officially known outside of Japan as ''EarthBound Beginnings'', is a 1989
role-playing video game
Role-playing video games, also known as CRPG (computer/console role-playing games), comprise a broad video game genre generally defined by a detailed story and character advancement (often through increasing characters' levels or other skills) ...
developed by
Ape Inc. and
Nintendo
is a Japanese Multinational corporation, multinational video game company headquartered in Kyoto. It develops, publishes, and releases both video games and video game consoles.
The history of Nintendo began when craftsman Fusajiro Yamauchi ...
and published by Nintendo for the
Family Computer
The Nintendo Entertainment System (NES) is an 8-bit home video game console developed and marketed by Nintendo. It was first released in Japan on 15 July 1983 as the and was later released as the redesigned NES in several test markets in the U ...
. It is the first entry in the
''Mother'' series and was first released in Japan on July 27, 1989. The game was re-released in Japan along with
its sequel on the single-cartridge
compilation ''
Mother 1+2'' for the
Game Boy Advance
The (GBA) is a 32-bit handheld game console, manufactured by Nintendo, which was released in Japan on March 21, 2001, and to international markets that June. It was later released in mainland China in 2004, under the name iQue Game Boy Advanc ...
in 2003. The game follows a young American boy named Ninten as he uses his great-grandfather's studies on
psychic powers to put an end to the
paranormal
Paranormal events are purported phenomena described in popular culture, folk, and other non-scientific bodies of knowledge, whose existence within these contexts is described as being beyond the scope of normal scientific understanding. Not ...
phenomena spiraling the country into disarray.
Writer and director
Shigesato Itoi pitched ''Mother''s concept to
Shigeru Miyamoto
is a Japanese video game designer, video game producer, producer and Creative director#Video games, game director at Nintendo, where he has served as one of its representative directors as an executive since 2002. Widely regarded as one o ...
while visiting Nintendo's headquarters for other business. Though Miyamoto rejected the proposal at first, he eventually gave Itoi a development team. Modeled after the gameplay of the ''
Dragon Quest'' series, ''Mother'' subverted its fantasy genre contemporaries by being set in an offbeat parody of the late 20th-century United States. Itoi sought to incorporate standard RPG staples within the framework of a modern-day setting, parodying
Western culture
Western culture, also known as Western civilization, European civilization, Occidental culture, Western society, or simply the West, refers to the Cultural heritage, internally diverse culture of the Western world. The term "Western" encompas ...
and
Americana. As such, throughout the game, players use
medication
Medication (also called medicament, medicine, pharmaceutical drug, medicinal product, medicinal drug or simply drug) is a drug used to medical diagnosis, diagnose, cure, treat, or preventive medicine, prevent disease. Drug therapy (pharmaco ...
and
hospital
A hospital is a healthcare institution providing patient treatment with specialized Medical Science, health science and auxiliary healthcare staff and medical equipment. The best-known type of hospital is the general hospital, which typically ...
s to restore their health, utilize
baseball bats and
toy guns to fight enemies, and encounter
aliens,
robots,
possessed objects, and
brainwashed animals and humans. ''Mother'' uses
random encounters to enter a menu-based,
first-person perspective battle system.
''Mother'' sold around 400,000 copies upon its release, where it was praised for its similarities to the ''Dragon Quest'' series and its simultaneous parody of the genre's tropes, though its high
difficulty level and
balance
Balance may refer to:
Common meanings
* Balance (ability) in biomechanics
* Balance (accounting)
* Balance or weighing scale
* Balance, as in equality (mathematics) or equilibrium
Arts and entertainment Film
* Balance (1983 film), ''Balance'' ( ...
issues polarized critics. A North American
localization of ''Mother'' was completed and slated for release as ''Earth Bound'', but was abandoned as being commercially nonviable. A finished prototype was later found and publicly circulated on the Internet under the informal title ''EarthBound Zero''. Though many critics considered ''Mother''s sequel to be similar and an overall better implementation of its gameplay ideas, Jeremy Parish of ''
1UP.com'' wrote that ''Mother'' importantly generated interest in
video game emulation and the historical preservation of unreleased games.
In 1994, ''Mother''s sequel, ''
Mother 2: Gīgu no Gyakushū'', was released in Japan for the
Super Famicom
The Super Nintendo Entertainment System, commonly shortened to Super Nintendo, Super NES or SNES, is a Fourth generation of video game consoles, 16-bit home video game console developed by Nintendo that was released in 1990 in Japan, 1991 in No ...
, which was localized and released in America in 1995 under the name "''EarthBound''". ''EarthBound'' initially flopped in the U.S., but later gained a
cult following and became retrospectively viewed as a
cult classic
A cult following is a group of Fan (person), fans who are highly dedicated to a person, idea, object, movement, or work, often an artist, in particular a performing artist, or an artwork in some List of art media, medium. The latter is often cal ...
. ''EarthBound'' was followed by the Japan-only sequel ''
Mother 3'' for the
Game Boy Advance
The (GBA) is a 32-bit handheld game console, manufactured by Nintendo, which was released in Japan on March 21, 2001, and to international markets that June. It was later released in mainland China in 2004, under the name iQue Game Boy Advanc ...
in 2006. To commemorate the 20th anniversary of ''EarthBound''s U.S. release, ''Mother'' was released globally as ''EarthBound Beginnings'' for the
Wii U
The Wii U ( ) is a home video game console developed by Nintendo as the successor to the Wii. Released in late 2012, it is the first eighth-generation video game console and competed with Microsoft's Xbox One and Sony's PlayStation 4.
The W ...
Virtual Console
The Virtual Console was a line of downloadable retro video games for Nintendo's Wii and Wii U home video game consoles and the Nintendo 3DS family of handheld systems. The Virtual Console lineup consisted of titles originally released on pa ...
in June 2015, and was released alongside ''EarthBound'' for the
Nintendo Classics service in February 2022.
Gameplay
''Mother'' is a
single-player
A single-player video game is a video game where input from only one player is expected throughout the gameplay. Video games in general can feature several game modes, including single-player modes designed to be played by a single player in add ...
,
role-playing video game
Role-playing video games, also known as CRPG (computer/console role-playing games), comprise a broad video game genre generally defined by a detailed story and character advancement (often through increasing characters' levels or other skills) ...
set in a "slightly offbeat", late 20th-century United States as interpreted by Japanese author
Shigesato Itoi.
Throughout the game, the player fights
hippies, undead
zombies, animate objects and
vehicles
A vehicle () is a machine designed for self-propulsion, usually to transport people, cargo, or both. The term "vehicle" typically refers to land vehicles such as human-powered vehicles (e.g. bicycles, tricycles, velomobiles), animal-powered tr ...
,
extraterrestrial life
Extraterrestrial life, or alien life (colloquially, aliens), is life that originates from another world rather than on Earth. No extraterrestrial life has yet been scientifically conclusively detected. Such life might range from simple forms ...
,
robots and mind-controlled humans and animals.
The
world
The world is the totality of entities, the whole of reality, or everything that Existence, exists. The nature of the world has been conceptualized differently in different fields. Some conceptions see the world as unique, while others talk ...
is composed mainly of
towns
A town is a type of a human settlement, generally larger than a village but smaller than a city.
The criteria for distinguishing a town vary globally, often depending on factors such as population size, economic character, administrative stat ...
,
desert
A desert is a landscape where little precipitation occurs and, consequently, living conditions create unique biomes and ecosystems. The lack of vegetation exposes the unprotected surface of the ground to denudation. About one-third of the la ...
s,
swamps
A swamp is a forested wetland.Keddy, P.A. 2010. Wetland Ecology: Principles and Conservation (2nd edition). Cambridge University Press, Cambridge, UK. 497 p. Swamps are considered to be transition zones because both land and water play a role in ...
,
forests
A forest is an ecosystem characterized by a dense community of trees. Hundreds of definitions of forest are used throughout the world, incorporating factors such as tree density, tree height, land use, legal standing, and ecological functio ...
, and
caves
Caves or caverns are natural voids under the Earth's surface. Caves often form by the weathering of rock and often extend deep underground. Exogene caves are smaller openings that extend a relatively short distance underground (such as rock ...
the player must venture through. The game deliberately avoids traits of its Japanese role-playing game contemporaries: it does not strictly adhere to the fantasy or science fiction genres, despite numerous instances of each occurring within the game.
The player fights in
warehouse
A warehouse is a building for storing goods. Warehouses are used by manufacturers, importers, exporters, wholesalers, transport businesses, customs, etc. They are usually large plain buildings in industrial parks on the rural–urban fringe, out ...
s and
laboratories
A laboratory (; ; colloquially lab) is a facility that provides controlled conditions in which science, scientific or technological research, experiments, and measurement may be performed. Laboratories are found in a variety of settings such as s ...
instead of in standard dungeons, and rather than trekking from to each town on foot, the player is able to take
trains
A train (from Old French , from Latin">-4; we might wonder whether there's a point at which it's appropriate to talk of the beginnings of French, that is, when it wa ... , from Latin , "to pull, to draw") is a series of connected vehicles th ...
to travel from area to area. Instead of
sword
A sword is an edged and bladed weapons, edged, bladed weapon intended for manual cutting or thrusting. Its blade, longer than a knife or dagger, is attached to a hilt and can be straight or curved. A thrusting sword tends to have a straighter ...
s, assault weapons, and
magic, the player uses
baseball bats,
toy guns,
frying pans,
knives, and inherent
psychic abilities.
The game's main protagonists, Ninten, Lloyd, and Ana, are roughly 11–12 years of age.
Lloyd and the game's fourth party member, Teddy, lack inherent psychic powers, unlike Ninten and Ana.
The player can press a button to have Ninten "check" or "talk" with nearby people, animals, and objects. The game shares similarities with its sequel, ''
EarthBound
''EarthBound'', originally released in Japan as is a 1994 role-playing video game, role-playing video game developed by Ape, Inc., Ape Inc. and HAL Laboratory and published by Nintendo for the Super Nintendo Entertainment System as the second e ...
'': there is a
game save option through using a phone to call Ninten's father, an option to store items with one of Ninten's twin sisters at home, and an
automated teller machine
An automated teller machine (ATM) is an electronic telecommunications device that enables customers of financial institutions to perform financial transactions, such as cash withdrawals, deposits, funds transfers, balance inquiries or account ...
for banking money (ATM). The members of Ninten's party are all visible on the overworld screen at once, and are analogous to ''EarthBound'' party members in style and function. Differing from the ''
Final Fantasy
is a Japanese fantasy Anthology series, anthology media franchise created by Hironobu Sakaguchi which is owned, developed, and published by Square Enix (formerly Square (video game company), Square). The franchise centers on a series of fanta ...
'' and ''
Dragon Quest'' series, ''Mother''
world map
A world map is a map of most or all of the surface of Earth. World maps, because of their scale, must deal with the problem of projection. Maps rendered in two dimensions by necessity distort the display of the three-dimensional surface of t ...
does not keep locations separate, instead connecting all areas in one game world.
The landscape's structures are portrayed with an
oblique projection, requested by Itoi at a programmer's suggestion.
Like the ''Dragon Quest'' series, ''Mother'' uses a
random encounter combat system. The player explores the
overworld from a top-down perspective and occasionally enters a first-person perspective battle sequence where the player chooses attack options from a series of menus.
On their turn, the player selects between options to fight, guard, check enemy
attributes, run away, use items, or use offensive, defensive, or healing psychic powers. The player can also set the battle on autopilot with the "auto" option.
Upon being assigned a command, the party members attack in an order determined by a random number generator and the character's speed status.
Critical hits register with the series' signature "SMAAAASH!!" text and sound.
If the enemy or character's HP reaches 0, the battle is won and the opponent becomes unconscious; if a character or separate enemy becomes unconscious, it can only be reversed by using PSI on that character or enemy. If every character becomes unconscious, the game transitions to a blank screen, where it asks the player if they want to continue; an affirmative response brings Ninten, conscious, back to the last
save point
Save, SAVE, or Saved may refer to:
Places
* Save (Garonne), a river in southern France
* Save River (Africa), a river in Zimbabwe and Mozambique
* Sava, a river in Eastern Europe also known as Save
* Savè, Benin, a commune and city
* Save, Rwan ...
, with half the money on his person at the time of his defeat. Upon winning the battle, the player may receive experience points, new psychic powers, and other points to improve their overall status. Enough experience points will increase the character's level, which somewhat determines the increase of the character's physical and psychic points. There is also a chance an item can be obtained after an enemy is defeated. Once the battle is won, Ninten's father deposits money into an account, which can be withdrawn from an ATM. In towns, players can purchase weapons, items, and food from
fast food restaurants and
department stores. Weapons and equipment, such as
pendants,
medal
A medal or medallion is a small portable artistic object, a thin disc, normally of metal, carrying a design, usually on both sides. They typically have a commemorative purpose of some kind, and many are presented as awards. They may be in ...
lions, and
bracelets, can be equipped to increase a character's strength and defense. Items can be used for a multitude of purposes, such as healing, clearing obstacles, and unlocking doors. Towns also contain useful facilities such as hospitals, where players can be healed for a fee; in one town, it is half of whatever cash the player has on hand at that moment.
Plot
In the early 1900s, a young married couple mysteriously vanish from their rural American town. Two years later, the husband, George, inexplicably returns and begins an odd study in complete seclusion. His wife, Maria, is never heard from again. In 1988, the home of a young boy named Ninten is attacked by a
poltergeist
In German folklore and ghostlore, a poltergeist ( or ; ; or ) is a type of ghost or spirit that is responsible for physical disturbances, such as loud noises and objects being moved or destroyed. Most claims or fictional descriptions of polter ...
. After Ninten fends it off, his father tells him that his great grandfather studied psychic powers, and asks him to investigate crises occurring across America. Starting off by resolving some in his hometown of Podunk, Ninten warps to the land of Magicant, where its
monarch
A monarch () is a head of stateWebster's II New College Dictionary. "Monarch". Houghton Mifflin. Boston. 2001. p. 707. Life tenure, for life or until abdication, and therefore the head of state of a monarchy. A monarch may exercise the highest ...
, Queen Mary, asks Ninten to collect the eight melodies of a song that appears in her dreams to play them for her. Ninten returns to Earth and befriends Lloyd, a
child prodigy
A child prodigy is, technically, a child under the age of 10 who produces meaningful work in some domain at the level of an adult expert. The term is also applied more broadly to describe young people who are extraordinarily talented in some f ...
who is bullied at Twinkle
Elementary School
A primary school (in Ireland, India, the United Kingdom, Australia, New Zealand, Trinidad and Tobago, Jamaica, South Africa, and Singapore), elementary school, or grade school (in North America and the Philippines) is a school for primary ...
. The two travel to the town of Snowman to deliver a lost hat to Ana, a young girl with psychic powers. Ana tells Ninten she saw him in a vision, and joins the party in hopes of finding her missing mother.
Finding the parts of Queen Mary's song, Ninten is harassed at a
live house
A is a Japanese live music club – a music venue featuring live music. The term is a Japanese coinage ( wasei eigo) and is mainly used in East Asia. It most frequently refers to smaller venues, which may double as bars, especially featuring ...
in the town of Ellay by a gang leader named Teddy.
Surrendering after a fistfight, Teddy joins Ninten's party to avenge the death of his parents, who were killed by wild animals on Mt. Itoi; Teddy forces Lloyd to stay behind. In a cabin at the mountain's base, Ana pulls Ninten aside and asks him to stay with her forever. The two dance and profess their mutual love for each other. A giant robot then attacks the group, with Lloyd arriving in a tank to destroy the robot; the robot is defeated, but it's already too late; Ninten and Ana are burnt, and Teddy is critically wounded; allowing Lloyd to rejoin the party. They take a boat out on a nearby lake, and a whirlpool pulls them into an underwater laboratory. In it, they find a robot named EVE, who claims to have been built by George to protect Ninten. When the laboratory floods and they are sucked back out into the lake, they leave for the mountain's peak. After an even stronger robot shows up and attacks them, EVE self-destructs to destroy it, leaving behind the 7th melody of Queen Mary's song. When the party makes it to the top of the mountain, they are greeted to George's tombstone, his soul providing the 8th melody. The party is then warped to Magicant, where Ninten plays the complete song to Queen Mary on an ocarina. Upon recalling the song, she tells Ninten the story of an alien named
Giygas that she had raised and had loved as her own child. Revealing that she is George's wife, Maria, Queen Mary vanishes; Magicant, actually a mirage created by her consciousness, vanishes with her.
The party is warped back to Mt. Itoi. The large rocks that had blocked the entrance to the mountain's peak are now cleared by Maria's consciousness. There, the party encounters the
mother ship
A mother ship, mothership or mother-ship is a large vehicle that leads, serves, or carries other smaller vehicles. A mother ship may be a maritime ship, aircraft, or spacecraft.
Examples include bomber aircraft, bombers converted to carry exp ...
that the fully-grown Giygas is on. The alien expresses his gratitude to Ninten's family for Maria having raising him, but explains that George had stolen information about his species' PSI abilities that could have been used to betray them, proceeding to accuse Ninten of interfering with their plans. Giygas offers to save Ninten alone if he boards the mother ship. The party then begins to sing Maria's lullaby while Giygas tries to quiet them through his attacks. They persist and finish the song, causing Giygas to be emotionally overwhelmed at the memory of Maria's motherly love. Giygas swears they will meet again and flies off in the mother ship; an epilogue showing what happened to all of the characters post-journey and a follow-up credits sequence. The player's name also appears in these credits, thanking them for playing.
In the Japanese version, the party simply faces the screen as the
credits roll behind them. The epilogue shown in the American version of the game was intended to be in the Japanese version as well but was not included due to time constraints. It would later be reimplemented in
MOTHER 1+2.
Development
''Mother'' was developed by
Ape and published by
Nintendo
is a Japanese Multinational corporation, multinational video game company headquartered in Kyoto. It develops, publishes, and releases both video games and video game consoles.
The history of Nintendo began when craftsman Fusajiro Yamauchi ...
.
In 1987, copywriter
Shigesato Itoi became interested in
role-playing game
A role-playing game (sometimes spelled roleplaying game, or abbreviated as RPG) is a game in which players assume the roles of player character, characters in a fictional Setting (narrative), setting. Players take responsibility for acting out ...
s after a colleague of his introduced him to the ''
Dragon Quest'' series.
While playing ''
Dragon Quest II'' on his
Famicom, Itoi conceived of a role-playing game set in contemporary times, as he did not have much knowledge of
medieval times (which the ''Final Fantasy'' and ''Dragon Quest'' series were based on) and found the former setting to be more interesting.
Having no prior experience in the gaming industry, Itoi hoped a company would produce his idea for him;
after he publicly defended video games on a
late-night talk show
A late-night talk show is a genre of talk show, originating in the American Media, United States. It is generally structured around humorous monologues about the day's news, guest interviews, comedy sketches and music performances. It is charact ...
, Nintendo president
Hiroshi Yamauchi became interested in his work and ordered project manager
Yoshio Sakamoto to invite Itoi to work on advertising for
Nakayama Miho no Tokimeki High School for the
Famicom Disk System.
[Translation](_blank)
.
While there, Itoi set up a meeting and pitched his idea, then titled "ESP1",
to the company's
Shigeru Miyamoto
is a Japanese video game designer, video game producer, producer and Creative director#Video games, game director at Nintendo, where he has served as one of its representative directors as an executive since 2002. Widely regarded as one o ...
. He thought the setting would be unique for its incongruence with role-playing genre norms, as daily life lacked the pretense for
magic powers and they could not simply give the child characters firearms as weapons. Itoi's project proposal suggested how the natural limitations could be circumvented. While Miyamoto liked Itoi's ideas, he reacted to the proposal with indifference, as opposed to the praise Itoi was expecting.
He was not sure whether Itoi "could pull it off",
and explained that video game concepts needed people who signed on to "make" the product, rather than in the advertising industry where concept proposals preceded the staffing process.
Miyamoto stressed the amount of personal work the project would require,
and asked Itoi if he could start over and "make it simpler".
Itoi was overcome with "powerlessness",
though he kept his composure; he would later cry from helplessness on his
bullet train ride home.
Itoi pondered how to make his game something that would impress people;
afterwards, he would receive a phone call from Miyamoto, stating that he had found a development team for the project.
Miyamoto was also hesitant to work with Itoi at a time when companies were pushing major celebrity product endorsements, as Itoi's involvement would be for such a game. When the two met next, Miyamoto brought the documentation from a text adventure game and told Itoi that he would have to write similar documentation himself.
Miyamoto said that he knew from his own experience that the game would only be as good as the effort Itoi invested, and that he knew Itoi could not invest the appropriate time with his full-time job. Itoi restated his interest and reduced his workload, so Miyamoto assembled a development team. Upon assessing for compatibility, they began production in
Ichikawa, Chiba
file:Ichikawashiyakusyo.jpg, 240px, Ichikawa City Hall
is a city in western Chiba Prefecture, Japan. , the city had an estimated population of 492,749 in 256,229 households and a population density of 8577 persons per km2. The total area of the ci ...
, a month after the game was green-lit by Nintendo.
Itoi had said earlier that he wanted his work environment to feel like an extracurricular club consisting of volunteers and working out of an apartment, which Miyamoto tried to accommodate.
Itoi wrote the game's script
and commuted from Tokyo,
a process he found "exhausting", but at the same time wanted "more and more".
Even with asking Itoi to prioritize the development process, Miyamoto received criticism of acquiescing to a celebrity and of hiring a copywriter not up for the task. Miyamoto said that his decision to pursue the project was based on his confidence in Itoi.
The game's development team was skeptical of Itoi, as they assumed he would have little participation and that the game would be a vanity project similar to other celebrity-endorsed games;
Itoi surprised them by deeply involving himself with the game and forged an intimate relationship with them.
Itoi's basis for the project was to create a game he would want to play himself, and imagined what he would do if he made a game.
Itoi drew upon various works for inspiration, some of them by
Steven Spielberg
Steven Allan Spielberg ( ; born December 18, 1946) is an American filmmaker. A major figure of the New Hollywood era and pioneer of the modern blockbuster, Spielberg is widely regarded as one of the greatest film directors of all time and is ...
, as he wanted to create a game as if it were made by Spielberg.
''
Poltergeist
In German folklore and ghostlore, a poltergeist ( or ; ; or ) is a type of ghost or spirit that is responsible for physical disturbances, such as loud noises and objects being moved or destroyed. Most claims or fictional descriptions of polter ...
'' inspired the game's opening sequence, and the concept of contacting extraterrestrials with music and the importance of
Devils Tower in ''
Close Encounters of the Third Kind'' influenced the game's final act.
Itoi felt the game needed an element of mystery, so the world of Magicant was established to make the game a modern-day fantasy;
Itoi later noted the similarities of Magicant with concepts in ''
The Talisman'', though he stated it was unintentional.
The game's title, ''Mother'', was settled upon late in development by Itoi
and was drawn from various influences, including the word "mothership"
and the
song of the same name by
John Lennon
John Winston Ono Lennon (born John Winston Lennon; 9 October 19408 December 1980) was an English singer-songwriter, musician and activist. He gained global fame as the founder, co-lead vocalist and rhythm guitarist of the Beatles. Lennon's ...
, which moved him to tears and inspired him to create a game to move its players in the same manner. It was also inspired by his own life, in which his mother was absent in his childhood due to his parents' divorce; he had forbidden himself from thinking of her, and "finally found the opportunity to shout that word I had forbade myself from saying: 'mother.'" ''Mother''s logo design was inspired by ''
2001: A Space Odyssey'' and the
Elvis Costello
Declan Patrick MacManus (born 25 August 1954), known professionally as Elvis Costello, is an English singer, songwriter, record producer, author and television host. According to ''Rolling Stone'', Costello "reinvigorated the literate, lyrical ...
record
Blood & Chocolate;
the design of the planet representing the letter O was drawn to appear as an unrecognizable version of the familiar planet Earth.
Development for ''Mother'' took two full years, with the initial concept of the game remaining unchanged from Itoi's initial pitch.
The company ''Ape'' assisted with the game's latter stages of development.
''Ape'' was founded in response to concerns from Yamauchi about the state of the gaming industry as a whole; he believed it would stagnate in its direction unless new talent was brought in to rejuvenate it. He approached Itoi with the idea of a company meant to foster such talent, and ''Ape'' was founded in March 1989, with Itoi serving as its director.
The name and logo of the company were inspired by ''2001: A Space Odyssey''.
''Mother'' was released in Japan on July 27, 1989, for the Famicom
[ (known as the ]Nintendo Entertainment System
The Nintendo Entertainment System (NES) is an 8-bit home video game console developed and marketed by Nintendo. It was first released in Japan on 15 July 1983 as the and was later released as the redesigned NES in several test markets in the ...
outside Japan).
Music
The game's soundtrack
A soundtrack is a recorded audio signal accompanying and synchronised to the images of a book, drama, motion picture, radio program, television show, television program, or video game; colloquially, a commercially released soundtrack album of m ...
was composed by Keiichi Suzuki and Hirokazu Tanaka. Tanaka was a video game composer working for Nintendo who had previously composed for games such as ''Super Mario Land
is a 1989 platform game developed by Nintendo Research & Development 1, Nintendo R&D1, the same team that designed the Game Boy. It was published by Nintendo as Game Boy#Launch titles, one of the first four games released for the console. I ...
'' and '' Metroid'', while Suzuki was a composer and musician for bands of many different genres. Tanaka joined ''Mother''s team under orders from his superiors and originally did not understand what Shigesato Itoi wanted from his score; over the course of the project, he came to comprehend Itoi's vision, and a relationship of trust was built between them. Suzuki was personally hired by Itoi, as he had confidence in him from other projects they had worked on together beforehand; Suzuki had enjoyed playing games on the Famicom beforehand, but had never thought of composing a title himself. While Tanaka programmed ''Mother''s music and sound effects, Suzuki wrote the game's soundtrack; Itoi asked Suzuki to base his compositions off pop music
Pop music is a genre of popular music that originated in its modern form during the mid-1950s in the United States and the United Kingdom.S. Frith, W. Straw, and J. Street, eds, ''iarchive:cambridgecompani00frit, The Cambridge Companion to Pop ...
and to write the game's songs with real lyrics, something rare in Famicom games at that time. Suzuki considered the game's American atmosphere to be easy to write for, and found it fun to circumvent the Famicom's audio restrictions to produce sounds that had not been attempted before.
Suzuki and Tanaka primarily composed ''Mother''s soundtrack in Suzuki's house, which Tanaka would come to from Nintendo's headquarters in Kyoto; Suzuki would play his track on a piano, which Tanaka converted into data by hand on a computer that he brought from his hotel every day. The team's approach to writing ''Mother''s music was "…to establish the rules that governed the audio for this world. There were considerations in terms of how time and space were related, how characters were associated with one another, and how the concepts of good and evil were represented". Itoi was particularly excited about using music to expand and deepen the game's world. The Famicom was only able to play three notes at a time, which Suzuki and Tanaka noted greatly limited what they were able to produce, as they could not create some of the sounds they wanted. Suzuki also worked with French musician Louis Philippe on a song titled "Flying Man", named after bird-like residents in Magicant who can serve as temporary party members, which ultimately went unused; the song would later appear in ''EarthBound'' in several forms.
An eleven-track album of songs based on the game's soundtrack was recorded in Tokyo, London, and Bath
Bath may refer to:
* Bathing, immersion in a fluid
** Bathtub, a large open container for water, in which a person may wash their body
** Public bathing, a public place where people bathe
* Thermae, ancient Roman public bathing facilities
Plac ...
and released by CBS/Sony Records on CD and cassette on August 21, 1989. The album was produced at Crescent Studios in England by Tanaka, Suzuki, and Itoi while ''Mother'' was still being programmed; Suzuki and Tanaka worked with Philippe, Japanese violinist Takeshi "Neko" Saito and English composers David Bedford and Michael Nyman during the making of the album. Several artists recorded vocal renditions of many of the game's songs, including London singer Catherine Warwick, Jeb Million from the band Blazer Blazer, and child tenors Jeremy Holland-Smith and Jeremy Budd from St. Paul's Cathedral Choir. Budd and Holland-Smith's performance of the "Eight Melodies" track would be used extensively in promotional material for the game. Additionally, "Flying Man" appears in the album. The album was written and recorded in English by Linda Hennrick under Itoi's direction with the intention of being released internationally; this would not transpire until 2015. The album was likened by ''RPGFan'' reviewer Patrick Gann to compositions by the Beatles
The Beatles were an English Rock music, rock band formed in Liverpool in 1960. The core lineup of the band comprised John Lennon, Paul McCartney, George Harrison and Ringo Starr. They are widely regarded as the Cultural impact of the Beatle ...
and for children's television shows. He found the lyrics "cheesy and trite" but appreciated the "simple statements" in "Eight Melodies" and the "quirky and wonderful" "Magicant". Only the last song on the album is in chiptune. Gann ultimately recommended the 2003 remastered release over this version. The game's soundtrack contains several tracks later used in subsequent series games.
English localization
An English localization began for ''Mother'' in 1990 and was completed in September of that year. The localization was headed by Phil Sandhop, who had previously worked on the English version of ''Final Fantasy
is a Japanese fantasy Anthology series, anthology media franchise created by Hironobu Sakaguchi which is owned, developed, and published by Square Enix (formerly Square (video game company), Square). The franchise centers on a series of fanta ...
''. In accordance with Nintendo of America's content policies, all religious iconography, blood, breast
The breasts are two prominences located on the upper ventral region of the torso among humans and other primates. Both sexes develop breasts from the same embryology, embryological tissues. The relative size and development of the breasts is ...
nipples, cigarettes, and references to violence and alcohol
Alcohol may refer to:
Common uses
* Alcohol (chemistry), a class of compounds
* Ethanol, one of several alcohols, commonly known as alcohol in everyday life
** Alcohol (drug), intoxicant found in alcoholic beverages
** Alcoholic beverage, an alco ...
were removed. Additionally, NPCs similar to '' Peanuts'' characters were altered to avoid potential legal prosecution. Several features and enhancements were added to the original, including a run button, several in-game options, and an expanded ending. Holiday-based town names were renamed to appeal more to mature audiences, while some maps and graphics were redesigned for difficulty or aesthetic purposes. These changes were implemented by Sandhop, who rewrote the game's script himself, and it was then sent to Nintendo Co., Ltd., where it was approved by Shigesato Itoi, Shigeru Miyamoto, and ''Mother''s development team before being programmed and sent back to Nintendo of America for further testing. Phil Sandhop also coined ''Mother''s English title as ''Earth Bound'' for the game to appeal to American audiences; Nintendo of America trademarked a separate title, ''Space Bound'', as a potential title for the game's sequel.
Plans finalized for ''Earth Bound'' included an English release of the ''Mother'' album soundtrack, along with an 80-page instruction manual styled after a diary belonging to George, which would end on a ripped page after taking the player halfway through the game. ''Earth Bound'' was advertised and scheduled for a fall 1991 release, but was delayed and subsequently shelved. ''Earth Bound''s cancellation has since been attributed to Nintendo of America's marketing division deeming the game unprofitable, due to the lack of market interest in the RPG genre, the cost of ''Earth Bound''s added cartridge size and supplementary materials making it difficult to promote and manufacture, and the game's planned release being late into the NES's life cycle in light of the impending US release of the Super NES. In 1994, efforts were renewed to release ''Earth Bound'' in the United States and in Canada, but were shuttered due to the endeavor's perceived costs. According to Phil Sandhop in an interview with LostLevels.org, "the ''Mother'' project and localizing it really opened up a few eyes at Nintendo. They began working closer with Nintendo of America and the other subsidiaries to produce artwork for games that would be appropriately received anywhere in the world and not need localization". The name ''Earth Bound'' would later be carried over as the English title of ''Mother 2'', ''EarthBound'', with minor changes.
Prototype
In 1998, a completed prototype cartridge of ''Earth Bound'' was found by a fan translation group named Neo Demiforce (or just Demiforce), who had been working on a preliminary English translation of ''Mother'' before the prototype was discovered. It had been sold earlier that year for $125 to an unknown buyer named "Kenny Brooks" by a game collector named Greg Mariotti, who had discovered the prototype several years earlier at a game retailer. Interested in acquiring the cartridge to publicly dump
Deoxyuridine monophosphate (dUMP), also known as deoxyuridylic acid or deoxyuridylate in its conjugate acid and conjugate base forms, respectively, is a deoxynucleotide.
It is an intermediate in the metabolism of deoxyribonucleotides. Biosynthes ...
its ROM
Rom, or ROM may refer to:
Biomechanics and medicine
* Risk of mortality, a medical classification to estimate the likelihood of death for a patient
* Rupture of membranes, a term used during pregnancy to describe a rupture of the amniotic sac
* ...
for preservation purposes, Steve Demeter, the head of Demiforce, "bullied" Mariotti to disclose Brooks' email address; Mariotti ultimately severed ties with Demiforce. A ''Mother'' fan named "EBounding" in contact with Brooks soon gave the information to Demiforce, desiring to play the game himself. Demiforce then entered into negotiations with Brooks, and as part of them, the ''EarthBound'' fan community would donate $400 for Demiforce to temporarily obtain the cartridge from Brooks in order to dump its ROM. To distinguish the prototype from ''EarthBound'', ''Mother''s translated sequel, the prototype's title screen was altered to display the name ''"EarthBound Zero"'', a tribute by Demeter to '' Street Fighter Alpha'' (''Street Fighter Zero'' in Japan).
On April 27, 1998, ''EarthBound Zero'' was released to the public, along with an original back-up of ''Earth Bound''s code. In order for ''Earth Bound'' to work on one of the most proficient NES emulators at the time, NESticle, a single byte of code in the ROM was modified; however, this led to a checksum
A checksum is a small-sized block of data derived from another block of digital data for the purpose of detecting errors that may have been introduced during its transmission or storage. By themselves, checksums are often used to verify dat ...
being triggered at various points in the game, which would indefinitely lock the game on an anti-piracy screen. Another byte was modified to disable the screens entirely, and it was publicly distributed once again. Skepticism about the cartridge's authenticity soon arose from dubious members of the ''EarthBound'' fan community, initially positing alternative theories as to how the cartridge surfaced; they later came to regard the prototype as real, mainly due to Phil Sandhop confirming the cartridge's likely authenticity and the changes in ''Earth Bound'' being present in ''Mother 1+2''. The prototype was later sold by Brooks for $1000 to a collector named Andrew DeRouin, who gave it to a friend that kept it for fourteen years; DeRouin would reacquire the cartridge from the friend for free. The cartridge, dubbed the "TK-69" prototype, was dumped once again in 2020, as Demiforce's original back-up had gone missing since its initial release. Since the discovery of the "TK-69" cartridge, multiple prototype cartridges have surfaced outside of Nintendo, with one confirmed prototype residing within the headquarters of Nintendo of America.
Release
Sales and Promotion
''Mother'' was the sixth best-selling game of 1989 in Japan, where it sold about 400,000 copies. For ''Mother''s release, it was backed by an advertising campaign highlighting Itoi's involvement as a celebrity, including a promotional video where he urged potential players to not rush through the game. It also revolved around a live-action
Live action is a form of cinematography or videography that uses photography instead of animation. Some works combine live action with animation to create a live-action animated feature film. Live action is used to define film, video games or ...
television commercial, where child actors portraying Ninten, Ana, and Lloyd destroy a giant robot with psychic attacks before setting off for Mt. Itoi. Additionally, the advertisement featured two taglines: "No crying until the end" and "Guaranteed masterpiece", which were invented by copywriter Hiroshi Ichikura. Merchandise based on the game and its commercial was produced, along with the ''Mother Encyclopedia'', a guidebook which contained expanded information about the game's world and characters. In addition, multiple guidebooks for ''Mother'' were released by different companies, as well as a novelization for the game penned by Saori Kumi. The game itself was packaged with a fold-out manual that included paper clay models of the game's characters and enemies, as well as a full-color map of the game's overworld, inspired by flyers from the ''Dragon Quest'' series.
Reception
''Mother'' received a "Silver Hall of Fame" score of 31/40 from Japanese magazine ''Famitsu
, formerly , is a line of Japanese Video game journalism, video game magazines published by Kadokawa Game Linkage (previously known as Gzbrain), a subsidiary of Kadokawa Corporation, Kadokawa. ''Famitsu'' is published in both weekly and monthly f ...
''.[
Reviewers noted the game's similarities with the ''Dragon Quest'' series and its simultaneous "parody" of the genre's tropes.] They thought the game's sequel, ''EarthBound'', to be very similar and a better implementation of ''Mother'' gameplay ideas. Critics also disliked the game's high difficulty level and balance
Balance may refer to:
Common meanings
* Balance (ability) in biomechanics
* Balance (accounting)
* Balance or weighing scale
* Balance, as in equality (mathematics) or equilibrium
Arts and entertainment Film
* Balance (1983 film), ''Balance'' ( ...
issues.
Jeremy Parish of ''USgamer'' described the game as a mild-mannered parody ("between satire and pastiche") of the role-playing game genre, specifically the ''Dragon Quest'' series. He noted that ''Mother'', like many Japanese role-playing games, emulated the ''Dragon Quest'' style: the windowed interface, first-person perspective in combat, and graphics, but differed in its contemporary setting and non-fantasy story. Parish commented that Atlus
is a Japanese video game developer, video game publisher, publisher, Arcade game, arcade manufacturer and distribution company based in Tokyo. A subsidiary of Sega, the company is known for the ''Megami Tensei'', ''Persona (series), Persona'' ...
's 1987 '' Digital Devil Story: Megami Tensei'' was similarly set in the modern day, though it devolved into science fiction and fantasy in ways ''Mother'' did not. He added that the game has "a sense of wonder and magic realism ... in the context of childhood imagination", as Ninten can feel more like someone "pretending" to be a ''Dragon Quest''-style hero than a hero in his own right. Parish said this makes the player wonder which game events are real and which are Ninten's imagination. Parish cited Itoi's interest in entering the games industry to make a "satirical" role-playing game as proof of the genre's swift five-year rise to widespread popularity in Japan.
Cassandra Ramos of ''RPGamer'' praised the game's graphics and music, and considered it among the console's best, with "rich, ... nicely detailed" visuals, '' Peanuts''-style characters, and "simple but effective" audio. In contrast, she found the battle sequences aesthetically "pretty bland" and, otherwise, the game's "least interesting" aspect. Overall, she found ''Mother'' "surprisingly complex ... for its time", and considered its story superior to (but less "wacky" than) its sequel. She especially recommended the game for ''EarthBound'' fans.
Parish credited Itoi for the game's vision and compared his ability and literary interests with American author Garrison Keillor. Parish felt that Itoi's pedigree as a writer and copywriter was well suited for the space-limited, 8-bit role-playing game medium, which privileged ''Mother'' ahead of other games written by non-writers. ''USgamer'' Parish noted how the game's non-player characters would "contemplate the profound and trivial" instead of reciting the active plot. He added that the game's lack of an official North American release has bolstered the reputation and revere of its immediate sequel.
While Parish said ''Mother'' script was "as sharp as ''EarthBound''", he felt that the original's game mechanics did not meet the same level of quality. ''Mother'' lacked the "rolling HP counter" and non-random encounters for which later entries in the series were known. Parish also found the game's balance to be uneven, as the statistical character attributes and level of difficulty scaled incorrectly with the game's progression. Rose Colored Gaming, a company that made custom reproductions of the NES cartridge, noted that the Japanese release's was more challenging than the unreleased English localization. ''RPGamer'' Ramos similarly found balance issues, with a high number of battles, difficult enemies, reliance on grinding, and some oversized levels. Parish wrote earlier for '' 1UP.com'' that in comparison to ''EarthBound'', ''Mother'' is "worse in just about every way", a clone where its sequel was "a satirical deconstruction of RPGs". He wrote that the game's historical significance is not for its actual game but for the interest it generated in video game emulation and the preservation of unreleased games.
Legacy
Fandom
Starmen.net hosted a ''Mother'' 25th Anniversary Fanfest in 2014 with a livestream of the game and plans for a remixed soundtrack. Later that year, fans released a 25th Anniversary Edition ROM hack that updated the game's graphics, script, and gameplay balance.
A fan-made documentary titled ''Mother to Earth'', developed by film group 54&O Productions, was funded by Kickstarter
Kickstarter, PBC is an American Benefit corporation, public benefit corporation based in Brooklyn, New York City, that maintains a global crowdfunding platform focused on creativity. The company's stated mission is to "help bring creative project ...
in 2016 and was released on October 19, 2019. The documentary originated as a single interview with ''Mother''s localization producer, Phil Sandhop, as part of a scrapped retrospective project; director Joshua Bone-Christian approached producer Christian Deitering about producing a documentary off the interview, as Sandhop was answering numerous questions asked by the ''EarthBound'' fanbase at the time. The documentary focuses on the road to ''Mothers localization and eventual release as ''EarthBound Beginnings'' in North America, and includes interviews with key people behind the process, as well as notable figures within the gaming community. The team behind ''Mother to Earth'' were encouraged by other filmmakers during the documentary's production to heighten the drama in certain areas; the team resisted, as they felt that it the project's content would make it worth watching. ''Mother to Earth'' was released on Vimeo
Vimeo ( ) is an American Online video platform, video hosting, sharing, and services provider founded in 2004 and headquartered in New York City. Vimeo focuses on the delivery of high-definition video across a range of devices and operates on a ...
on August 31, 2020, and was released theatrically on January 22, 2021. The documentary was also released on DVD and Blu-ray
Blu-ray (Blu-ray Disc or BD) is a digital optical disc data storage format designed to supersede the DVD format. It was invented and developed in 2005 and released worldwide on June 20, 2006, capable of storing several hours of high-defin ...
; additionally, merchandise and psychical media centered around the documentary is available on the project's website.
Sequels and rereleases
In 1994, a sequel entitled '' Mother 2: Gīgu no Gyakushū'' was developed and released in Japan for the Super Famicom
The Super Nintendo Entertainment System, commonly shortened to Super Nintendo, Super NES or SNES, is a Fourth generation of video game consoles, 16-bit home video game console developed by Nintendo that was released in 1990 in Japan, 1991 in No ...
and was localized and released for the Super NES in 1995 as ''EarthBound''. ''EarthBound'' was initially met with poor critical and commercial reception in the US, but has since garnered a dedicated fan community and has been critically re-evaluated as an influential cult classic
A cult following is a group of Fan (person), fans who are highly dedicated to a person, idea, object, movement, or work, often an artist, in particular a performing artist, or an artwork in some List of art media, medium. The latter is often cal ...
. Development for the third game in the series, '' Mother 3'', began in 1994 for the Super Famicom before shifting to the 64DD (the Nintendo 64
The (N64) is a home video game console developed and marketed by Nintendo. It was released in Japan on June 23, 1996, in North America on September 29, 1996, and in Europe and Australia on March 1, 1997. As the successor to the Super Nintendo E ...
's magneto-optical drive-based add-on) in 1996, where it was advertised as a sequel to ''EarthBound'' (titled ''EarthBound 64'') in North America. ''Mother 3'' struggled to find a firm release date due to difficulties with its development and was switched to the Nintendo 64's standard cartridge format in 1998 due to the 64DD's commercial failure before being cancelled in 2000, due to further development siphoning resources from the GameCube
The is a PowerPC-based home video game console developed and marketed by Nintendo. It was released in Japan on September 14, 2001, in North America on November 18, 2001, in Europe on May 3, 2002, and in Australia on May 17, 2002. It is the suc ...
. In 2001, development for ''Mother 3'' was restarted for the Game Boy Advance
The (GBA) is a 32-bit handheld game console, manufactured by Nintendo, which was released in Japan on March 21, 2001, and to international markets that June. It was later released in mainland China in 2004, under the name iQue Game Boy Advanc ...
and was officially announced in 2003; a compilation cartridge titled ''Mother 1+2'', presented only in Japanese, was released that year and retained many of the changes present in the unreleased English localization of ''Mother''. While ''Mother 3'' was converted to 2D graphics, its premise and scenario remained intact from its Nintendo 64 incarnation; it released to critical and commercial acclaim in Japan in 2006. It did not receive a North American release by Nintendo, despite much demand; in 2008, a fan translation spearheaded by Clyde Mandelin was released and was met with praise by fans and critics alike. Shigesato Itoi since stated that he had no plans to create a fourth series entry, effectively ending the franchise.
Since its release, ''Mother'', alongside its sequels, ''EarthBound'' and ''Mother 3'', have been consistently lobbied for official commercial re-releases by fans, critics, and journalists of the gaming industry alike. In 1999, a fan petition was hosted by Starmen.net to release ''Mother'' for the Game Boy Color
The (GBC or CGB) is an 8-bit handheld game console developed by Nintendo. It was released in Japan on October 21, 1998, and to international markets that November. Compared to the original Game Boy, the Game Boy Color features a color TFT scre ...
, which went largely unacknowledged by Nintendo. An English release of ''Mother 1+2'' was also petitioned by Starmen.net, though it did not occur, possibly as a result of the site ending their campaign too early. Despite ''Nintendo Power
''Nintendo Power'' was a video game news and strategy magazine from Nintendo of America, first published in July/August 1988 as Nintendo's official print magazine for North America. The magazine's publication was initially done monthly by Ninte ...
'' readers ranking ''Mother'' the fourth-highest most desired game for the Wii Virtual Console
The Virtual Console was a line of downloadable retro video games for Nintendo's Wii and Wii U home video game consoles and the Nintendo 3DS family of handheld systems. The Virtual Console lineup consisted of titles originally released on pa ...
(with ''EarthBound'' as the most desired) in 2008, a release ultimately did not materialize. Inspired by the success of ''EarthBound''s Virtual Console release and to commemorate the 20th anniversary of ''EarthBound''s release in the US, Nintendo would rerelease ''Mother'' on the Wii U
The Wii U ( ) is a home video game console developed by Nintendo as the successor to the Wii. Released in late 2012, it is the first eighth-generation video game console and competed with Microsoft's Xbox One and Sony's PlayStation 4.
The W ...
's Virtual Console service in Japan on June 14, 2015, and internationally the same day as ''EarthBound Beginnings''. While the Japanese Virtual Console release of ''Mother'' retained many of the changes enacted from the ''Mother'' port in ''Mother 1+2'', the international Virtual Console release utilized the same ROM as the unreleased NES localization of ''Mother'', ''Earth Bound'', with no inherent modifications. Like its successor, ''EarthBound'', ''EarthBound Beginnings'' became one of the best selling titles for the service, particularly in North America and Europe; it ranked slightly less in Japan, behind the digital version of '' Splatoon''. ''EarthBound Beginnings'' and ''EarthBound'' were both released for the Nintendo Classics service in North America on February 9, 2022, and internationally the following day.
The ''Mother
A mother is the female parent of a child. A woman may be considered a mother by virtue of having given birth, by raising a child who may or may not be her biological offspring, or by supplying her ovum for fertilisation in the case of ges ...
'' series has featured several recurring elements from the first game, including Giygas, the main antagonist of ''Mother'', and music tracks, such as "Snowman", "Pollyanna (I Believe in You)", and "Humoresque of a Little Dog". Elements from ''Mother'' have also been featured in the '' Super Smash Bros.'' series; remixed music from ''Mother'' appeared in the Onett and New Pork City stages in '' Super Smash Bros. Melee'' and '' Super Smash Bros. Brawl'', and the Franklin Badge (an item that lets you deflect lightning attacks) appears as an item and as a trophy in ''Super Smash Bros. Brawl''. Ninten also appears as a collectible sticker in the same game. In the Magicant stage in '' Super Smash Bros. for Nintendo 3DS and Wii U'', clips from ''Mother'' play in the background. In addition, the company Hobonichi, founded by ''Mother'' creator Shigesato Itoi, has been producing merchandise based on the ''Mother'' series since 2020, with plushes, badges, and other merchandise having made available based on the first ''Mother'' game. In 2022, Nintendo released a ''Mother'' notebook based on the Eight Melodies from the game for the My Nintendo service, along with a luggage tag based on the Phase Distorter from ''EarthBound''; after the Japan-only release of ''Mother 3'' for the Nintendo Classics service, icons for the service based on ''Mother'' were released by Nintendo on February 21, 2024, for a limited time.
Notes and references
Notes
References
External links
*
''Mother''
on the Famicom 40th Anniversary page
{{Authority control
1989 video games
Game Boy Advance games
Mother (video game series)
Nintendo Entertainment System games
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