to release the game by January 2014. Hodorowicz stated he had put over 5500 hours into the development of the game, and hoped to eventually add support for
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and
OS X macOS, previously OS X and originally Mac OS X, is a Unix, Unix-based operating system developed and marketed by Apple Inc., Apple since 2001. It is the current operating system for Apple's Mac (computer), Mac computers. With ...
. On January 9, 2014, it was announced the game would be released for
Windows Windows is a Product lining, product line of Proprietary software, proprietary graphical user interface, graphical operating systems developed and marketed by Microsoft. It is grouped into families and subfamilies that cater to particular sec ...
on February 18, 2014. Support for mods was announced in July 2014, and was introduced in November 2014.


Reception

''Banished'' received "mixed or average" reviews upon release, according to review aggregator
Metacritic Metacritic is an American website that aggregates reviews of films, television shows, music albums, video games, and formerly books. For each product, the scores from each review are averaged (a weighted average). Metacritic was created ...
, which assigns a weighted average score out of 100 to reviews from critics and gave the game a score of 73 based on 32 reviews. Charlie Hall from ''Polygon'' scored the game 7.5 out of 10.0, noting that ''Banished'' felt more like a "survival simulation" than a city-building simulation. Hall also praised the game's graphics and animations but noted that the game struggled with giving players solid feedback on the results of their actions. Paul Dean from
Eurogamer ''Eurogamer'' is a British video game journalism website launched in 1999 alongside parent company Gamer Network. In 2008, it started in the formerly eponymous trade fair EGX (Eurogamer Expo until 2013) organised by its parent company. Fr ...
gave the game a score of 6/10, noting that the game was a "survival sandbox. It's harsh", agreeing with Hall that it was difficult to get information. Dean noted that having to build structures in a strict grid-like pattern felt generic and formulaic. ''
PC Gamer ''PC Gamer'' is a magazine and website founded in the United Kingdom in 1993 devoted to PC gaming and published monthly by Future plc. The magazine has several regional editions, with the UK and US editions becoming the best selling PC games m ...
'' Andy Chalk gave the game a score of 70 out of 100, stating that it is "a nice change of pace for city-builders", but noted that as the population grows, survival becomes less of a focus and city management takes over. Daniel Starkey of ''
GameSpot ''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady, and Jon Epstein. In addition ...
'' scored the game 8/10, noting how the different mechanics of each structure interlock and provide relevance, and praising the difficulty. However, Starkey noted the game suffered from lacking a sense of progression. Daniel Tack for ''
Game Informer ''Game Informer'' (''GI'' is an American monthly Video game journalism, video game magazine featuring articles, news, strategy, and reviews of video games and video game console, game consoles. It debuted in August 1991, when the video game reta ...
'' rated the game with an 8/10, comparing it to games such as ''
Dwarf Fortress ''Dwarf Fortress'' (previously titled ''Slaves to Armok: God of Blood Chapter II: Dwarf Fortress'') is a construction and management simulation and roguelike indie video game created by Bay 12 Games. Available as freeware and in development si ...
'' and ''
Towns A town is a type of a human settlement, generally larger than a village but smaller than a city. The criteria for distinguishing a town vary globally, often depending on factors such as population size, economic character, administrative stat ...
'', but more accessible and with improved graphics.
IGN ''IGN'' is an American video gaming and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa district and is headed by its former e ...
's Rowan Kaiser awarded an 8.3/10 score, noting that ''Banished'' suffered when the gameplay difficulty was lower, while also making the same comparison to ''Dwarf Fortress'' as Game Informer. Kaiser praised ''Banished'' for creating difficulty through the lack of a money resource, rather than using money as the primary source of the difficulty. '' The Escapist'' Greg Tito gave the game 3.5/5 stars, praising the simulation aspects and interface, but noting that it doesn't take long to see everything it has to offer. Tito felt the game's difficulty suffered as the town grew larger, with no proper end game goal to keep players engaged beyond earning achievements. In 2020, ''
Rock, Paper, Shotgun ''Rock Paper Shotgun'' is a British video game journalism website. It was launched in July 2007 to focus on PC games and was acquired by Gamer Network, a network of sites led by ''Eurogamer'', in May 2017. History ''Rock Paper Shotgun'' ...
'' mentioned the game in its top ten management games for the PC.


Sequel

On September 19, 2018, designer Luke Hodorowicz announced he is developing a successor to the game.


References


External links

* {{Portal bar, Video games 2014 video games City-building games Indie games Single-player video games Survival video games Video games developed in the United States Video games using procedural generation Video games with Steam Workshop support Windows games Windows-only games