''Active Worlds'' is an online
virtual world
A virtual world (also called a virtual space or spaces) is a Computer simulation, computer-simulated environment which may be populated by many simultaneous users who can create a personal Avatar (computing), avatar and independently explore th ...
, developed by ActiveWorlds Inc., a company based in
Newburyport, Massachusetts
Newburyport is a coastal city in Essex County, Massachusetts, United States, northeast of Boston. The population was 18,289 at the 2020 United States census, 2020 census. A historic seaport with a vibrant tourism industry, Newburyport includes p ...
, and launched on June 28, 1995. Users assign themselves a name, log into the ''Active Worlds''
universe
The universe is all of space and time and their contents. It comprises all of existence, any fundamental interaction, physical process and physical constant, and therefore all forms of matter and energy, and the structures they form, from s ...
, and explore 3D virtual worlds and environments that others have built. ''Active Worlds'' allows users to own worlds and universes, and develop custom 3D content. The browser has
web browsing
Web navigation refers to the process of navigating a Computer network, network of web resource, information resources in the International World Wide Web Conference, World Wide Web, which is organized as hypertext or hypermedia. The user interfac ...
capabilities, as well as
voice chat, and basic
instant messaging
Instant messaging (IM) technology is a type of synchronous computer-mediated communication involving the immediate ( real-time) transmission of messages between two or more parties over the Internet or another computer network. Originally involv ...
features.
History
In the summer of 1994, Ron Britvich created ''WebWorld'', the first
2.5D world where tens of thousands could chat, build and travel. ''WebWorld'' operated on the
Peregrine Systems Inc. servers as an after-hours project until Britvich left the company to join Knowledge Adventure Worlds (KAW) in the fall of that year. In February 1995, KAW spun off their 3D Web division to form the company Worlds Inc. Britvich was eventually joined by several other developers, and the renamed ''AlphaWorld'' continued to develop as a
skunkworks project at Worlds Inc, internally competing with a similar project known internally as Gamma and publicly as ''
Worlds Chat''. While ''AlphaWorld'' was developing a strong cult following due in large part to Britvich's open philosophy of favoring user-built content, Worlds, Inc. favored Gamma for the company produced contract projects for Disney and others.
In June 1995, ''AlphaWorld'' was renamed ''Active Worlds'' (from Active Worlds Explorer) and officially launched as version 1.0. Around this time, Circle of Fire (CoF) was formed to create content for the ''Active Worlds'' universe. This company played a pivotal role in the future of the product. In January 1997, Worlds Inc., after failing to secure needed contracts and having spent its venture investment of over 15 million dollars, laid off almost the entire staff of the company, keeping only several employees which included the author of Gamma, now known as ''
WorldsPlayer''. ''Active Worlds'', never considered much of an asset by the company, became an object of struggle for those close to it. Circle of Fire (COF) run by Richard Noll purchased all of the assets of ''Active Worlds'' and hired many of the ''Active Worlds'' developers. JP McCormick joined the company shortly thereafter and invested funds in COF to continue the expansion of ''Active Worlds''.
In January 1999, COF performed a reverse merger with Vanguard Enterprises, Inc., and changed the company's name to Activeworlds.com, Inc. and became a publicly traded company on Nasdaq under the symbol AWLD. In 2001, the company launched a new product called ''3D Homepages''. Each citizen account was entitled to a free 30-day trial of a virtual 10,000 square-meter 3D world, using their choice of layout from a selection of pre-designed styles. After the trial, the user had the option of upgrading to a larger size and user limit. These ''3D Homepages'' were hosted for the user, unlike traditional worlds where the user would have to get their world hosted by another company or user, or themselves.
In 2002, the company increased the price of their yearly citizenships from US$19.95 to US$69.95. In June 2008, Active Worlds, Inc. released the first major update to the browser in two years, version 4.2. It included web page rendering on objects and customizable avatars. In June 2009, Active Worlds, Inc. released an open beta of version 5.0 to the public. In June 2012, version 6.0 was released. The system's registration fee was removed in 2013.
In March 2016, the platform made headlines when
YouTube
YouTube is an American social media and online video sharing platform owned by Google. YouTube was founded on February 14, 2005, by Steve Chen, Chad Hurley, and Jawed Karim who were three former employees of PayPal. Headquartered in ...
r and
Twitch streamer Vinny of the streaming group
Vinesauce
Vinesauce is a collective of online content creators founded in 2010. The group primarily focuses on video game livestreaming and commentary videos. The group is most notable for content in which video games are corrupted to cause glitches, a ...
explored and came across a user by the name of "Hitomi Fujiko", who he assumed to be a
non-player character
A non-player character (NPC) is a character in a game that is not controlled by a player. The term originated in traditional tabletop role-playing games where it applies to characters controlled by the gamemaster (or referee) rather than by a ...
, but who clearly showed signs of life as the stream continued. The stream was viewed by roughly 6,000 people, and caused the platform's login servers to crash due to an overload of registrations. As a result, no viewers were able to log in during the stream. The incident, described as
creepypasta-like, led to speculation that the character was part of an
ARG, and restored interest in the virtual world. It was later revealed that Fujiko was a viewer of Vinny's streams and a former frequenter of ''Active Worlds'' who had decided to revisit the game during Vinny's own playthrough of it as a means of entertaining herself; she later participated in a question & answer session revolving around the incident on the Vinesauce
subreddit
Reddit ( ) is an American Proprietary software, proprietary social news news aggregator, aggregation and Internet forum, forum Social media, social media platform. Registered users (commonly referred to as "redditors") submit content to the ...
under the pseudonym "Pocketomi".
See also
*
Virtual world
A virtual world (also called a virtual space or spaces) is a Computer simulation, computer-simulated environment which may be populated by many simultaneous users who can create a personal Avatar (computing), avatar and independently explore th ...
*
Metaverse
The metaverse is a loosely defined term referring to virtual worlds in which users represented by avatars interact, usually in 3D and focused on social and economic connection.
The term ''metaverse'' originated in the 1992 science fiction ...
*
Croquet project
The Croquet Project is a software project that was intended to promote the continued development of the Croquet open-source software, open-source software development kit to create and deliver collaborative multi-user online application software ...
*
Renderware — rendering engine used by ''Active Worlds''
* ''
CyberTown''
* ''
Second Life
''Second Life'' is a multiplayer virtual world that allows people to create an Avatar (computing), avatar for themselves and then interact with other users and user-created content within a multi-user online environment. Developed for person ...
''
* ''
Snow Crash
''Snow Crash'' is a science fiction novel by the American writer Neal Stephenson, published in 1992. Like many of Stephenson's novels, its themes include history, linguistics, anthropology, archaeology, religion, computer science, politics, cryp ...
'' — novel by
Neal Stephenson
Neal Town Stephenson (born October 31, 1959) is an American writer known for his works of speculative fiction. His novels have been categorized as science fiction, historical fiction, cyberpunk, and baroque.
Stephenson's work explores mathemati ...
which inspired ''Active Worlds''
* ''
The Thirteenth Floor
''The Thirteenth Floor'' is a 1999 science fiction film written and directed by Josef Rusnak and produced by Roland Emmerich’s Centropolis Entertainment. Loosely based on Daniel F. Galouye’s 1964 novel, '' Simulacron-3,'' it is a remake o ...
'' — film which has a simulated environment game within ''Active Worlds''
* ''
WorldsAway'' — ''Active Worlds'' precursor
*
Worlds.com
References
Sources
* Hansen, Kenneth. "The Design of Public Space in 3D Virtual Worlds on the Internet". ''Virtual Space: Spatiality in Virtual Inhabited 3d Worlds''. Lars Qvortrup, ed. London: Springer-Verlag, 2002.
* Noll, Rick.
Price Plan Letter. Retrieved September 4, 2007.
* Scannell, Beth. ''Life on the Border: Cyberspace and the Frontier in Historical Perspective''
Retrieved September 4, 2007.
External links
* {{Official website, https://www.activeworlds.com
Active Worlds official wiki
Virtual world communities
1995 video games
Massively multiplayer online games
RenderWare games