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Paper Prototypes
In human–computer interaction, paper prototyping is a widely used method in the user-centered design, user-centered design process, a process that helps developers to create software that meets the user's expectations and needs – in this case, especially for user interface design, designing and usability testing, testing user interfaces. It is Software prototyping#Throwaway prototyping, throwaway prototyping and involves creating rough, even hand-sketched, drawings of an interface to use as prototypes, or models, of a design. While paper prototyping seems simple, this method of usability testing can provide useful feedback to aid the design of easier-to-use products. This is supported by many usability professionals. History Paper prototyping started in the mid-1980s and then became popular in the mid-1990s, when companies such as IBM, Honeywell, Microsoft, and others, started using the technique in developing their products. Today, paper prototyping is used widely in user-ce ...
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Paper Prototype Of Website User Interface, 2015-04-16
Paper is a thin sheet material produced by mechanically or chemically processing cellulose fibres derived from wood, rags, grasses, herbivore dung, or other vegetable sources in water. Once the water is drained through a fine mesh leaving the fibre evenly distributed on the surface, it can be pressed and dried. The papermaking process developed in east Asia, probably China, at least as early as 105 CE, by the Han court eunuch Cai Lun, although the earliest archaeological fragments of paper derive from the 2nd century BCE in China. Although paper was originally made in single sheets by hand, today it is mass-produced on large machines—some making reels 10 metres wide, running at 2,000 metres per minute and up to 600,000 tonnes a year. It is a versatile material with many uses, including printing, painting, graphics, signage, design, packaging, decorating, writing, and cleaning. It may also be used as filter paper, wallpaper, book endpaper, conservation paper, laminated ...
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Website Wireframe
A website wireframe, also known as a page schematic or screen blueprint, is a visual guide that represents the skeletal framework of a website. The term wireframe is taken from other fields that use a skeletal framework to represent 3-dimensional shape and volume. Wireframes are created for the purpose of arranging elements to best accomplish a particular purpose. The purpose is usually driven by a business objective and a creative idea. The wireframe depicts the page layout or arrangement of the website's content, including interface elements and navigational systems, and how they work together. The wireframe usually lacks typographic style, color, or graphics, since the main focus lies in functionality, behavior, and priority of content. In other words, it focuses on what a screen does, not what it looks like. Wireframes can be pencil drawings or sketches on a whiteboard, or they can be produced by means of a broad array of free or commercial software applications. Wirefr ...
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Communications Of The ACM
''Communications of the ACM'' (''CACM'') is the monthly journal of the Association for Computing Machinery (ACM). History It was established in 1958, with Saul Rosen as its first managing editor. It is sent to all ACM members. Articles are intended for readers with backgrounds in all areas of computer science and information systems. The focus is on the practical implications of advances in information technology and associated management issues; ACM also publishes a variety of more theoretical journals. The magazine straddles the boundary of a science magazine, trade magazine, and a scientific journal. While the content is subject to peer review, the articles published are often summaries of research that may also be published elsewhere. Material published must be accessible and relevant to a broad readership. From 1960 onward, ''CACM'' also published algorithms, expressed in ALGOL. The collection of algorithms later became known as the Collected Algorithms of the ACM. CA ...
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A List Apart
''A List Apart'' is a webzine that explores the design, development, and meaning of web content, with a special focus on web standards and best practices. History ''A List Apart'' began in 1997 as a mailing list for web design Web design encompasses many different skills and disciplines in the production and maintenance of websites. The different areas of web design include web graphic design; user interface design (UI design); authoring, including standardised code a ...ers, moderated and published by Jeffrey Zeldman and Brian Platz. Founder's notes, by Zeldman: In 1997, web developer Brian M. Platz and I started the A List Apart mailing list because we found the web design mailing lists that were already out there to be too contentious, too careerist, or too scattershot. There was too much noise, too little signal. We figured, if we created something we liked better, maybe other people would like it too. Within months, 16,000 designers, developers, and content speciali ...
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Virtual Prototyping
Virtual prototyping is a method in the process of product development. It involves using computer-aided design (CAD), computer-automated design (CAutoD) and computer-aided engineering (CAE) software to validate a design before committing to making a physical prototype. This is done by creating (usually 3D) computer generated geometrical shapes (parts) and either combining them into an "assembly" and testing different mechanical motions, fit and function. The assembly or individual parts can be opened in CAE software as digital twins to simulate the behavior of the product in the real world. Background The product design and development process used to rely primarily on engineers' experience and judgment in producing an initial concept design. A physical prototype was then constructed and tested in order to evaluate its performance. Without any way to evaluate its performance in advance, the initial prototype was highly unlikely to meet expectations. Engineers usually had to re-des ...
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Cardboard Engineering
Cardboard modeling or cardboard engineering is a form of modelling with paper, card stock, paperboard, and corrugated fiberboard. The term ''cardboard engineering'' is sometimes used to differentiate from the craft of making decorative cards. It is often referred to as '' paper modelling'' although in practice card is generally used. History Originally this was a form of modelling undertaken because of the low cost involved. Card, a means of cutting and glue are all that is needed. Some models are 100% card, while others use items of other materials to reinforce the model. After World War II cardboard models were promoted by a number of model companies. One company, ERG (Bournemouth) Ltd. produced a book "Cardboard Rolling Stock and How to Build It" and Superquick are still well known for their range of printed and pre-cut kits. Books of printed models to cut out and make have been around a long time. Also, specially printed cards were available from which models could be made ...
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User-centered Design
User-centered design (UCD) or user-driven development (UDD) is a framework of processes in which usability goals, user characteristics, environment, tasks and workflow of a product, service or brand are given extensive attention at each stage of the design process. This attention includes testing which is conducted during each stage of design and development from the envisioned requirements, through pre-production models to post production. Testing is beneficial as it is often difficult for the designers of a product to understand the experiences of first-time users and each user's learning curve. UCD is based on the understanding of a user, their demands, priorities and experiences, and can lead to increased product usefulness and usability. UCD applies cognitive science principles to create intuitive, efficient products by understanding users' mental processes, behaviors, and needs. UCD differs from other product design philosophies in that it tries to optimize the produ ...
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Prototyping
A prototype is an early sample, model, or release of a product built to test a concept or process. It is a term used in a variety of contexts, including semantics, design, electronics, and software programming. A prototype is generally used to evaluate a new design to enhance precision by system analysts and users. Prototyping serves to provide specifications for a real, working system rather than a theoretical one. Physical prototyping has a long history, and paper prototyping and virtual prototyping now extensively complement it. In some design workflow models, creating a prototype (a process sometimes called materialization) is the step between the formalization and the evaluation of an idea. A prototype can also mean a typical example of something such as in the use of the derivation prototypical. This is a useful term in identifying objects, behaviours and concepts which are considered the accepted norm and is analogous with terms such as stereotypes and archetypes. T ...
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Presentation Software
In computing, a presentation program (also called presentation software) is a software package used to display information in the form of a slide show. It has three major functions: * an editor that allows text to be inserted and formatted * a method for inserting and manipulating graphic images and media clips * a slide-show system to display the content Presentation software can be viewed as enabling a functionally-specific category of electronic media, with its own distinct culture and practices as compared to traditional presentation media (such as blackboards, whiteboards and flip charts). Presentations in this mode of delivery have become pervasive in many aspects of business communication, especially in business planning, as well as in academic-conference and professional conference settings, and in the knowledge economy generally, where ideas are a primary work output. Presentations may also feature prominently in political settings, especially in workplace ...
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Rapid Prototyping
Rapid prototyping is a group of techniques used to quickly fabricate a scale model of a physical part or assembly using three-dimensional computer aided design ( CAD) data. Construction of the part or assembly is usually done using 3D printing technology. The first methods for rapid prototyping became available in mid 1987 and were used to produce models and prototype parts. Today, they are used for a wide range of applications and are used to manufacture production-quality parts in relatively small numbers if desired without the typical unfavorable short-run economics. This economy has encouraged online service bureaus. Historical surveys of RP technology start with discussions of simulacra production techniques used by 19th-century sculptors. Some modern sculptors use the progeny technology to produce exhibitions and various objects. The ability to reproduce designs from a dataset has given rise to issues of rights, as it is now possible to interpolate volumetric data from 2 ...
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Contextual Design
Contextual design (CD) is a user-centered design process developed by Hugh Beyer and Karen Holtzblatt. It incorporates ethnographic methods for gathering data relevant to the product via field studies, rationalizing workflows, and designing human–computer interfaces. In practice, this means that researchers aggregate data from customers in the field where people are living and applying these findings into a final product.Beyer, H. & Holtzblatt, K. (1998). Contextual Design: Defining Customer-Centered Systems. San Francisco: Morgan Kaufmann. Contextual design can be seen as an alternative to engineering and feature driven models of creating new systems. Process overview The contextual design process consists of the following top-level steps: contextual inquiry, interpretation, data consolidation, visioning, storyboarding, user environment design, and prototyping. Collecting data – contextual inquiry Contextual inquiry is a field data collection technique used to capture det ...
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Diamond Trust Of London - Paper Prototype Zoom
Diamond is a solid form of the element carbon with its atoms arranged in a crystal structure called diamond cubic. Diamond is tasteless, odourless, strong, brittle solid, colourless in pure form, a poor conductor of electricity, and insoluble in water. Another solid form of carbon known as graphite is the chemically stable form of carbon at room temperature and pressure, but diamond is metastable and converts to it at a negligible rate under those conditions. Diamond has the highest hardness and thermal conductivity of any natural material, properties that are used in major industrial applications such as cutting and polishing tools. Because the arrangement of atoms in diamond is extremely rigid, few types of impurity can contaminate it (two exceptions are boron and nitrogen). Small numbers of defects or impurities (about one per million of lattice atoms) can color a diamond blue (boron), yellow (nitrogen), brown (defects), green (radiation exposure), purple, pink, oran ...
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