Alien 3 (video Game)
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''Alien 3'' (stylized as ''A''LIEN3) is a
Shoot 'em up Shoot 'em ups (also known as shmups or STGs) are a Video game genre, subgenre of action games. There is no consensus as to which design elements compose a shoot 'em up; some restrict the definition to games featuring spacecraft and certain typ ...
based on the 1992 film of the same name. It was released for the
Genesis Genesis may refer to: Religion * Book of Genesis, the first book of the biblical scriptures of both Judaism and Christianity, describing the creation of the Earth and of humankind * Genesis creation narrative, the first several chapters of the Bo ...
and
Amiga Amiga is a family of personal computers produced by Commodore International, Commodore from 1985 until the company's bankruptcy in 1994, with production by others afterward. The original model is one of a number of mid-1980s computers with 16-b ...
in 1992, then for the
Commodore 64 The Commodore 64, also known as the C64, is an 8-bit computing, 8-bit home computer introduced in January 1982 by Commodore International (first shown at the Consumer Electronics Show, January 7–10, 1982, in Las Vegas). It has been listed in ...
,
Game Boy The is a handheld game console developed by Nintendo, launched in the Japanese home market on April 21, 1989, followed by North America later that year and other territories from 1990 onwards. Following the success of the Game & Watch single-ga ...
,
Game Gear The is an 8-bit Fourth generation of video game consoles, fourth-generation handheld game console released by Sega on October 6, 1990 in Japan, in April 1991 throughout North America and Europe, and in 1992 in Australia. The Game Gear primarily ...
,
Nintendo Entertainment System The Nintendo Entertainment System (NES) is an 8-bit home video game console developed and marketed by Nintendo. It was first released in Japan on 15 July 1983 as the and was later released as the redesigned NES in several test markets in the ...
,
Super Nintendo Entertainment System The Super Nintendo Entertainment System, commonly shortened to Super Nintendo, Super NES or SNES, is a Fourth generation of video game consoles, 16-bit home video game console developed by Nintendo that was released in 1990 in Japan, 1991 in No ...
, and
Master System The is an 8-bit Third generation of video game consoles, third-generation home video game console manufactured and developed by Sega. It was originally a remodeled export version of the Sega Mark III, the third iteration of the SG-1000 series ...
. Each version was developed by Probe Software, except for the Game Boy version, which was developed by Bits Studios.


Gameplay

''Alien 3'' is a
side-scrolling A side-scrolling video game (alternatively side-scroller) is a video game viewed from a side-view camera angle where the screen follows the player as they move left or right. The jump from single-screen or flip-screen graphics to scrolling grap ...
run and gun game in which the player controls
Ellen Ripley Lt. Ellen Louise Ripley, usually referred to by her surname, is a fictional character and the original protagonist of the ''Alien'' film series, played by American actress Sigourney Weaver. Considered one of the greatest characters in science fic ...
, the film's main character, who progresses through the Fiorina 161 prison colony that was featured in the film. The player can jump, shoot, climb ladders, crawl through tunnels, open doors and use elevators. Unlike the film, Ripley has a large arsenal of weapons that can be used against the game's enemies, consisting of Aliens and Facehuggers. Weapons include pulse rifles,
flamethrower A flamethrower is a ranged incendiary device designed to project a controllable jet of fire. First deployed by the Byzantine Empire in the 7th century AD, flamethrowers saw use in modern times during World War I, and more widely in World W ...
s and
grenade A grenade is a small explosive weapon typically thrown by hand (also called hand grenade), but can also refer to a Shell (projectile), shell (explosive projectile) shot from the muzzle of a rifle (as a rifle grenade) or a grenade launcher. A mod ...
s. A motion tracker warns the player of nearby enemies. Level objectives are chosen from computer terminals, which are located throughout the game and also offer blueprints of the prison layout. Objectives include sealing off doors to prevent Aliens from entering, and rescuing prisoners. A time limit is present on each level, and the player loses a life if the level is not completed before the time expires. The game concludes with a battle between Ripley and the Alien Queen. The SNES version includes six stages, and a password feature, which is absent from the
Game Boy The is a handheld game console developed by Nintendo, launched in the Japanese home market on April 21, 1989, followed by North America later that year and other territories from 1990 onwards. Following the success of the Game & Watch single-ga ...
version. The
Sega Genesis The Sega Genesis, known as the outside North America, is a 16-bit Fourth generation of video game consoles, fourth generation home video game console developed and sold by Sega. It was Sega's third console and the successor to the Master Sys ...
version includes 15 stages. The Genesis and SNES versions differ in design and graphics, and the Genesis version includes larger Alien character models. The
Amiga Amiga is a family of personal computers produced by Commodore International, Commodore from 1985 until the company's bankruptcy in 1994, with production by others afterward. The original model is one of a number of mid-1980s computers with 16-b ...
version, which has 14 levels, features gameplay that moves slightly slower than the Genesis version, but is otherwise nearly identical. The
Commodore 64 The Commodore 64, also known as the C64, is an 8-bit computing, 8-bit home computer introduced in January 1982 by Commodore International (first shown at the Consumer Electronics Show, January 7–10, 1982, in Las Vegas). It has been listed in ...
version has 15 levels, and is a nearly identical
port A port is a maritime facility comprising one or more wharves or loading areas, where ships load and discharge cargo and passengers. Although usually situated on a sea coast or estuary, ports can also be found far inland, such as Hamburg, Manch ...
of the Amiga version, but with slightly different level layouts. The
Game Gear The is an 8-bit Fourth generation of video game consoles, fourth-generation handheld game console released by Sega on October 6, 1990 in Japan, in April 1991 throughout North America and Europe, and in 1992 in Australia. The Game Gear primarily ...
version is identical to the other versions of the game. The
Master System The is an 8-bit Third generation of video game consoles, third-generation home video game console manufactured and developed by Sega. It was originally a remodeled export version of the Sega Mark III, the third iteration of the SG-1000 series ...
version uses the same level layouts as the Genesis version, but includes a two-player option. The Game Boy version, unlike other versions of the game, is played from an
overhead perspective A variety of Computer graphics, computer graphic techniques have been used to display video game content throughout the history of video games. The predominance of individual techniques have evolved over time, primarily due to Graphics hardware ...
.


Release

The Genesis version was originally scheduled for a U.S. release in summer 1992, but was ultimately released in October 1992 for both North America and Europe. Also in Europe, the Amiga version was released in November 1992. In the United States, the Game Boy version was released in January 1993, while the NES version was released in March 1993, and the SNES version was released in June 1993. The SNES version was subsequently released in the United Kingdom in July 1993. The Commodore 64 version was released in Europe in November 1993.


Reception

''
GamePro ''GamePro'' was an American multiplatform video game magazine media company that published online and print content covering the video game industry, video game hardware and video game software. The magazine featured content on various video ...
'' praised the SNES version for its music, sound effects and graphics, and concluded that the game was "highly original–enough to please even jaded veterans of the ''Alien 3'' wars on other systems." Jonathan Davies of ''
Super Play ''Super Play'' was a British Super Nintendo Entertainment System (SNES) magazine which ran from 1 October 1992 to September 1996. Overview ''Super Play'' covered in great detail the role-playing video game genre. Many of these games were nev ...
'' praised the graphics of the SNES version and called it "damn good fun", while noting that it "makes effective use of the license without trying to be too true to it". Scott Alan Marriott of
AllGame RhythmOne , a subsidiary of Nexxen, is an American digital advertising technology company that owns and operates the web properties AllMusic, AllMovie, and SideReel. Blinkx was founded in 2004, went public on the Alternative Investment Market, ...
praised the sound and smooth animation of the SNES version and wrote, "Despite everything being gray and metallic-looking, the graphics are extremely impressive." ''
Nintendo Power ''Nintendo Power'' was a video game news and strategy magazine from Nintendo of America, first published in July/August 1988 as Nintendo's official print magazine for North America. The magazine's publication was initially done monthly by Ninte ...
'' praised the SNES version's action, sound, graphics and its diverse variety of missions, but criticized blueprints for only being accessible from computer terminals. '' Nintendo Magazine System'' praised the large number of levels in the SNES version, as well as the music and sound effects, but noted that the control system "takes a bit of getting used to". ''Nintendo Magazine System'' praised the music of the Game Boy version, but criticized the lack of abundant sound effects, as well as the absence of a password system. The magazine concluded that it was a "spiffing game, imaginatively designed and well-programmed". ''Nintendo Power'' praised the "very effective" cinema scenes in the Game Boy version, but criticized the controls for being slow to respond. Skyler Miller of AllGame noted that the NES version "isn't a mindless shooting fest," and wrote that the "atmosphere is appropriately creepy, with a gloomy color palette, foreboding soundtrack, and some semi-gory scenes". ''GamePro'' reviewed the Genesis version, praising the music and writing that it "balances straight-up arcade-style action with enough tension to effectively capture the nail-biting mood of the movie". Shawn Sackenheim of AllGame reviewed the Genesis version, and wrote: "Graphically, ''Alien 3'' has a lot going for it. The levels are vast and well detailed, the animation is smooth and believable, the game play is solid, and the challenge is just right. Control is excellent, though a bit troublesome when you are trying to land from jumps. ..The sound and music are a bit shoddy, however. The music is a rather shallow PCM score that doesn't really add to the game. The effects are also a bit weak, sounding rather mono and unrealistic." '' Sega Force'' praised the Genesis version for its controls, its graphics, its large number of levels and noted that the "Suspenseful music gives the game a suitably scary feel." The magazine declared: "This is the game film fans have been waiting for!" ''Sega Force'' praised the graphics of the Master System version for looking similar to the Genesis version, and also praised its music, sound effects, and controls, but noted that the gameplay sometimes becomes repetitive. ''Sega Force'' also praised the music, sound effects and graphics of the Game Gear version, but noted the repetitive gameplay. ''GamePro'' wrote that players should not expect the Game Gear version to "pack the same pulse-pounding action as the Genesis version. The Game Gear obviously doesn't pack enough power to match up with the 16-bit special effects. However, challenging gameplay and lengthy stages give the game more punch than average Game Gear fare." ''
Mean Machines Sega ''Mean Machines'' was a multi-format video game journalism, video game magazine published between 1990 and 1992 in the United Kingdom. History In the late 1980s ''Computer and Video Games'' (''CVG'') was largely covering the outgoing generatio ...
'' reviewed the Game Gear version and praised its character animations and music, but criticized its sound effects and similar-looking backgrounds. The magazine also noted that it "doesn't move as well" as the Genesis version. Kyle Knight of AllGame reviewed the Game Gear version and criticized its music and "some quirky and occasionally frustrating AI actions". However, Knight wrote that the game "successfully combines exploration and action", and that the "background details and alien sprites are nicely done, but unfortunately the main character isn't." ''
CU Amiga ''Commodore User'', (also referred to as ''CU'') later renamed to ''CU Amiga'', is a British magazine initially published by Paradox Group before being acquired by EMAP. Timeline ''Commodore User'' was launched in October 1983 with an initial pr ...
'' praised the Amiga version's graphics, sound effects and music, and called it an "excellent ''Aliens'' game." The magazine's reviewer concluded: "This is one of the best movie-to-game conversions I've seen." James Price of '' Commodore Force'' praised the Commodore 64 version for its graphics, music, sound effects and abundance of levels, and wrote that "despite its obvious technical excellence, it's glitchy in places. But with its large amount of options, surprisingly unobtrusive multi-load and large, well-designed levels, ''Alien 3s a winner." '' Commodore Format'' reviewed the Commodore 64 version and criticized the "fairly standard" gameplay, the similar levels, and the easiness, but praised the "well-paced" action and noted that the time limits add to the game's tension. ''
Entertainment Weekly ''Entertainment Weekly'' (sometimes abbreviated as ''EW'') is an American online magazine, digital-only entertainment magazine based in New York City, published by Dotdash Meredith, that covers film, television, music, Broadway theatre, books, ...
'' gave the game an A− and wrote that "Where the movie had no armament and only one full-grown monster, this game has an armed-to-her-teeth Ripley racing against time to smoke hordes of fanged critters."


Accolades

The Genesis version was chosen by three of ''
GameFan ''GameFan'' (originally known as ''Diehard GameFan'') was a publication started by Tim Lindquist, Greg Off, George Weising, and Dave Halverson in September 1992 that provided coverage of domestic and imported video games. It was notable for it ...
s four editors as the Best Movie Game, a category for the publication's 1992 Golden Megawards.'' Golden Mega Awards, GameFan's best of 1992, GameFan'', volume 1, issue 3 (January 1993), pages 70-71 For the 1993 Golden Megawards, the SNES version won in the category of Best Action/Adventure game, and was the runner-up for Best Movie Game, losing to the Genesis version of ''Disney's Aladdin''.'' Gamefan's 2nd Annual Mega awards, GameFan'', volume 2, issue 2 (January 1994), pages 54-58 In 1995, ''
Total! ''Total!'' was a video game magazine published in the United Kingdom by Future plc. It was published monthly for 58 issues, beginning in December 1991 (cover-dated January 1992), with the last issue bearing the cover-date October 1996. A "1993 ...
'' ranked the game 30th on their Top 100 SNES Games, writing: "The graphics are mean 'n' moody just like the film and the platform shoot-'em-up action just seems to draw you fight in. It's a superb blast."
IGN ''IGN'' is an American video gaming and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa district and is headed by its former e ...
rated the SNES version 56th on its Top 100 SNES Games.


Notes


References


External links


''Alien 3'' (Game Boy version)
at
MobyGames MobyGames is a commercial website that catalogs information on video game A video game or computer game is an electronic game that involves interaction with a user interface or input device (such as a joystick, game controller, controlle ...

''Alien 3'' (NES version)
at MobyGames
''Alien 3'' (SNES version)
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''Alien 3'' (all other versions)
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