Heartbeat (computing)
In computer science, a heartbeat is a periodic signal generated by hardware or software to indicate normal operation or to synchronize other parts of a computer system. Heartbeat mechanism is one of the common techniques in mission critical systems for providing high availability and fault tolerance of network services by detecting the network or systems failures of nodes or daemons which belongs to a network cluster—administered by a master server—for the purpose of automatic adaptation and rebalancing of the system by using the remaining redundant nodes on the cluster to take over the load of failed nodes for providing constant services. Usually a heartbeat is sent between machines at a regular interval in the order of seconds; a heartbeat message. If the endpoint does not receive a heartbeat for a time—usually a few heartbeat intervals—the machine that should have sent the heartbeat is assumed to have failed. Heartbeat messages are typically sent non-stop on a per ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Computer Science
Computer science is the study of computation, information, and automation. Computer science spans Theoretical computer science, theoretical disciplines (such as algorithms, theory of computation, and information theory) to Applied science, applied disciplines (including the design and implementation of Computer architecture, hardware and Software engineering, software). Algorithms and data structures are central to computer science. The theory of computation concerns abstract models of computation and general classes of computational problem, problems that can be solved using them. The fields of cryptography and computer security involve studying the means for secure communication and preventing security vulnerabilities. Computer graphics (computer science), Computer graphics and computational geometry address the generation of images. Programming language theory considers different ways to describe computational processes, and database theory concerns the management of re ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Periodic Function
A periodic function, also called a periodic waveform (or simply periodic wave), is a function that repeats its values at regular intervals or periods. The repeatable part of the function or waveform is called a ''cycle''. For example, the trigonometric functions, which repeat at intervals of 2\pi radians, are periodic functions. Periodic functions are used throughout science to describe oscillations, waves, and other phenomena that exhibit periodicity. Any function that is not periodic is called ''aperiodic''. Definition A function is said to be periodic if, for some nonzero constant , it is the case that :f(x+P) = f(x) for all values of in the domain. A nonzero constant for which this is the case is called a period of the function. If there exists a least positive constant with this property, it is called the fundamental period (also primitive period, basic period, or prime period.) Often, "the" period of a function is used to mean its fundamental period. A funct ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Broadcasting (networking)
In computer networking, telecommunication and information theory, broadcasting is a method of transferring a message to all recipients simultaneously. Broadcasting can be performed as a high-level operation in a program, for example, broadcasting in Message Passing Interface, or it may be a low-level networking operation, for example broadcasting on Ethernet. All-to-all communication is a computer communication method in which each sender transmits messages to all receivers within a group. In networking this can be accomplished using broadcast or multicast. This is in contrast with the point-to-point method in which each sender communicates with one receiver. Addressing methods There are four principal addressing methods in the Internet Protocol: Overview In computer networking, broadcasting refers to transmitting a packet that will be received by every device on the network. In practice, the scope of the broadcast is limited to a broadcast domain. Broadcasting is the ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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System Resource
In computing, a system resource, or simply resource, is any physical or virtual component of limited availability that is accessible to a computer. All connected devices and internal system components are resources. Virtual system resources include files (concretely file handles), network connections (concretely network sockets), and memory areas. Managing resources is referred to as resource management, and includes both preventing resource leaks (not releasing a resource when a process has finished using it) and dealing with resource contention (when multiple processes wish to access a limited resource). Computing resources are used in cloud computing to provide services through networks. Major resource types * Interrupt request (IRQ) lines * Direct memory access (DMA) channels * Port-mapped I/O * Memory-mapped I/O * Locks * External devices * External memory or objects, such as memory managed in native code, from Java; or objects in the Document Object Model (DOM ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Keepalive
A keepalive (KA) is a message sent by one device to another to check that the link between the two is operating, or to prevent the link from being broken. Description Once a TCP connection has been established, that connection is defined to be valid until one side closes it. Once the connection has entered the connected state, it will remain connected indefinitely. But, in reality, the connection will not last indefinitely. Many firewall or NAT systems will close a connection if there has been no activity in some time period. The Keep Alive signal can be used to trick intermediate hosts to not close the connection due to inactivity. It is also possible that one host is no longer listening (e.g. application or system crash). In this case, the connection is closed, but no FIN was ever sent. In this case, a KeepAlive packet can be used to interrogate a connection to check if it is still intact. A keepalive signal is often sent at predefined intervals, and plays an important role o ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Subsystems
A system is a group of interacting or interrelated elements that act according to a set of rules to form a unified whole. A system, surrounded and influenced by its environment, is described by its boundaries, structure and purpose and is expressed in its functioning. Systems are the subjects of study of systems theory and other systems sciences. Systems have several common properties and characteristics, including structure, function(s), behavior and interconnectivity. Etymology The term ''system'' comes from the Latin word ''systēma'', in turn from Greek ''systēma'': "whole concept made of several parts or members, system", literary "composition"."σύστημα" , Henry George Liddell, Robert Scott, '' [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Reachability
In graph theory, reachability refers to the ability to get from one vertex to another within a graph. A vertex s can reach a vertex t (and t is reachable from s) if there exists a sequence of adjacent vertices (i.e. a walk) which starts with s and ends with t. In an undirected graph, reachability between all pairs of vertices can be determined by identifying the connected components of the graph. Any pair of vertices in such a graph can reach each other if and only if they belong to the same connected component; therefore, in such a graph, reachability is symmetric (s reaches t iff t reaches s). The connected components of an undirected graph can be identified in linear time. The remainder of this article focuses on the more difficult problem of determining pairwise reachability in a directed graph (which, incidentally, need not be symmetric). Definition For a directed graph G = (V, E), with vertex set V and edge set E, the reachability relation of G is the transitive closu ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Internet Protocol
The Internet Protocol (IP) is the network layer communications protocol in the Internet protocol suite for relaying datagrams across network boundaries. Its routing function enables internetworking, and essentially establishes the Internet. IP has the task of delivering Packet (information technology), packets from the source Host (network), host to the destination host solely based on the IP addresses in the packet Header (computing), headers. For this purpose, IP defines packet structures that encapsulation (networking), encapsulate the data to be delivered. It also defines addressing methods that are used to label the datagram with source and destination information. IP was the connectionless datagram service in the original ''Transmission Control Program'' introduced by Vint Cerf and Bob Kahn in 1974, which was complemented by a connection-oriented service that became the basis for the Transmission Control Protocol (TCP). The Internet protocol suite is therefore often referre ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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User Datagram Protocol
In computer networking, the User Datagram Protocol (UDP) is one of the core communication protocols of the Internet protocol suite used to send messages (transported as datagrams in Network packet, packets) to other hosts on an Internet Protocol (IP) network. Within an IP network, UDP does not require prior communication to set up communication channels or data paths. UDP is a connectionless protocol, meaning that messages are sent without negotiating a connection and that UDP does not keep track of what it has sent. UDP provides checksums for data integrity, and port numbers for addressing different functions at the source and destination of the datagram. It has no Handshake (computing), handshaking dialogues and thus exposes the user's program to any Reliability (computer networking), unreliability of the underlying network; there is no guarantee of delivery, ordering, or duplicate protection. If error-correction facilities are needed at the network interface level, an applica ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Ethernet
Ethernet ( ) is a family of wired computer networking technologies commonly used in local area networks (LAN), metropolitan area networks (MAN) and wide area networks (WAN). It was commercially introduced in 1980 and first standardized in 1983 as IEEE 802.3. Ethernet has since been refined to support higher bit rates, a greater number of nodes, and longer link distances, but retains much backward compatibility. Over time, Ethernet has largely replaced competing wired LAN technologies such as Token Ring, FDDI and ARCNET. The original 10BASE5 Ethernet uses a thick coaxial cable as a shared medium. This was largely superseded by 10BASE2, which used a thinner and more flexible cable that was both less expensive and easier to use. More modern Ethernet variants use Ethernet over twisted pair, twisted pair and fiber optic links in conjunction with Network switch, switches. Over the course of its history, Ethernet data transfer rates have been increased from the original to the lates ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Failover
Failover is switching to a redundant or standby computer server, system, hardware component or network upon the failure or abnormal termination of the previously active application, server, system, hardware component, or network in a computer network. Failover and switchover are essentially the same operation, except that failover is automatic and usually operates without warning, while switchover requires human intervention. History The term "failover", although probably in use by engineers much earlier, can be found in a 1962 declassified NASA report. The term "switchover" can be found in the 1950s when describing '"Hot" and "Cold" Standby Systems', with the current meaning of immediate switchover to a running system (hot) and delayed switchover to a system that needs starting (cold). A conference proceedings from 1957 describes computer systems with both Emergency Switchover (i.e. failover) and Scheduled Failover (for maintenance). Failover Systems designers usually pro ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Heartbeat Network
In computer science, a heartbeat is a periodic signal generated by hardware or software to indicate normal operation or to synchronize other parts of a computer system. Heartbeat mechanism is one of the common techniques in mission critical systems for providing high availability and fault tolerance of network services by detecting the network or systems failures of nodes or daemons which belongs to a network cluster—administered by a master server—for the purpose of automatic adaptation and rebalancing of the system by using the remaining redundant nodes on the cluster to take over the load of failed nodes for providing constant services. Usually a heartbeat is sent between machines at a regular interval in the order of seconds; a heartbeat message. If the endpoint does not receive a heartbeat for a time—usually a few heartbeat intervals—the machine that should have sent the heartbeat is assumed to have failed. Heartbeat messages are typically sent non-stop on a ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |