Arnhem (wargame)
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''Arnhem'', subtitled "Operation Market-Garden, September 1944" and also published as ''A Bridge Too Far: Arnhem'', is a
board wargame A board wargame is a wargame with a set playing surface or board game, board, as opposed to being played on a computer or in a more free-form playing area as in miniatures games. The modern, commercial wargaming hobby (as distinct from military ...
published by
Simulations Publications Inc. Simulations Publications, Inc. (SPI) was an American publisher of board wargames and related magazines, particularly its flagship ''Strategy & Tactics'', in the 1970s and early 1980s. It produced an enormous number of games and introduced innovati ...
(SPI) in 1976 that simulates Operation Market Garden during
World War II World War II or the Second World War (1 September 1939 – 2 September 1945) was a World war, global conflict between two coalitions: the Allies of World War II, Allies and the Axis powers. World War II by country, Nearly all of the wo ...
, when Allied forces attempted to create a salient in the Netherlands, using paratroopers to take strategic bridges over the
Rhine The Rhine ( ) is one of the List of rivers of Europe, major rivers in Europe. The river begins in the Swiss canton of Graubünden in the southeastern Swiss Alps. It forms part of the Swiss-Liechtenstein border, then part of the Austria–Swit ...
. ''Arnhem'' was originally published in the ''
WestWall The Siegfried Line, known in German as the ''Westwall (= western bulwark)'', was a German defense_line, defensive line built during the late 1930s. Started in 1936, opposite the French Maginot Line, it stretched more than from Kleve on the bor ...
'' "quadrigame" (four different games using the same set of rules), but was also packaged for sale as an individual game.


Background

In an attempt to quickly gain an invasion route into the industrial
Ruhr The Ruhr ( ; , also ''Ruhrpott'' ), also referred to as the Ruhr Area, sometimes Ruhr District, Ruhr Region, or Ruhr Valley, is a polycentric urban area in North Rhine-Westphalia, Germany. With a population density of 1,160/km2 and a populati ...
region in northern Germany, Allied paratroopers landed at
Arnhem Arnhem ( ; ; Central Dutch dialects, Ernems: ''Èrnem'') is a Cities of the Netherlands, city and List of municipalities of the Netherlands, municipality situated in the eastern part of the Netherlands, near the German border. It is the capita ...
,
Eindhoven Eindhoven ( ; ) is a city and List of municipalities of the Netherlands, municipality of the Netherlands, located in the southern Provinces of the Netherlands, province of North Brabant, of which it is the largest municipality, and is also locat ...
and
Nijmegen Nijmegen ( , ; Nijmeegs: ) is the largest city in the Dutch province of Gelderland and the ninth largest of the Netherlands as a whole. Located on the Waal River close to the German border, Nijmegen is one of the oldest cities in the ...
in the Netherlands, far behind enemy lines, in order to seize key bridges over the Rhine. Allied ground forces then attempted to force their way through German defenses to link up with the besieged paratroopers.


Description

''Arnhem'' is a two-player wargame in which one player controls the Allied forces trying to take and hold bridges over the Rhine, and the other player controls the German defenders.


Components

The game includes: *a 22" x 17" paper hex grid map scaled at 1 km (5/8 mi) per hex *100 die-cut counters * rulebook of rules common to all four ''Westwall'' games * rulesheet with rules unique to ''Arnhem''


Gameplay

''Arnhem'', like the other three games in ''Westwall'', uses a simple alternating "I Go, You Go" series of turns: First the Allied player moves and fires, then the German player moves and fires. This completes one turn, which represents one day of game time. The game lasts for ten turns. There are special rules for bridge demolition, bridge repair, and river crossings, and an optional rule for randomly determining weather conditions on each turn.


Scenarios

The game includes two scenarios: * the historical scenario, in which military units and reinforcements are placed on the board in the places and at the times that happened during the actual battle * the "free deployment" scenario, in which players have considerably more leeway in the placement of units and reinforcements.


Victory conditions

Victory Points are awarded to both players for enemy units eliminated, and additionally for the Allies, for geographical objectives achieved. The player with the most Victory Points at the end of Turn 10 is the winner.


Publication history

After the success of SPI's first quadrigame, '' Blue & Gray'', in May 1975, the company quickly produced several more quadrigames. One of those, published in 1976, was ''Westwall'', which included the four games ''Arnhem'', ''Bastogne'', ''Hurtgen Forest'', and ''Remagen''. Several critics called ''Arnhem'', designed by Jay Nelson, the best game of the four. ''Arnhem'' was released as a separate game in several forms, including in a ziplock bag game, as a "folio" game (packaged in a shrinkwrapped cardstock folio), and as a boxed "Collector's Edition". Simpubs UK repackaged the game in a new box for the British market. The following year,
United Artists United Artists (UA) is an American film production and film distribution, distribution company owned by Amazon MGM Studios. In its original operating period, it was founded in February 1919 by Charlie Chaplin, D. W. Griffith, Mary Pickford an ...
released '' A Bridge Too Far'', a film about Operation Market Garden. SPI immediately acquired the board game rights, and re-released ''Arnhem'' as ''A Bridge Too Far: Arnhem''. The new box art featured stills from the film. After the demise of SPI, Decision Games acquired the game rights and published a new edition in 2010 titled ''Arnhem: The Farthest Bridge''.


Reception

In the 1977 book ''
The Comprehensive Guide to Board Wargaming ''The Comprehensive Guide to Board Wargaming'' is a 1977 book by Nicholas "Nicky" Palmer about the hobby of board wargaming. Contents ''The Comprehensive Guide to Board Wargaming'' is a 223-page book exploring wargaming as a hobby, written for ...
'', Charles Vasey called ''Arnhem'' "a multi-faceted game with paratroops playing the key role, with the Allies trying to link up and the Germans harrying their flanks." In his 1980 book ''
The Best of Board Wargaming ''The Best of Board Wargaming'' is a 1980 book edited by Nicholas Palmer and published by Hippocrene Books. Contents ''The Best of Board Wargaming'' is a book that was published as a follow-up to '' The Comprehensive Guide to Board Wargaming'' ...
'',
Nick Palmer Nicholas Douglas Palmer (born 5 February 1950) is a British politician, translator and computer scientist. He was the Labour Party (UK), Labour Party Member of Parliament (United Kingdom), Member of Parliament (MP) for Broxtowe (UK Parliament c ...
called ''Arnhem'' "a masterpiece. If you can only own one game, this should be it." Palmer lauded its lack of complexity, commenting "Not only is the game simple, but it is also extremely elegant: it really matters how and where you retreat or advance." He also noted that "many of the strategic decisions must be made by the Germans, who are ostensibly the defenders ..But the Allies too have important decisions to make." Palmer concluded by giving this game an excellent "Excitement grade" of 100%, saying, "It is suitable for beginners, and also for experts." In Issue 6 of the UK wargaming magazine '' Phoenix'', Jeff Parker called ''Arnhem'' "superb", saying that he found himself so emotionally invested in the game that "I found myself willing the little cardboard counters to cross the last few inches of road on the coloured map to the relief of the battered paratroopers in Arnhem." In Issue 27 of ''Phoenix'', Donald Mack called ''Arnhem'' "A game which is rightly popular because of the good simulation of Operation Market Garden it presents without resorting to complexity to do so." Mack found the supply rules, although simple, had a profound influence on the game. He concluded that it was "a game system so simple that it is now being used as an introductory game for beginners." David S. Palter, writing for ''
Jagdpanther The (German: "hunting Panther"), Sd.Kfz. 173, was a tank destroyer (, a self-propelled anti-tank gun) built by Germany during World War II. The combined the 8.8 cm Pak 43 anti-tank gun, similar to the main gun of the Tiger II, with the armor ...
'', called ''Arnhem'' "a fast-moving, fairly simple game." However, Palter felt the game was too simple for more experienced players, and suggested adding complexity with three major rule changes "that will not drastically effect the outcome of the game, though they will have a significant effect on the way that outcome is reached." In Issue 15 of ''Battlefield'', James Frediant felt that the Line of Communication rule as it applied to airborne units needed "some restructuring" to correct what Frediant felt was an oversimplification that unbalanced the game in favor of the Allied player. In a retrospective review in ''Warning Order'', Matt Irsik recalled ''Arnhem'' was "One of the best games that came out of uadrigames" He summarized the game in simple terms: "The road leading to Arnhem is just too long and there simply aren't enough troops to secure it and prevent the Germans from cutting the road in several places." He concluded by calling it "A good, quick game about Operation Market Garden."


Other reviews and commentary

*''
Fire & Movement ''Fire & Movement: The Forum of Conflict Simulation'' was a magazine devoted to wargames, both traditional board wargames and computer wargames. It was founded by Rodger MacGowan in 1975, and began publication the following year. In February 1 ...
'' #19 * '' The Wargamer'' Vol.1 #10


References

{{reflist Simulations Publications games Wargames introduced in 1976 European theatre World War II board wargames