Atomic Bomberman
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''Atomic Bomberman'' is a game by
Interplay Productions Interplay Entertainment Corp. is an American video game developer and Video game publisher, publisher based in Los Angeles. The company was founded in 1983 as Interplay Productions by developers Brian Fargo, Jay Patel, Troy Worrell, and Rebecca ...
for the PC that was released in 1997. It was the first original ''
Bomberman is a video game Media franchise, franchise created by Shinichi Nakamoto and Shigeki Fujiwara, originally developed by Hudson Soft and currently owned by Konami. The Bomberman (1983 video game), original game, also known as ''Bakudan Otoko'' (ç ...
'' game to be developed for
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, and the second game of the series made for the PC, following '' Dynablaster''. The game is relatively unusual in the ''Bomberman'' series, as it was officially licensed from
Hudson Soft was a Japanese video game company known for releasing numerous titles across video game consoles, home computers, and mobile phones. Headquartered in the Midtown Tower in Tokyo, it also maintained an office in the Hudson Building in Sapporo. F ...
and developed by Interplay Productions, a studio based in the United States. Most titles in the series were developed in Japan. It has a different look and feel compared to other ''Bomberman'' titles as a result (despite basic gameplay being unchanged), using
pre-rendered Pre-rendering is the process in which video footage is not rendered in real-time by the hardware that is outputting or playing back the video. Instead, the video is a recording of footage that was previously rendered on different equipment (typ ...
3D characters and backgrounds as opposed to hand-drawn animated sprites, and extensive use of voice samples by voice actors
Charlie Adler Charles Michael Adler (born October 2, 1956) is an American voice actor and voice director. He is known for his roles as Buster Bunny on ''Tiny Toon Adventures'', the Bigheads on ''Rocko's Modern Life'', Ickis on ''Aaahh!!! Real Monsters'', Doc ...
and
Billy West William Richard Werstine (born 1952), known professionally as Billy West, is an American voice actor, comedian, radio personality, impressionist and musician. His voice roles include Bugs Bunny in the 1996 film ''Space Jam'', the title characte ...
during gameplay


Gameplay

''Atomic Bomberman'' can be played in either "classic" or "enhanced" mode. Ten players maximum can be selected. However, at least one must be controlled by the player, and no more than one player can be controlled by the same keyboard layout on the same computer. This keyboard map rule does not apply to local network games. Unlike previous ''Bomberman'' games, ''Atomic Bomberman'' has no story or plotline.


Level editor

The game includes a hidden level editor which allows the player to edit existing maps as well as create new maps. Maps used by the game are in the form of "scheme files" (.sch filename extension). The map editor is a simple interface, showing the map, dotted with different colors (0 to 9) to represent player spawns. A function called DENSITY chooses how "dense" the collection of breakable items is. The Powerup Manager chooses the list of powerups to be included, how often they spawn, whether they can be destroyed and what happens when two conflicting powers are picked (such as Bomb Spooge vs. Power Glove). The editor also sports a basic graphic interface: the player can switch between the "Green Acres" theme and a monochrome, patterned representation.


Development

''Atomic Bomberman'' was built from the code for '' Super Bomberman 3'', which publisher/developer Interplay Productions licensed from ''Bomberman'' franchise owner Hudson Soft. Project leader Jeremy Airey commented, "We're trying to make ombermana little more modern, but we don't need to change the way it plays at all." The development team had ambitions of the game supporting twice as many players as any other version of the game, until the release of ''
Saturn Bomberman is an action video game by Hudson Soft for the Sega Saturn as the name implies. The twelfth installment in the ''Bomberman'' series, it was first released in Japan on July 19, 1996, in Europe in May 1, 1997, and in North America in September 4, ...
'' (which supports up to ten players) made this goal unrealistic. A
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version was planned but never released. Within the game's files are a set of unused profane voice clips recorded by the game's voice talent,
Billy West William Richard Werstine (born 1952), known professionally as Billy West, is an American voice actor, comedian, radio personality, impressionist and musician. His voice roles include Bugs Bunny in the 1996 film ''Space Jam'', the title characte ...
and
Charlie Adler Charles Michael Adler (born October 2, 1956) is an American voice actor and voice director. He is known for his roles as Buster Bunny on ''Tiny Toon Adventures'', the Bigheads on ''Rocko's Modern Life'', Ickis on ''Aaahh!!! Real Monsters'', Doc ...
, which are not heard in gameplay.


Reception

''Atomic Bomberman'' garnered mixed or average reviews, holding a 68.40% rating at the
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site
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. '' CNET Gamecenter''s Hugh Falk found the gameplay faithful to the ''
Super Bomberman is an action, maze game, part of the ''Bomberman'' series, released for the Super NES in 1993. It is the first in the series to be released in Europe keeping the ''Bomberman'' title instead of being called ''Dynablaster'' or ''Eric and the Float ...
'' series, commending
Interplay Productions Interplay Entertainment Corp. is an American video game developer and Video game publisher, publisher based in Los Angeles. The company was founded in 1983 as Interplay Productions by developers Brian Fargo, Jay Patel, Troy Worrell, and Rebecca ...
for not experimenting too much with it, while being fond of the game's graphics and sound. Falk noted its level designer and multiplayer for up to ten players, but saw the inability to chat during online play as an oversight. Pete Hines of the ''
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'' gave positive remarks to the crisp and colorful visuals, the gameplay for being easy to play but hard to master, sound effects, musical score, and the opponent's AI, but felt mixed about the game's overall interface. ''
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''s Trent Ward commented that while the humorous death animations and customizable characters and rules are admirable additions to the series, the online multiplayer's jerky play and odd glitches greatly compromise the most important aspect of the game. ''
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'' also commended Interplay for translating the gameplay to PC, but expressed that it lost the "charm" of the 16-bit console iteration with its "over-detailed" sprites. ''
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''s Charlie Brooker agreed, stating that the character sprites' "American" makeover was less cute than the original Japanese sprites. Brooker regarded it to be an addictive multiplayer game. ''
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''s Shane Mooney wrote that "If you're looking for a game that you and your friends can play to kill a few minutes (or hours, or days), ''Atomic Bomberman'' packs plenty of punch." ''
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''s Dan Elektro said ''Atomic Bomberman'' "really preserves the classic series' essential elements and adds only worthwhile enhancements." Elektro particularly noted the team modes in online multiplayer, the level creator, and the well rendered characters, though he remarked that the backgrounds are sometimes overly detailed to the point of making the screen cluttered. ''
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'' Lisa Renninger praised the game's fast-paced action and multiplayer, but criticized the memory amount it took on a hard drive, lack of an advancement system, and "ugly" playfields as drawbacks. ''
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''s Markus Ziegler commented about the game's controls in a positive light but expressed mixed thoughts regarding its audiovisual presentation. '' PC Player''s Monika Stoschek pointed out the high difficulty when playing with computer opponents, stating that it could prove frustrating for beginners. Galush of Polish magazine ''
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'' was impressed with the graphical quality but was less pleased with its artstyle, internet connectivity, performance on certain machines and lack of single-player campaign. ''
Computer Gaming World ''Computer Gaming World'' (CGW) was an American Video game journalism, computer game magazine that was published between 1981 and 2006. One of the few magazines of the era to survive the video game crash of 1983, it was sold to Ziff Davis in 199 ...
''s Kelly Rickards saw the number of maps in multiplayer and power-ups as positives. Nevertheless, Rickards wrote that "This game bastardizes the series; much of the appeal and well-honed gameplay of the Japanese console games didn't make the boat ride over the Pacific." ''
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''s Nebojsa Radakovic highlighted the game's multiplayer and sound effects, but panned its basic visuals, simple gameplay with no significant improvement, and level editing tools.


References


External links

* {{DEFAULTSORT:Atomic Bomberman 1997 video games Bomberman Cancelled PlayStation (console) games Interplay Entertainment games Maze games Multiplayer and single-player video games Video games developed in the United States Windows games Windows-only games