Software Development Methodology
In software engineering, a software development process or software development life cycle (SDLC) is a process of planning and managing software development. It typically involves dividing software development work into smaller, parallel, or sequential steps or sub-processes to improve design and/or product management. The methodology may include the pre-definition of specific deliverables and artifacts that are created and completed by a project team to develop or maintain an application. Most modern development processes can be vaguely described as agile. Other methodologies include waterfall, prototyping, iterative and incremental development, spiral development, rapid application development, and extreme programming. A life-cycle "model" is sometimes considered a more general term for a category of methodologies and a software development "process" is a particular instance as adopted by a specific organization. For example, many specific software development processes f ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Software Engineering
Software engineering is a branch of both computer science and engineering focused on designing, developing, testing, and maintaining Application software, software applications. It involves applying engineering design process, engineering principles and computer programming expertise to develop software systems that meet user needs. The terms ''programmer'' and ''coder'' overlap ''software engineer'', but they imply only the construction aspect of a typical software engineer workload. A software engineer applies a software development process, which involves defining, Implementation, implementing, Software testing, testing, Project management, managing, and Software maintenance, maintaining software systems, as well as developing the software development process itself. History Beginning in the 1960s, software engineering was recognized as a separate field of engineering. The development of software engineering was seen as a struggle. Problems included software that was over ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Writing
Writing is the act of creating a persistent representation of language. A writing system includes a particular set of symbols called a ''script'', as well as the rules by which they encode a particular spoken language. Every written language arises from a corresponding spoken language; while the use of language is universal across human societies, most spoken languages are not written. Writing is a cognitive and social activity involving neuropsychological and physical processes. The outcome of this activity, also called ''writing'' (or a ''text'') is a series of physically inscribed, mechanically transferred, or digitally represented symbols. Reading is the corresponding process of interpreting a written text, with the interpreter referred to as a ''reader''. In general, writing systems do not constitute languages in and of themselves, but rather a means of encoding language such that it can be read by others across time and space. While not all languages use a writ ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Scott Ambler
Scott W. Ambler (born 1966) is a Canadian software engineer, consultant and author. He is an author of books about the Disciplined Agile Delivery toolkit, the Unified process, Agile software development, the Unified Modeling Language, and Capability Maturity Model (CMM) development. He regularly runs surveys which explore software development issues and works with organizations in different countries on their approach to software development. Biography Ambler received a BSc in computer science and an MA in information science from the University of Toronto. He has been working in the IT industry since the mid-1980s, with object technology since the early 1990s, and in IT methodologies since the mid-1990s. Scott has led the development of several software processes, including Disciplined Agile Delivery (DAD) (with Mark Lines), Agile Modeling (AM), Agile Data (AD), Enterprise Unified Process (EUP), and Agile Unified Process (AUP) methodologies. Scott was a Senior Consulting Pa ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Extreme Programming
Extreme programming (XP) is a software development methodology intended to improve software quality and responsiveness to changing customer requirements. As a type of agile software development,"Human Centred Technology Workshop 2006 ", 2006, PDFHuman Centred Technology Workshop 2006 /ref> it advocates frequent releases in short development cycles, intended to improve productivity and introduce checkpoints at which new customer requirements can be adopted. Other elements of extreme programming include programming in pairs or doing extensive code review, unit testing of all code, not programming features until they are actually needed, a flat management structure, code simplicity and clarity, expecting changes in the customer's requirements as time passes and the problem is better understood, and frequent communication with the customer and among programmers. [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Rational Unified Process
The rational unified process (RUP) is an iterative software development process framework created by the Rational Software Corporation, a division of IBM since 2003. RUP is not a single concrete prescriptive process, but rather an adaptable process framework, intended to be tailored by the development organizations and software project teams that will select the elements of the process that are appropriate for their needs. RUP is a specific implementation of the Unified Process. History Rational Software originally developed the rational unified process as a software process product. The product includes a hyperlinked knowledge-base with sample artifacts and detailed descriptions for many different types of activities. RUP is included in the IBM Rational Method Composer (RMC) product which allows customization of the process. Philippe Kruchten, an experienced Rational technical representative was tasked with heading up the original RUP team. These initial versions combin ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Team Software Process
In combination with the personal software process (PSP), the team software process (TSP) provides a defined operational process framework that is designed to help teams of managers and engineers organize projects and produce software for products that range in size from small projects of several thousand lines of code (KLOC) to very large projects greater than half a million lines of code. The TSP is intended to improve the levels of quality and productivity of a team's software development project, in order to help them better meet the cost and schedule commitments of developing a software system.Kindler, Nosh B; Krishnakanthan, Vasantha; Tinaikar, Ranjit''Applying Lean to Application Development'' McKinsey Quarterly, May 2007 The initial version of the TSP was developed and piloted by Watts Humphrey in the late 1990s and the Technical Report for TSP sponsored by the U.S. Department of Defense was published in November 2000. The book by Watts Humphrey, ''Introduction to the Tea ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Scrum (software Development)
Scrum is an Agile management, agile team collaboration framework commonly used in software development and other industries. Scrum prescribes for teams to break work into goals to be completed within Timeboxing, time-boxed iterations, called ''sprints''. Each sprint is no longer than one month and commonly lasts two weeks. The scrum team assesses progress in time-boxed, stand-up meeting, stand-up meetings of up to 15 minutes, called ''daily scrums''. At the end of the sprint, the team holds two further meetings: one sprint review to demonstrate the work for Stakeholder (corporate), stakeholders and solicit feedback, and one internal Retrospective#Software development, sprint retrospective. A person in charge of a scrum team is typically called a scrum master. Scrum's approach to product development involves bringing decision-making authority to an operational level. Unlike a sequential approach to product development, scrum is an Iterative design, iterative and Iterative an ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Dynamic Systems Development Method
Dynamic systems development method (DSDM) is an Agile management, agile project delivery framework, initially used as a software development methodology, software development method. First released in 1994, DSDM originally sought to provide some discipline to the rapid application development (RAD) method. In later versions the DSDM Agile Project Framework was revised and became a generic approach to project management and solution delivery rather than being focused specifically on software development and code creation and could be used for non-IT projects. The DSDM Agile Project Framework covers a wide range of activities across the whole project lifecycle and includes strong foundations and governance, which set it apart from some other Agile methods. The DSDM Agile Project Framework is an iterative and incremental development, iterative and incremental approach that embraces principles of Agile development, including continuous user/customer involvement. DSDM fixes cost, qual ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Rapid Application Development
Rapid application development (RAD), also called rapid application building (RAB), is both a general term for adaptive software development approaches, and the name for James Martin's method of rapid development. In general, RAD approaches to software development put less emphasis on planning and more emphasis on an adaptive process. Prototypes are often used in addition to or sometimes even instead of design specifications. RAD is especially well suited for (although not limited to) developing software that is driven by user interface requirements. Graphical user interface builders are often called rapid application development tools. Other approaches to rapid development include the adaptive, agile, spiral, and unified models. History Rapid application development was a response to plan-driven waterfall processes, developed in the 1970s and 1980s, such as the Structured Systems Analysis and Design Method (SSADM). One of the problems with these methods is that they ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Object-oriented Programming
Object-oriented programming (OOP) is a programming paradigm based on the concept of '' objects''. Objects can contain data (called fields, attributes or properties) and have actions they can perform (called procedures or methods and implemented in code). In OOP, computer programs are designed by making them out of objects that interact with one another. Many of the most widely used programming languages (such as C++, Java, and Python) support object-oriented programming to a greater or lesser degree, typically as part of multiple paradigms in combination with others such as imperative programming and declarative programming. Significant object-oriented languages include Ada, ActionScript, C++, Common Lisp, C#, Dart, Eiffel, Fortran 2003, Haxe, Java, JavaScript, Kotlin, Logo, MATLAB, Objective-C, Object Pascal, Perl, PHP, Python, R, Raku, Ruby, Scala, SIMSCRIPT, Simula, Smalltalk, Swift, Vala and Visual Basic.NET. History The idea of ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Soft Systems Methodology
Soft systems methodology (SSM) is an organised way of thinking applicable to problematic social situations and in the management of change by using action. It was developed in England by academics at the Lancaster Systems Department on the basis of a ten-year action research programme.Checkland P.B. and Scholes, J. (1990) Soft Systems in Action, Wiley ev 1999 ed/ref> Overview The Soft Systems Methodology was developed primarily by Peter Checkland, through 10 years of research with his colleagues, such as Brian Wilson. The method was derived from numerous earlier systems engineering processes, primarily because traditional 'hard' systems thinking was not able to account for larger organisational issues with many complex relationships. SSM has a primary use in the analysis of these complex situations, where there are divergent views about the definition of the problem. These complex situations are known as "soft problems". They are usually real world problems where the goals an ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |