''Accolade's Comics'' (shown as ''Accolade Comics'' in the game) is an
adventure game
An adventure game is a video game genre in which the player assumes the role of a protagonist in an interactive story, driven by exploration and/or puzzle-solving. The genre's focus on story allows it to draw heavily from other narrative-based m ...
released in 1987 and published by
Accolade
The accolade (also known as dubbing, adoubement, or knighting) () was the central act in the rite of passage Ceremony, ceremonies conferring knighthood in the Middle Ages.
Etymology
The term ''accolade'' entered English by 1591, when Thomas ...
. It was developed by the co-founders of the Canadian firm
Distinctive Software
Distinctive Software, Inc. was a Canadian video game developer established in Burnaby, British Columbia, by Don Mattrick and Jeff Sember after their success with the game ''Evolution''. Mattrick (age 17) and Jeff Sember approached Sydney Devel ...
,
Don Mattrick and
Jeff Sember.
The game intersperses action games into the plot.
Gameplay
The protagonist of the game is wisecracking secret agent Steve Keene. In the first scene, Keene is summoned to headquarters by his chief, who sends him on one of two missions.
Game play involves multiple adventures in two arenas: panels of a comic book page where dialogue and actions are selected for Steve that may or may not determine what will happen on the next panel (similar to the
Choose Your Own Adventure
''Choose Your Own Adventure'' is a series of children's gamebooks where each story is written from a second-person point of view, with the reader assuming the role of the protagonist and making choices that determine the main character's actio ...
book format); and traditional scrolling action boards where Steve is a moving character doing the physical task necessary (e.g. swimming, jumping, shooting) to advance through the stage.
Steve can lose a life inside the comic page portions as well as the motion portions. If this happens, the game "rewinds" a few panels, forcing the player to re-do these panels until the crisis point is reached again.
Reception
In the June 1987 edition of ''Questbusters'', Shay Addams admired the "dynamic artwork" with "sophisticated spot animation" that was "presented in an inventive manner". But he found the internal arcade mini-games were "way too slow to have any fun." He concluded by calling ''Comics'' "lightweight entertainment that you may want to check out just to see the innovative illustration scheme. But don't plan on completing it unless you love playing rather flimsy videogames.
In the June-July 1987 edition of ''
Computer Gaming World
''Computer Gaming World'' (CGW) was an American Video game journalism, computer game magazine that was published between 1981 and 2006. One of the few magazines of the era to survive the video game crash of 1983, it was sold to Ziff Davis in 199 ...
'', Jasper Sylvester admired the game's satirical tone and writing, but criticized the repetitive arcade sequences.
In the November 1987 edition of ''
Compute!
''Compute!'' (), often stylized as ''COMPUTE!'', is an American home computer magazine that was published from 1979 to 1994. Its origins can be traced to 1978 in Len Lindsay's ''PET Gazette'', one of the first magazines for the Commodore PET. ...
'', Robert Bixby thought that ''Comics'' represented "the new wave in adventure software
..brightly lit and humorous, and sophisticated enough to poke fun at itself and its genre." Sylvester noted that the graphics-intensive program required a "a lot of disk swapping", and that load times were slow. He criticized the program for forcing the player to re-do some of the storyline each time the character died. However, these issues were minor, and Bixby concluded "With features that will appeal to children and adults, videogame addicts, and adventure aficionados, ''Comics'' is a winner from beginning to end. Or as close to the end as I was able to get after several days of trying. I'm still trying."
References
External links
*{{lemon64 game, id=41, name=Accolade's Comics
1987 video games
Accolade, Inc. games
Apple II games
Commodore 64 games
Distinctive Software games
Video games developed in Canada