Audience Immersion
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Audience immersion is a
storytelling Storytelling is the social and cultural activity of sharing narrative, stories, sometimes with improvisation, theatre, theatrics or embellishment. Every culture has its own narratives, which are shared as a means of entertainment, education, cul ...
technique which attempts to make the audience feel as though they are a part of the story or performance, a state which may be referred to as "
transportation Transport (in British English) or transportation (in American English) is the intentional Motion, movement of humans, animals, and cargo, goods from one location to another. Mode of transport, Modes of transport include aviation, air, land tr ...
" into the narrative, permitting high levels of
suspension of disbelief Suspension of disbelief is the avoidance—often described as willing—of critical thinking and logic in understanding something that is unreal or impossible in reality, such as something in a work of speculative fiction, in order to believe i ...
. Audience immersion may be used to enhance
learning Learning is the process of acquiring new understanding, knowledge, behaviors, skills, value (personal and cultural), values, Attitude (psychology), attitudes, and preferences. The ability to learn is possessed by humans, non-human animals, and ...
or to create a more realistic experience. Various methods may be employed to this end, including narrative perspective in
writing Writing is the act of creating a persistent representation of language. A writing system includes a particular set of symbols called a ''script'', as well as the rules by which they encode a particular spoken language. Every written language ...
or technical design in the
performing arts The performing arts are arts such as music, dance, and drama which are performed for an audience. They are different from the visual arts, which involve the use of paint, canvas or various materials to create physical or static art objects. P ...
. An early example of audience immersion is from the 1846 travelogue '' Pictures from Italy'' by
Charles Dickens Charles John Huffam Dickens (; 7 February 1812 – 9 June 1870) was an English novelist, journalist, short story writer and Social criticism, social critic. He created some of literature's best-known fictional characters, and is regarded by ...
, in which the
narrator Narration is the use of a written or spoken commentary to convey a story to an audience. Narration is conveyed by a narrator: a specific person, or unspecified literary voice, developed by the creator of the story to deliver information to the ...
, speaking in the first person, addresses the reader using
second-person pronouns Personal pronouns are pronouns that are associated primarily with a particular grammatical person – first person (as ''I''), second person (as ''you''), or third person (as ''he'', ''she'', ''it''). Personal pronouns may also take different for ...
, allowing the reader to "picture themselves with Dickens as he travels." In theatre, audio-visual technologies have been increasingly employed to increase immersion. For example, the 2019
Cold War The Cold War was a period of global Geopolitics, geopolitical rivalry between the United States (US) and the Soviet Union (USSR) and their respective allies, the capitalist Western Bloc and communist Eastern Bloc, which lasted from 1947 unt ...
play ''Anna'' used binaural sound transmitted through
headphones Headphones are a pair of small loudspeaker drivers worn on or around the head over a user's ears. They are electroacoustic transducers, which convert an electrical signal to a corresponding sound. Headphones let a single user listen to an ...
to make "each spectator culpable in the tale of spying, surveillance and secrets" in a
voyeuristic Voyeurism is the Sexual attraction, sexual interest in or Human sexual activity, practice of watching other people engaged in intimate behaviors, such as undressing, Human sexual activity, sexual activity, or other actions of a private nature. ...
manner.
Immersive theater Immersive theater differentiates itself from traditional theater by removing the stage and Audience immersion, immersing audiences within the performance itself. Often, this is accomplished by using a specific location (''Site-specific theatre, sit ...
is a style of theater that enforces audience immersion by physically placing the audience within the performance space, allowing interaction with performers, and breaking the
fourth wall The fourth wall is a performance dramatic convention, convention in which an invisible, imaginary wall separates actors from the audience. While the audience can see through this "wall", the convention assumes the actors act as if they cannot. ...
during the performance. British
theatre company Theatre or theater is a collaborative form of performing art that uses live performers, usually actors to present experiences of a real or imagined event before a live audience in a specific place, often a Stage (theatre), stage. The performe ...
Punchdrunk Chronic traumatic encephalopathy (CTE) is a neurodegenerative disease linked to repeated trauma to the head. The encephalopathy symptoms can include behavioral problems, mood problems, and problems with thinking. The disease often gets worse ...
is well known for its immersive theatre productions, such as ''Sleep No More'', an adaptation of ''
Macbeth ''The Tragedy of Macbeth'', often shortened to ''Macbeth'' (), is a tragedy by William Shakespeare, estimated to have been first performed in 1606. It dramatises the physically violent and damaging psychological effects of political ambiti ...
''. Many
audiovisual Audiovisual (AV) is electronic media possessing both a sound and a visual component, such as slide-tape presentations, films, television programs, corporate conferencing, church services, and live theater productions. Audiovisual service provide ...
media formats including
video games A video game or computer game is an electronic game that involves interaction with a user interface or input device (such as a joystick, game controller, controller, computer keyboard, keyboard, or motion sensing device) to generate visual fe ...
attempt to employ audience immersion. In video gaming, audience immersion has been studied as a strategy for promoting behavior change for the implementation of
public health Public health is "the science and art of preventing disease, prolonging life and promoting health through the organized efforts and informed choices of society, organizations, public and private, communities and individuals". Analyzing the de ...
objectives.


References

{{Reflist Acting techniques Narrative techniques