Astron Belt
   HOME

TheInfoList



OR:

''Astron Belt'' (アストロンベルト) is a
LaserDisc video game An interactive film is a video game or other interactive media that has characteristics of a cinematic film. In the video game industry, the term refers to a movie game, a video game that presents its gameplay in a cinematic, scripted manner, o ...
in the form of a third-person, space combat
rail shooter Rail shooter, also known as on-rails shooter, is a subgenre of shoot 'em up video game. Beginning with arcade games such as the 1985 '' Space Harrier'', the gameplay locks the player character into a set path, only allowing for limited or no di ...
, released in arcades in 1983 by
Sega is a Japanese video game company and subsidiary of Sega Sammy Holdings headquartered in Tokyo. It produces several List of best-selling video game franchises, multi-million-selling game franchises for arcade game, arcades and video game cons ...
in
Japan Japan is an island country in East Asia. Located in the Pacific Ocean off the northeast coast of the Asia, Asian mainland, it is bordered on the west by the Sea of Japan and extends from the Sea of Okhotsk in the north to the East China Sea ...
, and licensed to
Bally Midway Midway Games Inc. (formerly Midway Manufacturing and Bally Midway, and commonly known simply as Midway) was an American video game company that existed from 1958 to 2010. Midway's franchises included ''Mortal Kombat'', ''Rampage (franchise), Ra ...
for release in North America. Developed in 1982, it was the first major arcade laserdisc video game. The game combines
full-motion video Full-motion video (FMV) is a video game narration technique that relies upon pre-recorded video files (rather than sprites, vectors, or 3D models) to display action in the game. While many games feature FMVs as a way to present information duri ...
(FMV) footage from the laserdisc with real-time 2D graphics. The arcade game was available in both upright and cockpit
arcade cabinet An arcade cabinet, also known as an arcade machine or a coin-op cabinet or coin-op machine, is the housing within which an arcade game's electronic hardware resides. Most cabinets designed since the mid-1980s conform to the Japanese Amusement Ma ...
s, with the latter having illuminated buttons on the control panel, a larger 25" monitor (the upright used a standard 19"), and a force feedback vibrating seat. The game was first unveiled at the 20th
Amusement Machine Show The Japan Amusement Expo (JAEPO) is an annual trade fair for amusement arcade products, such as arcade games, redemption games, amusement rides, vending machines, and change machines. The event is hosted one weekend per year in the Greater Tokyo ...
, held in
Tokyo Tokyo, officially the Tokyo Metropolis, is the capital of Japan, capital and List of cities in Japan, most populous city in Japan. With a population of over 14 million in the city proper in 2023, it is List of largest cities, one of the most ...
during September 1982, and then at
Chicago Chicago is the List of municipalities in Illinois, most populous city in the U.S. state of Illinois and in the Midwestern United States. With a population of 2,746,388, as of the 2020 United States census, 2020 census, it is the List of Unite ...
's Amusement & Music Operators Association (AMOA) show, held during November 18–20, 1982. This marked the beginning of laserdisc fever in the video game industry, and released in Japan during early 1983, with Sega projecting to ship 10,000 cabinets that year. It was subsequently released in Europe, where it was the first laserdisc game released in the region. However, Bally Midway delayed the game's release in the United States to fix several hardware and software bugs, by which time it had been beaten to public release by several laserdisc games including ''
Dragon's Lair ''Dragon's Lair'' is a video game franchise created by Rick Dyer. The series is notable for its film-quality animation by ex-Disney animator Don Bluth, and complex decades-long history of being ported to many platforms. It has also been adapte ...
''. The game was a commercial success in arcades, especially in Japan where it was the top-grossing upright/cockpit arcade game for four months. Critical reception was initially positive following its AMOA 1982 debut and then its European release, but was later mixed following its North American release as it drew unfavorable comparisons with other laserdisc games. ''Astron Belt'' was ported to the
MSX MSX is a standardized home computer architecture, announced by ASCII Corporation on June 16, 1983. It was initially conceived by Microsoft as a product for the Eastern sector, and jointly marketed by Kazuhiko Nishi, the director at ASCII Corpo ...
home system in 1984 in
Japan Japan is an island country in East Asia. Located in the Pacific Ocean off the northeast coast of the Asia, Asian mainland, it is bordered on the west by the Sea of Japan and extends from the Sea of Okhotsk in the north to the East China Sea ...
.


Gameplay

The player controls a lone spacecraft on a mission to singlehandedly take down the entire enemy armada. Enemy fighters and ships shoot at the player, and there are mines and other objects that must be shot or avoided. The game is divided into waves. At the end of each wave is a command ship that must be destroyed. In later waves the enemy fighters move and shoot more aggressively, and their shots are more accurate. Some waves take place in open space, while others require the player to battle enemies while flying through narrow trenches and tunnels. The player is on a timer at the beginning of the game, with an unlimited number of lives available. The length of the timer can be adjusted by the machine operator, but is normally 60 seconds. After the timer expires, the player is given a limited number of additional lives. When all of those lives are lost, the game ends. The background videos used in the game are a mixture of original artwork and borrowed material. In addition to the scenes created specifically for the game, the designers also incorporated footage from three
science fiction Science fiction (often shortened to sci-fi or abbreviated SF) is a genre of speculative fiction that deals with imaginative and futuristic concepts. These concepts may include information technology and robotics, biological manipulations, space ...
movies: '' Star Trek II: The Wrath of Khan'', ''
Battle Beyond the Stars ''Battle Beyond the Stars'' is a 1980 American space opera film produced by Roger Corman, directed by Jimmy T. Murakami, and starring Richard Thomas, Robert Vaughn, George Peppard, John Saxon, Sybil Danning and Darlanne Fluegel. Inspire ...
'', and '' Message from Space''.


Technical

''Astron Belt'' initially used a Pioneer laserdisc player. In total, it used one of four laserdisc players, either a Pioneer LD-V1000 or LD-V1001, or a
Hitachi () is a Japanese Multinational corporation, multinational Conglomerate (company), conglomerate founded in 1910 and headquartered in Chiyoda, Tokyo. The company is active in various industries, including digital systems, power and renewable ener ...
VIP-9500SG or VIP-9550. Two different versions of the laser disc itself were also pressed, a single-sided version by Pioneer and a double-sided version by Sega. However, both discs have the same information and may be used in any of the four players. Running on the
Sega Laserdisc Sega is a video game video game development, developer, video game publisher, publisher, and Arcade cabinet, hardware development company headquartered in Tokyo, Japan, with multiple offices around the world. The company's involvement in the arca ...
hardware, the game combines
pre-rendered Pre-rendering is the process in which video footage is not rendered in real-time by the hardware that is outputting or playing back the video. Instead, the video is a recording of footage that was previously rendered on different equipment (typ ...
laserdisc footage with a real-time
2D computer graphics 2D computer graphics is the computer-based generation of digital images—mostly from two-dimensional models (such as 2D geometric models, text, and digital images) and by techniques specific to them. It may refer to the branch of computer s ...
plane. The real-time graphics plane generates sprite graphics similar to an earlier Sega title, '' Buck Rogers: Planet of Zoom'' (1982), and was overlaid by imitating a matting technique. As the
CRT monitor A cathode-ray tube (CRT) is a vacuum tube containing one or more electron guns, which emit electron beams that are manipulated to display images on a phosphorescent screen. The images may represent electrical waveforms on an oscilloscope, ...
scans horizontally across the screen, it is fed information from the laserdisc up until the point where it is fed information from the
computer graphics Computer graphics deals with generating images and art with the aid of computers. Computer graphics is a core technology in digital photography, film, video games, digital art, cell phone and computer displays, and many specialized applications. ...
system, after which information coming from the laserdisc stops, creating a black mask into which a sprite is inserted. It uses a
collision detection Collision detection is the computational problem of detecting an intersection of two or more objects in virtual space. More precisely, it deals with the questions of ''if'', ''when'' and ''where'' two or more objects intersect. Collision detect ...
system where both the laserdisc and sprite planes can interact with each other. Each frame of the laserdisc footage is coded with a hit detection spot stored in
ROM Rom, or ROM may refer to: Biomechanics and medicine * Risk of mortality, a medical classification to estimate the likelihood of death for a patient * Rupture of membranes, a term used during pregnancy to describe a rupture of the amniotic sac * ...
memory Memory is the faculty of the mind by which data or information is encoded, stored, and retrieved when needed. It is the retention of information over time for the purpose of influencing future action. If past events could not be remembe ...
. The
Zilog Z80 The Zilog Z80 is an 8-bit computing, 8-bit microprocessor designed by Zilog that played an important role in the evolution of early personal computing. Launched in 1976, it was designed to be Backward compatibility, software-compatible with the ...
CPU reads the number of the laserdisc frame, and checks the laserdisc hit spots with the shots fired by the player, and if the coordinates correspond, it instructs the laserdisc player to display an explosion sequence. For sections where the player must navigate between walls, the walls in the laserdisc footage are also coded and use collision detection.


Reception

In Japan, '' Game Machine'' listed ''Astron Belt'' as the top-grossing upright/cockpit arcade cabinet for four months in 1983. In June 1983, it was the top upright/cockpit cabinet of the month. It remained at the top of the ''Game Machine'' upright/cockpit charts through October 1, 1983, before being dethroned by
Namco was a Japanese multinational video game and entertainment company founded in 1955. It operated video arcades and amusement parks globally, and produced video games, films, toys, and arcade cabinets. Namco was one of the most influential c ...
's ''
Pole Position In a motorsports race, the pole position is usually the best and "statistically the most advantageous" starting position on the track. The pole position is usually earned by the driver with the best qualifying times in the trials before the ra ...
'' on October 15, 1983. ''Astron Belt'' remained in the top ten through December 1983. In the United States, ''Astron Belt'' topped the '' Play Meter'' laserdisc arcade charts for street locations by August 1, 1984, while being in the top three for arcade locations. It remained among the top five laserdisc arcade games for street locations and top ten for arcade locations through November 1984.


Reviews

''Video Games'' gave the arcade game a highly positive review following its AMOA 1982 demonstration, calling it a "large screen science fiction space shooting game that's played against ''film footage'' of spaceships, planets and explosions!" They stated that, for "''many'' players, this is the ''ultimate'' video game!" ''
Computer and Video Games ''Computer and Video Games'' (also known as ''CVG'', ''Computer & Video Games'', ''C&VG'', ''Computer + Video Games'', or ''C+VG'') is a British-based video game magazine, published in its original form between 1981 and 2004. Its offshoot web ...
'' gave it a positive review upon its European release, calling it a pioneering game and praising the realistic visuals and audio, the continue feature, the futuristic cockpit cabinet, and the vibrating seat, but criticizing "a few rough edges" in the gameplay, the high price of per play, and for sometimes vibrating "more than is comfortable." They concluded that "any arcade player who wants a future in gaming should try his hand at Astron Belt as soon as possible" but "it remains to be seen if Astron Belt is the shape of games to come."''
Computer and Video Games ''Computer and Video Games'' (also known as ''CVG'', ''Computer & Video Games'', ''C&VG'', ''Computer + Video Games'', or ''C+VG'') is a British-based video game magazine, published in its original form between 1981 and 2004. Its offshoot web ...
'', issue 22 (August 1983)
page 30
, published 16 July 1983
Upon its North American release, the game received mixed reviews from ''Computer Games'' magazine, comparing it unfavorably with other laserdisc games. One of the two reviewers was game designer
Eugene Jarvis Eugene Peyton Jarvis is an American game designer and video game programmer, known for producing pinball machines for Williams Electronics and video games for Atari. Most notable among his works are the seminal arcade video games '' Defender'' ...
, who criticized the collision detection and the lack of realistic gameplay or direction, but he praised the "sense of power" and "macho feel" it gives, particularly with the explosions.


Legacy

''Astron Belt'' was responsible for starting the LaserDisc interactive movie craze when it was shown at the 1982 AMOA show. One of the games it inspired was ''
Dragon's Lair ''Dragon's Lair'' is a video game franchise created by Rick Dyer. The series is notable for its film-quality animation by ex-Disney animator Don Bluth, and complex decades-long history of being ported to many platforms. It has also been adapte ...
'' (1983). Sega introduced a sequel, ''Star Blazer'', at Tokyo's
Amusement Machine Show The Japan Amusement Expo (JAEPO) is an annual trade fair for amusement arcade products, such as arcade games, redemption games, amusement rides, vending machines, and change machines. The event is hosted one weekend per year in the Greater Tokyo ...
(AM Show) in September 1983. It was unanimously hailed as the "strongest" LaserDisc game of the show. Bally Midway distributed it as ''Galaxy Ranger'' in North America in 1984. It had the same controls and very similar gameplay to ''Astron Belt'', and one machine could be converted to the other by simply changing the LaserDisc, game ROMs, and sound board. In Japan, ''Game Machine'' listed ''Starblazer'' on their January 15, 1984 issue as being the third most-successful upright arcade unit of the month.


References


External links

* *{{Coinop game, id=100009
''Astron Belt'' information from The Dragon's Lair Project

"Laser Daze," from The Dot Eaters - Classic Video Game History
Arcade video games MSX games Sega video games 1983 video games LaserDisc video games Rail shooters Sega arcade games Video games developed in Japan Single-player video games