Anticipation (video Game)
   HOME

TheInfoList



OR:

''Anticipation'' is a video board game developed by Rare and released by
Nintendo is a Japanese Multinational corporation, multinational video game company headquartered in Kyoto. It develops, publishes, and releases both video games and video game consoles. The history of Nintendo began when craftsman Fusajiro Yamauchi ...
for the
Nintendo Entertainment System The Nintendo Entertainment System (NES) is an 8-bit home video game console developed and marketed by Nintendo. It was first released in Japan on 15 July 1983 as the and was later released as the redesigned NES in several test markets in the ...
(NES) in 1988. It is playable in either
single-player A single-player video game is a video game where input from only one player is expected throughout the gameplay. Video games in general can feature several game modes, including single-player modes designed to be played by a single player in add ...
or
multiplayer A multiplayer video game is a video game in which more than one person can play in the same game environment at the same time, either locally on the same computing system (couch co-op), on different computing systems via a local area network, or ...
mode, with up to four players competing against each other and/or computer-controlled opponents.


Gameplay

Before the game begins, the number of human and computer players must be chosen, as well as the difficulty setting. There must always be at least one human player, and the total number of players (human plus computer opponents) can be no more than four. Players use the controllers to buzz in during the game; if more than two players are competing, they may double up on two controllers. Anticipation is not compatible with the NES Four Score and Satellite multiplayer adapters. ''Anticipation'' combines gameplay elements from ''
Pictionary ''Pictionary'' (, , ) is a charades-inspired word-guessing game invented by Robert Angel with graphic design by Gary Everson and first published in 1985 by Angel Games Inc. Angel Games licensed Pictionary to Western Publishing. Hasbro purch ...
'' and ''
Trivial Pursuit ''Trivial Pursuit'' is a board game in which winning is determined by a player's ability to answer trivia and popular culture questions. Players move their pieces around a board, the squares they land on determining the subject of a question the ...
'' board games. The player is represented by one of four game pieces on a board: a pair of pink
high-heeled shoes High-heeled shoes, also known as high heels (colloquially shortened to heels), are a type of shoe with an upward-angled sole. The heel in such shoes is raised above the ball of the foot. High heels cause the legs to appear longer, make the wea ...
, a
bugle The bugle is a simple signaling brass instrument with a wide conical bore. It normally has no valves or other pitch-altering devices, and is thus limited to its natural harmonic notes, and pitch is controlled entirely by varying the air a ...
, an
ice cream cone An ice cream cone (England) or poke (Ireland) is a brittle, cone-shaped pastry, usually made of a wafer similar in texture to a waffle, made so ice cream can be carried and eaten without a bowl or spoon. Many styles of cones are made, includ ...
, and a
teddy bear A teddy bear, or simply a teddy, is a stuffed toy in the form of a bear. The teddy bear was named by Morris Michtom after the 26th president of the United States, Theodore Roosevelt; it was developed apparently simultaneously in the first deca ...
. The game slowly draws a picture, and the first person to buzz in may try to guess it. A die counts down from six to zero while the picture is being drawn. As soon as a player buzzes in, the die and the drawing both freeze and the player has 25 seconds to spell out the answer. Making two mistakes, or running out of time, locks the player out; the drawing and the die countdown both resume, and the other players can then buzz in. Four categories are in play per level, each corresponding to one of the four colors on the board (blue, green, pink, yellow). Correctly solving a puzzle credits the player with its color and moves his/her token by the number of spaces shown on the die; the next puzzle is played in the category for the color on which it lands. If no one solves a puzzle, a new one is played in the same color. Once a player has collected all four colors on a level, the token rises to the next higher level. The first player to complete every level wins the game. There are three levels on the Easy and Medium difficulty settings, and four on the Hard and Very Hard settings. From the third level on, the board includes gray "Feature Squares." Landing on one of these causes the player's token to fly around the board until a button is pressed; a puzzle is then played in the color that was hit. The fourth level has the same layout as the third, but with several "Drop-Out Squares," or gaps where spaces have been removed. Landing on a Drop-Out Square causes the player to fall back down to the corresponding position on the third level, but he/she retains credit for the colors of any solved fourth-level puzzles and must collect the others to climb back up.


Difficulty settings

On the easier difficulty settings, the players are initially shown a pattern of dots, which the game slowly connects to draw the picture. The category is shown on-screen, and a string of blanks is displayed to indicate the number of words and letters in the correct answer. These aids are gradually eliminated on the higher-level boards, and are not present at all on the harder difficulty settings.


References


Sources

*


External links

* {{Rare 1988 video games Multiplayer and single-player video games Nintendo Entertainment System games Nintendo Entertainment System-only games Nintendo games Party video games Rare (company) games Video games developed in the United Kingdom Video games scored by David Wise