''Armored Core: Nexus'' is a 2004
third-person shooter
Third-person shooter (TPS) is a subgenre of 3D shooter games in which the gameplay consists primarily of shooting. It is closely related to first-person shooters, but with the player character visible on-screen during play. While 2D shoot ...
mecha
In science fiction, or mechs are giant robots or machines controlled by people, typically depicted as humanoid walking vehicles. The term was first used in Japanese (language), Japanese after shortening the English loanword or , but the mean ...
video game
Video games, also known as computer games, are electronic games that involves interaction with a user interface or input device such as a joystick, game controller, controller, computer keyboard, keyboard, or motion sensing device to gener ...
developed by
FromSoftware for the
PlayStation 2. It is the eighth entry in the ''
Armored Core
is a third-person shooter mecha video game series developed by FromSoftware. The series centers on a silent protagonist who takes on work as a mercenary pilot in the far future, operating large robot combat units known as Armored Cores at the b ...
'' series and a sequel to 2003's ''
Silent Line: Armored Core''. Unlike ''Silent Line'', ''Nexus'' is not an expansion but rather a full-fledged sequel.
The game's plot concerns a new corporation called Navis that begins to hoard ancient technology, leading to tensions between it and the existing corporations. As those tensions begin to mount, the player takes on missions through the reorganized Raven's Ark until the corporations break into all out war. When the corporations begin to activate ancient weapons in desperation, the player takes on more critical tasks of attempting to stop the weapons before they destroy everything on the planet.
Very little has changed from ''Armored Core''
's primary gameplay mechanics in ''Nexus''. Players pilot
mechs, take on missions, and earn money that they can use to customize their mech units. New additions to the game include dual analog stick support and a
LAN
Lan or LAN may also refer to:
Science and technology
* Local asymptotic normality, a fundamental property of regular models in statistics
* Longitude of the ascending node, one of the orbital elements used to specify the orbit of an object in sp ...
multiplayer
A multiplayer video game is a video game in which more than one person can play in the same game environment at the same time, either locally on the same computing system ( couch co-op), on different computing systems via a local area network, or ...
mode.
Gameplay
The mechanics of ''Armored Core: Nexus'' continues with many of the franchise's conventions. Players pilot large
mech
In science fiction, or mechs are giant robots or machines controlled by people, typically depicted as humanoid walking vehicles. The term was first used in Japanese after shortening the English loanword or , but the meaning in Japanese is ...
robots called Armored Cores and are hired as mercenaries for objective-based missions.
[ Armored Cores are highly modular and can be customized with hundreds of parts and items.][ Money is earned through missions and can be used to purchase customization options, but any expenses incurred through a mission are automatically deducted from the player's income.][
Mouse support allows for players to create emblems and navigate menus.][ The control scheme of ''Nexus'' has been updated to include support for dual analog sticks, a first for the franchise.][
''Nexus'' is split into two discs. The first, ''Evolution'', is the main game and story sequel to ''Silent Line''.][ The second disc, ''Revolution'', contains updated missions from earlier titles in the franchise that can be played using Armored Cores from ''Nexus''.][
Like previous games, ''Nexus'' includes several ]multiplayer
A multiplayer video game is a video game in which more than one person can play in the same game environment at the same time, either locally on the same computing system ( couch co-op), on different computing systems via a local area network, or ...
options. Split-screen modes and I-Link multiplayer connectivity return, allowing for 2 player head-to-head combat. A new addition is a LAN
Lan or LAN may also refer to:
Science and technology
* Local asymptotic normality, a fundamental property of regular models in statistics
* Longitude of the ascending node, one of the orbital elements used to specify the orbit of an object in sp ...
multiplayer mode that allows up to 4 players to connect and fight each other.[
]
Plot
55 years after the incident at the Silent Line, corporate warfare is on the verge of breaking out once more between the four largest corporations: Mirage, Crest, Kisaragi, and the newly founded Navis. An ill-equipped bureaucracy called the Organization for Administrating Enterprise claims to police the corporations, but does little in practice to stop the escalation of conflict between them. Global Cortex, the organization that employed Armored Core pilots called Ravens, has been replaced with a successor organization called Raven's Ark.
As the corporations expand across the planet, Navis begins to hoard ancient technology and gains the attention of Mirage, which leads to an attempt by Mirage to use the OAE to force Navis into sharing the technology. Navis instead withdraws from the OAE and severs its partnership with Kisaragi to develop a secret alliance with Crest. Tensions from these events lead to all-out war between the corporations, which comes to a climax as Crest betrays their smaller ally and destroys the city that Navis is based in. Despite Crest withdrawing from the war, Mirage begins to attack Navis, leading the desperate company to activate an ancient weapon that proves to be uncontrollable. Despite the player's defeat of the weapon, the Kisaragi corporation accidentally activated a separate weapons system that begins to destroy everything it can.
Release
''Armored Core: Nexus'' was initially released in Japan for the Sony
, commonly stylized as SONY, is a Japanese multinational conglomerate corporation headquartered in Minato, Tokyo, Japan. As a major technology company, it operates as one of the world's largest manufacturers of consumer and professional ...
PlayStation 2 on March 18, 2004. FromSoftware partnered with Agetec
Agetec Inc. ("ASCII Game Entertainment Technology") is an American video game publishing company that is best known for bringing Japanese titles to the United States. The company was formed through ASCII Corporation, spinning off their American d ...
for its international versions, releasing a North American version on September 28, 2004, and a Europe
Europe is a large peninsula conventionally considered a continent in its own right because of its great physical size and the weight of its history and traditions. Europe is also considered a subcontinent of Eurasia and it is located enti ...
an version on April 13, 2006.
Reception
The game received "average" reviews according to the review aggregation
A review aggregator is a system that collects reviews of products and services (such as films, books, video games, software, hardware, and cars). This system stores the reviews and uses them for purposes such as supporting a website where users ...
website Metacritic
Metacritic is a website that aggregates reviews of films, TV shows, music albums, video games and formerly, books. For each product, the scores from each review are averaged (a weighted average). Metacritic was created by Jason Dietz, Marc ...
.[ In Japan, '']Famitsu
formerly ''Famicom Tsūshin'', is a line of Japanese video game magazines published by Kadokawa Game Linkage (previously known as Gzbrain), a subsidiary of Kadokawa. ''Famitsu'' is published in both weekly and monthly formats as well as in the ...
'' gave it a score of two eights, one nine, and one seven for a total of 32 out of 40.[
The addition of dual analog stick support was welcomed by reviewers, with ''Game Informer's'' Matt Miller calling it "long-needed".][ Customization was praised as being "easier than before" by ''GamePro'' and the game's "real selling point" by ''IGN''.][
Gameplay had a more mixed reaction. ''Game Informer'' wrote that the dynamic plot that took into account player losses and victories was "a mixed blessing".][ ''IGN'' called targeting systems "imprecise and purposefully infuriating".][ However, GameSpot disagreed, writing that gameplay changes and improvements "make Nexus more difficult and more interesting than its predecessors, which is great".][
Critics complained that the series remained inaccessible to newcomers and did little to change its formula. ''GamePro's'' Rice Burner wrote that the lack of information given to new players to acclimate them to the game was "unfortunate", and believed that newcomers would "find themselves in impossible situations".][ ''IGN's'' Ivan Sulic was less forgiving about the franchise's iterative ritual, stating "it's practically eight games of enough already".][
]
Notes
References
External links
*
*
Armored Core: Nexus
' at FromSoftware
*
{{Authority control
2004 video games
Armored Core
PlayStation 2 games
PlayStation 2-only games
Video game sequels
Video games about mecha
Third-person shooters
Multiplayer and single-player video games
Video games developed in Japan
Video games scored by Kota Hoshino
Agetec games