''Aether'' is a
video game
Video games, also known as computer games, are electronic games that involves interaction with a user interface or input device such as a joystick, game controller, controller, computer keyboard, keyboard, or motion sensing device to gener ...
designed by
Edmund McMillen
Edmund Charles McMillen (born March 2, 1980) is an American video game designer and artist known for his Flash game visual style. His most notable works include 2010's side-scroller '' Super Meat Boy'' and 2011's roguelike game '' The Binding o ...
and
Tyler Glaiel
Tyler Glaiel (born 1990), also known by the moniker Glaiel Games, is an American video game designer and programmer known for games such as ''Aether'' (2008), '' Closure'' (2012), ''Number'' (2013), '' Bombernauts'' (2017), '' The End Is Nigh'' ...
and published by
Armor Games
Armor Games is an American video game publisher and free web gaming portal. The website hosts over a thousand HTML5 (and previously Flash) browser games. Based in Irvine, California, the site was founded in 2004 by Daniel McNeely.
Armor Games ...
, released on September 3, 2008. Players control a lonely boy and an octopus-like monster that the boy encounters, solving puzzles on different planets to restore them from
monochrome
A monochrome or monochromatic image, object or palette is composed of one color (or values of one color). Images using only shades of grey are called grayscale (typically digital) or black-and-white (typically analog). In physics, monochr ...
to color. The pair travel through space by swinging on clouds and asteroids with the monster's elongated tongue, searching other planets for life to which the boy can relate. It is also a part of ''
The Basement Collection
''The Basement Collection'' is a compilation of Edmund McMillen's Flash games released on August 31, 2012. The games were remade with added features and music tracks.
Content
The games in the collection include:
*''Triachnid'' (2006), a physics ...
''.
McMillen and Glaiel created the game and developed it in 14 days. Both developers expressed interest in seeing a version being released on the
Wii
The Wii ( ) is a home video game console developed and marketed by Nintendo. It was released on November 19, 2006, in North America and in December 2006 for most other regions of the world. It is Nintendo's fifth major home game console, ...
game console through the
WiiWare
WiiWare was a service that allowed Wii users to download games and applications specifically designed and developed for the Wii video game console made by Nintendo. These games and applications could only be purchased and downloaded from the Wii ...
online service. Aether received a positive response from video game
blogs
A blog (a Clipping (morphology), truncation of "weblog") is a discussion or informational website published on the World Wide Web consisting of discrete, often informal diary-style text entries (posts). Posts are typically displayed in Reverse ...
for its unusual visual style and atmosphere. The single looped piece of background music received a mixed response and the controls were highlighted as an area of the game that could have been improved before release.
Gameplay
''Aether'' is a space adventure game with washed-out pastel colors and a varying soundtrack consisting of a piano, synthesizer, guitar, and percussion piece.
There are four monochrome planets to explore, which have subdued hues. Players control a lonely boy from Earth and an octopus-like monster he befriends.
The monster's tongue is used to propel itself and the boy through space and onto other planets. Each planet has a unique soundtrack that gets louder as you approach it. Each moon or planet exerts
gravity
In physics, gravity () is a fundamental interaction which causes mutual attraction between all things with mass or energy. Gravity is, by far, the weakest of the four fundamental interactions, approximately 1038 times weaker than the str ...
over the
player character
A player character (also known as a playable character or PC) is a fictional character in a video game or tabletop role-playing game whose actions are controlled by a player rather than the rules of the game. The characters that are not control ...
, requiring momentum to escape from the planet's orbit. To escape a planet, the tongue must first be latched onto a cloud floating above the planet's surface, which can then be used to swing the player around. By propelling themselves from the initial cloud using swinging momentum, players can latch onto the next and repeat the process to leave the planet's orbit. After reaching space the process is repeated with stars and asteroids. In space the lack of gravity causes the player to drift until the direction is changed by swinging on another object.
When travelling through space, players are drawn to a planet's orbit once they get close.
Each planet's location is labeled with a colored marker which disappears once that planet's puzzle is solved. The player encounters characters who can be helped if a puzzle is solved. Each planet besides Earth has its own puzzle.
The monster's ability to swing around objects is used in some of the game's puzzles. One puzzle involves swinging on the crystals which surround the core of a hollow planet called Gravida, without swinging on the same crystal twice or breaking the chain. Solving each planet's puzzle produces a flash of light, after which monochrome planets change to color, subdued pastel colors brighten, and the planet's unique soundtrack becomes permanent.
The game's plot describes a journey through a child's emotions and anxieties.
After befriending the monster, the boy leaves Earth on the creature's back to look for life elsewhere in the galaxy. He hopes to find someone to relate to.
The hollow planet Gravida's surface is patrolled by a creature that complains of stomach pains. This larger creature is followed by several tiny creatures, some of which ride on its back. One of these smaller inhabitants has fallen into the core of Gravida. Though it is isolated and lonely, the creature consoles itself that nobody can harm it. The planet Malaisus is composed of water, with a monster identical to the player's swimming around with a shoal of fish. The monster tells the player to leave. Planet Bibulon has two faces on opposite sides, one angry and one happy. A two-faced creature travels across the surface; one is happy and the other morose. Bibulon is orbited by four moons, each of which has differing opinions on an unnamed man or boy. When players find the planet Debasa, they discover that it is surrounded by a green fog. Gravity is very intense within the fog. Four orbiting satellites produce the fog, which has trapped two boys. Earth shrinks slightly after each planet has been completed. After restoring color to all the surrounding planets, the game is completed by returning to Earth.
The Earth has shrunk until it is only slightly larger than the monster; it is destroyed when the boy and his monster land. Both fly upwards and land on the moon, where the boy is free to craft a future of his choosing.
Development
''Aether'' was created by Edmund McMillen and Tyler Glaiel, McMillen was a member of independent development studio Cryptic Sea and co-creator of the award-winning ''
Gish
''Gish'' is the debut studio album by American alternative rock band the Smashing Pumpkins, released in May 1991 through Caroline Records. Frontman Billy Corgan has variously described ''Gish'' as a "very spiritual album" and "an album about spir ...
''. Glaiel runs his own independent studio, Glaiel Games, and develops
Flash games
A browser game or a "flash game" is a video game that is played via the internet using a web browser. They are mostly free-to-play and can be single-player or multiplayer.
Some browser games are also available as mobile apps, PC games, or on co ...
for game and animation website
Newgrounds
Newgrounds is an entertainment website and company founded by Tom Fulp in 1995. It hosts user-generated content such as games, films, audio, and artwork. Fulp produces in-house content at the headquarters and offices in Glenside, Pennsylvania.
I ...
.
The game's graphics and story were created by McMillen, while Glaiel wrote the game's music and code. The game was developed in 14 days;
McMillen found he could "ride off" Glaiel's inspiration and allowed the project to be completed quickly. "People being creative and taking risks with their work always is inspiring to me, honesty in art is also very inspiring," he stated.
McMillen's childhood experiences and fears were used for the game's themes of loneliness, nervousness, and fear of abandonment or rejection. The boy's journeys through space represent inward-thinking and imagination, planets represent fears and the inhabitants personify McMillen's childhood "inner demons".
He was initially unsure as to whether or not he wished to release ''Aether'', since it was based on personal experiences and made him feel vulnerable.
Glaiel created the game's planets and gameplay, designing the layout of the planets to convey the emotions involved in the game, but he did not know which planets would ultimately be used to relate to each emotion. He felt that the game's sense of emotion and mood was improved because development was not thoroughly planned from the outset.
Both developers expressed a wish to port the game to the WiiWare service on the Wii video game console.
''Aether'' was released as part of McMillen's game and comic compilation CD ''This is a Cry For Help'' in early November 2008.
Reception
The game was positively received by gaming
blogs
A blog (a Clipping (morphology), truncation of "weblog") is a discussion or informational website published on the World Wide Web consisting of discrete, often informal diary-style text entries (posts). Posts are typically displayed in Reverse ...
, though reviewers held mixed opinions about the controls. The story was compared to ''
The Little Prince
''The Little Prince'' (french: Le Petit Prince, ) is a novella by French aristocrat, writer, and military pilot Antoine de Saint-Exupéry. It was first published in English and French in the United States by Reynal & Hitchcock in April 1943 a ...
'',
Antoine de Saint Exupéry's 1943
novella
A novella is a narrative prose fiction whose length is shorter than most novels, but longer than most short stories. The English word ''novella'' derives from the Italian ''novella'' meaning a short story related to true (or apparently so) fact ...
.
''Aether''
's graphics were praised by reviewers. Alec Meer of website
Rock Paper Shotgun
''Rock Paper Shotgun'' (also rendered ''Rock, Paper, Shotgun''; short ''RPS'') is a UK-based website for reporting on video games, primarily for PC. Originally launched on 13 July 2007 as an independent site, ''Rock Paper Shotgun'' was acquir ...
described them as "beautiful to look at",
Justin McElroy
Justin Tyler McElroy ( , born November 8, 1980) is an American podcaster, comedian, and former video game journalist. He is known for his work on podcasts (such as '' My Brother, My Brother and Me'', ''The Adventure Zone'', and ''Sawbones'') an ...
of
Joystiq
''Joystiq'' was a video gaming blog founded in June 2004 as part of the Weblogs, Inc. family of weblogs, now owned by AOL. It was AOL's primary video game blog, with sister blogs dealing with MMORPG gaming in general and the popular MMORPG '' Wo ...
said the game has a "unique visual style" and described the pastel shades as attractive,
and Peter Cohen of
Macworld
''Macworld'' is a website dedicated to products and software of Apple Inc., published by Foundry, a subsidiary of IDG Inc. It started life as a print magazine in 1984 and had the largest audited circulation (both total and newsstand) of Macin ...
described them as a unique look composed of "cute characters with sometimes grotesque imagery".
Meer also enjoyed the game but found the looped piano music irritating.
Nate Ralph of ''
Wired
''Wired'' (stylized as ''WIRED'') is a monthly American magazine, published in print and online editions, that focuses on how emerging technologies affect culture, the economy, and politics. Owned by Condé Nast, it is headquartered in San Fran ...
'' found the game "hauntingly beautiful, if short".
Reviewers noted that the solution to some of the puzzles were unclear,
further hindered by the planets' inhabitants, whose dialogue does not change when the planet's puzzle is completed.
Meer enjoyed the spacefaring aspect of the game,
and
Derek Yu
Derek Yu is an American independent video game designer, video game artist, and blogger.[TIGSource
TIGSource, short for The Independent Games Source, is a news blog and Internet community centered around the creation of independent video games, founded in 2005 by Jordan Magnuson but soon taken over by Derek Yu, both independent game developer ...]
stated the controls "sometimes felt brilliant, at other times felt unresponsive and awkward."
Patrick Dugan of
Play This Thing
Manifesto Games was an ecommerce retailer of downloadable computer games, specializing in independently developed games aimed at hardcore gamers.
It was founded in October 2005 by Greg Costikyan and Dr. Johnny L. Wilson,
former editor of ''Compu ...
saw potential in the tongue-swinging gameplay, noting that ''Aether'' appeared to be the first of a series. He suggested that more spatial elements, such as
nebulae
A nebula ('cloud' or 'fog' in Latin; pl. nebulae, nebulæ or nebulas) is a distinct luminescent part of interstellar medium, which can consist of ionized, neutral or molecular hydrogen and also cosmic dust. Nebulae are often star-forming regio ...
and
black holes
A black hole is a region of spacetime where gravity is so strong that nothing, including light or other electromagnetic waves, has enough energy to escape it. The theory of general relativity predicts that a sufficiently compact mass can defo ...
, would have made space flight more interesting.
McMillen described ''Aether'' as "just the prelude to a larger experience",
while Yu suggested that a larger game with improved controls "could be something better than great".
''Aether'' received an Honorable Mention at
IndieCade
IndieCade is an international juried festival of independent games. IndieCade is known as "the video game industry's Sundance."Fritz, Ben"IndieCade, the video game industry's Sundance" Los Angeles Times, October 1, 2009, accessed July 21, 2011 ...
in 2009.
References
External links
Aetherat
Google Sites
Google Sites is a structured wiki and web page creation tool included as part of the free, web-based Google Docs Editors suite offered by Google. The service also includes Google Docs, Google Sheets, Google Slides, Google Drawings, Google F ...
''Aether''at ''
Newgrounds
Newgrounds is an entertainment website and company founded by Tom Fulp in 1995. It hosts user-generated content such as games, films, audio, and artwork. Fulp produces in-house content at the headquarters and offices in Glenside, Pennsylvania.
I ...
''
''Aether''at ''
Armor Games
Armor Games is an American video game publisher and free web gaming portal. The website hosts over a thousand HTML5 (and previously Flash) browser games. Based in Irvine, California, the site was founded in 2004 by Daniel McNeely.
Armor Games ...
''
Cryptic SeaGlaiel Games
{{Armor Games
2008 video games
Adventure games
Art games
Browser games
Flash games
Freeware games
Puzzle video games
Single-player video games
Video games about extraterrestrial life
Video games developed in the United States
Video games set on fictional planets
Video games designed by Edmund McMillen
Video games designed by Tyler Glaiel
Armor Games games