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Zathura (video Game)
''Zathura'' is an action-adventure game developed by High Voltage Software and published by 2K for PlayStation 2 and Xbox in 2005. The game is based on the 2005 film '' Zathura: A Space Adventure'', which, in turn, is an adaptation of the 2002 children's book ''Zathura'' by Chris Van Allsburg. The game was released on November 3, 2005, in the United States to coincide with the then-upcoming film's release on November 11. A Game Boy Advance version was planned, but was later canceled. Gameplay Zathura is a third-person action-adventure game. You play as brothers Danny and Walter as they navigate through space themed levels, battling enemies and solving puzzles to complete the Zathura board game and get back home. The game is a mix of platforming and combat. You can switch between Danny and Walter, each with their own abilities. Walter is bigger and can move heavy objects, Danny is smaller and can fit in tight spaces. Zathura is designed for younger players with simple controls ...
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High Voltage Software
High Voltage Software, Inc. (HVS) is an American video game developer based in Hoffman Estates, Illinois. Founded in April 1993 by Kerry J. Ganofsky, the company is best known for developing '' Lego Racers'' (1999), '' Hunter: The Reckoning'' (2002) and '' The Conduit'' (2009). History High Voltage Software was founded by Kerry J. Ganofsky in April 1993, following his graduation from college. Out of Hoffman Estates, Illinois, a suburb of Chicago, the company started out with four employees and used old doors set on top of sawhorses as desks. In June 2006, the company had 160 employees. In 2008 interviews, High Voltage leadership expressed interest in improving the quality of contemporary third-party Wii games. The company developed Quantum3, a game engine that specifically targets Wii deployment. The engine itself had been used in several previous titles made by the developer, but was heavily upgraded for higher performance on Wii. In December 2014, Ganofsky announced that H ...
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Ziff Davis
Ziff Davis, Inc. is an American digital media and internet company. Founded in 1927 by William Bernard Ziff Sr. and Bernard George Davis, the company primarily owns technology- and health-oriented media websites, online shopping-related services, internet connectivity services, gaming and entertainment brands, and cybersecurity and martech (marketing technology) tools. Previously, the company was predominantly a publisher of hobbyist magazines. History The company was founded by William B. Ziff Company publisher Bill Ziff Sr. with Bernard Davis. Upon Bill Ziff's death in 1953, William B. Ziff Jr., his son, returned from Germany to lead the company. In 1958, Bernard Davis sold Ziff Jr. his share of Ziff Davis to found Davis Publications, Inc.; Ziff Davis continued to use the Davis surname as Ziff-Davis. Throughout most of Ziff Davis' history, it was a publisher of hobbyist magazines, often ones devoted to expensive, advertiser-rich technical hobbies such as cars, photograp ...
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Cancelled Game Boy Advance Games
Cancel, cancellation, or cancelled may refer to: Business *Project cancellation, in government and industry *Cancellation (mail), a postal marking applied to a stamp or stationery indicating the item has been used *Cancellation (insurance), the termination of an insurance policy *Flight cancellation and delay, not operating a scheduled flight Sociology *Cancel culture, boycotting and ostracism calling out offensive behavior on social media or in real life Technology and science *Cancel leaf, a bibliographic term for replaced leaves in printed books *Cancellation property, the mathematical property if ''a''×''b'' = ''a''×''c'' then ''b'' = ''c'' ** Cancelling out, a technique for simplifying mathematical expressions *Catastrophic cancellation, numerical error arising from subtracting approximations to nearby numbers * Noise cancellation, a method for reducing unwanted sound *Phase cancellation, the effect of two waves that are out of phase with each other being summed *Ca ...
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Action-adventure Games
An action-adventure game is a video game hybrid genre that combines core elements from both the action game and adventure game genres. Definition An action adventure game can be defined as a game with a mix of elements from an action game and an adventure game, especially crucial elements like puzzles inspired by older adventure games. Action-adventures require many of the same physical skills as action games, but may also offer a storyline, numerous characters, an inventory system, dialogue, and other features of adventure games. They are typically faster-paced than pure adventure games, because they include both physical and conceptual challenges. Action-adventure games normally include a combination of complex story elements, which are often displayed for players using audio and video. The story is heavily reliant upon the player character's movement, which triggers story events and thus affects the flow of the game. Popular examples of action-adventure games include ...
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3D Platformers
3D, 3-D, 3d, or Three D may refer to: Science, technology, and mathematics * A three-dimensional space in mathematics Relating to three-dimensionality * 3D computer graphics, computer graphics that use a three-dimensional representation of geometric data * 3D display, a type of information display that conveys depth to the viewer * 3D film, a motion picture that gives the illusion of three-dimensional perception * 3D modeling, developing a representation of any three-dimensional surface or object * 3D printing, making a three-dimensional solid object of a shape from a digital model * 3D television, television that conveys depth perception to the viewer * 3D projection * 3D rendering * 3D scanning, making a digital representation of three-dimensional objects * 3D video game * Stereoscopy, any technique capable of recording three-dimensional visual information or creating the illusion of depth in an image * Three-dimensional space Other uses in science and technology * 3-D Sec ...
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2K Games
2K is an American video game publisher based in Novato, California. The company was founded as a subsidiary of Take-Two Interactive in January 2005 through the 2K Games and 2K Sports sub-labels. The nascent label incorporated several development studios owned by Take-Two, including Visual Concepts and Kush Games, which had been acquired the day before. Originally based in New York City, 2K moved to Novato in 2007. A third label, 2K Play, was added in September 2007. 2K is governed by David Ismailer as president and Phil Dixon as chief operating officer. It operates a motion capture studio in Petaluma, California. History On January 24, 2005, Take-Two Interactive announced its acquisition of Visual Concepts, the developer of sports video game series like '' NBA 2K'', '' NHL 2K'', and '' MLB 2K''. Take-Two paid Sega for the studio, including its Kush Games subsidiary and the intellectual property of the ''2K'' series. On the following day, the company established the 2 ...
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2005 Video Games
2005 saw the release of many sequels and prequels in video games, such as ''Grand Theft Auto: Liberty City Stories'', ''Tony Hawk's American Wasteland'', ''Resident Evil 4'', ''Black & White 2'', ''Brothers in Arms: Road to Hill 30'', ''Devil May Cry 3: Dante's Awakening'', ''Mario Kart DS'', ''Mario & Luigi: Partners in Time'', ''Myst V: End of Ages'', ''Need for Speed: Most Wanted (2005 video game), Need for Speed: Most Wanted'','' Prince of Persia: The Two Thrones'', and WWE Smackdown! vs. Raw 2006, alongside prominent new releases including ''Brain Age'', ''F.E.A.R. (video game), F.E.A.R.'', ''Forza Motorsport (2005 video game), Forza Motorsport'', ''Dinosaur King'', ''God of War (2005 video game), God of War'', ''Guild Wars (video game), Guild Wars'', ''Guitar Hero (video game), Guitar Hero'', ''Nintendogs'', ''Onechanbara'', ''Shadow of the Colossus'', ''Madden NFL 06'', ''NBA Live 06'', ''NBA 2K6'', and ''Sniper Elite (video game), Sniper Elite''. The seventh generation o ...
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Review Aggregator
A review aggregator is a system that collects reviews and ratings of products and services, such as films, books, video games, music, software, hardware, or cars. This system then stores the reviews to be used for supporting a website where users can view the reviews, sells information to third parties about consumer tendencies, and creates databases for companies to learn about their actual and potential customers. The system enables users to easily compare many different reviews of the same work. Many of these systems calculate an approximate average assessment, usually based on assigning a numeric value to each review related to its degree of positive rating of the work. Review aggregation sites have begun to have economic effects on the companies that create or manufacture items under review, especially in certain categories such as electronic games, which are expensive to purchase. Some companies have tied royalty payment rates and employee bonuses to aggregate scores, and s ...
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TeamXbox
''TeamXbox'' was a gaming media web site dedicated to Microsoft's Xbox, Xbox 360 and Xbox One platforms. While the majority of content was Xbox and Xbox 360 related, the site occasionally covered general technology and other video game news. ''TeamXbox'' was founded in 2000 by Brent "Shockwave" Soboleski and Steve "Bart" Barton. In 2001, Sol Najimi, of MSXbox, agreed to merge the MSXbox forums with the ''TeamXbox'' news site creating one of the largest Xbox focused fan sites. Media conglomerate IGN Entertainment, Inc. purchased ''TeamXbox'' in 2003, which in turn was purchased by News Corporation The original incarnation of News Corporation (abbreviated News Corp. and also variously known as News Corporation Limited) was an American Multinational corporation, multinational mass media corporation founded and controlled by media mogul Ru ... in 2005. Regular updates ceased in August 2012 when the site transitioned into an archive of its previous content. As of March 1, 2 ...
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PSM3
''PSM3'' (short for ''PlayStation 3 Magazine'') was a video game magazine specializing in all Sony video game consoles and handheld gaming platforms. It was published by Future plc, a UK-based publishing company. The magazine launched in October 2000 under the name ''PSM2'' and quickly became one of the most popular unofficial PlayStation magazines on the market. It changed its name to ''PSM3'' in issue 78, focusing more on Sony's PlayStation 3, but still covering PlayStation Portable and PlayStation 2. In July 2011, ''PSM3'' underwent a redesign in an effort to appeal to the "needs of the modern, adult gamer." On 13 November 2012, it was announced that both ''PSM3'' and sister magazine Xbox World would be closed down by publisher Future. The final issue of both magazines went on sale on 12 December 2012. Magazine team PSM3 also had a number of regular freelance contributors, including writers from ''Edge'', ''PC Gamer'' and ''NME''. DVD PSM3's cover disc was popular with ...
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Official Xbox Magazine
''Official Xbox Magazine'' (''OXM'') was a British monthly video game magazine which started in November 2001 around the launch of the original Xbox. A preview issue was released at E3 2001, with another preview issue in November 2001. The magazine was bundled with a disc that included game demos, preview videos and trailers, and other content, such as game or Xbox updates and free gamerpics. The discs also provided the software for the Xbox 360 for backward compatibility of original Xbox games for those without broadband and Xbox Live access. From January 2012, OXM no longer included a demo disc. In mid-2014, the U.S. version was merged into the UK version on the website, which lasted only a few months until Future plc announced that it was closing its website along with all the other websites that Future has published, including '' Edge'' and ''Computer and Video Games''. In February 2015, ''OXM'' and all of Future's video game websites were redirected into GamesRadar. T ...
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Computer And Video Games
''Computer and Video Games'' (also known as ''CVG'', ''Computer & Video Games'', ''C&VG'', ''Computer + Video Games'', or ''C+VG'') is a British-based video game magazine, published in its original form between 1981 and 2004. Its offshoot website was launched in 1999 and closed in February 2015. ''CVG'' was the longest-running video game media brand in the world. Several ''CVG'' writers led the creation of '' Video Games Chronicle'' in 2019. History ''Computer and Video Games'' was established in 1981, being the first British video games magazine. Initially published monthly between November 1981 and October 2004 and solely web-based from 2004 onwards, the magazine was one of the first publications to capitalise on the growing home computing market, although it also covered arcade games. At the time of launch it was the world's first dedicated video games magazine. The first issue featured articles on ''Space Invaders'', Chess, Othello and advice on how to learn programmin ...
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