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Zumba Fitness (video Game)
''Zumba Fitness'' is a video game developed by Pipeworks Software and published by Majesco Entertainment based on the Zumba program. It is available for Wii, PlayStation 3 with PlayStation Move, and Xbox 360 with Kinect. The Wii and PS3 versions come with a Zumba Belt where the Wii Remote or Move controller is inserted into on the right hip. The game was released in November 2010. Gameplay The game supports up to four players on Wii and PlayStation Move, up to two players on Kinect, locally, and up to eight players Multiplayer online game, online on PlayStation Move and Kinect. Sequel Due to successful sales of the game, Majesco has scheduled a Zumba Fitness 2, second game for the Wii which was released on November 15, 2011. The second game adds music tracks by popular artists such as Pitbull (rapper), Pitbull and Nicole Scherzinger. Instructors Gina, Tanya and Beto Perez, Beto are the Zumba Fitness Instructors. Gina for the Beginner Level, Tanya for the Intermediate Levels, a ...
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Pipeworks Software
Pipeworks Studios is an American video game developer based in Eugene, Oregon. The company was founded in November 1999 by Dan White and Dan Duncalf and works to provide full development, co-development, and live operations to video game publishers and other partners, in addition to creating original IPs. History Pipeworks Software was founded in Eugene, Oregon, in November 1999 by Dan White and Dan Duncalf, two developers formerly of Dynamix. White and Duncalf assumed the roles of chief technical officer and president, respectively, and Phil Cowles was hired as director of business development. On April 12, 2005, it was announced that Pipeworks had been acquired by Foundation 9 Entertainment, a video game conglomerate company founded the month prior. Subsequently, Duncalf joined Foundation 9's board of directors. By May 2010, Pipeworks had 60 employees. In September 2014, under advisory from GP Bullhound, Foundation 9 sold Pipeworks to Italian game publishing company Digi ...
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2010 Video Games
Numerous video games were released in 2010. Many awards went to games such as '' Red Dead Redemption'', '' Assassin's Creed: Brotherhood'', '' Mass Effect 2'', '' God of War III'' and '' Super Mario Galaxy 2''. Kinect from Microsoft Game Studios for the Xbox 360 was also released this year. Critically acclaimed titles Metacritic (MC) and GameRankings (GR) are aggregators of video game journalism reviews. Best-selling video games The following titles were the top five best-selling family video games worldwide in 2010. Events Console releases The list of game consoles released in 2010 in North America. Series with new entries Series with new installments in 2010 include '' Ace Attorney'', '' Alien vs. Predator'', '' Army of Two'', ''Assassin's Creed'', '' Battlefield'', '' BioShock'', ''Call of Duty'', '' Castlevania'', ''Civilization'', ''Crackdown'', ''Donkey Kong'', '' Darksiders'', '' Dead Rising'', ''Fable Fable is a literary genre: a succinct fictional st ...
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Wii Speak Games
The Wii ( ) is a home video game console developed and marketed by Nintendo. It was released on November 19, 2006, in North America and in December 2006 for most other regions of the world. It is Nintendo's fifth major home game console, following the GameCube and is a seventh-generation console alongside Microsoft's Xbox 360 and Sony's PlayStation 3. In developing the Wii, Nintendo president Satoru Iwata directed the company to avoid competing with Microsoft and Sony on computational graphics and power and instead to target a broader demographic of players through novel gameplay. Game designers Shigeru Miyamoto and Genyo Takeda led the console's development under the codename Revolution. The primary controller for the Wii is the Wii Remote, a wireless controller with both motion sensing and traditional controls which can be used as a pointing device towards the television screen or for gesture recognition. The Wii was Nintendo's first home console to directly su ...
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Wii MotionPlus Games
The Wii ( ) is a home video game console developed and marketed by Nintendo. It was released on November 19, 2006, in North America and in December 2006 for most other regions of the world. It is Nintendo's fifth major home game console, following the GameCube and is a seventh-generation console alongside Microsoft's Xbox 360 and Sony's PlayStation 3. In developing the Wii, Nintendo president Satoru Iwata directed the company to avoid competing with Microsoft and Sony on computational graphics and power and instead to target a broader demographic of players through novel gameplay. Game designers Shigeru Miyamoto and Genyo Takeda led the console's development under the codename Revolution. The primary controller for the Wii is the Wii Remote, a wireless controller with both motion sensing and traditional controls which can be used as a pointing device towards the television screen or for gesture recognition. The Wii was Nintendo's first home console to directly support Int ...
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Wii Balance Board Games
The Wii ( ) is a home video game console developed and marketed by Nintendo. It was released on November 19, 2006, in North America and in December 2006 for most other Regional lockout, regions of the world. It is Nintendo's fifth major home game console, following the GameCube and is a seventh generation of video game consoles, seventh-generation console alongside Microsoft's Xbox 360 and Sony Interactive Entertainment, Sony's PlayStation 3. In developing the Wii, Nintendo president Satoru Iwata directed the company to avoid competing with Microsoft and Sony on computational graphics and power and instead to target a broader demographic of players through novel gameplay. Game designers Shigeru Miyamoto and Genyo Takeda led the console's development under the codename Revolution. The primary controller for the Wii is the Wii Remote, a wireless controller with both motion detection, motion sensing and traditional controls which can be used as a pointing device towards the te ...
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Video Games Developed In The United States
Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media. Video was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) systems which, in turn, were replaced by flat panel displays of several types. Video systems vary in display resolution, aspect ratio, refresh rate, color capabilities and other qualities. Analog and digital variants exist and can be carried on a variety of media, including radio broadcast, magnetic tape, optical discs, computer files, and network streaming. History Analog video Video technology was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) television systems, but several new technologies for video display devices have since been invented. Video was originally exclusively a live technology. Charles Ginsburg led an Ampex research team developing one of the first practi ...
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Unreal Engine Games
Unreal may refer to: Books and TV * ''Unreal'' (short story collection), a 1985 book of short stories by Paul Jennings * ''Unreal'' (TV series), a 2015 television drama series on Lifetime Computing and games * ''Unreal'' (video game series), various computer games set in the ''Unreal'' universe ** ''Unreal'' (1998 video game), first-person shooter computer game from the series * ''Unreal'' (1990 video game), a 1990 game published by Ubisoft * Unreal Engine, a widely used game engine upon which the Unreal games among others are built * ''Unreal'' (demo), a 1992 computer programming demo by Future Crew * UnrealIRCd, an Internet Relay Chat daemon Music Albums * ''Unreal'' (End of You album), 2006 * ''Unreal'' (Flumpool album), 2008 * ''UnReal'' (My Ticket Home album), 2017 * '' Unreal!!!'', by Ray Stevens, 1970 * ''Unreal'', by Bloodstone, 1973 Songs * "Unreal" (song), by Ill NiƱo, 2002 * "Unreal", by Dreamworld, 1995 * "Unreal", by Gord Bamford from '' Country Junkie, ...
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PlayStation Move-compatible Games
is a video gaming brand that consists of five home video game consoles, two handhelds, a media center, and a smartphone, as well as an online service and multiple magazines. The brand is produced by Sony Interactive Entertainment, a division of Sony; the first PlayStation console was released in Japan in December 1994, and worldwide the following year. The original console in the series was the first console of any type to ship over 100 million units, doing so in under a decade. Its successor, the PlayStation 2, was released in 2000. The PlayStation 2 is the best-selling home console to date, having reached over 155 million units sold by the end of 2012. Sony's next console, the PlayStation 3, was released in 2006, selling over 87.4 million units by March 2017. Sony's next console, the PlayStation 4, was released in 2013, selling a million units within a day, becoming the fastest selling console in history. The latest console in the series, the PlayStation 5, was release ...
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PlayStation 3 Games
is a video gaming brand that consists of five home video game consoles, two handhelds, a media center, and a smartphone, as well as an online service and multiple magazines. The brand is produced by Sony Interactive Entertainment, a division of Sony; the first PlayStation console was released in Japan in December 1994, and worldwide the following year. The original console in the series was the first console of any type to ship over 100 million units, doing so in under a decade. Its successor, the PlayStation 2, was released in 2000. The PlayStation 2 is the best-selling home console to date, having reached over 155 million units sold by the end of 2012. Sony's next console, the PlayStation 3, was released in 2006, selling over 87.4 million units by March 2017. Sony's next console, the PlayStation 4, was released in 2013, selling a million units within a day, becoming the fastest selling console in history. The latest console in the series, the PlayStation 5, was releas ...
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Music Video Games
A music video game, also commonly known as a music game, is a video game where the gameplay is meaningfully and often almost entirely oriented around the player's interactions with a musical score or individual songs. Music video games may take a variety of forms and are often grouped with puzzle games due to their common use of "rhythmically generated puzzles". Music video games are distinct from purely audio games (e.g. the 1997 Sega Saturn release '' Real Sound: Kaze no Regret'') in that they feature a visual feedback, to lead the player through the game's soundtrack, although eidetic music games can fall under both categories. Overview Music video games are games where there is typically some type of interactivity of the gameplay with the game's music. This may be where the music is generated in response to the player's actions, or where the player reacts to the beats and notes of the music. As the genre has gained popularity and expanded, music video games have demonstrated ...
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Multiplayer Online Games
A multiplayer video game is a video game in which more than one person can play in the same game environment at the same time, either locally on the same computing system ( couch co-op), on different computing systems via a local area network, or via a wide area network, most commonly the Internet (e.g. '' World of Warcraft'', '' Call of Duty'', ''DayZ''). Multiplayer games usually require players to share a single game system or use networking technology to play together over a greater distance; players may compete against one or more human contestants, work cooperatively with a human partner to achieve a common goal, or supervise other players' activity. Due to multiplayer games allowing players to interact with other individuals, they provide an element of social communication absent from single-player games. History Non-networked Some of the earliest video games were two-player games, including early sports games (such as 1958's '' Tennis For Two'' and 1972's '' Pong'' ...
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Majesco Entertainment Games
Majesco Entertainment Company (formerly Majesco Sales Inc.) is an American video game publisher and distributor based in Hazlet, New Jersey. The company was founded as Majesco Sales in Edison, New Jersey in 1986, and was a privately held company until acquiring operation-less company ConnectivCorp in a reverse merger takeover, becoming its subsidiary and thus a public company on December 5, 2003. ConnectivCorp later changed its name to Majesco Holdings Inc. on April 13, 2004. On December 1, 2016, Majesco Entertainment was acquired by PolarityTE, Inc., a biotech company, in another reverse merger takeover, because of which it formally ceased all video game operations on December 8, 2016. In mid-2017, chief executive officer Jesse Sutton re-acquired the company through a management buyout and continued operating it privately held. On January 15, 2018, Liquid Media Group announced the acquisition of Majesco. History Majesco Sales Inc. era Majesco was first known as a reissuer ...
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