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20Q is a computerized game of twenty questions that began as a test in
artificial intelligence Artificial intelligence (AI) is the capability of computer, computational systems to perform tasks typically associated with human intelligence, such as learning, reasoning, problem-solving, perception, and decision-making. It is a field of re ...
(AI). It was invented by Robin Burgener in 1988. The game was made handheld by Radica in 2003, but was discontinued in 2011 because Techno Source took the license for 20Q handheld devices. The game 20Q is based on the spoken parlor game known as twenty questions, and is both a website and a handheld device. 20Q asks the player to think of something and will then try to guess what they are thinking of with twenty yes-or-no questions. If it fails to guess in 20 questions, it will ask an additional 5 questions. If it fails to guess even with 25 (or 30) questions, the player is declared the winner. Sometimes the first guess of the object can be asked at question 14.


Principle and history

The principle is that the player thinks of something and the 20Q artificial intelligence asks a series of questions before guessing what the player is thinking. This artificial intelligence learns on its own with the information relayed back to the players who interact with it, and is not programmed. The player can answer these questions with: ''Yes'', ''No'', ''Unknown'', and ''Sometimes.'' The experiment is based on the classic word game of Twenty Questions, and on the computer game "Animals," popular in the early 1970s, which used a somewhat simpler method to guess an animal. The 20Q AI uses an
artificial neural network In machine learning, a neural network (also artificial neural network or neural net, abbreviated ANN or NN) is a computational model inspired by the structure and functions of biological neural networks. A neural network consists of connected ...
to pick the questions and to guess. After the player has answered the twenty questions posed (sometimes fewer), 20Q makes a guess. If it is incorrect, it asks more questions, then guesses again. It makes guesses based on what it has learned; it is not programmed with information or what the inventor thinks. Answers to any question are based on players’ interpretations of the questions asked. Newer editions were made for different categories, such as music 20Q which has the player think of a song, and Harry Potter 20Q, which has the player think of something from the world of the
Harry Potter ''Harry Potter'' is a series of seven Fantasy literature, fantasy novels written by British author J. K. Rowling. The novels chronicle the lives of a young Magician (fantasy), wizard, Harry Potter (character), Harry Potter, and his friends ...
series. The 20Q AI can draw its own conclusions on how to interpret the information. It can be described as more of a
folk taxonomy A folk taxonomy is a vernacular name, naming system, as distinct from Taxonomy (general), scientific taxonomy. Folk biological classification is the way people traditionally describe and organize the world around them, typically making generous us ...
than a
taxonomy image:Hierarchical clustering diagram.png, 280px, Generalized scheme of taxonomy Taxonomy is a practice and science concerned with classification or categorization. Typically, there are two parts to it: the development of an underlying scheme o ...
. Its knowledge develops with every game played. In this regard, the online version of the 20Q AI can be inaccurate because it gathers its answers from what people ''think'' rather than from what people ''know''. Limitations of taxonomy are often overcome by the AI itself because it can learn and adapt. For example, if the player was thinking of a "Horse" and answered "No" to the question "Is it an animal?," the AI will, nevertheless, guess correctly, despite being told that a horse is not an animal. Patent applications in the US and Europe were submitted in 2005. In August 2014, 20Q.net Inc., with Brashworks Studios, developed and released an iOS
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version available at the Apple
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store.


Game show

{{main, 20Q (game show) On June 13, 2009, GSN began a TV version of the game, hosted by
Cat Deeley Catherine Elizabeth Deeley (born 23 October 1976) is an English television presenter. She is currently the main co-presenter for ITV's '' This Morning'', alongside Ben Shephard. Deeley began her career as a co-presenter of the ITV children' ...
, with
Hal Sparks Hal Harry Magee Sparks III (born September 25, 1969) is an American stand-up comedian, actor, musician, political commentator, television and radio host and television personality. He made contributions to VH1, hosting E!'s ''Talk Soup'', and pl ...
as the voice of Mr. Q.


See also

* Twenty questions * Akinator


References


External links


Official 20Q Website
AI software Guessing games Computer-related introductions in 1988