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Grog's Revenge
''B.C. II: Grog's Revenge'' is a 1984 video game by Sydney Development for the Commodore 64, ColecoVision, Coleco ADAM, and MSX. It is the sequel to '' B.C.'s Quest For Tires'' and is based on '' B.C.'', the newspaper comic strip by Johnny Hart. The game was advertised for the Atari 8-bit, ZX Spectrum, BBC Micro, and Amstrad CPC, but those ports were never released. Plot Thor, a caveman, who rides a stone unicycle, is searching for the "meaning of life" within several mountains. Gameplay The player must navigate Thor through the mountains, collecting clams. Like the comic strip, clams are used as money. The object of the game is to collect enough clams to pay a toll to another caveman, Peter, which will allow Thor to access the next mountain. The player moves Thor along the mountainside and through caves. When on the mountainside, Thor can move in all four directions, but must avoid falling off the cliff, slamming into a wall, or hitting a rock or hole; he must also av ...
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Sydney Development Corporation
Sydney Development Corporation ("SDC"), was the first publicly-traded software company in Canada. Founded by Tarrnie Williams, SDC developed an online real-time project management system for the IBM System z mainframe computer, then various different business applications for microcomputers such as the Apple II, and eventually became the first developer and publisher of computer games for microcomputers in Canada. In 1981, SDC agreed to publish ''Evolution'' by Don Mattrick and Jeff Sembers, after Williams's 10-year-old son enjoyed a demo of the game. ''Evolution'' sold over 400,000 copies, and Mattrick and Sembers went on to found Distinctive Software. Sydney Development Corp. was the fastest-growing public company in Canada in the five-year period 1978 to 1983 with fiscal year 1983 revenues of Can$ The Canadian dollar (symbol: $; code: CAD; french: dollar canadien) is the currency of Canada. It is abbreviated with the dollar sign $, there is no standard disambiguating ...
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BBC Micro
The British Broadcasting Corporation Microcomputer System, or BBC Micro, is a series of microcomputers and associated peripherals designed and built by Acorn Computers in the 1980s for the BBC Computer Literacy Project. Designed with an emphasis on education, it was notable for its ruggedness, expandability, and the quality of its operating system. An accompanying 1982 television series, '' The Computer Programme'', featuring Chris Serle learning to use the machine, was broadcast on BBC2. After the Literacy Project's call for bids for a computer to accompany the TV programmes and literature, Acorn won the contract with the ''Proton'', a successor of its Atom computer prototyped at short notice. Renamed the BBC Micro, the system was adopted by most schools in the United Kingdom, changing Acorn's fortunes. It was also successful as a home computer in the UK, despite its high cost. Acorn later employed the machine to simulate and develop the ARM architecture. While nine mo ...
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MSX Games
The following is an incomplete list of video games for the MSX, MSX2, MSX2+, and MSX turbo R home computers. Here are listed games released for the system. The total number of games published for this platform is over 2000. (Please see external links) See also *Konami Game Master (1988) * List of Konami games Notes References External links * {{Video game lists by platform # MSX games The following is an incomplete list of video games for the MSX, MSX2, MSX2+, and MSX turbo R home computers. Here are listed games released for the system. The total number of games published for this platform is over 2000. (Please see external ...
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Commodore 64 Games
{{short description, None This is a list of games for the Commodore 64 personal computer system, sorted alphabetically. See Lists of video games for other platforms. Because of the length of the list, it has been broken down to two parts: * List of Commodore 64 games (A–M) * List of Commodore 64 games (N–Z) See also * Commodore 64 Games System * Commodore 64 ...
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ColecoVision Games
ColecoVision is a second-generation home video-game console developed by Coleco Coleco Industries, Inc. was an American company founded in 1932 by Maurice Greenberg as The Connecticut Leather Company. It was a successful toy company in the 1980s, mass-producing versions of Cabbage Patch Kids dolls and its video game consol ... and launched in North America in August 1982. It was released a year later in Europe by CBS Electronics as the CBS ColecoVision. The console offered a closer experience to more powerful arcade video games compared to competitors such as the Atari 2600 and Intellivision. The initial catalog of twelve games on ROM cartridge included the first home version of Nintendo's ''Donkey Kong (video game), Donkey Kong'' as the pack-in game. Approximately 136 games were published between 1982 and 1984, including Sega's ''Zaxxon'' and some ports of lesser known arcade games that found a larger audience on the console, such as ''Lady Bug (video game), Lady Bug'', ...
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Sierra Entertainment Games
Sierra (Spanish for "mountain range" and " saw", from Latin ''serra'') may refer to the following: Places Mountains and mountain ranges * Sierra de Juárez, a mountain range in Baja California, Mexico * Sierra de las Nieves, a mountain range in Andalusia, Spain * Sierra Madre (other), various mountain ranges ** Sierra Madre (Philippines), a mountain range in the east of Luzon, Philippines * Sierra mountains (other) * Sierra Nevada, a mountain range in the U.S. states of California and Nevada * Sierra Nevada (Spain), a mountain range in Andalusia, Spain * Sierra de San Pedro Mártir, a mountain range in Baja California, Mexico * Sierra Maestra, a mountain range in Cuba Other places Africa * Sierra Leone, a country located on the coast of West Africa Asia * Sierra Bullones, Bohol, Philippines Europe * Sierra Nevada National Park (Spain), Andalusia, Spain * Sierra Nevada Observatory, Granada, Spain North America * High Sierra Trail, California, United ...
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1984 Video Games
Events January * January 1 – The Bornean Sultanate of Brunei gains full independence from the United Kingdom, having become a British protectorate in 1888. * January 7 – Brunei becomes the sixth member of the Association of Southeast Asian Nations (ASEAN). * January 10 ** The United States and the Vatican City, Vatican (Holy See) restore full diplomatic relations. ** The Victoria, Seychelles, Victoria Agreement is signed, institutionalising the Indian Ocean Commission. *January 24 – Steve Jobs launches the Macintosh 128K, Macintosh personal computer in the United States. February * February 3 ** Dr. John Buster and the research team at Harbor–UCLA Medical Center announce history's first embryo transfer from one woman to another, resulting in a live birth. ** STS-41-B: Space Shuttle Challenger, Space Shuttle ''Challenger'' is launched on the 10th Space Shuttle mission. * February 7 – Astronauts Bruce McCandless II and Robert L. Stewart make the first untethered spac ...
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Computer And Video Games
''Computer and Video Games'' (also known as ''CVG'', ''Computer & Video Games'', ''C&VG'', ''Computer + Video Games'', or ''C+VG'') was a UK-based video game magazine, published in its original form between 1981 and 2004. Its offshoot website was launched in 1999 and closed in February 2015. ''CVG'' was the longest-running video game media brand in the world. History ''Computer and Video Games'' was established in 1981, being the first British games magazine. Initially published monthly between November 1981 and October 2004 and solely web-based from 2004 onwards, the magazine was one of the first publications to capitalise on the growing home computing market, although it also covered arcade games. At the time of launch it was the world's first dedicated video games magazine. The first issue featured articles on '' Space Invaders'', Chess, Othello and advice on how to learn programming. The magazine had a typical ABC of 106,000. Website Launched in August 1999, CVG was ...
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Clam
Clam is a common name for several kinds of bivalve molluscs. The word is often applied only to those that are edible and live as infauna, spending most of their lives halfway buried in the sand of the seafloor or riverbeds. Clams have two shells of equal size connected by two adductor muscles and have a powerful burrowing foot. They live in both freshwater and marine environments; in salt water they prefer to burrow down into the mud and the turbidity of the water required varies with species and location; the greatest diversity of these is in North America. Clams in the culinary sense do not live attached to a substrate (whereas oysters and mussels do) and do not live near the bottom (whereas scallops do). In culinary usage, clams are commonly eaten marine bivalves, as in clam digging and the resulting soup, clam chowder. Many edible clams such as palourde clams are ovoid or triangular; however, razor clams have an elongated parallel-sided shell, suggesting an old-fa ...
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Meaning Of Life
The meaning of life, or the answer to the question: "What is the meaning of life?", pertains to the intrinsic value (ethics), significance of Life, living or existence in general. Many other related questions include: "Why are we here?", "What is life all about?", or "What is the purpose of existence?" There have been many proposed answers to these questions from many different cultural and ideological backgrounds. The search for life's meaning has produced much philosophical, scientific, theological, and metaphysics, metaphysical speculation throughout history. Different people and cultures believe different things for the answer to this question. The meaning of life can be derived from philosophical and religious contemplation of, and scientific inquiries about existence, social ties, consciousness, and happiness. Many other issues are also involved, such as linguistic meaning, symbolic meaning, ontology, value (philosophy), value, Teleology, purpose, ethics, good and evil, ...
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Unicycle
A unicycle is a vehicle that touches the ground with only one wheel. The most common variation has a frame with a saddle, and has a pedal-driven direct-drive. A two speed hub is commercially available for faster unicycling. Unicycling is practiced professionally in circuses, by street performers, in festivals, and as a hobby. Unicycles have also been used to create new sports such as unicycle hockey. In recent years, unicycles have also been used in mountain unicycling, an activity similar to mountain biking or trials. History US patents for single-wheeled 'velocipedes' were published in 1869 by Frederick Myers and in 1881 by Battista Scuri. Unicycle design has developed since the Penny Farthing and later the advent of the first unicycle into many variations including: the seatless unicycle (" ultimate wheel") and the tall ("giraffe") unicycle. During the late 1980s some extreme sportsmen took an interest in the unicycle and modified unicycles to enable them to engage in ...
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