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Preference Test
A preference test is an experiment in which animals are allowed free access to multiple environments which differ in one or more ways. Various aspects of the animal's behaviour can be measured with respect to the alternative environments, such as latency and frequency of entry, duration of time spent, range of activities observed, or relative consumption of a goal object in the environment. These measures can be recorded either by the experimenter or by motion detecting software. Strength of preference can be inferred by the magnitude of the difference in the response, but see "Advantages and disadvantages" below. Statistical testing is used to determine whether observed differences in such measures support the conclusion that preference or aversion has occurred. Prior to testing, the animals are usually given the opportunity to explore the environments to habituate and reduce the effects of novelty. Preference tests can be used to test for preferences of only one characteri ...
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Simple Radial Maze
Simple or SIMPLE may refer to: *Simplicity, the state or quality of being simple Arts and entertainment * Simple (album), ''Simple'' (album), by Andy Yorke, 2008, and its title track * Simple (Florida Georgia Line song), "Simple" (Florida Georgia Line song), 2018 * "Simple", a song by Johnny Mathis from the 1984 album ''A Special Part of Me'' * "Simple", a song by Collective Soul from the 1995 album ''Collective Soul (1995 album), Collective Soul'' * "Simple", a song by Katy Perry from the 2005 soundtrack to ''The Sisterhood of the Traveling Pants (film), The Sisterhood of the Traveling Pants'' * "Simple", a song by Khalil from the 2017 album ''Prove It All'' * "Simple", a song by Kreesha Turner from the 2008 album ''Passion (Kreesha Turner album), Passion'' * "Simple", a song by Ty Dolla Sign from the 2017 album ''Beach House 3'' deluxe version * Simple (video game series), ''Simple'' (video game series), budget-priced console games Businesses and organisations * Simple ...
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Anthropocentric
Anthropocentrism ( ) is the belief that human beings are the central or most important entity on the planet. The term can be used interchangeably with humanocentrism, and some refer to the concept as human supremacy or human exceptionalism. From an anthropocentric perspective, humankind is seen as separate from nature and superior to it, and other entities (animals, plants, minerals, etc.) are viewed as resources for humans to use. It is possible to distinguish between at least three types of anthropocentrism: perceptual anthropocentrism (which "characterizes paradigms informed by sense-data from human sensory organs"); descriptive anthropocentrism (which "characterizes paradigms that begin from, center upon, or are ordered around ''Homo sapiens'' / ‘the human'"); and normative anthropocentrism (which "characterizes paradigms that make assumptions or assertions about the superiority of ''Homo sapiens'', its capacities, the primacy of its values, rits position in the universe"). ...
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Animal Welfare
Animal welfare is the quality of life and overall well-being of animals. Formal standards of animal welfare vary between contexts, but are debated mostly by animal welfare groups, legislators, and academics. Animal welfare science uses measures such as longevity, disease, immunosuppression, ethology, behavior, physiology, and reproduction, although there is debate about which of these best indicate animal welfare. Respect for animal welfare is often based on the belief that nonhuman animals are Sentience, sentient and that consideration should be given to their well-being or suffering, especially when they are under the care of humans. These concerns can include how animals are Animal slaughter, slaughtered for food, how they are used in Animal testing, scientific research, how they are kept (as pets, in zoos, farms, circuses, etc.), and how human activities affect the welfare and survival of wild species. There are two forms of criticism of the concept of animal welfare, comin ...
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Animal Testing
Animal testing, also known as animal experimentation, animal research, and ''in vivo'' testing, is the use of animals, as model organisms, in experiments that seek answers to scientific and medical questions. This approach can be contrasted with field studies in which animals are observed in their natural environments or habitats. Experimental research with animals is usually conducted in universities, medical schools, pharmaceutical companies, defense establishments, and commercial facilities that provide animal-testing services to the industry. The focus of animal testing varies on a continuum from Basic research, pure research, focusing on developing fundamental knowledge of an organism, to applied research, which may focus on answering some questions of great practical importance, such as finding a cure for a disease. Examples of applied research include testing disease treatments, breeding, defense research, and Toxicology testing, toxicology, including Testing cosmetics ...
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Animal Intelligence
Animal cognition encompasses the mental capacities of non-human animals, including insect cognition. The study of animal conditioning and learning used in this field was developed from comparative psychology. It has also been strongly influenced by research in ethology, behavioral ecology, and evolutionary psychology; the alternative name cognitive ethology is sometimes used. Many behaviors associated with the term ''animal intelligence'' are also subsumed within animal cognition. Researchers have examined animal cognition in mammals (especially primates, cetaceans, elephants, bears, dogs, cats, pigs, horses, cattle, raccoons and rodents), birds (including parrots, fowl, corvids and pigeons), reptiles (lizards, snakes, and turtles), fish and invertebrates (including cephalopods, spiders and insects). Historical background Earliest inferences The mind and behavior of non-human animals has captivated the human imagination for centuries. Many writers, such as Desc ...
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Oasis Maze
{{Short description, Test used in spatial memory research The oasis maze is a spatial memory task used in psychology and neuroscience research and is the dry version of the Morris water navigation task. It is a land-based spatial memory task in which a thirsty rat uses distal spatial cues to search an open field for a specific location (Oasis) containing water. The maze consists of an enclosed space (usually the same shape and dimensions of the space used in the Morris water maze) in which a small amount of water is hidden. A thirsty rat is then placed in the maze and learns where the water is by trial and error Trial and error is a fundamental method of problem-solving characterized by repeated, varied attempts which are continued until success, or until the practicer stops trying. According to W.H. Thorpe, the term was devised by C. Lloyd Morgan ( .... The maze tests memory by allowing the researcher to record the rat's performance on this task after it is learned and vario ...
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Barnes Maze
The Barnes maze is a tool used in psychological laboratory experiments to measure spatial learning and memory. The test was first developed by Carol A. Barnes, Dr. Carol Barnes in 1979. The test subjects are usually rodents such as lab mouse, mice or lab rats, which either serve as a Scientific control, control or may have some Genetics, genetic variable or deficiency present in them which will cause them to react to the maze differently. The basic function of Barnes maze is to measure the ability of a mouse to learn and remember the location of a target zone using a configuration of distal visual cues located around the testing area. This noninvasive task is useful for evaluating novel chemical entities for their effects on cognition as well as identifying cognitive deficits in transgenic strains of rodents that model for disease such as Alzheimer's disease. It is also used by neuroscientists to determine whether there is a causative effect after mild traumatic brain injury on learni ...
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Saccharin
Saccharin, also called saccharine, benzosulfimide, or E954, or used in saccharin sodium or saccharin calcium forms, is a non-nutritive artificial sweetener. Saccharin is a sultam that is about 500 times sweeter than sucrose, but has a bitter or metallic aftertaste, especially at high concentrations. It is used to sweeten products, such as drinks, candies, baked goods, tobacco products, excipients, and for masking the bitter taste of some medicines. It appears as white crystals and is odorless. Etymology Saccharin derives its name from the word "saccharine", meaning "sugary". The word saccharine is used figuratively, often in a derogative sense, to describe something "unpleasantly over-polite" or "overly sweet". Both words are derived from the Greek word (''sakkharon'') meaning "gravel". Similarly, saccharose is an obsolete name for sucrose (table sugar). Properties Saccharin is heat-stable. It does not react chemically with other food ingredients; as such, it stores we ...
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Fitness (biology)
Fitness (often denoted w or ω in population genetics models) is a quantitative representation of individual reproductive success. It is also equal to the average contribution to the gene pool of the next generation, made by the same individuals of the specified genotype or phenotype. Fitness can be defined either with respect to a genotype or to a phenotype in a given environment or time. The fitness of a genotype is manifested through its phenotype, which is also affected by the developmental environment. The fitness of a given phenotype can also be different in different selective environments. With asexual reproduction, it is sufficient to assign fitnesses to genotypes. With sexual reproduction, recombination scrambles alleles into different genotypes every generation; in this case, fitness values can be assigned to alleles by averaging over possible genetic backgrounds. Natural selection tends to make alleles with higher fitness more common over time, resulting in Darwini ...
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Bathroom
A bathroom is a room in which people wash their bodies or parts thereof. It can contain one or more of the following plumbing fixtures: a shower, a bathtub, a bidet, and a sink (also known as a wash basin in the United Kingdom). A toilet is also frequently included. There are also specific toilet rooms, only containing a toilet (often accompanied by a sink), which in American English tend to be called "bathrooms", "powder rooms" or "washrooms", as euphemisms to conceal their actual purpose, while they in British English are known as just "toilets" or possibly "cloakrooms" - but also as "lavatories" when they are public. Historically, bathing was often a collective activity, which took place in public baths. In some countries, the shared social aspect of cleansing the body is still important, for example with '' sento'' in Japan and, throughout the Islamic world, the hammam (also known in the West as a "Turkish bath"). Variations and terminology The term for the place use ...
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Bedroom
A bedroom or bedchamber is a room situated within a residential or accommodation unit characterized by its usage for sleeping. A typical Western world, western bedroom contains as bedroom furniture one or two beds, a clothes closet, and bedside table and dressing table, both of which usually contain drawer (furniture), drawers. In dwellings with multiple stories, bedrooms are often on the upper floors. Beds range from a crib for an infant; a single or twin bed for a toddler, child, teenager or single adult; to bigger sizes like a full, double, queen, king or California king). Beds and bedrooms are often devised to create barriers to insects and vermin, especially mosquitoes, and to dampen or contain light or noise to aid sleep and privacy. History In the 14th century, the lower class slept on mattresses that were stuffed with hay and broom straws. Servants usually slept in various rooms, rolling up and putting away their bedding during the day. During the 16th century, mattr ...
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