Aim Assist
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Aim Assist
In video games, aim assist is a gameplay feature designed to help players with their aiming. It is commonly found in first-person shooter (FPS) games, and is an element particularly designed for players who use controller inputs, as opposed to a mouse and keyboard (MnK). Background and description Aiming down the sights or scope of a gun is a key component of first-person shooters. Allowing for more precise movements and aiming, the mouse and keyboard is considered the easier and more intuitive input. With a controller's thumbsticks being harder to use, developers of FPS games include aim assist as tool for those using controllers. The aim assist function helps guide a controller player's crosshairs automatically. Contemporary player versus player (PvP) games employ the feature by way of "slowing down crosshair movement when an enemy enters a certain range of the player's crosshair." Games also have been noted to include aim assist as a feature that can be toggled off. An element ...
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First-person Shooter
A first-person shooter (FPS) is a video game genre, video game centered on gun fighting and other weapon-based combat seen from a First person (video games), first-person perspective, with the player experiencing the action directly through the eyes of the player character, main character. This genre shares multiple common traits with other shooter video games, shooter games, and in turn falls under the action games category. Since the genre's inception, advanced 3D computer graphics, 3D and 2.5D, pseudo-3D graphics have proven fundamental to allow a reasonable level of immersion in the three-dimensional space, game world, and this type of game helped pushing technology progressively further, challenging hardware developers worldwide to introduce numerous innovations in the field of graphics processing units. Multiplayer video game, Multiplayer gaming has been an integral part of the experience, and became even more prominent with the diffusion of internet connectivity in recen ...
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ALGS Year 3
The 2022–23 ''Apex Legends'' Global Series (ALGS) season or ALGS Year 3 was the third season of ALGS play. The series is organized by the game's publisher and developer, Electronic Arts (EA) and Respawn Entertainment, respectively. The season ran from preseason qualifiers in October 2022 through the 2023 ALGS Championship in September 2023. The tournament encompassed five regions: North America (NA), South America (SA), Asia–Pacific North (APAC North), Asia–Pacific South (APAC South), and Europe, the Middle East, and Africa (EMEA). Game background and meta The series features players competing in the Battle Royale mode of ''Apex Legends''. "Storm Point" and "World's Edge" are the two maps utilized in ALGS play. The maps feature several points of interest (POI), which teams select to land at prior to games. As such, other teams know the landing locations (called "drop spots") of their opponents; this convention is in place so that teams can practice their rotations and loot ...
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Auto-aim
Since the origin of video games in the early 1970s, the video game industry, the players, and surrounding culture have spawned a wide range of technical and slang terms. 0–9 A B C D E F ...
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Cheating In Online Games
On online games, cheating subverts the rules or mechanics of the games to gain an unfair advantage over other players, generally with the use of third-party software. What constitutes cheating is dependent on the game in question, its rules, and consensus opinion as to whether a particular activity is considered to be cheating. Cheating is present in most multiplayer online games, but it is difficult to measure. Various methods of cheating in online games can take the form of software assistance, such as scripts and bots, and various forms of unsporting play taking advantage of exploits within the game. The Internet and darknets can provide players with the methodology necessary to cheat in online games, with software often available for purchase. As methods of cheating have advanced, video game publishers have similarly increased methods of anti-cheating, but are still limited in their effectiveness. Punishments for cheaters also have various forms, with legal measures al ...
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PCGamesN
''PCGamesN'' is a British website with articles about PC gaming and hardware. History Parent company Network N was founded by James Binns (formerly of Future Publishing) in late May 2012. ''PCGamesN'' launched the following month. PCGamesN's first website was designed to host traditional games coverage alongside aggregated and user-created content, which was presented to the reader in channels dedicated to major gaming franchises. Over the course of two redesigns since launch, it has evolved to fully embrace a more traditional approach, and now produces original coverage across the gamut of PC games and hardware. The launch team included Tim Edwards, former editor of ''PC Gamer''. ''PCGamesN'' added ten new channels and two new writers for a total of seven staff writers in August 2012. The website added editorial staff from '' GamesMaster'' and the '' Official PlayStation Magazine'' in 2015, most notably new editor-in-chief Joel Gregory. Gregory brought in staff from ''Edg ...
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