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Apocalypse is a futuristic 3D space shoot 'em up
game A game is a structured form of play (activity), play, usually undertaken for enjoyment, entertainment or fun, and sometimes used as an educational tool. Many games are also considered to be work (such as professional players of spectator s ...
released in 1990 for the Acorn Archimedes written by
Gordon J. Key Gordon J. Key authored video game software for the Acorn Computers, Acorn BBC Micro, Acorn Electron, Electron and platforms in the 1980s and 1990s. His most well-known works were published by The Fourth Dimension (Games publisher), The Fourth Dime ...
and published by The Fourth Dimension.


Plot

Sometime in the future, computers have evolved into sentient, mobile life-forms known as 'Rakonans'. They then proceed to conquer numerous planets, depleting the natural resources until nothing is left, and then swarming in a locust-like fashion to the next planet. The consequence of this is that humans then enter into conflict with the Rakonans in order to survive. The game sees the player acting as a Llanerk (a type of assault aircraft in the form of a flying saucer) pilot for the 'Royal Guild of Spacing'. During the course of the game, nine planets must be 'sterilised' by removing a set number of Rakonan units. Apocalypse is notable for the extremely high review scores awarded by The Micro User, and was only the second game on the Archimedes to feature fast, realtime true 3D polygon
graphics Graphics () are visual images or designs on some surface, such as a wall, canvas, screen, paper, or stone, to inform, illustrate, or entertain. In contemporary usage, it includes a pictorial representation of data, as in design and manufacture ...
(the first being David Braben's Zarch (1988), published by Superior Software).


References

1990 video games Acorn Archimedes games The Fourth Dimension (company) games Shoot 'em ups Single-player video games Video games developed in the United Kingdom Acorn Archimedes-only games {{Shmup-videogame-stub