Amnesia Fortnight 2017
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''Amnesia Fortnight 2017'' is a bundle of prototypes made during a two-week public
prototyping A prototype is an early sample, model, or release of a product built to test a concept or process. It is a term used in a variety of contexts, including semantics, design, electronics, and software programming. A prototype is generally used to ...
session in 2017 by
Double Fine Productions Double Fine Productions, Inc. is an American video game developer based in San Francisco, California. It is a first-party developer of Xbox Game Studios. Founded in July 2000 by Tim Schafer shortly after his departure from LucasArts, Double F ...
, which was held in conjunction with
Humble Bundle Humble Bundle, Inc. is a digital storefront for video games, which grew out of its original offering of Humble Bundles, collections of games sold at a price determined by the purchaser and with a portion of the price going towards charity and ...
in 2017. Everyone that paid a minimum of $1 had the opportunity to vote on 25 concept ideas from employees. After the completion of the voting period, the top two picks were developed into prototypes. In addition,
Tim Schafer Timothy John Schafer (born July 26, 1967) is an American video game designer. He founded Double Fine Productions in July 2000, after having spent over a decade at LucasArts. Schafer is best known as the designer of critically acclaimed games '' ...
chose an additional prototype, and the Double Fine Productions staff that was working on Amnesia Fortnight chose another. This was done to give the team a bit of control, rather than have all of the choices be as a result of online voting. Double Fine developed these four concept ideas from employees into game prototypes that became available to those that purchased the bundle after they were completed. In addition, fan projects were also included this year. Three fan pitches were presented in a video and everyone that paid a minimum of $1 could choose between the three pitches. All three games, Pongball, Amnesia Adventure and The Lost Dev Team were developed into prototypes by fans. The top choice, Pongball, was included with the Amnesia Fortnight downloads.
2 Player Productions 2 Player Productions, Limited is a video production company based in San Francisco, California. It was founded in 2005 by Paul Owens, Paul Levering, and Asif Siddiky. The company produces content relating to video game culture and the process ...
filmed a documentary about the making of the prototypes, which was also released on YouTube.


I Have No Idea What I'm Doing

''I Have No Idea What I'm Doing'', was Tim Schafer's choice. It is a
multi-player A multiplayer video game is a video game in which more than one person can play in the same game environment at the same time, either locally on the same computing system (couch co-op), on different computing systems via a local area network, or ...
virtual reality Virtual reality (VR) is a Simulation, simulated experience that employs 3D near-eye displays and pose tracking to give the user an immersive feel of a virtual world. Applications of virtual reality include entertainment (particularly video gam ...
party game Party games are games that are played at social gatherings to facilitate interaction and provide entertainment and recreation. Categories include (explicit) icebreaker, parlour (indoor), picnic (outdoor), and large group games.Frankel, Lillia ...
that was led by Zak McClendon. One player wears the headset, and the players not wearing the headset play using the standard display.


Kiln

''Kiln'', led by Darek Brand, was the Double Fine Productions team's choice.


The Gods Must Be Hungry

''The Gods Must Be Hungry'', led by Asif Siddiky, was the top fan choice.


Darwin's Dinner

''Darwin's Dinner'', led by Devin Kelly-Sneed, was the second fan choice.


Pongball

''Pongball'' was the top choice for the fan-developed prototype. It is a multi-player
Pong ''Pong'' is a 1972 sports video game developed and published by Atari for arcades. It is one of the earliest arcade video games; it was created by Allan Alcorn as a training exercise assigned to him by Atari co-founder Nolan Bushnell, but B ...
game with
pinball Pinball games are a family of games in which a ball is propelled into a specially designed table where it bounces off various obstacles, scoring points either en route or when it comes to rest. Historically the board was studded with nails call ...
-like playfields. It was conceptualized by Kjell "lightsoda" Iwarson and led by Josh "Cheeseness" Bush.


The Lost Dev Team

''The Lost Dev Team'' was the second fan-developed prototype. It is a single player
puzzle A puzzle is a game, problem, or toy that tests a person's ingenuity or knowledge. In a puzzle, the solver is expected to put pieces together ( or take them apart) in a logical way, in order to find the solution of the puzzle. There are differe ...
platformer A platformer (also called a platform game, and sometimes a jump 'n' run game) is a subgenre of action game in which the core objective is to move the player character between points in an environment. Platform games are characterized by levels wi ...
akin to
The Lost Vikings ''The Lost Vikings'' is a 1993 puzzle-platform game developed by Silicon & Synapse (now Blizzard Entertainment) and published by Interplay. It was initially released for the Super NES, then subsequently released for the Amiga, Amiga CD32, MS-DO ...
or The Cave. In the game, three game developers, a
programmer A programmer, computer programmer or coder is an author of computer source code someone with skill in computer programming. The professional titles Software development, ''software developer'' and Software engineering, ''software engineer' ...
, a musician, and an artist, have to use their unique skills to get past various puzzles. It was conceptualized by Anemone and led by Jennifer "Jenni" McMurray.


Amnesia Adventure

Amnesia Adventure was the third fan-developed prototype. It is an adventure game with differently styled scenes, wherein an amnesiac adventurer relives past adventures through memories. It was conceptualized by Ben "TimeGentlemen" Ward of
Size Five Games Size Five Games (formerly Zombie Cow Studios) is a British independent video game developer founded by Dan Marshall in 2008. Dan Marshall's previous games, '' Gibbage'' and ''Cruxade'' were retroactively brought under the Zombie Cow banner upon i ...
, and led by Jennifer "Jenni" McMurray and Eivind "flesk" Nilsbakken.


References


External links

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Amnesia Fortnight 2017 documentary series playlist on YouTubePongball codebase on GithubThe Lost Dev Team codebase on GithubAmnesia Adventure codebase on Github
{{DEFAULTSORT:Amnesia Fortnight 2017 2017 video games Double Fine games Game jam video games Video game compilations Video games developed in the United States Windows games Windows-only games