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Duplicate Bridge Movements
A duplicate bridge movement is a scheme used in a duplicate bridge session to arrange which competitors play which opponents when, and which boards they play. The arrangement has to satisfy various constraints which often conflict to some extent, requiring compromises. The resolution of these compromises is to a considerable extent a matter of taste, so players should be consulted as to their preferences if this is practicable. Movements are categorized by the type of event—Individual, Pairs, or Teams. Requirements for duplicate bridge movements Three absolute requirements for a bridge movement are universal: #No entrant (individual, pair, or team, depending upon the type of the event) may play the same deal more than once. #The number of deals in each session must be appropriate to the level of competition and the circumstances. #The movement must provide enough stationary or nearly stationary positions to accommodate the needs of all players who have disabilities and/or mob ...
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Duplicate Bridge
Duplicate bridge is a variation of contract bridge where the same set of bridge deals (i.e., the distribution of the 52 cards among the four hands) are played by different competitors, and scoring is based on relative performance. In this way, every hand, whether strong or weak, is played in competition with others playing identical cards, and the element of skill is heightened while that of chance is reduced. This stands in contrast to Bridge played without duplication, where each hand is freshly dealt and where scores may be more affected by chance in the short run. Four-way card holders known as Board (bridge), bridge boards are used to enable each player's hand to be preserved from table to table, and final scores are calculated by comparing each pair's result with others who played the same hand. In duplicate bridge, players normally play all the hands with the same partner, and compete either as a partnership (in a 'Pairs tournament') or on a team with one or more other p ...
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Board (bridge)
In duplicate bridge, a board is an item of equipment that holds one deal, or one deck of 52 cards distributed in four hands of 13 cards each. The design permits the entire deal of four hands to be passed, carried or stacked securely with the cards hidden from view in four pockets. This is required for in-person duplicate bridge tournaments, where the same deal is played several times and so the composition of each hand must be preserved during and after each play of each deal. When bridge is played online, the functions of the physical boards are replaced by the software. Each board is usually marked with the following information: board number – (from '1' to as high as '36') identifies the deal and helps to order the play of multiple deals; compass directions – used to match the four hands to the four players at a table; dealer – designates which player is the "dealer"; this designates the player who is to make the first call of the auction; vulnerability – often repre ...
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John T
John is a common English name and surname: * John (given name) * John (surname) John may also refer to: New Testament Works * Gospel of John, a title often shortened to John * First Epistle of John, often shortened to 1 John * Second Epistle of John, often shortened to 2 John * Third Epistle of John, often shortened to 3 John People * John the Baptist (died ), regarded as a prophet and the forerunner of Jesus Christ * John the Apostle (died ), one of the twelve apostles of Jesus Christ * John the Evangelist, assigned author of the Fourth Gospel, once identified with the Apostle * John of Patmos, also known as John the Divine or John the Revelator, the author of the Book of Revelation, once identified with the Apostle * John the Presbyter, a figure either identified with or distinguished from the Apostle, the Evangelist and John of Patmos Other people with the given name Religious figures * John, father of Andrew the Apostle and Saint Peter * Pope John (dis ...
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Number Theory
Number theory is a branch of pure mathematics devoted primarily to the study of the integers and arithmetic functions. Number theorists study prime numbers as well as the properties of mathematical objects constructed from integers (for example, rational numbers), or defined as generalizations of the integers (for example, algebraic integers). Integers can be considered either in themselves or as solutions to equations (Diophantine geometry). Questions in number theory can often be understood through the study of Complex analysis, analytical objects, such as the Riemann zeta function, that encode properties of the integers, primes or other number-theoretic objects in some fashion (analytic number theory). One may also study real numbers in relation to rational numbers, as for instance how irrational numbers can be approximated by fractions (Diophantine approximation). Number theory is one of the oldest branches of mathematics alongside geometry. One quirk of number theory is ...
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Prime Number
A prime number (or a prime) is a natural number greater than 1 that is not a Product (mathematics), product of two smaller natural numbers. A natural number greater than 1 that is not prime is called a composite number. For example, 5 is prime because the only ways of writing it as a product, or , involve 5 itself. However, 4 is composite because it is a product (2 × 2) in which both numbers are smaller than 4. Primes are central in number theory because of the fundamental theorem of arithmetic: every natural number greater than 1 is either a prime itself or can be factorization, factorized as a product of primes that is unique up to their order. The property of being prime is called primality. A simple but slow primality test, method of checking the primality of a given number , called trial division, tests whether is a multiple of any integer between 2 and . Faster algorithms include the Miller–Rabin primality test, which is fast but has a small chance of error ...
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Glossary Of Contract Bridge Terms
These terms are used in contract bridge, using Duplicate bridge, duplicate or Rubber bridge, rubber scoring. Some of them are also used in whist, bid whist, the obsolete game auction bridge, and other trick-taking games. This glossary supplements the Glossary of card game terms. : ''In the following entries,'' Emphasis (typography)#Font styles and variants, boldface links ''are external to the glossary and'' Emphasis (typography)#Font styles and variants, plain links ''reference other glossary entries.'' 0–9 ;: A mnemonic for the original (Roman) response structure to the Blackwood convention#Roman Key Card Blackwood (RKCB), Roman Key Card Blackwood convention. It represents "3 or 0" and "1 or 4", meaning that the lowest step response (5) to the 4NT key card asking bid shows responder has three or zero #keycard, keycards and the next step (5) shows one or four. ;: A mnemonic for a variant response structure to the Blackwood convention#Roman Key Card Blackwood (RKCB), Roman Key Ca ...
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Edwin C Howell (whist And Bridge Player)
Edwin Cull Howell (1860–1907) was a whist player in America in the late nineteenth century, at a time when the card game bridge was evolving from the card game whist. He devised the movement system bearing his name, for cards and players first used in duplicate whist and subsequently in duplicate bridge. He was also an accomplished mathematician and chess player. Personal life Little is known about Howell's personal life. He seems to have been an enigmatic figure. Born on 21 April 1860 in Nantucket, Massachusetts, he was the son of a clergyman in a home that looked askance on playing cards!. His parents were George Howell and Frances Sarah Howell (''née'' Cull), and he had three siblings. Howell was schooled at the Charlier Institute in New York City preparatory to entering Harvard in 1877. Howell learned to play cards, poker first, at Harvard College where he also excelled at chess and was playing championship standard whist by 1881. He left Harvard in 1881 before completing ...
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Contract Bridge
Contract bridge, or simply bridge, is a trick-taking game, trick-taking card game using a standard 52-card deck. In its basic format, it is played by four players in two Team game, competing partnerships, with partners sitting opposite each other around a table. Millions of people play bridge worldwide in clubs, bridge tournaments, tournaments, online and with friends at home, making it one of the world's most popular card games, particularly among Old Age, seniors. The World Bridge Federation (WBF) is the governing body for international competitive bridge, with numerous other bodies governing it at the regional level. The game consists of a number of , each progressing through four phases. The cards are to the players; then the players ''call'' (or ''bid'') in an seeking to take the , specifying how many tricks the partnership receiving the contract (the declaring side) needs to take to receive points for the deal. During the auction, partners use their bids to exchange infor ...
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