Coins (suit)
The suit of coins is one of the four card suits used in Latin-suited playing cards alongside Swords (suit), swords, Cups (suit), cups and Batons (suit), batons. These suits are used in Spanish-suited playing cards, Spanish, Italian playing cards, Italian and some tarot card packs. This suit has maintained its original identity from Chinese playing cards#Money-suited cards, Chinese money-suited cards, where in English it may also be referred to as the suit of Cash (Chinese coin), cash. Symbol on Italian pattern cards: Symbol on Spanish pattern cards: Symbol on French aluette cards: Characteristics The coin suit may have originated from Pip (counting), pips on Chinese dominoes, or as a play money substitute for paper money in use for gambling. Lu Rong's (1436–1494) account of the Chinese playing cards#Money-suited cards, Chinese money-suited 40-card Madiao deck has the suit of coins as Cash (Chinese coin), Cash with ranks one to nine. Korea ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Trentine Pattern
Playing cards (in Italian: ''carte da gioco'') have been in Italy since the late 14th century. Until the mid 19th century, Italy was composed of many smaller independent states which led to the development of various regional patterns of playing cards; "Italian suited cards" normally only refer to cards originating from northeastern Italy around the former Republic of Venice, which are largely confined to northern Italy, parts of Switzerland, Dalmatia and Bay of Kotor, southern Montenegro. Other parts of Italy traditionally use traditional local variants of Spanish playing cards, Spanish suits, French playing cards, French suits or German playing cards, German suits. As Latin-suited cards, Italian and Spanish suited cards use swords (''spade''), cups (''coppe''), coins (''denari''), and clubs (''bastoni''). All Italian suited decks have three face cards per suit: the ''fante'' (Jack (playing card), Knave), ''cavallo'' (Knight (playing card), Knight), and ''re'' (King (playing ca ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Aluette
Aluette or Vache ("Cow") is an old, plain trick-taking card game that is played on the west coast of France. It is played by two teams, usually of four people, but sometimes also of six. It is unusual in using a unique pack of 48 Spanish playing cards and a system of signalling between playing partners. The French colloquial names for the game, ''jeu de la Vache'' or ''Vache'', refer to the cow depicted on one of the cards. History The game is very old, with references to the game of "luettes" by François Rabelais in the early 16th century. As the cards use Spanish playing cards, Spanish suits, Aluette may even predate the invention of French playing cards around 1480. "''La luette''" means uvula in French and may refer to the fact that it is played with codified signs that allow team members to provide information on their cards during the game. The game is also called "''la vache''" (the cow) because of the illustration on the 2 of cups card. Due to similarities it has with th ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Tarot
Tarot (, first known as ''trionfi (cards), trionfi'' and later as ''tarocchi'' or ''tarocks'') is a set of playing cards used in tarot games and in fortune-telling or divination. From at least the mid-15th century, the tarot was used to play trick-taking Tarot card games, card games such as Tarocchini. From their Italy, Italian roots, tarot games spread to most of Europe, evolving into new forms including German Grosstarok and modern examples such as French Tarot and Austrian Königrufen. Tarot is most commonly found in many countries, especially in English and Spanish speaking countries where tarot games are not as widely played, in the form of specially designed Cartomancy, cartomantic decks used primarily for tarot card reading, in which each card corresponds to an assigned archetype or interpretation for divination, fortune-telling or for other non-gaming uses. The emergence of custom decks for use in divination via tarot card reading and cartomancy began after Frenc ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Ganjifa
Ganjifa, Ganjapa or Gânjaphâ, is a card game and type of playing cards that are most associated with Persia and India. After Ganjifa cards fell out of use in Iran before the twentieth century, India became the last country to produce them.At the start of the 21st Century production in India was still ongoing in the town of Sawantvadi in the west, and Odisha in the east for example. See Abram (2003: 53) and Crestin-Billet (2002: 189). The form prevalent in Odisha is Ganjapa. Description Ganjifa cards are circular or rectangular, and traditionally hand-painted by artisans. The game became popular at the Mughal Empire, Mughal court, and lavish sets were made, from materials such as precious stone-inlaid ivory or tortoise shell (''darbar kalam''). The game later spread to the general public, whereupon cheaper sets (''bazâr kalam'') would be made from materials such as wood, palm tree, palm leaf, stiffened cloth or pasteboard. Typically Ganjifa cards have coloured backgrounds, with ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Yuan Dynasty
The Yuan dynasty ( ; zh, c=元朝, p=Yuáncháo), officially the Great Yuan (; Mongolian language, Mongolian: , , literally 'Great Yuan State'), was a Mongol-led imperial dynasty of China and a successor state to the Mongol Empire after Division of the Mongol Empire, its division. It was established by Kublai (Emperor Shizu or Setsen Khan), the fifth khagan-emperor of the Mongol Empire from the Borjigin clan, and lasted from 1271 to 1368. In Chinese history, the Yuan dynasty followed the Song dynasty and preceded the Ming dynasty. Although Genghis Khan's enthronement as Khagan in 1206 was described in Chinese language, Chinese as the Han Chinese, Han-style title of Emperor of China, Emperor and the Mongol Empire had ruled territories including modern-day northern China for decades, it was not until 1271 that Kublai Khan officially proclaimed the dynasty in the traditional Han style, and the conquest was not complete until 1279 when the Southern Song dynasty was defeated in t ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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The Playing-Card
''The Playing-Card'' is a quarterly publication, publishing scholarly articles covering all aspects of playing cards and of the games played with them, produced by the International Playing-Card Society (IPCS). ''The Playing-Card''s articles are mostly in English, but also in French, German, Italian, and Spanish. History The journal was founded in 1972, as ''The Journal of the Playing-Card Society'' (until 1980). Since then it has produced an annual volume of four (formerly six) issues. It has an index of its articles for the years 1972–1997, and contents listings for issues from 1980 to the present. Impact According to card game historian David Parlett, card game research has become "a particular pursuit" of the IPCS and many of its field researchers publish their findings in ''The Playing-Card''. This has contributed to "a growing awareness that a society's indoor games are as distinctive of its culture as its arts, cuisine, or social customs, and are worth recording f ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Madiao
''Madiao'' (), also ''ma diao'', ''ma tiu'' or ''ma tiao'', is a late imperial Chinese trick-taking gambling card game, also known as the game of ''paper tiger''. The deck used was recorded by Lu Rong in the 15th century and the rules later by Pan Zhiheng and Feng Menglong during the early 17th century.Lo, Andrew (2004), "China's Passion for Pai: Playing Cards, Dominoes, and Mahjong". In: Mackenzie, C. and Finkel, I., (eds.), ''Asian Games: The Art of Contest''. New York: Asia Society, pp. 216-231. Korean poet Jang Hon (1759-1828) wrote that the game dates back to the Yuan dynasty (1271-1368). It continued to be popular during the Qing dynasty until around the mid-19th century. It is played with 40 cards, and four players. In Chinese, ''mǎ'' (马) means "horse" and ''diao'' (吊) means "hanged" or "lifted". The name of the game comes from the fact that three players team against the banker, like a horse raising one shoe (banker), with the other three remaining hooves on the gro ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Lu Rong
Lu Rong (; 1436–1494) was a Chinese scholar. He is also known under the courtesy name Wenliang (文量) and the pseudonym A pseudonym (; ) or alias () is a fictitious name that a person assumes for a particular purpose, which differs from their original or true meaning ( orthonym). This also differs from a new name that entirely or legally replaces an individual's o ... Shizhai (式斋). He earned his '' jinshi'' degree in 1466. His best-known work is ''Shuyuan Zaji'' (椒园杂记), whose title has been translated as ''Random jottings from bean garden'', ''Miscellaneous notes in the bean garden'', or ''Miscellaneous records from the bean garden''. External links *Lu, R. (2022). ''A Ming Confucian’s World: Selections from Miscellaneous Records from the Bean Garden'' (M. Halperin, Trans.). University of Washington Press. http://www.jstor.org/stable/j.ctv2n4w5w9 (CC BY-NC-ND 4.0) 1436 births 1494 deaths 15th-century Chinese scholars {{China-writer-stub ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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American Anthropologist
''American Anthropologist'' is the flagship journal of the American Anthropological Association The American Anthropological Association (AAA) is an American organization of scholars and practitioners in the field of anthropology. With 10,000 members, the association, based in Arlington, Virginia, includes archaeologists, cultural anthropo ... (AAA), published quarterly by Wiley. The "New Series" began in 1899 under an editorial board that included Franz Boas, Daniel G. Brinton, and John Wesley Powell. The current editor-in-chief is Elizabeth Chin ( ArtCenter College of Design). The journal publishes research articles from all four subfields of anthropology as well as book reviews and obituaries, and includes sections on Public Anthropologies, Multimodal Anthropologies, and World Anthropologies. The journal also maintains a website with essays, virtual issues, teaching resources, and supplementary material for print articles. Past editors F. W. Hodge (1899–1910) J ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Gambling
Gambling (also known as betting or gaming) is the wagering of something of Value (economics), value ("the stakes") on a Event (probability theory), random event with the intent of winning something else of value, where instances of strategy (game theory), strategy are discounted. Gambling thus requires three elements to be present: consideration (an amount wagered), risk (chance), and a prize. The outcome of the wager is often immediate, such as a single roll of dice, a spin of a roulette wheel, or a horse crossing the finish line, but longer time frames are also common, allowing wagers on the outcome of a future sports contest or even an entire sports season. The term "gaming" in this context typically refers to instances in which the activity has been specifically permitted by law. The two words are not mutually exclusive; ''i.e.'', a "gaming" company offers (legal) "gambling" activities to the public and may be regulated by one of many gaming control boards, for example, the ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Paper Money
Paper money, often referred to as a note or a bill (North American English), is a type of negotiable promissory note that is payable to the bearer on demand, making it a form of currency. The main types of paper money are government notes, which are directly issued by political authorities, and banknotes issued by banks, namely banks of issue including central banks. In some cases, paper money may be issued by other entities than governments or banks, for example merchants in pre-modern China and Japan. "Banknote" is often used synonymously for paper money, not least by collectors, but in a narrow sense banknotes are only the subset of paper money that is issued by banks. Paper money is often, but not always, legal tender, meaning that courts of law are required to recognize them as satisfactory payment of money debts. Counterfeiting, including the forgery of paper money, is an inherent challenge. It is countered by anticounterfeiting measures in the printing of paper money. ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Play Money
Play money, toy money, faux paper money or formally ludic money is money that functions as a toy or a token in a game or when playing. The first such toy money was printed in 1880 by the Milton Bradley Toys company, and was actually a teaching tool, distributed to schools so that children could play at commercial transactions and learn skills for reckoning change, recognizing coins, and budgeting purchases. The rules of play money usually follow the same lines as they do for real money: counterfeiting is considered cheating at a game. Play money is a common type of game resource that can be earned, spent and lost. Although poker chips are used in game play, the distinction between them and play money is threefold: play money is not intended to be used in gambling, play money (except for its value as a collectable item of board game parphenalia) is not exchangeable for real currency, and play money (especially when used for teaching) tends to have some physical resemblance to act ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |