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is an unreleased
platform video game A platformer (also called a platform game, and sometimes a jump 'n' run game) is a subgenre of action game in which the core objective is to move the player character between points in an environment. Platform games are characterized by levels wi ...
that was in development for the
PlayStation 3 The PlayStation 3 (PS3) is a home video game console developed and marketed by Sony Computer Entertainment (SCE). It is the successor to the PlayStation 2, and both are part of the PlayStation brand of consoles. The PS3 was first released on ...
and
Xbox 360 The Xbox 360 is a home video game console developed by Microsoft. As the successor to the Xbox (console), original Xbox, it is the second console in the Xbox#Consoles, Xbox series. It was officially unveiled on MTV on May 12, 2005, with detail ...
by
Namco Bandai Games is a Japanese multinational corporation, multinational video game video game publisher, publisher, and the video game branch of the wider Bandai Namco Holdings group. Founded in 2006 as it is the successor to Namco's home and arcade video game ...
. It was intended as a modernized sequel to the arcade game ''
Metro-Cross is a platform game released in arcades by Namco in 1985. It was ported to the Amstrad CPC, Atari ST, Commodore 64, Family Computer, and ZX Spectrum. ''Metro-Cross'' runs on Namco Pac-Land hardware, but with a video system modified to support a ...
'', and the third released under the Namco Generations series of video game remakes. Players control a runner through each level in an effort to get to the end stage goal before the timer runs out. Levels feature hazards that must be overcome, and there are also
power-ups In video games, a power-up is an object that adds temporary benefits or extra abilities to the player character as a game mechanic. This is in contrast to an item, which may or may not have a permanent benefit that can be used at any time chose ...
that grant player with different abilities, such as a speed boost or being able to glide over the level. ''Aero-Cross'' was produced by
Hideo Yoshizawa born September 2, 1960, is a Japanese video game director, screenwriter, and producer, most famous for his work on the ''Ninja Gaiden'' and ''Klonoa'' series of video games. Prior to being employed by Namco, he worked for Tecmo and was involve ...
, the creator of ''
Klonoa ''Klonoa'' is a series of platform video games primarily developed and published by Namco. It stars Klonoa, an anthropomorphic creature who explores dream worlds. The series includes two main games: '' Klonoa: Door to Phantomile'' (1997) for the ...
'' and '' Mr. Driller''. Yoshizawa liked the original ''Metro-Cross'' for having the player try to find the fastest possible route to the goal at the end of each level, and wanted to expand on this concept in ''Aero-Cross''. He also focused on stage hazards, player acceleration, and co-operative play. The game was announced in October 2010 and cancelled in December 2012 following a lack of updates on its production. Compared to the other cancelled Namco Generations game, a reboot of the infamous puzzle game '' Dancing Eyes'', critics felt that ''Aero-Cross'' had potential. They praised its gameplay and evolution on the original ''Metro-Cross'' gameplay, and showed disappointment in its cancellation.


Gameplay

''Aero-Cross'' is presented as an arcade-style platform game, with emphasis on speed and acceleration. Players control a runner through each course, with the goal being to reach the end before the timer runs out. The end of each level is indicated by a large circular goalpost, with a map being provided at the bottom that shows how far they have reached. Levels feature different themes, such as futuristic cities, deserts, and factories. In these levels, players will need to overcome different stage hazards that will cause their runner to be temporarily stunned and their timer to deplete further. Hazards include giant steel cylinders, tiles that slow down the player if touched, walls that emerge from the ground, and computer-controlled opponents. There are item capsules placed through
stages Stage, stages, or staging may refer to: Arts and media Acting * Stage (theatre), a space for the performance of theatrical productions * Theatre, a branch of the performing arts, often referred to as "the stage" * ''The Stage'', a weekly Brit ...
as well, each containing
power-ups In video games, a power-up is an object that adds temporary benefits or extra abilities to the player character as a game mechanic. This is in contrast to an item, which may or may not have a permanent benefit that can be used at any time chose ...
that grant different abilities. Three items were revealed: a speed boost, a clock that stops time, and a hoverboard that allows players to glide over the level. Running behind opponents creates an effect called a "
slipstream A slipstream is a region behind a moving object in which a wake of fluid (typically air or water) is moving at velocities comparable to that of the moving object, relative to the ambient fluid through which the object is moving. The term slips ...
", allowing players to run faster than usual. Players can also perform an "air dash" that grants them a temporary boost in speed. Air dashing can also be used to knock opponents off of the map and destroy incoming obstacles.


History


Development and promotion

''Aero-Cross'' was intended as the third game under the Namco Generations label, a brand created by
Namco Bandai Games is a Japanese multinational corporation, multinational video game video game publisher, publisher, and the video game branch of the wider Bandai Namco Holdings group. Founded in 2006 as it is the successor to Namco's home and arcade video game ...
for use on modernized remakes of their older titles. The first of these was '' Pac-Man Championship Edition DX'', a critically acclaimed follow-up to ''
Pac-Man Championship Edition is a 2007 maze video game developed and published by Namco Bandai Games for the Xbox 360. It has since been released on several other platforms, including iOS, Android (operating system), Android, and the PlayStation Portable as a PSP mini title ...
''. ''Aero-Cross'' was produced by
Hideo Yoshizawa born September 2, 1960, is a Japanese video game director, screenwriter, and producer, most famous for his work on the ''Ninja Gaiden'' and ''Klonoa'' series of video games. Prior to being employed by Namco, he worked for Tecmo and was involve ...
, the creator of Namco's ''
Klonoa ''Klonoa'' is a series of platform video games primarily developed and published by Namco. It stars Klonoa, an anthropomorphic creature who explores dream worlds. The series includes two main games: '' Klonoa: Door to Phantomile'' (1997) for the ...
'' and '' Mr. Driller'' franchises and the chief producer of the Namco Generations series. It was intended as the sequel to ''
Metro-Cross is a platform game released in arcades by Namco in 1985. It was ported to the Amstrad CPC, Atari ST, Commodore 64, Family Computer, and ZX Spectrum. ''Metro-Cross'' runs on Namco Pac-Land hardware, but with a video system modified to support a ...
'', a 1985 platform arcade game that was popular in Japan. Yoshizawa appreciated the game for having the player try to find the fastest possible route to the goal at the end of each level, and wanted to expand on this concept in ''Aero-Cross''. He also wanted to focus on co-operative play, player acceleration, and variations in stage hazards. Many of the game's mechanics and concepts were kept secret. A trademark for the game was filed in Germany and Australia in August, followed by a rating by the
Entertainment Software Rating Board The Entertainment Software Rating Board (ESRB) is a self-regulatory organization that assigns age and content ratings to consumer video games in Canada, the United States, and Mexico. The ESRB was established in 1994 by the Entertainment Soft ...
. Namco Bandai officially announced ''Aero-Cross'' in October 2010, alongside '' Galaga Legions DX''. Due to the obscurity of the original ''Metro-Cross'', and for it being released alongside more recognizable series like ''
Pac-Man ''Pac-Man,'' originally called in Japan, is a 1980 maze video game developed and published by Namco for arcades. In North America, the game was released by Midway Manufacturing as part of its licensing agreement with Namco America. The pla ...
'' and ''
Galaxian is a 1979 fixed shooter video game developed and published by Namco for arcades. The player assumes control of the Galaxip starfighter in its mission to protect Earth from waves of aliens. Gameplay involves destroying each formation of alien ...
'', the reveal was met with confusion from publications. The company described it as a "dynamic running action" game, and advertised its speed and acceleration. Namco Bandai also said that it would be published for the
PlayStation 3 The PlayStation 3 (PS3) is a home video game console developed and marketed by Sony Computer Entertainment (SCE). It is the successor to the PlayStation 2, and both are part of the PlayStation brand of consoles. The PS3 was first released on ...
and
Xbox 360 The Xbox 360 is a home video game console developed by Microsoft. As the successor to the Xbox (console), original Xbox, it is the second console in the Xbox#Consoles, Xbox series. It was officially unveiled on MTV on May 12, 2005, with detail ...
as a digital download.


Cancellation

As the years progressed, Namco Bandai remained relatively silent towards ''Aero-Cross'' and the Namco Generations series itself. This was met with confusion from video game news sites, who were speculating if the game was even in production or not. In December 2012, the company revealed that ''Aero-Cross'' was officially cancelled, alongside the indefinite discontinuation of the Namco Generations brand. They cited "various circumstances" as the reason for its cancellation. Publications showed interest in ''Aero-Cross''. Writing for ''
Engadget Engadget ( ) is a technology news, reviews and analysis website offering daily coverage of gadgets, consumer electronics, video games, gaming hardware, apps, social media, streaming, AI, space, robotics, electric vehicles and other potentially ...
'', JG Fletcher said that compared to the other cancelled Namco Generations game, a remake of '' Dancing Eyes'' (1996), ''Aero-Cross'' had potential. Describing it as "a much more sensible update", Fletcher commented on the game's new features and for building upon the original ''Metro-Cross'' gameplay in an interesting manner, writing: "I do wish I'd had the opportunity to play that, as I spent a few really happy hours in college working through the arcade original on PlayStation. Unlike ''Dancing Eyes'', I can admit to wanting to play that without ending up on some list". ''Game Watch''s Kenji Saeki and ''Game*Spark''s Rikusyo stated that the game's cancellation was disappointing to hear. Jordan Devore of ''
Destructoid ''Destructoid'' is a website that was founded as a video game-focused blog in March 2006 by Yanier Gonzalez, a Cuban-American cartoonist and author. Enthusiast Gaming acquired the website in 2017 and sold it to Gamurs Group in 2022. Histor ...
'' believed that the game would likely never have had that large of an audience, and would have made much more sense as a mobile phone title than a console game. He concluded in his article: "Considering how much we've actually seen of the project (very little), it shouldn't be too heartbreaking to hear that ''Aero-Cross'' has been canceled. If I'm being generous, I could maybe see this type of game performing decently on mobile devices, but it was likely never destined to have a huge audience no matter the platform. Bummer, though -- ''Metro-Cross'' was great".


Notes


References

{{reflist Cancelled Xbox 360 games Cancelled PlayStation 3 games Namco Generations Video games developed in Japan Platformers