AppleScript is a
scripting language
A scripting language or script language is a programming language that is used to manipulate, customize, and automate the facilities of an existing system. Scripting languages are usually interpreted at runtime rather than compiled.
A scripti ...
created by
Apple Inc. that facilitates automated control over scriptable
Mac applications. First introduced in
System 7, it is currently included in all versions of
macOS
macOS (; previously OS X and originally Mac OS X) is a Unix operating system developed and marketed by Apple Inc. since 2001. It is the primary operating system for Apple's Mac (computer), Mac computers. Within the market of ...
as part of a package of system automation tools.
The term "AppleScript" may refer to the language itself, to an individual script written in the language, or, informally, to the macOS
Open Scripting Architecture
AppleScript is a scripting language created by Apple Inc. that facilitates automated control over scriptable Mac applications. First introduced in System 7, it is currently included in all versions of macOS as part of a package of system automa ...
that underlies the language.
Overview
AppleScript is primarily a scripting language developed by Apple to do
inter-application communication (IAC) using
Apple event
Apple events are the message-based interprocess communication mechanism in Mac OS, first making an appearance in System 7 and supported by every version of the classic Mac OS since then and by macOS. Apple events describe "high-level" events such ...
s.
AppleScript is related to, but different from, Apple events. Apple events are designed to exchange data between and control other applications in order to automate repetitive tasks.
AppleScript has some processing abilities of its own, in addition to sending and receiving Apple events to applications. AppleScript can do basic calculations and text processing, and is extensible, allowing the use of
scripting additions
Script may refer to:
Writing systems
* Script, a distinctive writing system, based on a repertoire of specific elements or symbols, or that repertoire
* Script (styles of handwriting)
** Script typeface, a typeface with characteristics of handw ...
that add new functions to the language. Mainly, however, AppleScript relies on the functionality of applications and processes to handle complex tasks. As a
structured command language, AppleScript can be compared to
Unix shells, the
Microsoft
Microsoft Corporation is an American multinational corporation, multinational technology company, technology corporation producing Software, computer software, consumer electronics, personal computers, and related services headquartered at th ...
Windows Script Host, or IBM
REXX but it is distinct from all three. Essential to its functionality is the fact that Macintosh applications publish "dictionaries" of addressable objects and operations.
AppleScript has some elements of
procedural programming
Procedural programming is a programming paradigm, derived from imperative programming, based on the concept of the '' procedure call''. Procedures (a type of routine or subroutine) simply contain a series of computational steps to be carri ...
,
object-oriented programming
Object-oriented programming (OOP) is a programming paradigm based on the concept of " objects", which can contain data and code. The data is in the form of fields (often known as attributes or ''properties''), and the code is in the form of ...
(particularly in the construction of script objects), and
natural language programming tendencies in its syntax, but does not strictly conform to any of these
programming paradigm
Programming paradigms are a way to classify programming languages based on their features. Languages can be classified into multiple paradigms.
Some paradigms are concerned mainly with implications for the execution model of the language, s ...
s.
History
In the late 1980s Apple considered using
HyperCard's
HyperTalk scripting language
A scripting language or script language is a programming language that is used to manipulate, customize, and automate the facilities of an existing system. Scripting languages are usually interpreted at runtime rather than compiled.
A scripti ...
as the standard language for
end-user development
End-user development (EUD) or end-user programming (EUP) refers to activities and tools that allow end-users – people who are not professional software developers – to program computers. People who are not professional developers can use EUD ...
across the company and within its
classic Mac OS operating system, and for
interprocess communication between Apple and non-Apple products.
HyperTalk could be used by novices to program a HyperCard stack. Apple engineers recognized that a similar, but more object-oriented scripting language could be designed to be used with any
application
Application may refer to:
Mathematics and computing
* Application software, computer software designed to help the user to perform specific tasks
** Application layer, an abstraction layer that specifies protocols and interface methods used in a c ...
, and the AppleScript project was born as a spin-off of a research effort to modernize the Macintosh as a whole and finally became part of
System 7.
AppleScript was released in October 1993 as part of System 7.1.1 (System 7 Pro, the first major upgrade to System 7).
QuarkXPress (ver. 3.2) was one of the first major software applications that supported AppleScript. This in turn led to AppleScript being widely adopted within the publishing and prepress world, often tying together complex workflows. This was a key factor in retaining the Macintosh's dominant position in publishing and prepress, even after QuarkXpress and other publishing applications were ported to Microsoft Windows.
After some uncertainty about the future of AppleScript on Apple's next generation OS, the move to
Mac OS X (around 2002) and its
Cocoa
Cocoa may refer to:
Chocolate
* Chocolate
* ''Theobroma cacao'', the cocoa tree
* Cocoa bean, seed of ''Theobroma cacao''
* Chocolate liquor, or cocoa liquor, pure, liquid chocolate extracted from the cocoa bean, including both cocoa butter and ...
frameworks greatly increased the usefulness and flexibility of AppleScript. Cocoa applications allow application developers to implement basic scriptability for their apps with minimal effort, broadening the number of applications that are directly scriptable. At the same time, the shift to the Unix underpinnings and AppleScript's ability to run Unix commands directly, with the
do shell script
command, allowed AppleScripts much greater control over the operating system itself.
AppleScript Studio, released with
Mac OS X 10.2 as part of
Xcode, and later
AppleScriptObjC framework, released in
Mac OS X 10.6, allowed users to build Cocoa applications using AppleScript.
In a 2006 article, ''
Macworld'' included AppleScript among its rankings of Apple's 30 most significant products to date, placing it at #17.
In a 2013 article for ''Macworld'', veteran Mac software developer and commentator
John Gruber concluded his reflection on "the unlikely persistence of AppleScript" by noting: "In theory, AppleScript could be much better; in practice, though, it's the best thing we have that works. It exemplifies the Mac's advantages over
iOS for tinkerers and advanced users."
In October 2016, longtime AppleScript product manager and automation evangelist
Sal Soghoian left Apple when his position was eliminated "for business reasons". Veterans in the Mac community such as
John Gruber and
Andy Ihnatko generally responded with concern, questioning Apple's commitment to the developer community and pro users. Apple senior vice president of software engineering
Craig Federighi responded in an email saying that "We have every intent to continue our support for the great automation technologies in macOS!", though Jeff Gamet at ''The Mac Observer'' opined that it did little to assuage his doubt about the future of Apple automation in general and AppleScript in particular. For the time being, AppleScript remains one component of macOS automation technologies, along with
Automator,
Shortcuts,
Services, and
shell scripting.
Basic concepts
AppleScript was designed to be used as an accessible end-user scripting language, offering users an intelligent mechanism to control applications, and to access and modify data and documents. AppleScript uses
Apple events, a set of standardized data formats that the Macintosh operating system uses to send information to applications, roughly analogous to sending
XPath queries over
XML-RPC
XML-RPC is a remote procedure call (RPC) protocol which uses XML to encode its calls and HTTP as a transport mechanism.Simon St. Laurent, Joe Johnston, Edd Dumbill. (June 2001) ''Programming Web Services with XML-RPC.'' O'Reilly. First Editi ...
in the world of
web services.
Apple events allow a script to work with multiple applications simultaneously, passing data between them so that complex tasks can be accomplished without human interaction.
For example, an AppleScript to create a simple web gallery might do the following:
# Open a photo in a photo-editing application (by sending that application an ''Open File'' Apple event).
# Tell the photo-editing application to manipulate the image (e.g. reduce its resolution, add a border, add a photo credit)
# Tell the photo-editing application to save the changed image in a file in some different folder (by sending that application a ''Save'' and/or ''Close'' Apple event).
# Send the new file path (via another Apple event) to a text editor or web editor application
# Tell that editor application to write a link for the photo into an HTML file.
# Repeat the above steps for an entire folder of images (hundreds or even thousands of photos).
# Upload the HTML file and folder of revised photos to a website, by sending Apple events to a graphical
FTP client, by using built-in AppleScript commands, or by sending Apple events to Unix FTP utilities.
For the user, hundreds or thousands of steps in multiple applications have been reduced to the single act of running the script, and the task is accomplished in much less time and with no possibility of random human error. A large complex script could be developed to run only once, while other scripts are used again and again.
An application's scriptable elements are visible in the application's Scripting Dictionary (distributed as part of the application), which can be viewed in any
script editor. Elements are generally grouped into ''suites,'' according to loose functional relationships between them. There are two basic kinds of elements present in any suite: classes and commands.
* ''Classes'' are scriptable objects—for example, a text editing application will almost certainly have classes for windows, documents, and texts—and these classes will have properties that can be changed (window size, document background color, text font size, etc.), and may contain other classes (a window will contain one or more documents, a document will contain text, a text object will contain paragraphs and words and characters).
* ''Commands'', by contrast, are instructions that can be given to scriptable objects. The general format for a block of AppleScript is to ''tell'' a scriptable object to run a command.
All scriptable applications share a few basic commands and objects, usually called the Standard Suite—commands to open, close or save a file, to print something, to quit, to set data to variables—as well as a basic ''application'' object that gives the scriptable properties of the application itself. Many applications have numerous suites capable of performing any task the application itself can perform. In exceptional cases, applications may support plugins which include their own scripting dictionaries.
AppleScript was designed with the ability to build scripts intuitively by recording user actions. Such AppleScript recordability has to be engineered into the app—the app must support Apple events and AppleScript recording; as Finder supports AppleScript recording, it can be useful for reference. When
AppleScript Editor (Script Editor) is open and the Record button clicked, user actions for recordable apps are converted to their equivalent AppleScript commands and output to the Script Editor window. The resulting script can be saved and re-run to duplicate the original actions, or modified to be more generally useful.
Comments
Comments can be made multiple ways. A one-line comment can begin with 2 hyphens (). In AppleScript 2.0, first released in
Mac OS X Leopard, it may also begin with a number sign (#). This permits a self-contained AppleScript script to be stored as an executable text file beginning with the
shebang line
In computing, a shebang is the character sequence consisting of the characters number sign and exclamation mark () at the beginning of a script. It is also called sharp-exclamation, sha-bang, hashbang, pound-bang, or hash-pling.
When a text ...
#!/usr/bin/osascript
Example:
--This is a one line comment
# So is this! (in Mac OS X Leopard or later)
For comments that take up multiple lines, AppleScript uses parentheses with asterisks inside.
Example:
(* This is a
multiple
line
comment *)
Hello, world!
In AppleScript, the traditional
"Hello, World!" program
A "Hello, World!" program is generally a computer program that ignores any input and outputs or displays a message similar to "Hello, World!". A small piece of code in most general-purpose programming languages, this program is used to illustr ...
could be written in many different forms, including:
display dialog "Hello, world!" -- a modal window with "OK" and "Cancel" buttons
-- or
display alert "Hello, world!" -- a modal window with a single "OK" button and an icon representing the app displaying the alert
-- or
say "Hello, world!" -- an audio message using a synthesized computer voice
AppleScript has several user interface options, including dialogs, alerts, and list of choices. (The character ¬, produced by typing in the Script Editor, denotes continuation of a single statement across multiple lines.)
-- Dialog
set dialogReply to display dialog "Dialog Text" ¬
default answer "Text Answer" ¬
hidden answer false ¬
buttons ¬
default button "Okay" ¬
cancel button "Skip" ¬
with title "Dialog Window Title" ¬
with icon note ¬
giving up after 15
-- Choose from list
set chosenListItem to choose from list ¬
with title "List Title" ¬
with prompt "Prompt Text" ¬
default items "B" ¬
OK button name "Looks Good!" ¬
cancel button name "Nope, try again" ¬
multiple selections allowed false ¬
with empty selection allowed
-- Alert
set resultAlertReply to display alert "Alert Text" ¬
as warning ¬
buttons ¬
default button 2 ¬
cancel button 1 ¬
giving up after 2
Each user interaction method can return the values of buttons clicked, items chosen or text entered for further processing. For example:
display alert "Hello, world!" buttons
set theAnswer to button returned of the result
if theAnswer is "Happily accept" then
beep 5
else
say "Piffle!"
end if
Natural language metaphor
Whereas Apple events are a way to send messages into applications, AppleScript is a particular language designed to send Apple events. In keeping with the objective of ease-of-use for beginners, the AppleScript language is designed on the
natural language
In neuropsychology, linguistics, and philosophy of language, a natural language or ordinary language is any language that has evolved naturally in humans through use and repetition without conscious planning or premeditation. Natural languag ...
metaphor
A metaphor is a figure of speech that, for rhetorical effect, directly refers to one thing by mentioning another. It may provide (or obscure) clarity or identify hidden similarities between two different ideas. Metaphors are often compared wit ...
, just as the
graphical user interface is designed on the
desktop metaphor
In computing, the desktop metaphor is an interface metaphor which is a set of unifying concepts used by graphical user interfaces to help users interact more easily with the computer. The desktop metaphor treats the computer monitor as if it i ...
. A well-written AppleScript should be clear enough to be read and understood by anyone, and easily edited. The language is based largely on HyperCard's HyperTalk language, extended to refer not only to the HyperCard world of cards and stacks, but also theoretically to any document. To this end, the AppleScript team introduced the
AppleEvent Object Model (AEOM), which specifies the objects any particular application "knows".
The heart of the AppleScript language is the use of terms that act as nouns and verbs that can be combined. For example, rather than a different verb to print a page, document or range of pages (such as printPage, printDocument, printRange), AppleScript uses a single "print" verb which can be combined with an object, such as a page, a document or a range of pages.
print page 1
print document 2
print pages 1 thru 5 of document 2
Generally, AEOM defines a number of objects—like "document" or "paragraph"—and corresponding actions—like "cut" and "close". The system also defines ways to refer to properties of objects, so one can refer to the "third paragraph of the document 'Good Day'", or the "color of the last word of the front window". AEOM uses an application ''dictionary'' to associate the Apple events with human-readable terms, allowing the translation back and forth between human-readable AppleScript and
bytecode
Bytecode (also called portable code or p-code) is a form of instruction set designed for efficient execution by a software interpreter. Unlike human-readable source code, bytecodes are compact numeric codes, constants, and references (norma ...
Apple events. To discover what elements of a program are scriptable, dictionaries for supported applications may be viewed. (In the
Xcode and
Script Editor applications, this is under ''File → Open Dictionary''.)
To designate which application is meant to be the target of such a message, AppleScript uses a "tell" construct:
tell application "Microsoft Word"
quit
end tell
Alternatively, the tell may be expressed in one line by using an
infinitive
Infinitive ( abbreviated ) is a linguistics term for certain verb forms existing in many languages, most often used as non-finite verbs. As with many linguistic concepts, there is not a single definition applicable to all languages. The word is de ...
:
tell application "Microsoft Word" to quit
For events in the "Core Suite" (activate, open, reopen, close, print, and quit), the application may be supplied as the
direct object
In linguistics, an object is any of several types of arguments. In subject-prominent, nominative-accusative languages such as English, a transitive verb typically distinguishes between its subject and any of its objects, which can include bu ...
to transitive commands:
quit application "Microsoft Word"
The concept of an object
hierarchy
A hierarchy (from Greek: , from , 'president of sacred rites') is an arrangement of items (objects, names, values, categories, etc.) that are represented as being "above", "below", or "at the same level as" one another. Hierarchy is an important ...
can be expressed using nested blocks:
tell application "QuarkXPress"
tell document 1
tell page 2
tell text box 1
set word 5 to "Apple"
end tell
end tell
end tell
end tell
The concept of an object
hierarchy
A hierarchy (from Greek: , from , 'president of sacred rites') is an arrangement of items (objects, names, values, categories, etc.) that are represented as being "above", "below", or "at the same level as" one another. Hierarchy is an important ...
can also be expressed using nested
prepositional phrase
An adpositional phrase, in linguistics, is a syntactic category that includes ''prepositional phrases'', ''postpositional phrases'', and ''circumpositional phrases''. Adpositional phrases contain an adposition (preposition, postposition, or ci ...
s:
pixel 7 of row 3 of TIFF image "my bitmap"
which in another
programming language
A programming language is a system of notation for writing computer programs. Most programming languages are text-based formal languages, but they may also be graphical. They are a kind of computer language.
The description of a programming l ...
might be expressed as sequential
method calls, like in this
pseudocode:
getTIFF("my bitmap").getRow(3).getPixel(7);
AppleScript includes syntax for ordinal counting, "the first paragraph", as well as cardinal, "paragraph one". Likewise, the numbers themselves can be referred to as text or numerically, "five", "fifth" and "5" are all supported; they are synonyms in AppleScript. Also, the word "the" can legally be used anywhere in the script in order to enhance readability: it has no effect on the functionality of the script.
Examples of scripts
A failsafe calculator:
tell application "Finder"
-- Set variables
set the1 to text returned of (display dialog "1st" default answer "Number here" buttons default button 1)
set the2 to text returned of (display dialog "2nd" default answer "Number here" buttons default button 1)
try
set the1 to the1 as integer
set the2 to the2 as integer
on error
display dialog "You may only input numbers into a calculator." with title "ERROR" buttons default button 1
return
end try
-- Add?
if the button returned of (display dialog "Add?" buttons default button 2) is "Yes" then
set ans to (the1 + the2)
display dialog ans with title "Answer" buttons default button 1
say ans
-- Subtract?
else if the button returned of (display dialog "Subtract?" buttons default button 2) is "Yes" then
set ans to (the1 - the2)
display dialog ans with title "Answer" buttons default button 1
say ans
-- Multiply?
else if the button returned of (display dialog "Multiply?" buttons default button 2) is "Yes" then
set ans to (the1 * the2)
display dialog ans with title "Answer" buttons default button 1
say ans
-- Divide?
else if the button returned of (display dialog "Divide?" buttons default button 2) is "Yes" then
set ans to (the1 / the2)
display dialog ans with title "Answer" buttons default button 1
say ans
else
delay 1
say "You haven't selected a function. The operation has cancelled."
end if
end tell
A simple
username
A user is a person who utilizes a computer or network service.
A user often has a user account and is identified to the system by a username (or user name). Other terms for username include login name, screenname (or screen name), account ...
and
password dialog box sequence. Here, the username is John and password is app123:
tell application "Finder"
set passAns to "app123"
set userAns to "John"
if the text returned of (display dialog "Username" default answer "") is userAns then
display dialog "Correct" buttons default button 1
if the text returned of (display dialog "Username : John" & return & "Password" default answer "" buttons default button 1 with hidden answer) is passAns then
display dialog "Access granted" buttons default button 1
else
display dialog "Incorrect password" buttons default button 1
end if
else
display dialog "Incorrect username" buttons default button 1
end if
end tell
Development tools
Script editors
Script editors provide a unified programing environment for AppleScripts, including tools for composing, validating, compiling, running, and debugging scripts. They also provide mechanisms for opening and viewing AppleScript dictionaries from scriptable applications, saving scripts in a number of formats (compiled script files, application packages, script bundles, and plain text files), and usually provide features such as
syntax highlighting and prewritten code snippets.
From Apple
;
AppleScript Editor (Script Editor): The editor for AppleScript packaged with macOS, called ''AppleScript Editor'' in
Mac OS X Snow Leopard (10.6) through
OS X Mavericks
OS X Mavericks (version 10.9) is the 10th major release of macOS, Apple Inc.'s desktop and server operating system for Macintosh computers. OS X Mavericks was announced on June 10, 2013, at WWDC 2013, and was released on October 22, 2013, ...
(10.9) and ''Script Editor'' in all earlier and later versions of macOS. Scripts are written in document editing windows where they can be compiled and run, and these windows contain various panes in which logged information, execution results, and other information is available for debugging purposes. Access to scripting dictionaries and prewritten code snippets is available through the application menus. Since
OS X Yosemite (10.10), Script Editor includes the ability to write in both AppleScript and
JavaScript
JavaScript (), often abbreviated as JS, is a programming language that is one of the core technologies of the World Wide Web, alongside HTML and CSS. As of 2022, 98% of Website, websites use JavaScript on the Client (computing), client side ...
.
;
Xcode: A suite of tools for developing applications with features for editing AppleScripts or creating full-fledged applications written with AppleScript.
From third parties
;
Script Debugger
Script Debugger is a Macintosh computer source code editor and debugging environment for the AppleScript programming language, and other languages based on Apple Inc.'s Open Scripting Architecture. It is a product of Late Night Software.
History ...
, from
Late Night Software
Late Night Software Ltd., is a privately held Canadian software company that has produced several applications, utilities, and developer's tools for the Macintosh computer platform. The company was established in 1995. Its president is Mark All ...
: A third-party commercial IDE for AppleScript. Script Debugger is a more advanced AppleScript environment that allows the script writer to debug AppleScripts via single
stepping,
breakpoints, stepping in and out of functions/subroutines, variable tracking, etc. Script Debugger also contains an advanced dictionary browser that allows the user to see the dictionary in action in real world situations. That is, rather than just a listing of what the dictionary covers, one can open a document in
Pages, for example, and see how the dictionary's terms apply to that document, making it easier to determine which parts of the dictionary to use. Script Debugger is not designed to create scripts with a GUI, other than basic alerts and dialogs, but is focused more on the coding and debugging of scripts.
;
Smile and SmileLab: A third-party freeware/commercial IDE for AppleScript, itself written entirely in AppleScript. Smile is free, and primarily designed for AppleScript development. SmileLab is commercial software with extensive additions for numerical analysis, graphing, machine automation and web production. Smile and SmileLab use an assortment of different windows—AppleScript windows for running and saving full scripts, AppleScript terminals for testing code line-by-line, unicode windows for working with text and XML. Users can create complex interfaces—called dialogs—for situations where the built-in dialogs in AppleScript are insufficient.
;ASObjC Explorer 4, from Shane Stanley: A discontinued third-party commercial IDE for AppleScript, especially for
AppleScriptObjC. The main feature is
Cocoa
Cocoa may refer to:
Chocolate
* Chocolate
* ''Theobroma cacao'', the cocoa tree
* Cocoa bean, seed of ''Theobroma cacao''
* Chocolate liquor, or cocoa liquor, pure, liquid chocolate extracted from the cocoa bean, including both cocoa butter and ...
-object/event logging, debugging and code-completion. Users can read Cocoa events and objects like other scriptable applications. This tool was originally built for
AppleScript Libraries (available in
OS X Mavericks
OS X Mavericks (version 10.9) is the 10th major release of macOS, Apple Inc.'s desktop and server operating system for Macintosh computers. OS X Mavericks was announced on June 10, 2013, at WWDC 2013, and was released on October 22, 2013, ...
). AppleScript Libraries aims for re-usable AppleScript components and supports built-in AppleScript dictionary (sdef). ASObjC Explorer 4 can be an external Xcode script editor, too.
;FaceSpan, from
Late Night Software
Late Night Software Ltd., is a privately held Canadian software company that has produced several applications, utilities, and developer's tools for the Macintosh computer platform. The company was established in 1995. Its president is Mark All ...
: A discontinued third-party commercial IDE for creating AppleScript applications with graphic user interfaces.
Script launchers
AppleScripts can be run from a script editor, but it is usually more convenient to run scripts directly, without opening a script editor application. There are a number of options for doing so:
;Applets: AppleScripts can be saved from a script editor as applications (called ''applets'', or ''droplets'' when they accept input via
drag and drop).
Applets can be run from the
Dock, from the toolbar of
Finder
Finder may refer to:
* Finder (surname)
* Finder (software), part of the Apple Macintosh operating system
* ''Finder'' (comics), a comic book series by Carla Speed McNeil
* ''Finder'' (novel), a 1994 novel by Emma Bull
* Finder Wyvernspur, a fi ...
windows, from
Spotlight, from third-party
application launchers, or from any other place where applications can be run.
;Folder actions: Using AppleScript folder actions, scripts can be launched when specific changes occur in folders (such as adding or removing files). Folder actions can be assigned by clicking on a folder and choosing ''Folder Actions Setup...'' from the contextual menu; the location of this command differs slightly in Mac OS X 10.6.x from earlier versions. This same action can be achieved with third-party utilities such as Hazel.
;Hotkey launchers:
Keyboard shortcuts can be assigned to AppleScripts in the script menu using the ''Keyboard & Mouse Settings''
Preference Pane in
System Preferences
System Settings (System Preferences on macOS Monterey and earlier) is an application included with macOS. It allows users to modify various system settings, which are divided into separate Preference Panes. The System Settings application wa ...
. In addition, various third-party utilities are available—
Alfred, FastScripts,
Keyboard Maestro
Keyboard Maestro is a closed-source commercial macOS-based application that allows automation of routine functions, such as navigating running applications, opening documents, typing text, expanding abbreviations, and controlling web application ...
, QuicKeys,
Quicksilver
Quicksilver may refer to:
* Quicksilver (metal), the chemical element mercury
Arts and entertainment
Music
* Quicksilver, a bluegrass band fronted by Doyle Lawson
* "Quicksilver" (song), a 1950 hit for Bing Crosby
* ''Quicksilver'' (sound ...
, TextExpander—which can run AppleScripts on demand using key combinations.
;Script menu: This system-wide menu provides access to AppleScripts from the macOS menu bar, visible no matter what application is running. (In addition, many Apple applications, some third-party applications, and some add-ons provide their own script menus. These may be activated in different ways, but all function in essentially the same manner.) Selecting a script in the script menu launches it. Since Mac OS X 10.6.x, the system-wide script menu can be enabled from the preferences of
Script Editor; in prior versions of Mac OS X, it could be enabled from the AppleScript Utility application. When first enabled, the script menu displays a default library of fairly generic, functional AppleScripts, which can also be opened in Script Editor and used as examples for learning AppleScript. Scripts can be organized so that they only appear in the menu when particular applications are in the foreground.
;Unix command line and launchd: AppleScripts can be run from the Unix command line, or from launchd for scheduled tasks,
by using the osascript command line tool. The osascript tool can run compiled scripts (.scpt files) and plain text files (.applescript files—these are compiled by the tool at runtime). Script applications can be run using the Unix open command.
AppleScript resources
AppleScript Libraries
Re-usable AppleScript
modules (available since
OS X Mavericks
OS X Mavericks (version 10.9) is the 10th major release of macOS, Apple Inc.'s desktop and server operating system for Macintosh computers. OS X Mavericks was announced on June 10, 2013, at WWDC 2013, and was released on October 22, 2013, ...
), written in AppleScript or
AppleScriptObjC and saved as script files or bundles in certain locations, that can be called from other scripts. When saved as a bundle, a library can include an AppleScript dictionary (sdef) file, thus functioning like a
scripting addition but written in AppleScript or AppleScriptObjC.
AppleScript Studio
A framework for attaching Cocoa interfaces to AppleScript applications, part of the Xcode package in Mac OS X 10.4 and 10.5, now deprecated in favor of AppleScriptObjC.
AppleScriptObjC
A
Cocoa
Cocoa may refer to:
Chocolate
* Chocolate
* ''Theobroma cacao'', the cocoa tree
* Cocoa bean, seed of ''Theobroma cacao''
* Chocolate liquor, or cocoa liquor, pure, liquid chocolate extracted from the cocoa bean, including both cocoa butter and ...
development
software framework, also called AppleScript/Objective-C or ASOC, part of the Xcode package since
Mac OS X Snow Leopard. AppleScriptObjC allows AppleScripts to use Cocoa classes and methods directly. The following table shows the availability of AppleScriptObjC in various versions of macOS:
AppleScriptObjC can be used in all subsequent Mac OS X verisions.
Automator
A graphical, modular editing environment in which ''workflows'' are built up from ''actions''. It is intended to duplicate many of the functions of AppleScript without the necessity for programming knowledge. Automator has an action specifically designed to contain and run AppleScripts, for tasks that are too complex for Automator's simplified framework.
Scriptable core system applications
These background-only applications, packaged with macOS, are used to allow AppleScript to access features that would not normally be scriptable. As of Mac OS X 10.6.3 they include the scriptable applications for:
:*
VoiceOver
Voice-over (also known as off-camera or off-stage commentary) is a production technique where a voice—that is not part of the narrative (non- diegetic)—is used in a radio, television production, filmmaking, theatre, or other presentation ...
(scriptable auditory and braille screen reader package)
:* System Events (control of non-scriptable applications and access to certain system functions and basic file operations)
:* Printer Setup Utility (scriptable utility for handling print jobs)
:* Image Events (core image manipulation)
:* HelpViewer (scriptable utility for showing help displays)
:* Database Events (minimal SQLite3 database interface)
:* AppleScript Utility (for scripting a few AppleScript related preferences)
Scripting Additions (OSAX)
Plug-ins for AppleScript developed by Apple or third parties.
They are designed to extend the built-in command set, expanding AppleScript's features and making it somewhat less dependent on functionality provided by applications. macOS includes a collection of scripting additions referred to as Standard Additions (''StandardAdditions.osax'') that adds a set of commands and classes that are not part of AppleScript's core features, including user interaction dialogs, reading and writing files, file system commands, date functions, and text and mathematical operations; without this OSAX, AppleScript would have no capacity to perform many basic actions not directly provided by an application.
Language essentials
Classes (data types)
While applications can define specialized classes (or data types), AppleScript also has a number of built-in classes. These basic data classes are directly supported by the language and tend to be universally recognized by scriptable applications. The most common ones are as follows:
* Basic objects
** application: an application object, used mostly as a specifier for tell statements (
tell application "Finder" …
).
** script: a script object. Script objects are containers for scripts. Every AppleScript creates a script object when run, and script objects may be created within AppleScripts.
** class: a meta-object that specifies the type of other objects.
** reference: an object that encapsulates an unevaluated object specifier that may or may not point to a valid object. Can be evaluated on-demand by accessing its
contents
property.
* Standard data objects
** constant: a
constant value. There are a number of language-defined constants, such as
pi
,
tab
, and
linefeed
.
** boolean: a
Boolean
Any kind of logic, function, expression, or theory based on the work of George Boole is considered Boolean.
Related to this, "Boolean" may refer to:
* Boolean data type, a form of data with only two possible values (usually "true" and "false" ...
true/false value. Actually a
subclass of
constant
.
** number: a rarely used
abstract
Abstract may refer to:
* ''Abstract'' (album), 1962 album by Joe Harriott
* Abstract of title a summary of the documents affecting title to parcel of land
* Abstract (law), a summary of a legal document
* Abstract (summary), in academic publishi ...
superclass of
integer
and
real
.
** integer: an
integer
An integer is the number zero (), a positive natural number (, , , etc.) or a negative integer with a minus sign ( −1, −2, −3, etc.). The negative numbers are the additive inverses of the corresponding positive numbers. In the language ...
. Can be manipulated with built-in mathematical operators.
** real: a
floating-point
In computing, floating-point arithmetic (FP) is arithmetic that represents real numbers approximately, using an integer with a fixed precision, called the significand, scaled by an integer exponent of a fixed base. For example, 12.345 can be ...
(
real) number. Can be manipulated with built-in mathematical operators.
** date: a date and time.
** text: text. In versions of AppleScript before 2.0 (Mac OS X 10.4 and below) the
text
class was distinct from
string
and
Unicode text
, and the three behaved somewhat differently; in 2.0 (10.5) and later, they are all synonyms and all text is handled as being
UTF-16
UTF-16 (16-bit Unicode Transformation Format) is a character encoding capable of encoding all 1,112,064 valid code points of Unicode (in fact this number of code points is dictated by the design of UTF-16). The encoding is variable-length, as cod ...
(“
Unicode
Unicode, formally The Unicode Standard,The formal version reference is is an information technology standard for the consistent encoding, representation, and handling of text expressed in most of the world's writing systems. The standard, ...
”)-encoded.
* Containers
** list: an ordered list of objects. Can contain any class, including other lists and classes defined by applications.
** record: a keyed list of objects. Like a list, except structured as
key–value pairs. Runtime keyed access is unsupported; all keys must be compile-time constant identifiers.
* File system
** alias: a reference to a file system object (file or folder). The alias will maintain its link to the object if the object is moved or renamed.
** file: a reference to a file system object (file or folder). This is a static reference, and can point to an object that does not currently exist.
** POSIX file: a reference to a file system object (file or folder), in plain text, using Unix (
POSIX)-style slash (/) notation. Not a true data type, as AppleScript automatically converts POSIX files to ordinary files whenever they are used.
* Miscellaneous
** RGB color: specifies an RGB triplet (in
16-bit high color format), for use in commands and objects that work with colors.
** unit types: class that converts between standard units. For instance, a value can be defined as
square yards
, then converted to
square feet
by casting between unit types (using the
as
operator).
Language structures
Many AppleScript processes are managed by blocks of code, where a block begins with a command ''command'' and ends with an ''end command'' statement. The most important structures are described below.
Conditionals
AppleScript offers two kinds of conditionals.
-- Simple conditional
if x < 1000 then set x to x + 1
-- Compound conditional
if x is greater than 3 then
-- commands
else
-- other commands
end if
Loops
The repeat loop of AppleScript comes in several slightly different flavors. They all execute the block between repeat and end repeat lines a number of times. The looping can be prematurely stopped with command exit repeat.
Repeat forever.
repeat
-- commands to be repeated
end repeat
Repeat a given number of times.
repeat 10 times
-- commands to be repeated
end repeat
Conditional loops. The block inside repeat while loop executes as long as the condition evaluates to true. The condition is re-evaluated after each execution of the block. The repeat until loop is otherwise identical, but the block is executed as long as the condition evaluates to false.
set x to 5
repeat while x > 0
set x to x - 1
end repeat
set x to 5
repeat until x ≤ 0
set x to x - 1
end repeat
Loop with a variable. When starting the loop, the variable is assigned to the start value. After each execution of the block, the optional step value is added to the variable. Step value defaults to 1.
-- repeat the block 2000 times, i gets all values from 1 to 2000
repeat with i from 1 to 2000
-- commands to be repeated
end repeat
-- repeat the block 4 times, i gets values 100, 75, 50 and 25
repeat with i from 100 to 25 by -25
-- commands to be repeated
end repeat
Enumerate a list. On each iteration set the loopVariable to a new item in the given list
set total to 0
repeat with loopVariable in
set total to total + loopVariable
end repeat
One important variation on this block structure is in the form of on —end ... blocks that are used to define ''handlers'' (function-like subroutines). Handlers begin with ''on functionName()'' and ending with ''end functionName'', and are not executed as part of the normal script flow unless called from somewhere in the script.
Handlers can also be defined using "to" in place of "on" and can be written to accept labeled parameters, not enclosed in parens.
There are four types of predefined handlers in AppleScript—run, open, idle, and quit—each of which is created in the same way as the run handler shown above.
;Run handler: Defines the main code of the script, which is called when the script is run. Run handler blocks are optional, unless arguments are being passed to the script. If an explicit run handler block is omitted, then all code that is not contained inside handler blocks is executed as though it were in an implicit run handler.
;Open handler: Defined using "on open theItems".
on open theItems
repeat with thisItem in theItems
tell application "Finder" to update thisItem
end repeat
end open
When a script containing an "open handler' is saved as an applet, the applet becomes a droplet. A droplet can be identified in the Finder by its icon, which includes an arrow, indicating items can be dropped onto the icon. The droplet's open handler is executed when files or folders are dropped onto droplet's icon. References to the items dropped on the droplet's icon are passed to the droplet's script as the parameter of the open handler. A droplet can also be launched the same way as an ordinary applet, executing its run handler.
;Idle handler: A subroutine that is run periodically by the system when the application is idle.
on idle
--code to execute when the script's execution has completed
return 60 -- number of seconds to pause before executing idle handler again
end idle
An idle handler can be used in applets or droplets saved as stay-open applets, and is useful for scripts that watch for particular data or events. The length of the idle time is 30 seconds by default, but can be changed by including a 'return x' statement at the end of the subroutine, where x is the number of seconds the system should wait before running the handler again.
;Quit handler: A handler that is run when the applet receives a Quit request. This can be used to save data or do other ending tasks before quitting.
on quit
--commands to execute before the script quits
continue quit -- required for the script to actually quit
end quit
;Script objects:
Script objects may be defined explicitly using the syntax:
script scriptName
-- commands and handlers specific to the script
end script
Script objects can use the same 'tell' structures that are used for application objects, and can be loaded from and saved to files. Runtime execution time can be reduced in some cases by using script objects.
Miscellaneous information
* Variables are not strictly typed, and do not need to be declared. Variables can take any data type (including scripts and functions). The following commands are examples of the creation of variables:
set variable1 to 1 -- create an integer variable called variable1
set variable2 to "Hello" -- create a text variable called variable2
copy to variable3 -- create a list variable called variable3
set to variable3 -- copy the list items of variable3 into separate variables variable4 and variable5
set variable6 to script myScript -- set a variable to an instance of a script
* Script objects are full objects—they can encapsulate methods and data and inherit data and behavior from a parent script.
* Subroutines cannot be called directly from application tell blocks. Use the 'my' or 'of me' keywords to do so.
tell application "Finder"
set x to my myHandler()
-- or
set x to myHandler() of me
end tell
on myHandler()
--commands
end myHandler
Using the same technique for scripting addition commands can reduce errors and improve performance.
tell application "Finder"
set anyNumber to my (random number from 5 to 50)
end tell
Open Scripting Architecture
An important aspect of the AppleScript implementation is the Open Scripting Architecture (OSA). Apple provides OSA for other scripting languages and third-party scripting/automation products such as QuicKeys and
UserLand Frontier, to function on an equal status with AppleScript. AppleScript was implemented as a scripting
component, and the basic specs for interfacing such components to the OSA were public, allowing other developers to add their own scripting components to the system. Public client
APIs for loading, saving and compiling scripts would work the same for all such components, which also meant that applets and droplets could hold scripts in any of those scripting languages.
One feature of the OSA is
scripting additions
Script may refer to:
Writing systems
* Script, a distinctive writing system, based on a repertoire of specific elements or symbols, or that repertoire
* Script (styles of handwriting)
** Script typeface, a typeface with characteristics of handw ...
, or OSAX for ''Open Scripting Architecture eXtension'',
which were inspired by
HyperCard's External Commands. Scripting additions are
libraries that allow programmers to extend the function of AppleScript. Commands included as scripting additions are available system-wide, and are not dependent on an application (see also ). The AppleScript Editor is also able to directly edit and run some of the OSA languages.
JavaScript for Automation
Under
OS X Yosemite and later versions of macOS, the JavaScript for Automation (JXA) component remains the only serious OSA language alternative to AppleScript,
though the Macintosh versions of
Perl
Perl is a family of two High-level programming language, high-level, General-purpose programming language, general-purpose, Interpreter (computing), interpreted, dynamic programming languages. "Perl" refers to Perl 5, but from 2000 to 2019 it ...
,
Python,
Ruby
A ruby is a pinkish red to blood-red colored gemstone, a variety of the mineral corundum (aluminium oxide). Ruby is one of the most popular traditional jewelry gems and is very durable. Other varieties of gem-quality corundum are called sapp ...
, and
Tcl all support native means of working with Apple events without being OSA components.
JXA also provides an
Objective-C
Objective-C is a general-purpose, object-oriented programming language that adds Smalltalk-style messaging to the C programming language. Originally developed by Brad Cox and Tom Love in the early 1980s, it was selected by NeXT for its N ...
(and C language) foreign language interface.
Being an environment based on WebKit's JavaScriptCore engine, the JavaScript feature set is in sync with the system Safari browser engine. JXA provides a JavaScript module system and it is also possible to use
CommonJS modules via browserify.
See also
*
BBEdit — a highly scriptable text editor
*
ARexx — competitive technology of 1987
References
Further reading
*
*
*
*
*
*
*
*
*
External links
*
*
*
*
*
{{DEFAULTSORT:Applescript
Macintosh operating systems development
MacOS development
Proprietary software
Scripting languages
Programming languages
High-level programming languages
Programming languages created in 1993
1993 software
Dynamic programming languages
Dynamically typed programming languages