Partial Template Specialization
Partial template specialization is a particular form of class template specialization. Usually used in reference to the C++ programming language A programming language is a system of notation for writing computer programs. Programming languages are described in terms of their Syntax (programming languages), syntax (form) and semantics (computer science), semantics (meaning), usually def ..., it allows the programmer to specialize only some arguments of a class template, as opposed to explicit full specialization, where all the template arguments are provided. Templates and specialization Class templates are really meta-classes: they are partial abstract data types that provide instructions to the compiler on how to create classes with the proper data members. For example, the C++ standard containers are class templates. When a programmer uses a vector, one instantiates it with a specific data type, for example, int, string or double. Each type of vector results in a differ ... [...More Info...] [...Related Items...] OR: [Wikipedia] [Google] [Baidu] |
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Template Specialization
Generic programming is a style of computer programming in which algorithms are written in terms of data types ''to-be-specified-later'' that are then ''instantiated'' when needed for specific types provided as parameters. This approach, pioneered in the programming language ML in 1973, permits writing common functions or data types that differ only in the set of types on which they operate when used, thus reducing duplicate code. Generic programming was introduced to the mainstream with Ada in 1977. With templates in C++, generic programming became part of the repertoire of professional library design. The techniques were further improved and ''parameterized types'' were introduced in the influential 1994 book ''Design Patterns''. New techniques were introduced by Andrei Alexandrescu in his 2001 book '' Modern C++ Design: Generic Programming and Design Patterns Applied''. Subsequently, D implemented the same ideas. Such software entities are known as ''generics'' in A ... [...More Info...] [...Related Items...] OR: [Wikipedia] [Google] [Baidu] |
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Programming Language
A programming language is a system of notation for writing computer programs. Programming languages are described in terms of their Syntax (programming languages), syntax (form) and semantics (computer science), semantics (meaning), usually defined by a formal language. Languages usually provide features such as a type system, Variable (computer science), variables, and mechanisms for Exception handling (programming), error handling. An Programming language implementation, implementation of a programming language is required in order to Execution (computing), execute programs, namely an Interpreter (computing), interpreter or a compiler. An interpreter directly executes the source code, while a compiler produces an executable program. Computer architecture has strongly influenced the design of programming languages, with the most common type (imperative languages—which implement operations in a specified order) developed to perform well on the popular von Neumann architecture. ... [...More Info...] [...Related Items...] OR: [Wikipedia] [Google] [Baidu] |
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Inheritance (object-oriented Programming)
In object-oriented programming, inheritance is the mechanism of basing an Object (computer science), object or Class (computer programming), class upon another object (Prototype-based programming, prototype-based inheritance) or class (Class-based programming, class-based inheritance), retaining similar implementation. Also defined as deriving new classes (#Subclasses and superclasses, sub classes) from existing ones such as super class or Fragile base class, base class and then forming them into a hierarchy of classes. In most class-based object-oriented languages like C++, an object created through inheritance, a "child object", acquires all the properties and behaviors of the "parent object", with the exception of: Constructor (object-oriented programming), constructors, destructors, operator overloading, overloaded operators and friend functions of the base class. Inheritance allows programmers to create classes that are built upon existing classes, to specify a new implementat ... [...More Info...] [...Related Items...] OR: [Wikipedia] [Google] [Baidu] |
Template (C++)
Template may refer to: Tools * Die (manufacturing), used to cut or shape material * Mold, in a molding (process), molding process * Stencil, a pattern or overlay used in graphic arts (drawing, painting, etc.) and sewing to replicate letters, shapes or designs Computing * The main document from which mail merge documents are created * Style sheet (web development) or master page, a sheet or page on which a user can globally edit and format graphic elements and text common to each page of a document * Template (C++), a tool for generic programming in the C++ language * Template (file format), a standardized, non-executable file type used by computer software as a pre-formatted example on which to base other files, especially documents * Template (word processing), a standard document containing layout and styles used to configure word processing software * Template metaprogramming, a programming technique used by a compiler to generate temporary source code * Template method patte ... [...More Info...] [...Related Items...] OR: [Wikipedia] [Google] [Baidu] |
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Modern C++ Design
Modern may refer to: History *Modern history ** Early Modern period ** Late Modern period *** 18th century *** 19th century *** 20th century ** Contemporary history * Moderns, a faction of Freemasonry that existed in the 18th century Philosophy and sociology * Modernity, a loosely defined concept delineating a number of societal, economic and ideological features that contrast with "pre-modern" times or societies ** Late modernity Art * Modernism ** Modernist poetry * Modern art, a form of art * Modern dance, a dance form developed in the early 20th century * Modern architecture, a broad movement and period in architectural history ** Moderne, multiple architectural styles ** Modernisme a.k.a. Catalan Modernism * Modern music (other) Geography *Modra, a Slovak city, referred to in the German language as "Modern" Typography * Modern (typeface), a raster font packaged with Windows XP * Another name for the typeface classification known as Didone (typography) * Modern ... [...More Info...] [...Related Items...] OR: [Wikipedia] [Google] [Baidu] |
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Function Overloading
In some programming languages, function overloading or method overloading is the ability to create multiple functions of the same name with different implementations. Calls to an overloaded function will run a specific implementation of that function appropriate to the context of the call, allowing one function call to perform different tasks depending on context. Basic definition For example, and are overloaded functions. To call the latter, an object must be passed as a parameter, whereas the former does not require a parameter, and is called with an empty parameter field. A common error would be to assign a default value to the object in the second function, which would result in an ''ambiguous call'' error, as the compiler wouldn't know which of the two methods to use. Another example is a function that executes different actions based on whether it's printing text or photos. The two different functions may be overloaded as If we write the overloaded print functions ... [...More Info...] [...Related Items...] OR: [Wikipedia] [Google] [Baidu] |