Banded Waveguide Synthesis
Banded waveguides synthesis is a physical modeling synthesis method to simulate sounds of dispersive sounding objects, or objects with strongly inharmonic resonant frequencies efficiently. It can be used to model the sound of musical instruments based on elastic solids such as vibraphone and marimba bars, singing bowls and bells. It can also be used for other instruments with inharmonic partials, such as membranes or plates. For example, simulations of tabla drums and cymbals have been implemented using this method. Because banded waveguides retain the dynamics of the system, complex non-linear excitations can be implemented. The method was originally invented in 1999 by Georg Essl and Perry Cook to synthesize the sound of bowed vibraphone bars. In the case of the standard one-dimensional wave equation y_ = c^2 y_ disturbances of all frequencies travel with the same constant speed c. In dispersive media, the traveling speed of disturbances depends on their frequency, a ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Physical Modeling Synthesis
Physical modelling synthesis refers to sound synthesis methods in which the waveform of the sound to be generated is computed using a mathematical model, a set of equations and algorithms to simulate a physical source of sound, usually a musical instrument. General methodology Modelling attempts to replicate laws of physics that govern sound production, and will typically have several parameters, some of which are constants that describe the physical materials and dimensions of the instrument, while others are time-dependent functions describing the player's interaction with the instrument, such as plucking a string, or covering toneholes. For example, to model the sound of a drum, there would be a mathematical model of how striking the drumhead injects energy into a two-dimensional membrane. Incorporating this, a larger model would simulate the properties of the membrane (mass density, stiffness, etc.), its coupling with the resonance of the cylindrical body of the drum, and ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Euler–Bernoulli Beam Theory
Euler–Bernoulli beam theory (also known as engineer's beam theory or classical beam theory) is a simplification of the linear elasticity, linear theory of elasticity which provides a means of calculating the load-carrying and Deflection (engineering), deflection characteristics of Beam (structure), beams. It covers the case corresponding to small deflections of a beam (structure), beam that is subjected to lateral loads only. By ignoring the effects of shear deformation and rotatory inertia, it is thus a special case of Timoshenko–Ehrenfest beam theory. It was first enunciated circa 1750, but was not applied on a large scale until the development of the Eiffel Tower and the Ferris wheel in the late 19th century. Following these successful demonstrations, it quickly became a cornerstone of engineering and an enabler of the Second Industrial Revolution. Additional mathematical models have been developed, such as plate theory, but the simplicity of beam theory makes it an importa ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Sound Synthesis Types
In physics, sound is a vibration that propagates as an acoustic wave through a transmission medium such as a gas, liquid or solid. In human physiology and psychology, sound is the ''reception'' of such waves and their ''perception'' by the brain. Only acoustic waves that have frequencies lying between about 20 Hz and 20 kHz, the audio frequency range, elicit an auditory percept in humans. In air at atmospheric pressure, these represent sound waves with wavelengths of to . Sound waves above 20 kHz are known as ultrasound and are not audible to humans. Sound waves below 20 Hz are known as infrasound. Different animal species have varying hearing ranges, allowing some to even hear ultrasounds. Definition Sound is defined as "(a) Oscillation in pressure, stress, particle displacement, particle velocity, etc., propagated in a medium with internal forces (e.g., elastic or viscous), or the superposition of such propagated oscillation. (b) Auditory sensation evok ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Common Lisp Music
CLM (originally an acronym for Common Lisp Music) is a music synthesis and signal processing package in the Music V family created by Bill Schottstaedt. It runs in a number of various Lisp implementations or as a part of the Snd audio editor (using Scheme, Ruby and now Forth). There is also a realtime implementation, Snd-rt which is developed by Kjetil S. Matheussen. This software was used to digitally stretch Beethoven's 9th Symphony to create Leif Inge's 9 Beet Stretch. See also * OpenMusic * Common Music Notation Common Music Notation (CMN) is open-source musical notation software. It is written in Common Lisp and runs on a variety of operating systems and Common Lisp implementations. CMN provides a package of functions to hierarchically describe a mus ... References External links CLM HomeSndSnd-rt {{Common Lisp Audio programming languages Free audio software Software synthesizers Common Lisp (programming language) software ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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CSound
Csound is a domain-specific computer programming language for audio programming. It is named Csound because it is written in the language C, in contrast to some of its predecessors. It is free and open-source software, released under the GNU Lesser General Public License (LGPL) 2.1 or later. History Csound was originally developed by Barry Vercoe at the MIT Media Lab in 1985, based on his earlier system called Music 11, which in its turn followed the MUSIC-N model initiated by Max Mathews at Bell Labs. Csound development continued throughout the 1990s and 2000s, led by John Fitch at the University of Bath. Many developers have contributed to Csound, most notably Istvan Varga, Gabriel Maldonado, Robin Whittle, Richard Karpen, Iain McCurdy, Michael Gogins, Matt Ingalls, Steven Yi, Richard Boulanger, Victor Lazzarini and Joachim Heintz. Developed over many years, , it has nearly 1,700 unit generators. One of its greatest strengths is that it is completely modular and extens ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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SuperCollider
SuperCollider is an environment and audio programming language released originally in 1996 by James McCartney for real-time audio synthesis and algorithmic composition.J. McCartneySuperCollider: A new real time synthesis language in Proc. International Computer Music Conference (ICMC’96), 1996, pp. 257–258.J. McCartneyRethinking the computer music language: SuperCollider Computer Music Journal, 26 (2002), pp. 61–68. Since then it has been evolving into a system used and further developed by both scientists and artists working with sound. It is a dynamic programming language providing a framework for acoustic research, algorithmic music, interactive programming, and live coding. Originally released under the terms of the GPL-2.0-or-later in 2002, and from version 3.4 under GPL-3.0-or-later, SuperCollider is free and open-source software. Architecture Starting with version 3, the SuperCollider environment has been split into two components: a server, ''scsynth''; an ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Max/MSP
Max, also known as Max/MSP/Jitter, is a visual programming language for music and multimedia developed and maintained by San Francisco-based software company Cycling '74. Over its more than thirty-year history, it has been used by composers, performers, software designers, researchers, and artists to create recordings, performances, and installations. The Max program is modular, with most routines existing as shared libraries. An application programming interface (API) allows third-party development of new routines (named ''external objects''). Thus, Max has a large user base of programmers unaffiliated with Cycling '74 who enhance the software with commercial and non-commercial extensions to the program. Because of this extensible design, which simultaneously represents both the program's structure and its graphical user interface (GUI), Max has been described as the lingua franca for developing interactive music performance software. History 1980s Miller Puckette began ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Pure Data
Pure Data (Pd) is a visual programming language developed by Miller Puckette in the 1990s for creating interactive computer music and multimedia works. While Puckette is the main author of the program, Pd is an open-source software, open-source project with a large developer base working on new extensions. It is released under BSD licenses, BSD-3-Clause. It runs on Linux, MacOS, iOS, Android (operating system), Android and Windows. Ports exist for FreeBSD and IRIX. Pd is very similar in scope and design to Puckette's original Max (software), Max program, developed while he was at IRCAM, and is to some degree interoperable with Max/MSP, the commercial predecessor to the Max language. They may be collectively discussed as members of the Patcher family of languages. With the addition of the Graphics Environment for Multimedia (GEM) external, and externals designed to work with it (like Pure Data Packet / PiDiP for Linux, ), framestein for Windows, GridFlow (as n-dimensional matri ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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ChucK
Chuck () is a masculine given name or a nickname for Charles or Charlie. It may refer to: People Arts and entertainment * Chuck Alaimo, American saxophonist, leader of the Chuck Alaimo Quartet * Chuck Barris (1929–2017), American TV producer * Chuck Berry (1926–2017), American rock and roll musician * Chuck Brown (1936–2012), American guitarist and singer * Chuck Close (1940–2021), American painter and photographer * Chuck Comeau (born 1979), Canadian drummer * Chuck Connors (1921–1992), American athlete and actor * Chuck D (born 1960), stage name of Carlton Douglas Ridenhour, American rapper * Chuck Garric, rock bassist of Alice Cooper * Charlton Heston, "Chuck", (1923–2008), American actor and political activist * Chuck Holmes (entrepreneur) (1945–2000), American entrepreneur and philanthropist, founded Falcon Studios * Chuck Jackson (1937–2023), American R&B singer * Chuck Jackson (musician) (born 1953), Canadian musician * Chuck Jones (1912–2002), ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Synthesis Toolkit
The Synthesis Toolkit (STK) is an open source API for real time audio synthesis with an emphasis on classes to facilitate the development of physical modelling synthesizers. It is written in C++ and is written and maintained by Perry Cook at Princeton University and Gary Scavone at McGill University. It contains both low-level synthesis and signal processing classes ( oscillators, filters, etc.) and higher-level instrument classes which contain examples of most of the currently available physical modelling algorithms in use today. STK is free software, but a number of its classes, particularly some physical modelling algorithms, are covered by patents held by Stanford University and Yamaha. The STK is used widely in creating software Software consists of computer programs that instruct the Execution (computing), execution of a computer. Software also includes design documents and specifications. The history of software is closely tied to the development of digital ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Discretization
In applied mathematics, discretization is the process of transferring continuous functions, models, variables, and equations into discrete counterparts. This process is usually carried out as a first step toward making them suitable for numerical evaluation and implementation on digital computers. Dichotomization is the special case of discretization in which the number of discrete classes is 2, which can approximate a continuous variable as a binary variable (creating a dichotomy for modeling purposes, as in binary classification). Discretization is also related to discrete mathematics, and is an important component of granular computing. In this context, ''discretization'' may also refer to modification of variable or category ''granularity'', as when multiple discrete variables are aggregated or multiple discrete categories fused. Whenever continuous data is discretized, there is always some amount of discretization error. The goal is to reduce the amount to a level ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Digital Waveguide Synthesis
Digital waveguide synthesis is the synthesis of audio using a digital waveguide. Digital waveguides are efficient computational models for physical media through which acoustic waves propagate. For this reason, digital waveguides constitute a major part of most modern physical modeling synthesizers. A lossless digital waveguide realizes the discrete form of d'Alembert's solution of the one-dimensional wave equation as the superposition of a right-going and a left-going waves, : y(m, n) = y^+(m - n) + y^-(m + n), where y^+ is the right-going wave, and y^- is the left-going wave. It can be seen from this representation that sampling the function y at a given position m and time n merely involves summing two delayed copies of its traveling waves. These traveling waves will reflect at boundaries such as the suspension points of vibrating strings or the open or closed ends of tubes. Hence the waves travel along closed loops. Digital waveguide models therefore comprise digit ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |