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Dungeons & Dragons ''Dungeons & Dragons'' (commonly abbreviated as ''D&D'' or ''DnD'') is a fantasy tabletop role-playing game (TTRPG) originally created and designed by Gary Gygax and Dave Arneson. The game was first published in 1974 by TSR (company)#Tactical ...
''
fantasy Fantasy is a genre of speculative fiction that involves supernatural or Magic (supernatural), magical elements, often including Fictional universe, imaginary places and Legendary creature, creatures. The genre's roots lie in oral traditions, ...
role-playing game A role-playing game (sometimes spelled roleplaying game, or abbreviated as RPG) is a game in which players assume the roles of player character, characters in a fictional Setting (narrative), setting. Players take responsibility for acting out ...
, a magic item is any object that is imbued with
magic Magic or magick most commonly refers to: * Magic (supernatural), beliefs and actions employed to influence supernatural beings and forces ** ''Magick'' (with ''-ck'') can specifically refer to ceremonial magic * Magic (illusion), also known as sta ...
powers. These items may act on their own or be the tools of the character possessing them.
Magic item A magic item is any object that has Magic (fantasy), magical powers inherent in it. These may act on their own or be the tools of the person or being whose hands they fall into. Magic items are commonly found in both folklore and modern fantasy. ...
s have been prevalent in the game in every edition and setting, from the original edition in 1974 until the modern fifth edition. In addition to jewels and gold coins, they form part of the treasure that the players often seek in a dungeon. Magic items are generally found in treasure hoards, or recovered from fallen opponents; sometimes, a powerful or important magic item is the object of a quest.


Development


1st edition ''Advanced Dungeons & Dragons''

In the first edition, all artifacts are classed as miscellaneous magic items, even ones that are weapons, armor, or rings. Each artifact has a certain number of Minor, Major, and Prime Powers, and of Minor, Major, and Side Effects which trigger when the item is acquired, or its Major and Prime Powers are used. The powers and effects are selected by the DM from a set of lists, so that players cannot predict the artifact's powers.


2nd edition ''Advanced Dungeons & Dragons''

In 1994, '' Encyclopedia Magica Volume One'', the first of a four-volume set, was published. The series lists all of the magical items published in two decades of TSR products from "the original Dungeons & Dragons woodgrain and white box set and the first issue of ''
The Strategic Review ''Dragon'' was one of the two official magazines for source material for the ''Dungeons & Dragons'' role-playing game and associated products, along with ''Dungeon''. TSR, Inc. originally launched the monthly printed magazine in 1976 to succe ...
'' right up to the last product published in December of 1993". The books total more than 1500 pages across the four volumes and each volume contains over 1000 magic items. There was "no attempt to correct rule imbalances, edit entries, or even match game mechanics to one particular edition of the game".


3rd edition ''Dungeons & Dragons''

The 3.5 edition book ''
Magic Item Compendium The ''Magic Item Compendium'' is a sourcebook written for the Editions of Dungeons & Dragons#Dungeons & Dragons v3.5, 3.5 edition of the ''Dungeons & Dragons'' fantasy role-playing game. Contents The ''Magic Item Compendium'' contains over a tho ...
'' (2007) was a capstone book that reprinted, updated, organized, and regularized "numerous 3e magic items". Andy Collins, the lead designer on the project, "started this process by identifying the 'big six' magic items that took up the majority of characters' item slots: magic weapons; magic armor & shields; rings of protection; cloaks of resistance; amulets of natural armor; and ability-score boosters". Collins "identified the reasons that these agicitems were particularly well-loved: they were cost effective, they could be improved, there was nothing else as good in their slots, they were simple, they didn't take time to activate ndthey provided effects that were required for characters to stay competitive". With this in mind, the designers then pulled items from all the 3rd and 3.5 edition books and "after looking through about 2000 magic items, they looted the best 1000 or so". The ''Magic Item Compendium'' also showed some early hallmarks of 4th edition design: items were marked levels and some items appeared at multiple strengths. It also introduced the idea of item sets, where items of a set would improve as more were collected, which would then reappear in the 4th edition book '' Adventurer's Vault 2'' (2009).


4th edition ''Dungeons & Dragons''

Many magic items in this edition "have an enhancement value" which improves a character's basic stats. This enhancement value is a "persistent, always-on" ability. Additionally, some magical items contain a daily power usable by the character. The main categories of magic items in 4th edition are: armor, weapons, implements, rings, potions, and wondrous items ("a catch-all category"). Some magical items could only be used in a specific body slot and a "character can wear only one magical item per slot — a character can't use two arm slot items (say, ''bracers of defense'' and a ''shield of protection'') at the same time. The body slots are neck, arms, feet, hands, head, and waist". Ritual scrolls are single use consumable items, each of which contains a specific
ritual A ritual is a repeated, structured sequence of actions or behaviors that alters the internal or external state of an individual, group, or environment, regardless of conscious understanding, emotional context, or symbolic meaning. Traditionally ...
(4th edition's equivalent of non-combat spells), halves the time required to perform that ritual and allows it to be performed without a ritual book. After it has been expended, a ritual scroll crumbles to dust. Unlike the scrolls of previous editions, 4th edition's scrolls are not classified as magical items.


5th edition ''Dungeons & Dragons''

The 5th edition Dungeon Master's Guide introduced the concept of Item Rarity, in which magic items are given a rating between Common, Uncommon, Rare, Very Rare, and Legendary to denote the frequency in which this item is expected to be found within the game.Crawford, Jeremy and Mike Mearls''. Dungeon Master's Guide''. Wizards of the Coast. 2014. . Pp, 135–141. The only Common magic item to appear in the Dungeon Master's Guide is the Potion of Healing, with an additional list of Common items appearing in the supplementary book Xanathar's Guide to Everything. Artifacts act as a 6th Rarity category for items, such as the
Hand of Vecna Vecna ( ) is a fictional character appearing in the ''Dungeons & Dragons'' fantasy role-playing game. Vecna has been named one of the greatest villains in the ''Dungeons & Dragons'' franchise. Originally appearing in the ''Greyhawk'' campaign ...
or the Wand of Orcus, in which there is only one of this item in existence. The categories of magic items in 5th edition are: Armor, Potions, Rings, Rods, Scrolls, Staffs, Wands, Weapons, and Wondrous Items (which acts as a miscellaneous category). Some items require attunement to be used, limiting the number of items a character can benefit from at once to 3 attunable items.


Notable magic items

; Aegis-fang :The magical
war hammer A war hammer (French: ''martel-de-fer'', "iron hammer") is a weapon that was used by both infantry, foot soldiers and cavalry. It is a very old weapon and gave its name, owing to its constant use, to Judas Maccabeus, Judah Maccabee, a 2nd-century ...
of
Wulfgar Wulfgar, Wolfgar and Wolfger are variants of a Germanic masculine given name meaning "wolf-spear".Beate Varnhorn, ''Das grosse Lexikon der Vornamen'' (Bertelsmann, 2008), p. 309. They may refer to: Historical *Wolfgar (bishop of Würzburg), a 9t ...
, a character from the
Forgotten Realms ''Forgotten Realms'' is a campaign setting for the ''Dungeons & Dragons'' (''D&D'') fantasy role-playing game. Commonly referred to by players and game designers as "The Realms", it was created by game designer Ed Greenwood around 1967 as a setti ...
novels and campaign setting. ; :This fictional bag is capable of containing objects larger than its own size. It appears to be a common cloth sack of about in size and opens into a nondimensional space or a pocket dimension, making the space larger inside than it is outside. The dimension that it leads to is known as the Astral Plane. This iconic item in the game is coveted by players because it mitigates encumbrance (the
game mechanic In tabletop games and video games, game mechanics define how a game works for players. Game mechanics are the rules or ludemes that govern and guide player actions, as well as the game's response to them. A rule is an instruction on how to play, wh ...
for the carrying capacity of a
player character A player character (also known as a playable character or PC) is a fictional Character (arts), character in a video game or tabletop role-playing game whose actions are controlled by a player rather than the rules of the game. The characters tha ...
). Since its introduction, it and concepts like it have appeared in other media. :A number of academics of different disciplines have used the term bag of holding both metaphorically and literally for something which is "bigger than it appears from the outside". Levi Keach uses knowledge about the catastrophic interaction of a bag of holding with a portable hole in the game to distinguish a sub-population from the general public. ;Bag of Tricks :By reaching into this remarkable bag, a game character can pull out one of the small fuzzy items inside which then turn into some type of animal, depending on luck anything from a
weasel Weasels are mammals of the genus ''Mustela'' of the family Mustelidae. The genus ''Mustela'' includes the least weasels, polecats, stoats, ferrets, and European mink. Members of this genus are small, active predators, with long and slend ...
to a
rhinoceros A rhinoceros ( ; ; ; : rhinoceros or rhinoceroses), commonly abbreviated to rhino, is a member of any of the five extant taxon, extant species (or numerous extinct species) of odd-toed ungulates (perissodactyls) in the family (biology), famil ...
. ;Blue Crystal Staff :The Blue Crystal Staff is a magical item with healing powers in the
Dragonlance ''Dragonlance'' is a shared universe created by Laura and Tracy Hickman, and expanded by Tracy Hickman and Margaret Weis under the direction of TSR, Inc. into a series of fantasy novels. The Hickmans conceived ''Dragonlance'' while driving i ...
campaign setting. It plays a central role in '' Dragonlance: Dragons of Autumn Twilight''. The story of the discovery of the Staff by a barbarian named
Riverwind Riverwind (also known as ''Riverwind of the Que Shu tribe'' or ''Riverwind of the Que Shu'') is a fictional character appearing in the Dragonlance series of ''Dungeons & Dragons'' role-playing game supplements and List of Dragonlance novels, novel ...
is presented in several different versions within the Dragonlance franchise. ; :A magical card deck made up of 22 cards; various positive or negative magical effects occur immediately when a card is pulled from the deck. Created by Rob Kuntz and Gary Gygax, this magic item was introduced in 1975's '' Supplement I: Greyhawk''. Shannon Appelcline, author of ''Designers & Dragons'', highlighted that this item has appeared "in various ''
Dungeon Master's Guide The ''Dungeon Master's Guide'' (''DMG'' or ''DM's Guide''; in some printings, the ''Dungeon Masters Guide'' or ''Dungeon Master Guide'') is a book of rules for the fantasy role-playing game ''Dungeons & Dragons''. The ''Dungeon Master's Guide'' co ...
s'' (1979, 1989, 2000, 2003) over the years" and a physical version was published "as an insert in ''
Dragon A dragon is a Magic (supernatural), magical legendary creature that appears in the folklore of multiple cultures worldwide. Beliefs about dragons vary considerably through regions, but European dragon, dragons in Western cultures since the Hi ...
#148'' (August 1989)".'''' It was listed as "a paragon-level artifact, in ''Dungeon #177'' (April 2010)", in 4th Edition before it was included as a physical item in the '' Madness at Gardmore Abbey'' (2011) box set which listed it as "a heroic-level artifact". The deck reappeared in the 5th Edition ''Dungeon Master's Guide'' (2014) as a legendary magic item. It was then redesigned for the 5th Edition box set ''The Deck of Many Things'' (2023) named after the magic item; this box set included an expanded physical deck of 66 cards, the ''Card Reference Guide'', and the sourcebook ''The Book of Many Things'', which has 22 chapters themed after the original deck and includes both player and adventure options. ''Madness at Gardmore Abbey'' and ''The Book of Many Things'' both include guidance on using the physical prop to build an adventure based on the cards the Dungeon Master pulls. :Appelcline called it "one of D&D's most popular magic items". Thomas Wilde of '' The Escapist'' noted that the deck is "one of the oldest magic items" in ''Dungeons & Dragons'' and "has been famous for decades as a nearly guaranteed way to derail a campaign. Any card drawn from the deck can abruptly kill, hamper, enrich, empower, or imprison a character. As it's remained mostly unchanged since its debut in 1975, the deck of many things provides an enduring snapshot of the earlier, far more lethal editions". John Harris, in the book ''Exploring Roguelike Games'' (2020), called the deck "one of the most iconic D&D items" and "a potent slayer of"
player character A player character (also known as a playable character or PC) is a fictional Character (arts), character in a video game or tabletop role-playing game whose actions are controlled by a player rather than the rules of the game. The characters tha ...
s. Harris opined that the item has "no strategy" as "it's just a spin of the wheel, either amazing riches or sudden, permanent death. The rational approach to that situation is to not draw, for no possible reward can make up for dying. But really, who in such a situation will fail to pull a card?" ;Disks of Mishakal :The Disks of Mishakal contain the teachings of the "True Gods", in the Dragonlance campaign setting. They are described as thin disks of platinum bound together. After the Cataclysm, the disks were hidden in the ruined city Xak Tsaroth. They were guarded by the black dragon, Khisanth (Onyx). The Disks were found by the companions in the first book in the Chronicles series called ''
Dragons of Autumn Twilight ''Dragons of Autumn Twilight'' is a 1984 fantasy novel by American writers Margaret Weis and Tracy Hickman, based on a series of ''Dungeons & Dragons'' (''D&D'') game modules. It was the first ''Dragonlance'' novel, and first in the Dragonlanc ...
''. :The player characters in the computer game '' Advanced Dungeons & Dragons: Heroes of the Lance'' must retrieve the Disks of Mishakal from the lair of Khisanth in the ruins of Xak Tsaroth. The characters must use the Disks to prevent
Takhisis Takhisis is a fictional character from the ''Dragonlance'' universe. She is depicted as the main goddess of evil in the setting and head of the Dark Pantheon. Titles and forms Within the Dragonlance universe, Takhisis was a sister of Gilean a ...
from creating her evil empire. ; Dragonlances :The eponymous weapons of the ''Dragonlance'' campaign setting, these magical lances have a devastating effect on
dragons A dragon is a magical legendary creature that appears in the folklore of multiple cultures worldwide. Beliefs about dragons vary considerably through regions, but dragons in Western cultures since the High Middle Ages have often been depict ...
. Dragonlances are a major factor in defeating the evil Dragonarmies in the '' Chronicles'' novels. In an earlier point in history of the setting, a character named Huma Dragonbane defeats
Takhisis Takhisis is a fictional character from the ''Dragonlance'' universe. She is depicted as the main goddess of evil in the setting and head of the Dark Pantheon. Titles and forms Within the Dragonlance universe, Takhisis was a sister of Gilean a ...
herself with a dragonlance, an evil goddess consistently causing strife in the novels. Huma's use of the artifact is presented in several differing versions within the franchise. ;Girdle of femininity/masculinity :The ''girdle of femininity/masculinity'' first appeared in the original 1979 ''
Dungeon Masters Guide The ''Dungeon Master's Guide'' (''DMG'' or ''DM's Guide''; in some printings, the ''Dungeon Masters Guide'' or ''Dungeon Master Guide'') is a book of rules for the fantasy role-playing game ''Dungeons & Dragons''. The ''Dungeon Master's Guide'' co ...
'', detailed on page 145. Such a girdle looks like an ordinary leather belt, but when worn immediately switches the wearer's sex to the opposite gender, then loses all power. Additionally, 10% of these items remove the sex of the wearer. The change causes no actual damage, but it is permanent. The Girdles are included in the first and the second editions of AD&D, their magic potent enough to be fiendishly difficult to reverse; even a ''Wish'' spell has even odds, though a deity can set things right. They appear to be absent from the third edition, though similar effects are mentioned as a possible curse outcome. Using a Girdle is the best-known if not only method to bring about such an effect. "Reverse user's gender" is also one of the random cursed item effects in the 3rd edition of D&D. One such item also makes an appearance in ''
Baldur's Gate ''Baldur's Gate'' is a series of role-playing video games set in the Forgotten Realms '' Dungeons & Dragons'' campaign setting. The series has been divided into two sub-series, known as the ''Bhaalspawn Saga'' and the ''Dark Alliance'', both t ...
'', where it's among the first magical objects the player finds, but only takes a ''Remove Curse'' to do away with. The
webcomic Webcomics (also known as online comics or Internet comics) are comics published on the internet, such as on a website or a mobile app. While many webcomics are published exclusively online, others are also published in magazines, newspapers, or ...
''
The Order of the Stick ''The Order of the Stick'' (''OOTS'') is a comedic webcomic that satirizes tabletop role-playing games and medieval fantasy. The comic is written and drawn by Rich Burlew, who illustrates the comic in a stick figure style. Taking place in a mag ...
'' introduces a Girdle early on and brings it back much later, where it's used to good effect and later yet undone with a ''Remove Curse''. ;Philter of Love :A magical
potion A potion is a liquid "that contains medicine, poison, or something that is supposed to have magic powers." It derives from the Latin word ''potio'' which refers to a drink or the act of drinking. The term philtre is also used, often specifica ...
, the fictional version of an
aphrodisiac An aphrodisiac is a substance that increases libido, sexual desire, sexual attraction, sexual pleasure, or sexual behavior. These substances range from a variety of plants, spices, and foods to synthetic chemicals. Natural aphrodisiacs, such as ...
, that causes attraction of a person of the other sex and is a rare mention of love in the game. ; Portable hole :In the game, a portable hole is a circle of cloth made from phase spider webs, strands of
ether In organic chemistry, ethers are a class of compounds that contain an ether group, a single oxygen atom bonded to two separate carbon atoms, each part of an organyl group (e.g., alkyl or aryl). They have the general formula , where R and R†...
and beams of starlight. When deployed, it creates an extradimensional space six feet in diameter by ten feet deep. Folding the cloth causes the entrance to this space to disappear, but items placed inside the hole remain there. Sufficient air is contained in the hole to support life for up to ten minutes. If put inside a bag of holding, both items are destroyed by a dimensional rupture. ;Staff of Magius :A magic staff from the world of ''Dragonlance'', it was named after its most famous wielder from the setting's past even though it was created long before Magius obtained it. It the ''Dragonlance'' novels, it was in the possession of the main character Raistlin.


Artifacts

Artifacts in the game are unique magic items with great power. ''Major artifacts'' include the ones in the following table. They are generally unique and exist for a specific purpose. Less powerful or potent artifacts, or ones that are not unique, are generally called ''minor artifacts''.


Reception

Michael J. Tresca, in the book ''The Evolution of Fantasy Role-Playing Games'' (2011), highlighted that both mundane and magical items are key to ''Dungeons & Dragons'' combat but are also often overlooked. Tresca wrote, "be it mundane equipment the adventurer needs to survive or endless lists of magical items that give the character an advantage, equipment provides a means of artificially inflating a character's power level. As a result, adventurers obsessively catalogued every item they owned just to stay alive". The impact of hoarding items led to character encumbrance being "largely abandoned" at game tables over the various editions of the game since the bookkeeping became "too much of a hassle". Tresca also highlighted that enhancement values to basic stats became "exaggerated" over time: "magic armor bestowed a +1 bonus to armor class, magic weapons provided a +1 bonus to hit and damage, and so forth. These bonuses extend as high as +10 in some editions of Dungeons & Dragons". 20 magic items were highlighted in ''
Io9 ''io9'' is a sub-blog of the technology blog ''Gizmodo'' that focuses on science fiction and fantasy pop culture, with former focuses on science, technology and futurism. It was created as a standalone blog in 2008 by editor Annalee Newitz under ...
'''s 2014 "The 20 Most WTF Magical Items in Dungeons & Dragons" list and the author described them as "magical items that I will simply call 'Artifacts of Dickishness' " — the article highlights items such as the ''Ring of Contrariness'', the ''Ring of Bureaucratic Wizardry'', the ''Brooch of Number Numbing'' and the ''Horn of Baubles''.


Inspirations


Other fantasy stories

* The ''Hand'' and ''Eye of Vecna'' were inspired by items appearing within
Michael Moorcock Michael John Moorcock (born 18 December 1939) is an English writer, particularly of science fiction and fantasy, who has published a number of well-received literary novels as well as comic thrillers, graphic novels and non-fiction. He has wo ...
's '' Corum'' novels: A left hand and left eye which are able to grant whoever replaces their existing hand and eye with them unusual powers. * Ioun stones (pronounced EYE-oon) are based on similar artifacts from
Jack Vance John Holbrook Vance (August 28, 1916 – May 26, 2013) was an American mystery, fantasy, and science fiction writer. He also wrote several mystery novels under pen names, including Ellery Queen. Vance won the World Fantasy Award for Life Ach ...
's '' Dying Earth series''. When functioning, these gemstones float in a circular pattern around their bearer's head, and grant various benefits based on their color and shape. In the original Jack Vance stories Ioun stones are highly prized by arch-magicians, and are acquired from a race known as the archveults, who mine them from remnants of dead stars (in his book ''Rhialto the Marvellous''). In 2E ''Dungeons & Dragons'' it had been conjectured in ''Dragon'' magazine that Ioun stones instead come from the Positive Material Plane. ''
Dragon A dragon is a Magic (supernatural), magical legendary creature that appears in the folklore of multiple cultures worldwide. Beliefs about dragons vary considerably through regions, but European dragon, dragons in Western cultures since the Hi ...
'' #174 featured an article that included many dozens of new types of ''ioun stone'', as well as an article about an elemental lord who hoards ''ioun stones'' on his home plane of radiance.Hargenrader, Matthew P. "The Dragon's Bestiary" ''Dragon'' #174. (TSR, 1991). Under 3.0/3.5 editions of the rules they are instead manufactured by spellcasters in the same manner as other magical items. * The
Vorpal Sword "Jabberwocky" is a nonsense poem written by Lewis Carroll about the killing of a creature named "the Jabberwock". It was included in his 1871 novel ''Through the Looking-Glass'', the sequel to ''Alice's Adventures in Wonderland'' (1865). The b ...
is taken from Lewis Carrol's poem "
Jabberwocky "Jabberwocky" is a Nonsense verse, nonsense poem written by Lewis Carroll about the killing of a creature named "the Jabberwock". It was included in his 1871 novel ''Through the Looking-Glass'', the sequel to ''Alice's Adventures in Wonderland' ...
". In Dungeons & Dragons, the sword has specific properties relating to beheading, which is the method the blade in the poem uses to slay the titular monster.


Folklore and mythology

* The Carpet of Flying is based upon the
magic carpet A magic carpet, also called a flying carpet, is a legendary carpet and common trope in fantasy fiction. It is typically used as a form of transportation and can quickly or instantaneously carry its user(s) to their destination. In literature On ...
of Persian mythology, later popularized in media through ''1001 Arabian Nights'' and other adaptations.


References


Further reading

* {{DEFAULTSORT:Magic Item (Dungeons and Dragons) Magic items