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Virtual-reality Photography
VR photography (after virtual-reality photography) is the interactive viewing of panoramic photographs, generally encompassing a 360-degree circle or a spherical view. The results is known as VR photograph (or VR photo), 360-degree photo, photo sphere, or spherical photo, as well as interactive panorama or immersive panorama. VR photography is the art of capturing or creating a complete scene as a single image, as viewed when rotating about a single central position. Normally created by stitching together a number of photographs taken in a multi-row 360-degree rotation or using an omnidirectional camera, the complete virtual reality image can also be a totally computer-generated effect, or a composite of photography and computer generated objects. The history of VR photography is human-computer interaction in which a real or imaginary environment is simulated and users interact with and manipulate that world. Capture There are several ways of capturing VR photography. Rectil ...
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F-4F Phantom II
The McDonnell Douglas F-4 Phantom II is an American tandem two-seat, twin-engine, all-weather, long-range supersonic jet interceptor and fighter-bomber that was developed by McDonnell Aircraft for the United States Navy.Swanborough and Bowers 1976, p. 301. It entered service with the Navy in 1961, then was adopted by the United States Marine Corps, and the United States Air Force, and within a few years became a major part of their air arms. A total of 5,195 Phantoms were built from 1958 to 1981, making it the most-produced American supersonic military aircraft in history and a signature combat aircraft of the Cold War."F-4 Phantoms Phabulous 40th"
Boeing. Retrieved : 27 November 2012.
. The Phantom is a large fighter with a top spee ...
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Microsoft Windows
Windows is a Product lining, product line of Proprietary software, proprietary graphical user interface, graphical operating systems developed and marketed by Microsoft. It is grouped into families and subfamilies that cater to particular sectors of the computing industry – Windows (unqualified) for a consumer or corporate workstation, Windows Server for a Server (computing), server and Windows IoT for an embedded system. Windows is sold as either a consumer retail product or licensed to Original equipment manufacturer, third-party hardware manufacturers who sell products Software bundles, bundled with Windows. The first version of Windows, Windows 1.0, was released on November 20, 1985, as a graphical operating system shell for MS-DOS in response to the growing interest in graphical user interfaces (GUIs). The name "Windows" is a reference to the windowing system in GUIs. The 1990 release of Windows 3.0 catapulted its market success and led to various other product families ...
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Volumetric Video
Volumetric capture or volumetric video is a technique that captures a three-dimensional space, such as a location or performance. This type of volumography acquires data that can be viewed on flat screens as well as using 3D displays and VR headset. Consumer-facing formats are numerous and the required motion capture techniques lean on computer graphics, photogrammetry, and other computation-based methods. The viewer generally experiences the result in a real-time engine and has direct input in exploring the generated volume. History Recording talent without the limitation of a flat screen has been depicted in science-fiction for a long time. Holograms and 3D real-world visuals have featured prominently in ''Star Wars'', ''Blade Runner'', and many other science-fiction productions over the years. Through the growing advancements in the fields of computer graphics, optics, and data processing, this fiction has slowly evolved into a reality. Volumetric video is the logical ne ...
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Image Stitching
Image stitching or photo stitching is the process of combining multiple photographic images with overlapping fields of view to produce a segmented panorama or high-resolution image. Commonly performed through the use of computer software, most approaches to image stitching require nearly exact overlaps between images and identical exposures to produce seamless results, although some stitching algorithms actually benefit from differently exposed images by doing high-dynamic-range imaging in regions of overlap. Some digital cameras can stitch their photos internally. Applications Image stitching is widely used in modern applications, such as the following: * Document mosaicing * Image stabilization feature in camcorders that use frame-rate image alignment *High-resolution image mosaics in digital maps and satellite imagery * Medical imaging *Multiple-image super-resolution imaging *Video stitching *Object insertion Process The image stitching process can be divided into thre ...
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Google Street View
Google Street View is a technology featured in Google Maps and Google Earth that provides interactive panoramas from positions along many streets in the world. It was launched in 2007 in several cities in the United States, and has since expanded to include all of the country's major and minor cities, as well as the cities and rural areas of many other countries worldwide. Streets with Street View imagery available are shown as clickable blue lines on Google Maps. Google Street View displays interactive panoramas of stitched VR photographs. Most photography is done by car, but some is done by tricycle, camel, boat, snowmobile, underwater apparatus, and on foot. History Street View had its inception in 2001 with the Stanford CityBlock Project, a Google-sponsored Stanford University research project. The project ended in June 2006, and its technology was folded into Street View. The technology was launched on May 25, 2007, in the United States. In May 2008, Google announc ...
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360 Product Photography
360 photography (also referred to as 360 product photography, 360 spin or spin photography) refers to a photography, photographic technique by which a series of photos give the impression of an object rotating. These photos can be displayed as an interactive animation on web pages and apps, allowing a user to control the rotation of an object. The photos can also be displayed as an infinitely looping GIF or video. 360 photography is used primarily by ecommerce websites, to give shoppers a more realistic impression of a product than static images. The use of interactive 360 spins has been linked to an increase in sales conversions and lower returns of unwanted goods. Types of 360 spin There are 3 types of 360 photography spin: single-row spins, multi-row spins and twin-axis spins. Single-row spins are the most commonly used type of 360 spin because they are the easiest to create. One row of photos is usually sufficient to give a lifelike impression of an object. These spins can b ...
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JavaScript
JavaScript (), often abbreviated as JS, is a programming language and core technology of the World Wide Web, alongside HTML and CSS. Ninety-nine percent of websites use JavaScript on the client side for webpage behavior. Web browsers have a dedicated JavaScript engine that executes the client code. These engines are also utilized in some servers and a variety of apps. The most popular runtime system for non-browser usage is Node.js. JavaScript is a high-level, often just-in-time–compiled language that conforms to the ECMAScript standard. It has dynamic typing, prototype-based object-orientation, and first-class functions. It is multi-paradigm, supporting event-driven, functional, and imperative programming styles. It has application programming interfaces (APIs) for working with text, dates, regular expressions, standard data structures, and the Document Object Model (DOM). The ECMAScript standard does not include any input/output (I/O), such as netwo ...
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HTML5
HTML5 (Hypertext Markup Language 5) is a markup language used for structuring and presenting hypertext documents on the World Wide Web. It was the fifth and final major HTML version that is now a retired World Wide Web Consortium (W3C) recommendation. The current specification is known as the HTML Living Standard. It is maintained by the Web Hypertext Application Technology Working Group (WHATWG), a consortium of the major browser vendors (Apple Inc., Apple, Google, Mozilla, and Microsoft). HTML5 was first released in a public-facing form on 22 January 2008, with a major update and "W3C Recommendation" status in October 2014. Its goals were to improve the language with support for the latest multimedia and other new features; to keep the language both easily readable by humans and consistently understood by computers and devices such as web browsers, Parsing, parsers, etc., without XHTML, XHTML's rigidity; and to remain backward-compatible with older software. HTML5 is intended t ...
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WebGL
WebGL (short for Web Graphics Library) is a JavaScript Application programming interface, API for rendering interactive 2D and 3D graphics within any compatible web browser without the use of plug-in (computing), plug-ins. WebGL is fully integrated with other Web API, web standards, allowing graphics processing unit, GPU-accelerated usage of physics, image processing, and effects in the HTML Canvas element, canvas. WebGL elements can be mixed with other HTML elements and composited with other parts of the page or page background. WebGL programs consist of control code written in JavaScript, and shader code written in OpenGL Shading Language, OpenGL ES Shading Language (GLSL ES, sometimes referred to as ESSL), a language similar to C (programming language), C or C++. WebGL code is executed on a computer's GPU. WebGL is designed and maintained by the Non-profit organization, non-profit Khronos Group. On February 9, 2022, Khronos Group announced WebGL 2.0 support from all major bro ...
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OpenGL
OpenGL (Open Graphics Library) is a Language-independent specification, cross-language, cross-platform application programming interface (API) for rendering 2D computer graphics, 2D and 3D computer graphics, 3D vector graphics. The API is typically used to interact with a graphics processing unit (GPU), to achieve Hardware acceleration, hardware-accelerated Rendering (computer graphics), rendering. Silicon Graphics, Inc. (SGI) began developing OpenGL in 1991 and released it on June 30, 1992. It is used for a variety of applications, including computer-aided design (CAD), video games, scientific visualization, virtual reality, and Flight simulator, flight simulation. Since 2006, OpenGL has been managed by the Non-profit organization, non-profit technology consortium Khronos Group. Design The OpenGL specification describes an abstract application programming interface, application programming interface (API) for drawing 2D and 3D graphics. It is designed to be implemented mostly ...
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SilverLight
Microsoft Silverlight is a discontinued application framework designed for writing and running rich internet applications, similar to Adobe's runtime, Adobe Flash. While early versions of Silverlight focused on streaming media, later versions supported multimedia, graphics, and animation, and gave support to developers for CLI languages and development tools. Silverlight was one of the two application development platforms for Windows Phone, but web pages using Silverlight did not run on the Windows Phone or Windows Mobile versions of Internet Explorer, as there was no Silverlight plugin for Internet Explorer on those platforms. Microsoft terminated support for Silverlight on Internet Explorer 11 (the last remaining web browser still supporting Silverlight) on October 12, 2021. History Introduction From the initial launch in 2007, reviewers compared the product to (since discontinued) Adobe's Flash. Adoption According to statowl.com, Microsoft Silverlight had a penetrati ...
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