''Air Combat'' is a 1995
combat flight simulation video game
A video game or computer game is an electronic game that involves interaction with a user interface or input device (such as a joystick, game controller, controller, computer keyboard, keyboard, or motion sensing device) to generate visual fe ...
developed and published by
Namco
was a Japanese multinational video game and entertainment company founded in 1955. It operated video arcades and amusement parks globally, and produced video games, films, toys, and arcade cabinets. Namco was one of the most influential c ...
for the
PlayStation
is a video gaming brand owned and produced by Sony Interactive Entertainment (SIE), a division of Japanese conglomerate Sony. Its flagship products consists of a series of home video game consoles produced under the brand; it also consists ...
, and the first title of the ''
Ace Combat
is an Arcade video game, arcade-style Combat flight simulation game, combat flight simulation video game series by Project Aces, an internal development team of Bandai Namco Entertainment, formerly Namco. Debuting in 1995 with ''Air Combat'' fo ...
'' franchise. Players control an aircraft and are tasked with completing a series of missions, with objectives ranging from destroying formations of enemies to protecting a specific target from enemy fire. Missions award money that is used to purchase new
fighter aircraft
Fighter aircraft (early on also ''pursuit aircraft'') are military aircraft designed primarily for air-to-air combat. In military conflict, the role of fighter aircraft is to establish air supremacy, air superiority of the battlespace. Domina ...
, each with its own unique weapons and strengths.
''Air Combat'' is based on a
1993 arcade game of the same name that ran on the
Namco System 21
The Namco System 21 "Polygonizer" is an arcade system board unveiled by Namco in 1988 with the game '' Winning Run''. It was the first arcade board specifically designed for 3D polygon processing. The hardware went through significant evolution t ...
hardware. Company employees Masanori Kato and Kazumi Mizuno were tasked with bringing the game to the then-new PlayStation, but decided to create a new game from scratch after realizing the PlayStation's hardware was not powerful enough to properly render the arcade version's gameplay. ''Air Combat'' was both a critical and commercial success; its arcade-like gameplay, realism, and cinematic approach were praised, though several criticized its graphics and presentation for being below-average. It spawned the ''Ace Combat'' franchise with several sequels, spin-offs, and other forms of media, and was followed by ''
Ace Combat 2'' in 1997.
Gameplay
''Air Combat'' is a
combat flight simulation game
Combat flight simulators are vehicle simulation games, amateur flight simulation computer programs used to simulate military aircraft and their operations. These are distinct from dedicated flight simulators used for professional pilot and mil ...
presented in an
arcade
Arcade most often refers to:
* Arcade game, a coin-operated video, pinball, electro-mechanical, redemption, etc., game
** Arcade video game, a coin-operated video game
** Arcade cabinet, housing which holds an arcade video game's hardware
** Arcad ...
-like format.
The player controls one of sixteen different aircraft,
including the
F-4 Phantom
The McDonnell Douglas F-4 Phantom II is an American tandem two-seat, twin-engine, all-weather, long-range supersonic jet interceptor and fighter-bomber that was developed by McDonnell Aircraft for the United States Navy.Swanborough and Bowers ...
,
Su-27 Flanker, and
Lockheed F-117 Nighthawk
The Lockheed F-117 Nighthawk is an officially retired American single-seat, subsonic, twin-engined, stealth attack aircraft developed by Lockheed's secretive Skunk Works division and operated by the United States Air Force (USAF). It was ...
, and must complete each of the game's seventeen levels, each having mission objectives that must be fulfilled.
Missions range from destroying a squadron of enemies, protecting an allied base from enemy fire, or destroying a massive battleship.
Completing missions awards the player money, which can be used to purchase new aircraft in their own personal hangar.
Extra money can also be earned by destroying optional, "non-target" enemies.
Beginning at the game's fourth mission, a wingman can be employed that will help protect the player and fight alongside them.
Additional wingmen can be hired by earning additional money during combat.
The game progresses in a linear format.
Alongside the main single-player campaign, there is also a split-screen multiplayer deathmatch mode, where two players attempt to destroy each other in the quickest time possible.
Players can also unlock new aircraft and special minigames by completing specific objectives at various points throughout the game.
Players can also swap between a first-person and third-person camera option.
Plot
In 1995, a
terrorist organization
Several national governments and two international organizations have created lists of organizations that they designate as terrorist. The following list of designated terrorist groups lists groups designated as terrorist by current and former ...
launches an
insurrection
Rebellion is an uprising that resists and is organized against one's government. A rebel is a person who engages in a rebellion. A rebel group is a consciously coordinated group that seeks to gain political control over an entire state or a ...
against allied nations, specifically the Skully Islands in the
fictional country
A fictional country is a country that is made up for Fiction, fictional stories, and does not exist in real life, or one that people believe in without proof. Fictional lands appear most commonly as settings or subjects of myth, myths, literature, ...
of Usea. In response to attacks made across the globe, a
mercenary
A mercenary is a private individual who joins an armed conflict for personal profit, is otherwise an outsider to the conflict, and is not a member of any other official military. Mercenaries fight for money or other forms of payment rather t ...
air force
An air force in the broadest sense is the national military branch that primarily conducts aerial warfare. More specifically, it is the branch of a nation's armed services that is responsible for aerial warfare as distinct from an army aviati ...
is assembled to prevent the terrorist organization from seizing control of the government.
Development and release
''Air Combat'' was created by
Namco
was a Japanese multinational video game and entertainment company founded in 1955. It operated video arcades and amusement parks globally, and produced video games, films, toys, and arcade cabinets. Namco was one of the most influential c ...
designer Masanori Kato and producer Kazumi Mizuno. The two were commissioned by company executives to create a home
port
A port is a maritime facility comprising one or more wharves or loading areas, where ships load and discharge cargo and passengers. Although usually situated on a sea coast or estuary, ports can also be found far inland, such as Hamburg, Manch ...
of the arcade game ''Air Combat'' for the then-new
PlayStation
is a video gaming brand owned and produced by Sony Interactive Entertainment (SIE), a division of Japanese conglomerate Sony. Its flagship products consists of a series of home video game consoles produced under the brand; it also consists ...
console.
The arcade game was published in 1993 for Namco's polygon-powered
System 21 hardware, and is noteworthy for its 3D graphics and technological capabilities. Problems arose early in development for the home port, as staff did not believe the PlayStation's hardware was powerful enough to properly render the arcade version's gameplay.
At the time, Namco primarily focused on developing ports of arcade games like ''
Ridge Racer
is a series of racing video games created by Namco and owned by Bandai Namco Entertainment. The first game, ''Ridge Racer (1993 video game), Ridge Racer'' (1993), was originally released in arcades for the Namco System 22 hardware, later ported ...
'' and ''
Cyber Sled'', which often contained content exclusive to their PlayStation releases.
Believing console-exclusive features would give consumers more incentive to buy it, the team chose to scrap a straightforward port and instead create a new game based on the arcade game's core mechanics.
The project planner, Asahi Higashiyama, believed the PlayStation's superior hardware could allow for more potential in the game and room for expansion.
''Air Combat'' was released in Japan on June 30, 1995, as ''Ace Combat''.
It was released in North America on September 9 as a launch title for the console, and in Europe by
Sony Computer Entertainment
Sony Interactive Entertainment LLC (SIE) is an American video game and digital entertainment company that is a major subsidiary of Japanese conglomerate Sony, Sony Group Corporation. It primarily operates the PlayStation brand of video game co ...
on October 13. On August 9, 1996, it was re-released in Japan under Sony's ''
The Best'' budget title range.
A version for Japanese mobile phones was released on August 25, 2005, for the
EZweb
au, or au by KDDI, is a Japanese mobile phone operator. au is a brand marketed by KDDI in the main islands of Japan and by Okinawa Cellular in Okinawa for their mobile cellular services. au is the second-largest wireless carrier in Japan, w ...
content provider.
Reception
''Air Combat'' proved to be a commercial success. In Japan, the game sold over 246,000 copies in its first week, and nearly 600,000 overall. By 2008 the game shipped 2.23million copies, making it the second best-selling game in the franchise behind ''
Ace Combat 04: Shattered Skies''.
''
Famitsu
, formerly , is a line of Japanese Video game journalism, video game magazines published by Kadokawa Game Linkage (previously known as Gzbrain), a subsidiary of Kadokawa Corporation, Kadokawa. ''Famitsu'' is published in both weekly and monthly f ...
'' awarded it the "Silver Hall of Fame" award,
while ''
Electronic Gaming Monthly
''Electronic Gaming Monthly'' (''EGM'') is a monthly American video game magazine. It offers video game news, coverage of industry events, interviews with gaming figures, editorial content and product reviews.
History
The magazine was fou ...
'' awarded it "Best Flight Sim of 1995".
Critics focused primarily on the gameplay, who felt it had an addictive, arcade-like nature. ''
GameFan
''GameFan'' (originally known as ''Diehard GameFan'') was a publication started by Tim Lindquist, Greg Off, George Weising, and Dave Halverson in September 1992 that provided coverage of domestic and imported video games. It was notable for it ...
'' reviewer Nick Rox described it as being "easily the ultimate flight simulator".
Writers from ''
IGN
''IGN'' is an American video gaming and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa district and is headed by its former e ...
'', who compared it favorably to ''
Warhawk'', praised its action-packed gameplay,
as did ''
AllGame
RhythmOne , a subsidiary of Nexxen, is an American digital advertising technology company that owns and operates the web properties AllMusic, AllMovie, and SideReel.
Blinkx was founded in 2004, went public on the Alternative Investment Market, ...
''s Michael House and a reviewer from ''Coming Soon''.
House also liked the game's addictiveness and longevity.
''Famitsu''s four reviewers thought ''Air Combat'' was fun and had much variety and action, but could have benefited from additional levels.
Several argued the game started off at a slow and boring pace at the beginning, but became more fun after a while; ''
GamePro
''GamePro'' was an American multiplatform video game magazine media company that published online and print content covering the video game industry, video game hardware and video game software. The magazine featured content on various video ...
'' wrote that patient players would "gradually get caught up in the gripping gameplay".
In their brief coverage of the game in 1997, staff from ''
Next Generation'' argued that the game did not hold up well in comparison to other games, saying that it was a decent flight sim but not as fun as its competitors.
The controls were also praised, with ''Coming Soon'' and ''Famitsu'' saying it made it one of the most realistic flight sims for a console.
''Air Combat'' was also praised for its cinematic cutscenes,
realistic sound effects,
and amount of unlockables.
The graphics and presentation of ''Air Combat'' were seen as being below-average.
House showed confusion towards this, due to Namco's other PlayStation games from the time having high-resolution graphics.
''IGN'' said the graphics, which they criticized for their constant flickering, were the game's weakest point, alongside its poor presentation.
''GamePro''s Air Hendrix also criticized the visuals for being bland and unappealing.
In contrast, ''GameFan'' and ''Coming Soon'' praised them for their realism and detail.
Like ''IGN'', ''Famitsu'' also stated the graphics were the game's low point, arguing that its arcade predecessor ''
Air Combat 22'' had much better visuals.
Critics liked the game's mission variety in later levels for not simply repeating previous ones.
''AllGame'' in particular said that it gave the game much replay value for this reason, as did ''Famitsu''.
Hendrix thought they contained a level of polish, but criticized earlier levels for being too boring.
The soundtrack also received praise,
with House listing it among the game's best features.
Notes
References
External links
*
{{Authority control
1995 video games
Ace Combat
Combat flight simulators
Multiplayer and single-player video games
Namco games
Video games developed in Japan
PlayStation (console) games
Sony Interactive Entertainment games