Video Game Live Streaming
The live streaming of video games is an activity where people broadcast themselves playing games to a live audience online. The practice became popular in the mid-2010s on the US-based site Twitch, before growing to YouTube, Facebook, China-based sites Huya Live, DouYu, and Bilibili, and other services. By 2014, Twitch streams had more traffic than HBO's online streaming service, HBO Go. Professional streamers often combine high-level play and entertaining commentary, and earn income from sponsors, subscriptions, ad revenue, and donations. Both AAA and indie developers have circumvented rising development costs by utilizing the free advertising live streaming provides. Independent titles such as '' Fall Guys'', '' Rocket League'', and '' Among Us'' are examples of games that have experienced a huge increase in player base as a result of streaming. Esports have also gained significant traction and attention from the accessibility of live streaming, and streaming has even be ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Live Streaming
Livestreaming, live-streaming, or live streaming is the streaming media, streaming of video or Digital audio, audio in real-time communication, real time or near real time. While often referred to simply as ''streaming'', the real-time nature of livestreaming differentiates it from other non-live broadcast forms of streamed media such as video-on-demand, vlogs and video-sharing platforms such as YouTube and TikTok. Livestreaming services encompass a wide variety of topics, including social media, video games, professional sports, and lifestreaming, lifecasting. Platforms such as Facebook Live, Periscope (app), Periscope, Kuaishou, DouYu, Douyu, bilibili, YouTube, and 17 (app), 17 include the streaming of scheduled promotions and celebrity events as well as streaming between users, as in videotelephony. Livestreaming sites such as Twitch (service), Twitch have become popular outlets for watching people play video games, such as in esports, Let's Play-style gaming, or speedrunnin ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Smashcast
Smashcast was a live streaming platform that materialised after the merger of Azubu and Hitbox in May 2017. History Azubu's acquisition of Hitbox was announced in January 2017. At the time, they announced they were "launch a new platform, focused on optimizing the mobile user experience and monetization technologies, strengthened by our internally developed technologies, technical partner relationships and a passionate team dedicated to pushing the boundaries of video game live streaming." On May 9, 2017, both the Azubu and Hitbox websites were shut down and redirected traffic to Smashcast. With focus on eSports, the service announced new features, such as the "Hype-o-Meter" (a viewer engagement feature that helps eSports fan cheer for their favorite teams), a feed on every profile page, and an integration with Discord Discord is an instant messaging and Voice over IP, VoIP social platform which allows communication through Voice over IP, voice calls, Videotelephony, ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Fortnite
''Fortnite'' is an online video game and game platform developed by Epic Games and released in 2017. It is available in seven distinct game mode versions that otherwise share the same general gameplay and game engine: '' Fortnite Battle Royale'', a battle royale game in which up to 100 players fight to be the last person standing; '' Fortnite: Save the World'', a cooperative hybrid tower defense- shooter and survival game in which up to four players fight off zombie-like creatures and defend objects with traps and fortifications they can build; '' Fortnite Creative'', in which players are given complete freedom to create worlds and battle arenas; '' Lego Fortnite'', an open world game collection divided between survival game ''Lego Fortnite Odyssey'' and social game ''Lego Fortnite Brick Life''; '' Rocket Racing'', a racing game; '' Fortnite Festival'', a rhythm game; and '' Fortnite Ballistic'', a tactical first-person shooter currently in early access. All game mode ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Demo (video Games)
A game demo is a trial version of a video game that is limited to a certain time period or a point in progress. A game demo comes in forms such as shareware, demo discs, downloadable software, and tech demos. Distribution In the early 1990s, shareware distribution was a popular method for publishing games for smaller developers, including then-fledgling companies such as Apogee Software (now 3D Realms), Epic MegaGames (now Epic Games), and id Software. It gave consumers the chance to try a trial portion of the game, usually restricted to the game's complete first section or "episode", before purchasing the rest of the adventure. Racks of games on single 5" and later 3.5" floppy disks were common in many stores, often very cheaply. Since the shareware versions were essentially free, the cost only needed to cover the disk and minimal packaging. Sometimes, the demo disks were packaged within the box of another game by the same company. As the increasing size of games in the mi ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Free-to-play
"Free-to-play" ("F2P" or "FtP") video games are games that give players access to a significant portion of their content for free. The term "free-to-play business model" or simply, "free-to-play model", refers collectively to business models that ultimately result in the creation of free-to-play games. Games that adhere to free-to-play business models are distinct from traditional premium games, which require payment before use. Free-to-play games are not to be confused with freeware games, which are entirely costless. Accordingly, free-to-play games are sometimes called "free-to-start" due to not being entirely free. Certain free-to-play games have also been labeled as " pay-to-win"—that is, that players can pay to obtain competitive advantages over other players. There are several kinds of ways that free-to-play games generate money, despite being mostly free. A common method is based on the freemium software model, in which users are incentivised to make small purchases ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Rocket League Championship Series
The Rocket League Championship Series (RLCS) is an annual ''Rocket League'' esports tournament series produced by Blast ApS and endorsed by Psyonix, the game's developer. It consists of two online qualification splits in several regions, with teams earning points towards qualifying for midseason tournaments known as Majors and the Rocket League World Championship, both of which are held as LAN events worldwide. History Psyonix had observed the popularity of ''Rocket League'' matches on Twitch and other live streaming platforms like YouTube by early 2016 and were looking to use the game more in Esports. In March 2016, Psyonix announced the first Rocket League Championship Series; the finals took place in June 2016 with a 55,000 prize pool, and was won by Cameron Bills, Brandon Lachin, and Ted Keil of iBUYPOWER Cosmic. The second season of the championship series took place in December 2016 with a $125,000 prize pool, and was won by Mark Exton, Francesco Cinquemani, and Marius R ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Psyonix
Psyonix LLC is an American video game developer based in San Diego. It was founded in 2000 by Dave Hagewood with the team of his Internet-focused company WebSite Machines. After canceling its first two projects, Psyonix created ''VehicleMOD'', a mod that adds vehicles to '' Unreal Tournament 2003''. The game's developer, Epic Games, subsequently hired the studio to recreate this gameplay for a game mode in '' Unreal Tournament 2004''. Psyonix subsisted off contract work and released its first original game, '' Supersonic Acrobatic Rocket-Powered Battle-Cars'', in 2008. The game was not as successful as anticipated but Hagewood held on to the game's concept and had a small team prototype a sequel while the rest of the company worked on further contract projects. This sequel was released as ''Rocket League'' in 2015 and became a commercial success. Epic Games acquired the studio in May 2019. History Foundation and ''VehicleMOD'' (2000–2003) Psyonix was founded by Dave Hage ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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League Of Legends All Star
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The ''League of Legends'' All-Star event (ASE) was an international off-season ''League of Legends'' event featuring fan-voted players from each of the professional regions' top level leagues. The tournament was typically held in December after the World Championship, and featured professional ''League of Legends'' players competing in various unconventional game modes. Overview References All-star games All-Star An all-star team is a group of people all having a high level of performance in their field. Originating in sports, it has since drifted into vernacular and has been borrowed heavily by the entertainment industry. Sports "All-star" as a sport ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Mid-Season Invitational
The Mid-Season Invitational (MSI) is an annual ''League of Legends'' international tournament hosted by Riot Games in the middle of years, since 2015. It is the second most important international ''League of Legends'' tournament aside from the World Championship. In 2015 and 2016, the event featured the Spring Split champions of the five major competitive ''League of Legends'' regional leagues ( LEC, LCS, LCK, LMS, LPL), as well as a wildcard team from a region determined by the International Wildcard Invitational, held a few weeks beforehand. In its inaugural tournament, Chinese team Edward Gaming emerged victorious by defeating South Korean team SK Telecom T1 3–2 in the final. Since 2017, Spring Split champions from all regions have been participating in the event. The International Wildcard Invitational was replaced by the Play-in Stage. The best Wildcard region receives a direct spot in the World Championship's Group Stage for that year for their Summer Split champio ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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League Of Legends World Championship
The ''League of Legends'' World Championship (commonly abbreviated as Worlds) is the annual professional ''League of Legends'' world championship tournament hosted by Riot Games and is the culmination of each season. Teams compete for the champion title, the 44-pound (20-kilogram) Summoner's Cup, and a multi-million-dollar championship prize. In 2018, the final was watched by 99.6 million people, breaking 2017's final's viewer record. The tournament has been praised for its ceremonial performances, while receiving attention worldwide due to its dramatic and emotional nature. The ''League of Legends'' World Championships has gained tremendous success and popularity, making it among the world's most prestigious and watched tournaments, as well as the most watched esports event in the world. The tournament rotates its venues across different major countries and regions each year. South Korea's T1 is the most successful team in the tournament's history, having won five world champ ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Riot Games
Riot Games, Inc. is an American video game developer, publisher, and esports tournament organizer based in Los Angeles. It was founded in September 2006 by Brandon Beck and Marc Merrill to develop ''League of Legends'' and went on to develop several spin-off games and the unrelated first-person shooter game ''Valorant''. In 2011, Riot Games was acquired by Chinese conglomerate Tencent. Its publishing arm, Riot Forge, oversaw the production of ''League of Legends'' spin-offs by other developers until its shutdown in January 2024. The company worked with Fortiche to release '' Arcane'', a television series based on the ''League of Legends'' universe. Riot Games operates ''League of Legends'' esports leagues and the ''Valorant'' Champions Tour. The company, which had 23 offices worldwide as of 2023, sells corporate sponsorships, merchandise, and streaming rights for its leagues. Riot has faced allegations and lawsuits alleging a toxic workplace culture, including gender di ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Video Sharing
An online video platform (OVP) enables users to upload, convert, store, and play back video content on the Internet, often via a private server structured, large-scale system that may generate revenue. Users will generally upload video content via the hosting service's website, mobile or desktop application, or other interfaces (API), and typically provide embedded codes or links that allow others to view the video content. Description Online video platforms can use a software as a service (SaaS) business model, a do it yourself (DIY) model, or user-generated content (UGC) model. The OVP comes with an end-to-end tool set to upload, encode, manage, playback, style, deliver, distribute, download, publish and measure quality of service or audience engagement quality of experience of online video content for both video on demand (VOD) and live delivery. This is usually manifested as a User Interface with login credentials. OVPs also include providing a custom video player or a thir ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |