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Task-level Parallelism
Task parallelism (also known as function parallelism and control parallelism) is a form of parallelization of computer code across multiple processors in parallel computing environments. Task parallelism focuses on distributing tasks—concurrently performed by processes or threads—across different processors. In contrast to data parallelism which involves running the same task on different components of data, task parallelism is distinguished by running many different tasks at the same time on the same data. A common type of task parallelism is pipelining, which consists of moving a single set of data through a series of separate tasks where each task can execute independently of the others. Description In a multiprocessor system, task parallelism is achieved when each processor executes a different thread (or process) on the same or different data. The threads may execute the same or different code. In the general case, different execution threads communicate with one ...
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Parallelization
Parallel computing is a type of computation in which many calculations or processes are carried out simultaneously. Large problems can often be divided into smaller ones, which can then be solved at the same time. There are several different forms of parallel computing: bit-level, instruction-level, data, and task parallelism. Parallelism has long been employed in high-performance computing, but has gained broader interest due to the physical constraints preventing frequency scaling.S.V. Adve ''et al.'' (November 2008)"Parallel Computing Research at Illinois: The UPCRC Agenda" (PDF). Parallel@Illinois, University of Illinois at Urbana-Champaign. "The main techniques for these performance benefits—increased clock frequency and smarter but increasingly complex architectures—are now hitting the so-called power wall. The computer industry has accepted that future performance increases must largely come from increasing the number of processors (or cores) on a die, rather than m ...
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Pseudocode
In computer science, pseudocode is a description of the steps in an algorithm using a mix of conventions of programming languages (like assignment operator, conditional operator, loop) with informal, usually self-explanatory, notation of actions and conditions. Although pseudocode shares features with regular programming languages, it is intended for human reading rather than machine control. Pseudocode typically omits details that are essential for machine implementation of the algorithm, meaning that pseudocode can only be verified by hand. The programming language is augmented with natural language description details, where convenient, or with compact mathematical notation. The reasons for using pseudocode are that it is easier for people to understand than conventional programming language code and that it is an efficient and environment-independent description of the key principles of an algorithm. It is commonly used in textbooks and scientific publications to document ...
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Algorithmic Skeleton
In computing, algorithmic skeletons, or parallelism patterns, are a high-level parallel programming model for parallel and distributed computing. Algorithmic skeletons take advantage of common programming patterns to hide the complexity of parallel and distributed applications. Starting from a basic set of patterns (skeletons), more complex patterns can be built by combining the basic ones. Overview The most outstanding feature of algorithmic skeletons, which differentiates them from other high-level parallel programming models, is that orchestration and synchronization of the parallel activities is implicitly defined by the skeleton patterns. Programmers do not have to specify the synchronizations between the application's sequential parts. This yields two implications. First, as the communication/data access patterns are known in advance, cost models can be applied to schedule skeletons programs. Second, that algorithmic skeleton programming reduces the number of errors when co ...
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VHDL
VHDL (Very High Speed Integrated Circuit Program, VHSIC Hardware Description Language) is a hardware description language that can model the behavior and structure of Digital electronics, digital systems at multiple levels of abstraction, ranging from the system level down to that of logic gates, for design entry, documentation, and verification purposes. The language was developed for the US military Very High Speed Integrated Circuit Program, VHSIC program in the 1980s, and has been standardized by the Institute of Electrical and Electronics Engineers (IEEE) as IEEE Std 1076; the latest version of which is IEEE Std 1076-2019. To model Analogue electronics, analog and Mixed-signal integrated circuit, mixed-signal systems, an IEEE-standardized HDL based on VHDL called VHDL-AMS (officially IEEE 1076.1) has been developed. History In 1983, VHDL was originally developed at the behest of the U.S. Department of Defense in order to document the behavior of t ...
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Verilog
Verilog, standardized as IEEE 1364, is a hardware description language (HDL) used to model electronic systems. It is most commonly used in the design and verification of digital circuits, with the highest level of abstraction being at the register-transfer level. It is also used in the verification of analog circuits and mixed-signal circuits, as well as in the design of genetic circuits. In 2009, the Verilog standard (IEEE 1364-2005) was merged into the SystemVerilog standard, creating IEEE Standard 1800-2009. Since then, Verilog has been officially part of the SystemVerilog language. The current version is IEEE standard 1800-2023. Overview Hardware description languages such as Verilog are similar to software programming languages because they include ways of describing the propagation time and signal strengths (sensitivity). There are two types of assignment operators; a blocking assignment (=), and a non-blocking (>>. A generate–endgenerate construct (similar to V ...
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Hardware Description Language
In computer engineering, a hardware description language (HDL) is a specialized computer language used to describe the structure and behavior of electronic circuits, usually to design application-specific integrated circuits (ASICs) and to program field-programmable gate arrays (FPGAs). A hardware description language enables a precise, Formal language, formal description of an electronic circuit that allows for the automated analysis and Electronic circuit simulation, simulation of the circuit. It also allows for the Logic synthesis, synthesis of an HDL description into a netlist (a specification of physical electronic components and how they are connected together), which can then be Place and route, placed and routed to produce the Mask set, set of masks used to create an integrated circuit. A hardware description language looks much like a programming language such as C (programming language), C or ALGOL; it is a textual description consisting of expressions, statements and c ...
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Task Parallel Library
Parallel Extensions was the development name for a Managed code, managed Concurrent programming, concurrency Library (computing), library developed by a collaboration between Microsoft Research and the Common Language Runtime, CLR team at Microsoft. The library was released in version 4.0 of the .NET Framework. It is composed of two parts: ''Parallel LINQ'' (PLINQ) and ''Task Parallel Library'' (TPL). It also consists of a set of ''coordination data structures'' (CDS) – sets of data structures used to synchronize and co-ordinate the execution of concurrent tasks. Parallel LINQ PLINQ, or Parallel Language Integrated Query, LINQ, parallelizing the execution of queries on objects (LINQ to Objects) and XML data (LINQ to XML). PLINQ is intended for exposing data parallelism by use of queries. Any computation on objects that has been implemented as queries can be parallelized by PLINQ. However, the objects need to implement the IParallelEnumerable interface, which is defined by PLINQ ...
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Goroutine
Go is a high-level programming language, high-level general purpose programming language that is static typing, statically typed and compiled language, compiled. It is known for the simplicity of its syntax and the efficiency of development that it enables by the inclusion of a large standard library supplying many needs for common projects. It was designed at Google in 2007 by Robert Griesemer, Rob Pike, and Ken Thompson, and publicly announced in November of 2009. It is syntax (programming languages), syntactically similar to C (programming language), C, but also has memory safety, garbage collection (computer science), garbage collection, structural type system, structural typing, and communicating sequential processes, CSP-style concurrency (computer science), concurrency. It is often referred to as Golang to avoid ambiguity and because of its former domain name, golang.org, but its proper name is Go. There are two major implementations: * The original, Self-hosting (compi ...
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Fiber (computer Science)
In computer science, a fiber is a particularly lightweight thread of execution. Like threads, fibers share address space. However, fibers use cooperative multitasking while threads use preemptive multitasking. Threads often depend on the kernel's thread scheduler to preempt a busy thread and resume another thread; fibers yield themselves to run another fiber while executing. Threads, fibers and coroutines The key difference between fibers and kernel threads is that fibers use cooperative context switching, instead of preemptive time-slicing. In effect, fibers extend the concurrency taxonomy: * on a single computer, multiple processes can run * within a single process, multiple threads can run * within a single thread, multiple fibers can run Fibers (sometimes called stackful coroutines or user mode cooperatively scheduled threads) and stackless coroutines (compiler synthesized state machines) represent two distinct programming facilities with vast performance and funct ...
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Grand Central Dispatch
Grand Central Dispatch (GCD or libdispatch) is a technology developed by Apple Inc. to optimize application support for systems with multi-core processors and other symmetric multiprocessing systems. It is an implementation of task parallelism based on the thread pool pattern. The fundamental idea is to move the management of the thread pool out of the hands of the developer, and closer to the operating system. The developer injects "work packages" into the pool oblivious of the pool's architecture. This model improves simplicity, portability and performance. GCD was first released with Mac OS X 10.6, and is also available with iOS 4 and above. The name "Grand Central Dispatch" is a reference to Grand Central Terminal. The source code for the library that provides the implementation of GCD's services, ''libdispatch'', was released by Apple under the Apache License on September 10, 2009. It has been ported to FreeBSD 8.1+, MidnightBSD 0.3+, Linux, and Solaris. Attempts in 20 ...
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RaftLib
RaftLib is a portable parallel processing system that aims to provide extreme performance while increasing programmer productivity. It enables a programmer to assemble a massively parallel program (both local and distributed) using simple iostream-like operators. RaftLib handles threading, memory allocation, memory placement, and auto-parallelization of compute kernels. It enables applications to be constructed from chains of compute kernels forming a task and pipeline parallel compute graph. Programs are authored in C++ (although other language bindings are planned). Example Here is a Hello World example for demonstration purposes: #include #include #include #include class hi : public raft::kernel ; int main( int argc, char **argv ) References External links The RaftLib Project PageRaftLib User WikiProject GitHub RepositoryCPPNow RaftLib Tutorial SessionParallel BZip2 Implementation Using RaftLib {{Parallel computing C++ programming language family ...
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