Arc The Lad Collection
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''Arc the Lad Collection'' is a 2002
video game compilation A video game compilation is a type of product bundling in which different video games are available for purchase as a special collection. They are often stored on the same physical media or digital package, making use of menu interfaces that al ...
developed and published by
Working Designs Working Designs was an American video game publisher that specialized in the localization of Japanese role-playing video games, strategy video games and top-down shooters for various platforms. Though the company had published many cult hits, it ...
. It is the first English release of
Sony Computer Entertainment Sony Interactive Entertainment LLC (SIE) is an American video game and digital entertainment company that is a major subsidiary of Japanese conglomerate Sony, Sony Group Corporation. It primarily operates the PlayStation brand of video game co ...
's '' Arc the Lad'' RPGs for the
PlayStation is a video gaming brand owned and produced by Sony Interactive Entertainment (SIE), a division of Japanese conglomerate Sony. Its flagship products consists of a series of home video game consoles produced under the brand; it also consists ...
. Development started after the release of the original games, but the compilation was not released until 2002, extremely late into the console's lifespan. The games form a
trilogy A trilogy is a set of three distinct works that are connected and can be seen either as a single work or as three individual works. They are commonly found in literature, film, and video games. Three-part works that are considered components of ...
with a continuous story throughout each. Although Arc is the main protagonist, each game features a new lead character. ''Arc the Lad'' (1995) sets the stage for the next two games and follows Arc and Kukuru as they discover a plot to restore the Dark One. ''
Arc the Lad II is a tactical role-playing video game developed by G-Craft and published by Sony Computer Entertainment for the PlayStation. The second installment in the '' Arc the Lad'' series, it was only released in Japan individually, though it was localiz ...
'' (1996) introduces Elc, a young Hunter that becomes tangled in the plot and eventually joins the battle against the Dark One. ''
Arc the Lad III ''Arc the Lad III'' is a 1999 tactical role-playing video game developed by Arc Entertainment and published by Sony Computer Entertainment exclusively for the PlayStation. It is the third main installment in the '' Arc the Lad'' series and the f ...
'' (1999) features Alec, a young Hunter with a mysterious past. Each game expands on the previous one. ''Arc the Lad II'' features a much larger and less linear world than its predecessor, and it brings back the cast of
the first game ''The First Game'' is a painting by Arnold Friberg, and was commissioned in 1968 by Chevrolet Motor Division as one of four paintings to commemorate the then-upcoming centennial celebration of college football in the United States. It depicts ...
in addition to having a new group of characters. ''Arc the Lad III'' features an upgraded graphics system, replacing the sprite backdrops of the first two games with
three-dimensional In geometry, a three-dimensional space (3D space, 3-space or, rarely, tri-dimensional space) is a mathematical space in which three values (''coordinates'') are required to determine the position (geometry), position of a point (geometry), poi ...
backgrounds.


Gameplay


Battle

Each game in the ''Arc the Lad'' series, up until '' Arc the Lad: End of Darkness'', uses a turn-based-strategy battle system. Each character or enemy is assigned agility points which determines their turn order in battle. The character or enemy with the next highest agility statistic goes next and so on, until the round is finished and a new round begins. Agility can increase as a character's level rises, can be altered by equipping items, or augmented temporarily with spells and items. When it is a character's turn they may perform several actions. They may move around the battle screen, a grid with various obstacles - how far a character moves depends on their Range statistic. The Range stat is set at the beginning of the game, and cannot increase as a character levels up. It can be increased by equipping certain items and can be decreased by using spells. Characters are able to move up to an enemy by jumping over obstacles, which requires a jump statistic of one, or by jumping over allies and enemies, requiring a jump statistic of two. Once characters have an enemy in range, they can do a number of things. Characters can use a basic attack—how much damage the character's attack deals depends on their attack statistic. As a character's
experience level An experience point (often abbreviated as exp or XP) is a unit of measurement used in some tabletop role-playing games (RPGs) and role-playing video games to quantify a player character's life experience and progression through the game. Experien ...
increases so does this statistic. Further alterations to statistics are accomplished through the equipping of accessory items. Spells and items can also augment statistics temporarily. The battle system is, however, not entirely melee-based. Each character has a plethora of abilities available, ranging from magic spells to special techniques that either deal damage to enemies, heal ally characters, or augment statistics. These abilities are selectable through the ability wheel in Arc the Lad. However, in later titles, a list
interface Interface or interfacing may refer to: Academic journals * ''Interface'' (journal), by the Electrochemical Society * '' Interface, Journal of Applied Linguistics'', now merged with ''ITL International Journal of Applied Linguistics'' * '' Inter ...
was created for easier use. As in most RPGs, abilities and spells require MP to use. If the character does not have enough MP, certain techniques become unusable. However, MP can also be absorbed, restored and depleted using spells or items. The power of a character's spell depends on their magic statistic, and higher experience levels increase this statistic. As the magic statistic increases so will the effectiveness of characters' spells. Other options in battle include the use of items. The range a character can throw the item depends on their throw level. As this ability increases, so does the distance the character can throw an item. Characters may also equip items during battle, or the player may check a character's status in the status menu. Once it is the enemy's turn to attack they may perform actions similar to those of the player's characters. How much damage a character takes from the enemy depends on the character's defense rating; the higher the defense, the less damage the character will receive. When the player's characters are attacked, they have a chance to counter the enemy. The chance of a successful counter increases as the character's
counterattack A counterattack is a tactic employed in response to an attack, with the term originating in "Military exercise, war games". The general objective is to negate or thwart the advantage gained by the enemy during attack, while the specific objecti ...
level increases. When an enemy uses an item against a character, there is a chance the character may catch it and keep it or throw it back. This chance increases as the character's catch level increases. When a character is hit his or her HP will decrease. Once the hit points of a certain character reach zero, the character is removed from combat. No characters are permanently lost by being defeated in battle.


Equipment

Throughout the ''Arc the Lad'' series, the equipment system changes from its very simple beginnings to a full-blown equipment system in later titles. In ''Arc the Lad'', only accessories can be equipped, and can only be chosen at the start of battle. Accessories boost statistics in various ways, and can be dropped by defeated enemies, received from opening chests in battle, received from
NPCs A non-player character (NPC) is a character in a game that is not controlled by a player. The term originated in traditional tabletop role-playing games where it applies to characters controlled by the gamemaster (or referee) rather than by a ...
, or found in the few explorable areas the game presents. The weapons and armor a character uses cannot be changed. Despite some accessories bearing the names of weapons or armor, such as the Phantom Set of items (gauntlet, ring, shield, and sword), there are no weapon or armor systems. ''Arc the Lad II'' boosts the gameplay by including a revamped weapon system. Weapons, armor, items, and accessories can now be equipped on characters. Items, armor, and weapons can be bought in stores, found in battle, found in explorable areas or created in the combination shop. The combination shop requires that ingredients be brought and assembled. Each character has several types of equipable weapons. For example, Shu can equip battle shoes or fire arms such as assault rifles and
shotgun A shotgun (also known as a scattergun, peppergun, or historically as a fowling piece) is a long gun, long-barreled firearm designed to shoot a straight-walled cartridge (firearms), cartridge known as a shotshell, which discharges numerous small ...
s. Weapons can also be improved, and can gain a +1 beside their name to indicate their increased parameters. This new equipment system also improves the battle system, as some weapons, such as guns and spears, have further range than swords and other short-range melee weapons. Lieza, one of the principal characters in ''Arc the Lad II'', can also tame monsters, which can sometimes use human equipment. These monsters can be used in battle as well, as party selection is variable in ''Arc the Lad II'', based on the number of characters the player has recruited and whether certain characters are usable at particular times in the game. A similar system is found in ''Arc the Lad III'', but the synthesis guild replaces the combination shop, and, to many fans, the synthesis guild is far more in-depth than the combination shop. Recipes must be found by the players, unlike in ''Arc the Lad II'' where the shop would tell them exactly what to use. The monster system is limited to a card system, where monsters can be trapped in cards and later used for attacks.


Exploration

In ''Arc the Lad'', the world is only explored in a limited capacity. The player selects an area on a world map and then proceeds through the events and battles present in that area. Sometimes after a battle is fought, the player can explore the area in a limited capacity. By contrast, ''Arc the Lad II'' has a fully explorable world. The world map is richly coloured and detailed, where characters can roam freely, instead of having a simple overhead view map. Cities and dungeons also allow the player to freely explore, though some battle maps are only for combat, and nothing else. ''Arc the Lad III'' expands even further on this concept and every place in the game is explorable on foot and can be explored during normal gameplay.


Story


''Arc the Lad''


''Arc the Lad II''


''Arc the Lad III''


Development

Early in 1997, North American fans of the series started a petition on
IGN ''IGN'' is an American video gaming and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa district and is headed by its former e ...
's ''PSX Power'' for a Western release of the first two games of the series. In 2000,
Working Designs Working Designs was an American video game publisher that specialized in the localization of Japanese role-playing video games, strategy video games and top-down shooters for various platforms. Though the company had published many cult hits, it ...
hinted that they would be localizing all three of the ''Arc'' games for a North American release in a bundle called ''Arc the Lad Collection''. After a series of missed release dates, the ''Arc the Lad Collection'' was released in North America on April 18, 2002. This was the first time North American gamers were able to play the then-popular Japanese exclusive series. The collection encompasses six discs and four games: ''Arc the Lad'', ''Arc the Lad II'', ''Arc Arena: Monster Tournament'', and ''Arc the Lad III''. The collection also features the documentary disc '' Making of Arc the Lad'', which includes exclusive interviews with Victor Ireland, then-president of Working Designs. It comes with a leather-bound, 150-page, full-color instruction booklet. It also includes the Omake Box (pronounced "o-ma-keh," Japanese for "extra"), which features cardboard miniature standees of all 22 characters, four
analog stick An analog stick (analogue stick in British English), also known as a control stick, thumbstick or joystick, is an input method designed for video games that translates thumb movement into directional control. It consists of a protruding stick mo ...
covers (with either Arc, Elc, Alec and the ''Arc the Lad'' emblem) and a
memory card A memory card is an electronic data storage device used for storing digital information, typically using flash memory. These are commonly used in digital portable electronic devices, such as digital cameras as well as in many early games conso ...
case featuring Arc's face.


Reception

In the United States, the game sold 51,665 units, . ''Arc the Lad Collection'' garnered positive reviews from critics, with aggregate scores of 81% on
GameRankings GameRankings was a video gaming review aggregator that was founded in 1999 and owned by CBS Interactive. It indexed over 315,000 articles relating to more than 14,500 video games. GameRankings was discontinued in December 2019, with its staff bei ...
and 78 out of 100 on
Metacritic Metacritic is an American website that aggregates reviews of films, television shows, music albums, video games, and formerly books. For each product, the scores from each review are averaged (a weighted average). Metacritic was created ...
. Critics were quick to point out the "typical"
Working Designs Working Designs was an American video game publisher that specialized in the localization of Japanese role-playing video games, strategy video games and top-down shooters for various platforms. Though the company had published many cult hits, it ...
packaging of the series. David Smith of
IGN ''IGN'' is an American video gaming and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa district and is headed by its former e ...
gave the extras included with the games "two thumbs up" and wrote that the "collection does a particularly good job of accenting one of the more unusual aspects of Arc the Lad as a series, which is its continuity." In a review from Gaming-age.com, Alex Makar noted Working Designs "know how to please their fans", listing all the extras packaged with the games and admiring the fact that North American gamers were treated to the extras which only appear in Japan. '' Play US'' gave it three stars out of five and said, "Hardcore RPG fans should add another star to the score and reserve a copy immediately."


References


External links

* {{DEFAULTSORT:Arc The Lad Collection 2002 video games Arc the Lad Multiplayer and single-player video games North America-exclusive video games PlayStation (console) games PlayStation (console)-only games Sony Interactive Entertainment game compilations Tactical role-playing video games Video game trilogies Video games developed in Japan Video games scored by Masahiro Andoh Working Designs