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Squad-based
A man-to-man wargame (also known as a skirmish wargame) is a wargame in which units generally represent single individuals or weapons systems, and are rated not only on weaponry but may also be rated on such facets as morale, perception, skill-at-arms, etc. The game is designed so that a knowledge of military tactics, especially at the small unit or squad level, will facilitate successful gameplay. Man-to-man wargames offer an extreme challenge to the designer, as fewer variables or characteristics inherent in the units being simulated are directly quantifiable. Modern commercial board wargaming stayed away from man-to-man subjects for many years, though once the initial attempts were made to address the subject, it has evolved into a popular topic among wargamers. Man-to-man wargames have been a popular pastime for PC and console gamers, though "true" man-to-man combat simulators are much more rare than action-adventure oriented first person shooters. Early role-playing games w ...
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RPGnet
RPGnet is a role-playing game website. It includes sections on wargaming, wargames, tabletop games and video games, as well as columns on gaming topics. RPGnet was founded in 1996 by Emma and Sandy Antunes, Shawn Althouse ( etrigan) and Brian David Phillips, as a way to unify a number of transient game sites. In 2001 it was purchased by Skotos Tech, but maintains creative and editorial autonomy. Currently it is being run by Shannon Appelcline of Skotos, while a number of volunteer Forum moderator, moderators and administrators help maintain the forums. In 2024, RPG.net was sold to RPGMatch, who would take over development duties while the administration of the forums was to remain independent. RPGnet services Forums Originally based on Matt's WWWBoard script, the 1997 RPGnet forums were formatted in earlier message boards' threaded style, being mostly dedicated to game design and industry news. With the change to vBulletin on 2002, new sections catering to the growing player and e ...
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Modern Combat In The Urban Environment
Modern may refer to: History *Modern history ** Early Modern period ** Late Modern period *** 18th century *** 19th century *** 20th century ** Contemporary history * Moderns, a faction of Freemasonry that existed in the 18th century Philosophy and sociology * Modernity, a loosely defined concept delineating a number of societal, economic and ideological features that contrast with "pre-modern" times or societies ** Late modernity Art * Modernism ** Modernist poetry * Modern art, a form of art * Modern dance, a dance form developed in the early 20th century * Modern architecture, a broad movement and period in architectural history ** Moderne, multiple architectural styles ** Modernisme a.k.a. Catalan Modernism * Modern music (other) Geography *Modra, a Slovak city, referred to in the German language as "Modern" Typography * Modern (typeface), a raster font packaged with Windows XP * Another name for the typeface classification known as Didone (typography) * Modern, a ...
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Song Of Blades And Heroes
Song of Blades and Heroes is a tabletop game, tabletop miniatures game set of fast play fantasy rules that can be played with generic fantasy figures or model soldiers called "Miniature figure (gaming), miniatures". The game uses three measuring sticks (called Short, Medium, and Long) to measure all distances. An average game lasts 30–45 minutes. A small Military campaign, campaign, a series of linked games played using the same miniatures, can be played in a single evening. Background The Song of Blades and Heroes core rules (currently Revised Fifth Edition 2012) was originally written and illustrated by Andrea Sfiligoi of Ganesha Games in 2007. Gameplay Song of Blades and Heroes uses three six-sided dice, (also known as Dice notation, D6 dice) per player to determine the outcome of a character's actions. Each character profile has three basic statistics; Points, Quality, Combat and Special Abilities. Points refer to how many points it costs to use the character within the ga ...
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Strategy & Tactics
''Strategy & Tactics'' (''S&T'') is a wargaming magazine now published by Decision Games, notable for publishing a new wargame in each issue. Beginnings ''Strategy & Tactics'' was first published in January 1967 under its original editor, Chris Wagner, intended as a better alternative to Avalon Hill's magazine, '' The General''. It was distributed in Japan at first, then moving to the United States with Wagner. Graphic designer Redmond Simonsen was hired soon after to improve the quality of the magazine. When subscriptions became stagnant, debts began to accumulate. Jim Dunnigan created the company Simulations Publications to save ''Strategy & Tactics''; Dunnigan had been contributing to the magazine since issue #2 (February 1967), and when Wagner was having financial difficulties he sold the rights to the magazine to Dunnigan for $1. A persistent rumor that Dunnigan had purchased ''S&T'' from Wagner for one dollar, and that furthermore the dollar was not paid until much lat ...
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Rogue Trader
A rogue trader is person who makes financial trades in an unauthorised manner. Rogue trader may also refer to: * ''Rogue Trader'' (book), the autobiography of (and later a movie about) Nick Leeson, the man who caused the collapse of Barings Bank * ''Rogue Trader'' (film), the 1999 film about Nick Leeson directed by James Dearden ''Warhammer 40,000'' *'' Warhammer 40,000: Rogue Trader'', a rule book for the ''Warhammer 40,000'' wargame * ''Rogue Trader'' (role-playing game), a 2009 tabletop role-playing game based on the ''Warhammer 40,000'' franchise * ''Warhammer 40,000: Rogue Trader'' (video game), a 2023 computer role-playing game based on the ''Warhammer 40,000'' franchise See also * Rogue Traders Rogue Traders is an Australian electronic rock band formed in Melbourne, Victoria in 2002 by mainstay James Ash on keyboards. In 1989, Ash met fellow original member Steve Davis in London while both were working as DJs. Before forming Rogue ..., an Australian electronic rock ...
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Ambush!
''Ambush!'' is a man-to-man wargame developed by Avalon Hill. It was released under Avalon's Victory Games label and was developed by Eric Lee Smith and John Butterfield. It has been out of print since Avalon Hill was disbanded in 1998. ''Ambush!'' was innovative when it was released in 1983 since it was exclusively designed for single player play. Up to that point, wargames generally required at least two players. This was necessary since a player always had to play and control the opponent. ''Ambush!'' solved this problem by having the game scenario itself control the opponent. It accomplished this via tables, charts and a "paragraph book" which the player referred to see how the opponent was reacting. Having the scenario dictate the actions of the opponent had another advantage: perfectly hiding the enemy. In all previous board based wargames, chits or markers had to be placed on the board representing enemy units. Some chits contained question marks or otherwise hid wh ...
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Yaquinto Publications
Yaquinto Publications was the wargame publishing arm of the Robert Yaquinto Printing Company of Dallas, Texas. History Yaquinto Publications was started by Robert Yaquinto Printing early in the year 1979. In March 1979 Robert Yaquinto hired Steve Peek and Craig Taylor, both experienced wargame designers with several famous titles in their resumes. Peek and Taylor had been previously employed by Battleline Publications, which had been merged into Heritage USA, but when that failed to rush the growth of the company, Peek and Taylor instead helped to form Yaquinto to publish wargames. Yaquinto brought several innovations to the industry, largely because they operated within a well-established printing company, with its attending expertise. Yaquinto was notable for its use of extra thick cardboard for the counters in its games, making them easier to handle. The most unusual innovation by Yaquinto was their series of Album Games. These games were packaged using the jackets for dou ...
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Up Front (game)
''Up Front'' is a World War II card-based wargame. It was designed by Courtney F. Allen and published by Avalon Hill in 1983. Hasbro now owns the franchise, and at one time licensed it to Multi-Man Publishing, a license that has since expired without republication of the game. There was an attempt to reprint ''Up Front'' through Kickstarter in 2013. The project raised over $300,000, but no updates to status has been posted since March 21, 2014. In 2016 Hasbro licensed Wargame Vault to sell ''Up Front'' as a print on demand product; and the game is now available through on-line ordering. The official rules are currently available to order either as a printed book or as a portable document format electronic file. The components (cards) are produced on high quality card-stock with all known official errata incorporated in the reprints. Description Subtitled ''The Squad Leader Card Game'', ''Up Front'' was intended as a card version of their successful '' Squad Leader'' series ...
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Samurai Blades
''Samurai Blades'' is a 1984 board game published by Standard Games and Publications. Gameplay ''Samurai Blades'' is a board-game based on man-to-man skirmishes in feudal Japan The first human inhabitants of the Japanese archipelago have been traced to the Paleolithic, around 38–39,000 years ago. The Jōmon period, named after its cord-marked pottery, was followed by the Yayoi period in the first millennium BC whe .... Reception Warren Spector reviewed ''Samurai Blades'' in ''Space Gamer'' No. 71. Spector commented that "The bottom line on ''Samurai Blades'' is, well, confused. The rules are skimpy and some of the scenarios are terrible. But if you're willing to make up rules as you go along, and write your own scenarios, ''Samurai Blades'' could be just your cup of tea. The game really captures the flavor of all those Toshiro Mifune films; it's a heck of a lot of fun to play and doesn't take a long time; and ''boy'', is it bloody! Death is personal, immediate, and painful ...
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Cry Havoc (1981 Board Game)
''Cry Havoc'' is a board wargame published by Standard Games and Publications in 1981 in games, 1981 that uses a complex set of rules to simulate medieval one-on-one combat. Description ''Cry Havoc'' is a two-player wargame with a medieval setting. Several scenarios are included in the game that set up a variety of combatants on each side, including peasants, sergeants, billmen, men-at-arms, knights and various other "character" classes. For example, in the scenario called "Peasant Revolt", 11 peasants, 19 yeoman and six pack mules are arrayed against 13 mounted and heavily armoured knights. The game comes with two colour maps, three rulebooks, and 228 counters printed on thin cardstock. Publication history The ''Cry Havoc'' system was designed by Gary Chalk and published by the British game company Standard Games in 1981. Standard used the same combat system in several game expansions: * 1983: ''Siege (board game), Siege'' (addition of siege rules) * 1984: ''Samurai Blades ...
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Avalon Hill
Avalon Hill Games Inc. is a game company that publishes wargames and strategic board games. It has also published miniature wargaming rules, role-playing games and sports simulations. It is a subsidiary of Hasbro, and operates under the company's "Hasbro Gaming" division. Avalon Hill introduced many of the concepts of modern recreational wargaming, including the use of a hexagonal grid (a.k.a. hexgrid) overlaid on a flat folding board, zones of control (ZOC), stacking of multiple units at a location, and board games based upon historical events. History The Avalon Game Company Avalon Hill was started in 1952 outside Baltimore in Catonsville, Maryland, by Charles S. Roberts under the name of "The Avalon Game Company" for the publication of his game '' Tactics''. It is considered the first of a new type of war game, consisting of a self-contained printed map, pieces, rules and box designed for the mass-market. Other war games published over the prior half-century, from ...
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Azhanti High Lightning
''Azhanti High Lightning'' is a science-fiction Board wargame, wargame, designed by Frank Chadwick and Marc Miller (game designer), Marc W. Miller, illustrated by Paul R. Banner, Charmaine Geist, Richard Hentz, and Richard Flory, and published by Game Designers Workshop (GDW) in 1980. The title is the name of the large military starship that provides the setting for close-action combat between individuals on board. ''Azhanti High Lightning'' is the fourth ''Traveller'' boardgame published by GDW. It was republished in 2004 as part of Far Future Enterprises's (FFE) ''Traveller: The Classic Games, Games 1-6+''. Originally List_of_Traveller_Books#Supplements, ''Supplement 5: Lightning Class Cruisers'' was only available as part of this game, it was republished in 2000 as part of FFE's Traveller Supplements volume. Gameplay The game, designed by Frank Chadwick and Marc Miller (game designer), Marc Miller, is a combat game set in the ''Traveller (role-playing game), Traveller'' unive ...
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