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Social Deduction Game
A social deduction game is a game in which players attempt to uncover each other's hidden role or team allegiance. Commonly, these games are played with teams, with one team being considered "good" and another being "bad". During gameplay, players can use logic and deductive reasoning to try to deduce one another's roles, while other players can wikt:bluff, bluff to keep players from suspecting them. Examples of social deduction games include ''Mafia (social deduction game), Mafia'', in which only the mafia know who is mafia and what the mafia players' roles are; ''Bang! (card game), Bang!'', in which only the sheriff's role is known to everyone; and ''Secret Hitler'', in which only the fascists know who the fascists are, except for the player who plays as Hitler. Other social deduction games include ''The Resistance (game), The Resistance'', ''Deception: Murder in Hong Kong'' and ''Spyfall (card game), Spyfall''. Social deduction games have been adapted to video games numerous ti ...
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Social Game
A social game or, less commonly, parlour game, may refer to tabletop game, tabletop, other face-to-face indoor or outdoor games, or video games that allow or require social action, social interaction between players as opposed to games played in solitude, games played at tournaments or competitions or gambling game, games played for money. Definition and origins The majority of social games are board games or card games. As a rule, this also includes word games (like Scrabble), guessing game, guessing games or charades. Board games range from pure games of chance (e.g. many dice games) to games of thought or skill (chess and Go (game), Go, role-playing games or tag (game), tag and hide and seek) to various party games such as spin the bottle and - with a centuries-long tradition - blind man's buff. Some authors use a narrower definition of social games, for example only including games "played with the aid of a board, game piece (board game), game pieces and other material on the ...
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StarCraft II
''StarCraft II'' is a real-time strategy video game created by Blizzard Entertainment, first released in 2010. A sequel to the successful '' StarCraft'', released in 1998, it is set in a militaristic far future. The narrative centers on a galactic struggle for dominance among various races. ''StarCraft II'' single-player campaign is split into three installments, each of which focuses on one of the three races: '' StarCraft II: Wings of Liberty'' (released in 2010), '' Heart of the Swarm'' (2013) and '' Legacy of the Void'' (2015). A final campaign pack called '' StarCraft II: Nova Covert Ops'' was released in 2016. ''StarCraft II'' multi-player gameplay spawned a separate esports competition that later drew interest from companies other than Blizzard, and attracted attention in South Korea and elsewhere, similar to the original ''StarCraft'' esports. Since 2017, ''StarCraft II'' multi-player mode, co-op mode and the first single-player campaign have been free-to-play. S ...
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Space Station 13
''Space Station 13'', often shortened to ''SS13'', is a top-down perspective, top-down tile-based Action role-playing game, action role-playing multiplayer video game running on the freeware BYOND game engine, originally released in 2003. The game is set on a futuristic space station; however, the location of the in-game world can differ depending on the server that is being played, including a spacecraft and an exoplanet. One of the defining features of Space Station 13 is its emphasis on player roles. At the beginning of each round, players choose or are assigned a specific role on the station, such as a medical doctor, engineer, security officer, chef, or scientist. Each role has unique responsibilities, equipment, and abilities that are crucial to the smooth functioning of the station. Players are free to work together with their fellow crewmates to complete tasks and keep the station running smoothly, or they can choose to cause chaos and disrupt the work of others. The game ...
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Blood On The Clocktower
''Blood on the Clocktower'' is a social deduction game created by Steven Medway and published by The Pandemonium Institute. The game was released in 2022 after a successful Kickstarter campaign. The game shares core mechanics with Mafia, featuring a conflict between two teams of players: an evil team made up of a "demon" and supporting "minions", the informed minority, and a good team, the uninformed majority. A neutral gamemaster called the Storyteller runs the game. Each player is randomly assigned a secret good or evil role with a unique ability and must help their team achieve its win condition. The game is divided into days and nights. Each day, players can vote to remove one player (known as an "execution"), and each night, most demon characters may choose to remove another player. Normally, the good team wins by executing the demon, and the evil team wins by keeping the demon alive until only two players remain. Gameplay Setup Before the game begins, the Storytelle ...
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The Chameleon (party Game)
''The Chameleon'' is a deception party game designed by Rikki Tahta and published in 2017 by Big Potato Games. All players except one—the "Chameleon"—are given a secret topic and attempt to identify the Chameleon, while the Chameleon attempts to identify the topic, using social deduction. Gameplay At the start of each round, a Topic Card containing different topics is placed in the middle for all players to see. Each player is given a Code Card which contains coordinate values. A yellow six-sided die and a blue eight-sided die are rolled. The values correspond to a coordinate on the Code Cards, which can then be used to locate a secret topic on the Topic Card. One player secretly receives a Chameleon card instead of a Code Card, and does not know the secret topic. Every player takes a turn saying a word related to the Topic Card, including the Chameleon. Players debate and vote on the Chameleon's identity based on the words given and the player with the most votes flips ov ...
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Werewords
''Werewords'' is a board game for 4 to 10 players designed by Ted Alspach and published by Bézier Games in 2017. Players guess a secret word by asking questions. There are different roles randomly assigned at the start of play. Villagers try to find out the magic word before the time is up while the werewolves are trying to mislead them. The Deluxe edition was released via Kickstarter. The German version of the game, ''Werwörter'' was nominated for the 2019 Spiel des Jahres The Spiel des Jahres (, 'Game of the Year') is an award for board and card games, created in 1978 with the purpose of rewarding family-friendly game design, and promoting excellent games in the German market. It is thought that the existence an .... Gameplay In ''Werewords'', players receive first their secret roles: villagers or werewolves. Then the players ask questions to the mayor in order to guess the secret word before the time is up. The werewolves try to misguide the other players in their q ...
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Love Letter (card Game)
''Love Letter'' is a card game introduced in May 2012 and designed by Seiji Kanai. Its first English-language edition was produced in the United States by Alderac Entertainment Group (AEG) until 2018, when ''Love Letter'' was acquired by Z-Man Games (a subsidiary of Asmodee). Premise Each player aims to deliver a love letter to the Princess with the assistance of relatives and acquaintances. Gameplay * At the start of each round, one card is discarded face-down (four cards with three of them face-up if playing with two players; so the process of elimination cannot be used to prove which cards are left for the round), one card is dealt to each player and the rest are deposited face-down in the middle to form a draw deck. * During each player's turn, one card is drawn from the deck and the player gets to play either that card or the card already in their hand. * After processing the effect described on the played card, the next player to the left gets a turn. * This process is re ...
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Coup (card Game)
''Coup'' is a social deduction card game designed by Rikki Tahta and published in 2012 by Indie Boards & Cards and La Mame Games. Players are given two cards and attempt to eliminate the other players by lying and calling their bluffs until only one player remains. Gameplay Each player has two face-down character cards, with the remaining cards being placed in a "Court Deck" in the centre of the play area. Players take turns performing actions, while the other players have the opportunity to challenge or enact a counteraction. Some actions and counteractions require a player to claim to have a specific character card (which they can do regardless of whether or not they have it). Such claims can be challenged by anyone in the game, regardless of whether they are directly involved in the action. If a player is challenged, they must prove they had the played character card by revealing it from their face-down cards. If they can not or do not want to prove it, they lose the cha ...
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Ultimate Werewolf
''Ultimate Werewolf'' is a card game designed by Ted Alspach and published by Bézier Games. It is based on the social deduction game, ''Werewolf'', which is Andrew Plotkin's reinvention of Dimitry Davidoff's 1987 game, ''Mafia''. The ''Werewolf'' game appeared in many forms before Bézier Games published ''Ultimate Werewolf'' in 2008. Gameplay ''Ultimate Werewolf'' can be played with 5 to 75 players of all ages. Each player has an agenda: as a villager, hunt down the werewolves; as a werewolf, convince the other villagers that you are innocent, while secretly attacking those same villagers each night. A third major team working to kill off all others are the Vampires, who must kill both werewolves and villagers to win, and other neutral roles are available, each vying to achieve their own goals. Dozens of special roles are available to help both the villagers and the werewolves achieve their goals. The game has 12 unique roles being a set of sixteen fully illustrated cards, a ...
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The Werewolves Of Millers Hollow
''The Werewolves of Millers Hollow'' (, or sometimes only referred as ''Loups-garous'') is a card game created by the French authors Philippe des Pallières and Hervé Marly that can be played with 8 to 47 players. The game is based on the Russian game ''Mafia''. It was nominated for the 2003 Spiel des Jahres award. Gameplay Before the game starts, a person will be designated as the game master. That person then randomly gives each player a card, after which each player secretly discovers their identity by looking at the card. All players are divided into two teams: the townsfolk (some of them having special roles) and the werewolves. The townsfolk's aim is to uncover and eliminate all werewolves, while the werewolves' aim is to stay undiscovered and eliminate all townspeople. The game follows a day-night cycle and is structured as follows: *During the night, all players close their eyes and any form of communication is prohibited. When called by the game master, the werewol ...
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Battlestar Galactica Game - 3451948241
Battlestar and similar may refer to: *Battle star, an award issued to U.S. Navy ships for participation in battles. *Battlestar (comics), a superhero in the Marvel Comics universe * ''Battlestars'' (game show), an American game show that aired on two separate runs on NBC during the early 1980s *"Battlestar", a song by Five off their 1999 album ''Invincible'' * Battlestar (''Battlestar Galactica''), a fictional class of warships in the sci-fi series ''Battlestar Galactica'' See also * '' Battle of the Stars'' (), a 1978 Italian fusilli sci-fi space opera film directed by Alfonso Brescia * Battlestar Galactica (other) for uses of ''Battlestar'' in science fiction and video games * Military Star, Irish decoration * Warstar (other) * Battle (other) * Star (other) A star is a luminous astronomical object. Star, The Star or STAR may also refer to: Shapes and symbols * Star polygon, a geometric shape with acute points arranged radially * Star (glyp ...
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