Auto Racing (video Game)
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''Auto Racing'' is a
racing video game Racing games are a video game genre in which the player participates in a racing competition. They may be based on anything from real-world racing leagues to fantastical settings. They are distributed along a spectrum between more realistic raci ...
written by Larry Zwick and released by
Mattel Mattel, Inc. ( ) is an American multinational corporation, multinational toy manufacturing and entertainment company headquartered in El Segundo, California. Founded in Los Angeles by Harold Matson and the husband-and-wife duo of Ruth Handler, ...
for its
Intellivision The Intellivision (a portmanteau of intelligent television) is a home video game console released by Mattel Electronics in 1979. It distinguished itself from competitors with more realistic sports and strategic games. By 1981, Mattel Electronic ...
video game console in 1980. ''Auto Racing'' pits two players against each other (or a single player against the clock) using a
top-down perspective A variety of computer graphic techniques have been used to display video game content throughout the history of video games. The predominance of individual techniques have evolved over time, primarily due to hardware advances and restrictions ...
on one of five different race courses. ''Auto Racing'' was released under the same name by
Sears Sears, Roebuck and Co., commonly known as Sears ( ), is an American chain of department stores and online retailer founded in 1892 by Richard Warren Sears and Alvah Curtis Roebuck and reincorporated in 1906 by Richard Sears and Julius Rosen ...
for its private-label version of the Intellivision console, the Super Video Arcade.


Gameplay

In ''Auto Racing'', players begin by selecting one of the five numbered courses, with the higher numbers representing increased difficulty. Players can also allow the computer to randomly choose from the first four courses. Next, players select from one of five
Formula One Formula One (F1) is the highest class of worldwide racing for open-wheel single-seater formula Auto racing, racing cars sanctioned by the Fédération Internationale de l'Automobile (FIA). The FIA Formula One World Championship has been one ...
racing vehicles, each with a different set of capabilities. Players cannot pick the same cars, but two of the cars are identical in specifications, allowing for two-player matches for drivers of equal skills. The cars will accelerate to their top speeds automatically, with the player in control of steering and braking. The courses are shown from a top-down perspective, and there are no computer-controlled cars on the track. Each course has a number of invisible checkpoints. During the race, if a player crashes into an obstacle along the course, or if one player's lead over their opponent pushes the opponent off the screen, the cars will be reset at the last checkpoint passed. In a single-player game, the player must complete five laps of the course as quickly as possible. In a two-player game, players score two points whenever their opponent crashes, or one point when they take a significant lead over their opponent; the game ends when one player scores 50 points.


Development

In its initial release, ''Auto Racing'' used a directional steering mechanic, where players pressed the disc to steer the car towards a screen direction. For example, to steer the car south on the playfield, the bottom of the disc is pressed. The amount of steering depends on where the 16 position disc is pressed. After receiving a number of complaints, Mattel revised the game with a realistic steering mechanic, where to make left turns the left side of the disc is pressed, and for right turns the right side of the disc is pressed. The point on the disc for hard turns stays consistent regardless of the car's orientation. No reference was made on the game's packaging to indicate which steering mechanic that particular cartridge used, with the instructions inside the package indicating the version to be used. The programmer included the preferred realistic steering in the original release as a hidden option. The hidden feature is enabled by holding 1+6+9 on the controller keypad during system start/reset. The option is per controller. The revised cartridge does not have any hidden option.


Reception

In ''
Video Video is an Electronics, electronic medium for the recording, copying, playback, broadcasting, and display of moving picture, moving image, visual Media (communication), media. Video was first developed for mechanical television systems, whi ...
'' magazine's "Arcade Alley" column, ''Auto Race'' was described as employing a "boldly innovative approach" and as "undeniably the best video game any manufacturer has produced about this subject so far". Reviewers emphasized the game's graphics which were compared favorably to those of '' Armor Battle'', and praise was given to the realistic gameplay feel afforded by the game's use of a zoomed-in
scrolling In computer displays, filmmaking, television production, video games and other kinetic displays, scrolling is sliding text, images or video across a monitor or display, vertically or horizontally. "Scrolling," as such, does not change the layout ...
section of racetrack rather than a birds-eye view of the entire track. While describing this "unusual presentation of the playfield" as one of the game's best features, reviewers also noted that an unfortunate side effect is that if two players in a player-versus-player game become too distantly separated the game must compensate by cutting the race short and awarding a victory to the leading car. ''Auto Race'' was awarded "Best Sports Game" at the third annual
Arkie Awards ''Electronic Games'' was the first dedicated video game magazine published in the United States and ran from October 15, 1981, to 1997 under different titles. It was co-founded by Bill Kunkel, Joyce Worley, and Arnie Katz. History The h ...
where it was described as an example of "true blood-and-thunder racing", and as "the racing game even those who hate motor sports ought to love".


Legacy

''Auto Racing'' is included in the ''
Intellivision Lives! ''Intellivision Lives!'' is a compilation of over 60 Intellivision video games, originally produced by Mattel Electronics and INTV Corporation between 1978 and 1990. Using original game code and software emulation, Intellivision Productions rel ...
'' compilation.


See also

* '' Super Bug'', 1977 arcade game that uses a similar overhead perspective * ''
Rally Speedway ''Rally Speedway'' (also known as ''John Anderson's Rally Speedway'') is a top-down racing game developed by John Anderson for Atari 8-bit computers. It was published by Adventure International in 1983 as 16K ROM cartridge. A port to the Commodo ...
'', 1983 game of the same style as ''Auto Racing''


References

{{reflist


External links


''Auto Racing''
at GameFAQs
The exploring auto racing project
at Intellivision Revolution 1980 video games Intellivision games Intellivision-only games Mattel video games North America-exclusive video games Top-down racing video games Multiplayer and single-player video games Video games developed in the United States Sears video games APh Technological Consulting games