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''Stunts'' (also known as ''4D Sports: Driving'') is a 3D
racing video game Racing games are a video game genre in which the player participates in a racing competition. They may be based on anything from real-world racing leagues to fantastical settings. They are distributed along a spectrum between more realistic raci ...
developed by
Distinctive Software Distinctive Software, Inc. was a Canadian video game developer established in Burnaby, British Columbia, by Don Mattrick and Jeff Sember after their success with the game ''Evolution''. Mattrick (age 17) and Jeff Sember approached Sydney Devel ...
and published by
Broderbund Broderbund Software, Inc. (stylized as Brøderbund) was an American maker of video games, educational software, and productivity tools. Broderbund is best known for the 8-bit video game hits '' Choplifter'', '' Lode Runner'', '' Karateka'', and ...
in 1990. The game places emphasis on racing on stunt tracks and features a track editor. It is influenced by the
arcade game An arcade game or coin-op game is a coin-operated entertainment machine typically installed in public businesses such as restaurants, bars and amusement arcades. Most arcade games are presented as primarily game of skill, games of skill and in ...
''
Hard Drivin' ''Hard Drivin'' is a sim racing arcade video game developed by Atari Games in 1989. Players test drive a sports car on courses that emphasize stunts and speed. It features one of the first 3D polygon driving environments via a simulator cabine ...
'' (1989).


Gameplay

In ''Stunts'', players race a lap around the circuit, with the aim of completing the lap as quickly as possible without crashing. These laps often feature special track areas such as loops, jumps (including over tall buildings), slalom roads and corkscrews. The square-shaped game area where the track is built is surrounded by a fence that prevents the player from leaving. Players can either race against the clock or choose between six different opponents; there is no support for real-time multiplayer. ''Stunts'' features 11 different drivable cars, with either automatic or manual transmission. Replays of races can be saved and reviewed. There are four camera views available during replay and actual driving, and the dashboard is an optional overlay on all views. It is also possible to continue the race from any point in the replay, but the time for that race will not be recorded. Another major feature of the game is the built-in track and terrain editor which allows the user to design arbitrary new tracks or modifications of existing tracks. The cars can drive on paved roads, gravel roads, icy/snow roads, and grass if driving off the track — which all offer different levels of grip. The game has a relatively advanced pseudo-physics engine for its time which can simulate oversteer and understeer; the grip is also proportional to the banking of a curve. The game features a 3D engine with flat shading and no textures, it uses polygonal graphics for most objects, including trees and road signs, there are few sprites. The resolution is 320×200 with 256 colors. There is an option to select high and low detail. The game is written for DOS and executes in
real mode Real mode, also called real address mode, is an operating mode of all x86-compatible CPUs. The mode gets its name from the fact that addresses in real mode always correspond to real locations in memory. Real mode is characterized by a 20- bit s ...
. ''Stunts'' includes a form of
copy protection Copy protection, also known as content protection, copy prevention and copy restriction, is any measure to enforce copyright by preventing the reproduction of software, films, music, and other media. Copy protection is most commonly found on vid ...
. Each time after running the program, players must complete a specific phrase found in the game manual before being allowed to race. If the player fails to complete the phrase three times, the next race will still load, but approximately four seconds into the race, the player is informed that they did not deactivate the car's
security system A security alarm is a system designed to detect intrusions, such as unauthorized entry, into a building or other areas, such as a home or school. Security alarms protect against burglary (theft) or property damage, as well as against intruders. ...
, the car crashes, and the player is returned to the main menu.


Development

''Stunts'' was developed by
Distinctive Software Distinctive Software, Inc. was a Canadian video game developer established in Burnaby, British Columbia, by Don Mattrick and Jeff Sember after their success with the game ''Evolution''. Mattrick (age 17) and Jeff Sember approached Sydney Devel ...
, a video game design company that was established in 1982 and based in
Burnaby Burnaby is a city in the Lower Mainland region of British Columbia, Canada. Located in the centre of the Burrard Peninsula, it neighbours the City of Vancouver to the west, the District of North Vancouver across the confluence of the Burrard In ...
, British Columbia, Canada. Prior to the release of ''Stunts'' the company had developed other racing games such as ''
Test Drive A test drive is the driving of a motor vehicle to assess its drivability or roadworthiness, and general operating state. A person who tests vehicles for a living, either for an automobile company, automotive media for review purposes, or a motor ...
'' (1987), '' The Duel: Test Drive II'' (1989) and ''
Grand Prix Circuit Grand Prix Circuit may refer to: * ''Grand Prix Circuit'' (video game), a 1988 motor sports video game *Grand Prix tennis circuit The ITF Grand Prix Circuit was a professional tennis tour for male players founded in 1970 as the ILTF Grand Prix ...
'' (1988). The popularity of the
arcade game An arcade game or coin-op game is a coin-operated entertainment machine typically installed in public businesses such as restaurants, bars and amusement arcades. Most arcade games are presented as primarily game of skill, games of skill and in ...
''
Hard Drivin' ''Hard Drivin'' is a sim racing arcade video game developed by Atari Games in 1989. Players test drive a sports car on courses that emphasize stunts and speed. It features one of the first 3D polygon driving environments via a simulator cabine ...
'' (1989) from
Atari Games Atari Games Corporation was an American producer of arcade video games, active from 1985 to 1999, then as Midway Games West Inc. until 2003. It was formed when the coin-operated video game division of Atari, Inc. was transferred by its owner Wa ...
led to new style of driving-themed games where vehicles are either greatly modified or could perform incredible stunts. This led to similarly themed games such as the arcade game ''
Race Drivin' ''Race Drivin'' is a sim racing arcade video game released by Atari Games in August 1990. Players test drive several high-powered sports cars on stunt and speed courses. The game is the sequel to 1989's '' Hard Drivin and was part of a new ge ...
'' (1990) and
personal computer A personal computer, commonly referred to as PC or computer, is a computer designed for individual use. It is typically used for tasks such as Word processor, word processing, web browser, internet browsing, email, multimedia playback, and PC ...
(PC) games which included ''
Stunt Driver A stunt is an unusual, difficult, dramatic physical feat that may require a special skill, performed for artistic purposes usually for a public audience, as on television or in theaters or cinema. Stunts are a feature of many action films. Befo ...
'' (1990) and ''Stunts''. Designer Kevin P. Pickell said ''Stunts'' initially began as what he described as "a smash-up derby game in an arena". Progress on this format for the game was halted as cars predominantly drove backwards in demolition derbies, making it difficult to execute a 3D game where the player was primarily driving in reverse.
Don Mattrick Donald Allan Mattrick (born February 13, 1964) is a Canadian businessman who co-founded Distinctive Software (DSI) in 1982 in Vancouver at age 17, while graduating from high school and attending Simon Fraser University where he studied busi ...
of Distinctive Software acknowledged the influence of ''Hard Drivin'', saying they had and adapted what they liked from the game. Pickell echoed this, saying that he felt he could not "be as good as that game", stating that arcade hardware led the market in terms of visual quality, but said that what they could do was include a track editor that would set the game apart and make it a very different experience from ''Hard Drivin''. The track editor in the game was initially a tool Pickell used to design the default tracks in the game. Pickell continued discussing the 3D graphics in the game, stating that texture rendering would be too slow to process at the time, which lead to making the game use a general single-colour
convex polygon In geometry, a convex polygon is a polygon that is the boundary of a convex set. This means that the line segment between two points of the polygon is contained in the union of the interior and the boundary of the polygon. In particular, it is ...
s which would render the graphics through code run by the
CPU A central processing unit (CPU), also called a central processor, main processor, or just processor, is the primary processor in a given computer. Its electronic circuitry executes instructions of a computer program, such as arithmetic, log ...
. This was done as using a
graphics card A graphics card (also called a video card, display card, graphics accelerator, graphics adapter, VGA card/VGA, video adapter, display adapter, or colloquially GPU) is a computer expansion card that generates a feed of graphics output to a displa ...
would not be a viable option during that period. ''Stunts'' features an unrealistic game engine by design, with the idea that landing from jumps that would easily crash a real car did not sacrifice enjoyment for players. Pickell said there were many glitches in the physics engine of the game, such as being able to brake when in mid-air which were known by the developers and left in the game intentionally. Pickell responded to them saying that most of the glitches in the game were known but the team did not have time to fix them. Other known issues in the game that made it to release was the opponents controlled by the computer. Pickel said that it was difficult to have the drivers even stay on the road and it was not difficult to design a track where they would get confused on where to go. Some of the characters in the game were programmers such as Chris Taylor, who portrayed Skid Vicious. The game features a replay mode that would showcase up to ten minutes of replay footage from a race. The code for it just saved the key or joystick inputs and compressed them to display the footage.


Release

''Stunts'' was released in 1990 for PCs and was published in the United States by
Broderbund Broderbund Software, Inc. (stylized as Brøderbund) was an American maker of video games, educational software, and productivity tools. Broderbund is best known for the 8-bit video game hits '' Choplifter'', '' Lode Runner'', '' Karateka'', and ...
. It was Distinctive Software's first game to be published by the company. When looking for distributors in other territories, the game had to be renamed as Broderbund had the rights to the name ''Stunts''. While promoted under the title ''Skid Marks'', the game was eventually released as ''4D Sports Driving'' in European markets. Distinctive Software chose the latter title as they had a game titled '' 4D Sports Boxing'' (1991) which they used as the basis for the ''4D Sports Driving'' title. ''4D Sports Driving'' was based on the version 1.1 of ''Stunts'', which featured a few minor tweaks. The game was later ported to the
Amiga Amiga is a family of personal computers produced by Commodore International, Commodore from 1985 until the company's bankruptcy in 1994, with production by others afterward. The original model is one of a number of mid-1980s computers with 16-b ...
,
FM Towns The is a Japanese personal computer built by Fujitsu from 1989 to 1997. It started as a proprietary PC variant intended for multimedia applications and PC games, but later became more compatible with IBM PC compatibles. In 1993, the FM Towns ...
and
NEC PC-9801 The , commonly shortened to PC-98 or simply , is a lineup of Japanese 16-bit and 32-bit Personal computer, personal computers manufactured by NEC from 1982 to 2003. While based on Intel processors, it uses an in-house architecture making it inc ...
. The Amiga version was published in 1992 by Mindscape under the name ''4D Sports Driving'' (version 1.2). SFX and music are played with samples instead of FM synthesis or PC speaker. The PC-9801 version was titled ''4D Driving'' (version 1.0) and was published by
Electronic Arts Victor was a joint-venture between Electronic Arts and Victor Entertainment. It published various sports games for the Family Computer, Super Famicom, and the Mega Drive. Some other sports concepts include J-League association football, American footb ...
in 1993. Due to PC-9801 limitations, this version had the music synthesized and title and menu graphics changed from the previous platform's releases, although the gameplay remained mainly the same. FM Towns version is also named ''4D Driving'' (version 1.0) and was also published by
Electronic Arts Victor was a joint-venture between Electronic Arts and Victor Entertainment. It published various sports games for the Family Computer, Super Famicom, and the Mega Drive. Some other sports concepts include J-League association football, American footb ...
in 1993. Due to FM Towns capacities, music has been changed and improved, and new songs added. Title page and menu graphics are also modified, close to PC-9801 version but with better graphics. In FM Towns version, the opponent's photos has been changed, and Bernie Rubber character is replaced by Masahiko, a Japanese guy. His dedicated track remains the same as Bernie's track. While working on a
library A library is a collection of Book, books, and possibly other Document, materials and Media (communication), media, that is accessible for use by its members and members of allied institutions. Libraries provide physical (hard copies) or electron ...
for the
Sega Genesis The Sega Genesis, known as the outside North America, is a 16-bit Fourth generation of video game consoles, fourth generation home video game console developed and sold by Sega. It was Sega's third console and the successor to the Master Sys ...
system, Pickell applied the library to convert ''Stunts'' to work on the video game console. He said there was no plans to actually publish the game for the system and that he would want to make the frame rate better if they were ever planning to publish it.


Reception

Duncan MacDonald of ''
Zero 0 (zero) is a number representing an empty quantity. Adding (or subtracting) 0 to any number leaves that number unchanged; in mathematical terminology, 0 is the additive identity of the integers, rational numbers, real numbers, and compl ...
'' compared the game to similar racing games of the period. On reviewing ''4-D Sports Driving'' and '' Crash Course'' (1990), describing them both as
video game clones A video game clone is either a video game or a video game console very similar to, or heavily inspired by, a previous popular game or console. Clones are typically made to take financial advantage of the popularity of the cloned game or system, bu ...
of ''Hard Drivin''. MacDonald found the latter game to be the superior of the two titles as stating that ''4-D Sports Driving'' was a strong title only let down by "jerky graphics". Ultimately, MacDonald found the game superior to ''Hard Drivin'', but inferior to '' Indianapolis 500: The Simulation'' (1989). Reviewing the game for the
Amiga Amiga is a family of personal computers produced by Commodore International, Commodore from 1985 until the company's bankruptcy in 1994, with production by others afterward. The original model is one of a number of mid-1980s computers with 16-b ...
, a reviewer in ''
Games-X ''Games-X'' was a multi-format weekly computer and video game magazine published in the United Kingdom. It was launched in May 1991. The publisher was Europress. Editor Hugh Gollner later described it "a big mistake" in terms of finances. See al ...
'' complimented the games sound and suggested players to use the keyboard to control as the mouse and joystick were very unsensitive. The reviewer praised the track editor as a highlight, commenting that "without it the lasting appeal would be very thin on the ground." Michael Himowitz of the ''
Baltimore Evening Sun ''The Baltimore Sun'' is the largest general-circulation daily newspaper based in the U.S. state of Maryland and provides coverage of local, regional, national, and international news. Founded in 1837, the newspaper was owned by Tribune Publish ...
'' included both ''Stunts'' and ''
Stunt Driver A stunt is an unusual, difficult, dramatic physical feat that may require a special skill, performed for artistic purposes usually for a public audience, as on television or in theaters or cinema. Stunts are a feature of many action films. Befo ...
'' (1990) on his list of the best games of the year, finding them both to be similar games with high quality sound, 3D graphics, and "spectacular crashes." In 1994, ''
PC Gamer US ''PC Gamer'' is a magazine and website founded in the United Kingdom in 1993 devoted to PC gaming and published monthly by Future plc. The magazine has several regional editions, with the UK and US editions becoming the best selling PC games ma ...
'' named ''Stunts'' the 22nd best computer game ever. The editors wrote that the sense of speed, and the degree of control the players have over their vehicle, make this a must for ''every'' gamer. From retrospective reviews, Chris Couper of the website
AllGame RhythmOne , a subsidiary of Nexxen, is an American digital advertising technology company that owns and operates the web properties AllMusic, AllMovie, and SideReel. Blinkx was founded in 2004, went public on the Alternative Investment Market, ...
complimented the game for its general gameplay, the ability to create your own courses and the replay function which he described as "a truly innovative touch." He suggested the game was most fun when not playing the game as dictated. He found the most fun was had attempting to exploit the glitches in the game, such as when a car would shoot directly into the sky after crashing which led to "Many hours spent with friends seeing who could launch a car the furthest." In article published in ''
Retro Gamer ''Retro Gamer'' is a British magazine, published worldwide, covering Retrogaming, retro video games. It was the first commercial magazine to be devoted entirely to the subject. Launched in January 2004 as a quarterly publication, ''Retro Gamer'' ...
'' magazine in 2008, Tim Henderson gave an overview of ''Stunts'' saying that while its graphics had quickly dated due to a lack of texture mapping, the game remained "incredible fun to actually play." He highlighted the track editor in ''Stunts'' as what gave the game its lasting appeal and giving it "a surprising amount of long-term robustness".


Legacy

''Stunts'' continued to have a player base decades after the games release. A
fan community Fan commonly refers to: * Fan (machine), a machine for producing airflow, often used for cooling * Hand fan, an implement held and waved by hand to move air for cooling * Fan (person), short for fanatic; an enthusiast or supporter, especially with ...
surrounding the game involving racing and recording replays to compete with other players and show off their skills. As ''Stunts'' allows players to rewind their gameplay during a lap via the instant replay option, it allowed players dexterity to try and find the best routes. In the mid-2000s, the game grew popular enough to have a yearly World Stunts Meeting where players would get together in person to throw parties and play live races.


See also

* ''
Stunt Car Racer ''Stunt Car Racer'' (published as ''Stunt Track Racer'' in the United States) is a racing video game developed by Geoff Crammond. It was published in 1989 by MicroProse, under their MicroStyle and MicroPlay labels in the United Kingdom and in t ...
'' (1989)


References


Sources

* * * * * * * * * * * *


External links

* * {{Internet Archive game, msdos_Stunts_1990, Stunts
The ''Stunts'' Racing Portal



StuntsTools from dstien

''Ultimate Stunts''
- a remake of ''Stunts'' 1990 video games Amiga games Broderbund games DOS games FM Towns games NEC PC-9801 games Racing video games Video games developed in Canada Video games scored by Jeff van Dyck Video games with user-generated gameplay content Mindscape games Distinctive Software games Single-player video games