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Write–write Conflict
In computer science, in the field of databases, write–write conflict, also known as overwriting uncommitted data is a computational anomaly associated with interleaved execution of transactions. Specifically, a write–write conflict occurs when "transaction requests to write an entity for which an unclosed transaction has already made a write request." Given a schedule S S = \begin T1 & T2 \\ W(A) & \\ & W(B) \\ W(B) & \\ Com. & \\ & W(A)\\ & Com. \end note that there is no read in this schedule. The writes are called '' blind writes''. We have a ''dirty write''. Any attempts to make this schedule serial would give off two different results (either T1's version of A and B is shown, or T2's version of A and B is shown), and would not be the same as the above schedule. This schedule would not be serializable. Strict 2PL overcomes this inconsistency by locking T1 out from B. Unfortunately, deadlocks are something Strict 2PL does not overcome all the time. See a ...
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Computer Science
Computer science is the study of computation, information, and automation. Computer science spans Theoretical computer science, theoretical disciplines (such as algorithms, theory of computation, and information theory) to Applied science, applied disciplines (including the design and implementation of Computer architecture, hardware and Software engineering, software). Algorithms and data structures are central to computer science. The theory of computation concerns abstract models of computation and general classes of computational problem, problems that can be solved using them. The fields of cryptography and computer security involve studying the means for secure communication and preventing security vulnerabilities. Computer graphics (computer science), Computer graphics and computational geometry address the generation of images. Programming language theory considers different ways to describe computational processes, and database theory concerns the management of re ...
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Database
In computing, a database is an organized collection of data or a type of data store based on the use of a database management system (DBMS), the software that interacts with end users, applications, and the database itself to capture and analyze the data. The DBMS additionally encompasses the core facilities provided to administer the database. The sum total of the database, the DBMS and the associated applications can be referred to as a database system. Often the term "database" is also used loosely to refer to any of the DBMS, the database system or an application associated with the database. Before digital storage and retrieval of data have become widespread, index cards were used for data storage in a wide range of applications and environments: in the home to record and store recipes, shopping lists, contact information and other organizational data; in business to record presentation notes, project research and notes, and contact information; in schools as flash c ...
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Commit (data Management)
In computer science and data management, a commit is a behavior that marks the end of a transaction and provides Atomicity (database systems), Atomicity, Consistency (database systems), Consistency, Isolation (database systems), Isolation, and Durability (database systems), Durability (ACID) in transactions. The submission records are stored in the submission Log file, log for recovery and consistency in case of failure. In terms of transactions, the opposite of committing is giving up tentative changes to the transaction, which is rolled back. Due to the rise of distributed computing and the need to ensure data consistency across multiple systems, commit protocols have been evolving since their emergence in the 1970s. The main developments include the Two-phase commit protocol, Two-Phase Commit (2PC) first proposed by Jim Gray (computer scientist), Jim Gray, which is the fundamental core of distributed transaction management. Subsequently, the Three-phase commit protocol, Three- ...
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Database Transaction
A database transaction symbolizes a unit of work, performed within a database management system (or similar system) against a database, that is treated in a coherent and reliable way independent of other transactions. A transaction generally represents any change in a database. Transactions in a database environment have two main purposes: # To provide reliable units of work that allow correct recovery from failures and keep a database consistent even in cases of system failure. For example: when execution prematurely and unexpectedly stops (completely or partially) in which case many operations upon a database remain uncompleted, with unclear status. # To provide isolation between programs accessing a database concurrently. If this isolation is not provided, the programs' outcomes are possibly erroneous. In a database management system, a transaction is a single unit of logic or work, sometimes made up of multiple operations. Any logical calculation done in a consistent mode in ...
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Database Transaction Schedule
In the fields of databases and transaction processing (transaction management), a schedule (or history) of a system is an abstract model to describe the order of Execution (computing), executions in a set of transactions running in the system. Often it is a ''list'' of operations (actions) ordered by time, performed by a set of Database transaction, transactions that are executed together in the system. If the order in time between certain operations is not determined by the system, then a ''partial order'' is used. Examples of such operations are requesting a read operation, reading, writing, aborting, Commit (data management), committing, requesting a Lock (computer science), lock, locking, etc. Often, only a subset of the transaction operation types are included in a schedule. Schedules are fundamental concepts in database concurrency control theory. In practice, most general purpose database systems employ conflict-serializable and strict recoverable schedules. Notation Gri ...
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Blind Write
In computing Computing is any goal-oriented activity requiring, benefiting from, or creating computer, computing machinery. It includes the study and experimentation of algorithmic processes, and the development of both computer hardware, hardware and softw ..., a blind write, also known as a write-only transaction, occurs when a transaction writes a value without reading it. In particular, a write wi(X) is said to be blind if it is not the last action of resource X and the following action on X is a write wj(X). Blind writes can cause anomalies if multiple different blind write transactions are executed at the same time. Any view serializable schedule that is not conflict serializable must contain a blind write. References Transaction processing {{Compu-prog-stub ...
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Serializability
In the fields of databases and transaction processing (transaction management), a schedule (or history) of a system is an abstract model to describe the order of executions in a set of transactions running in the system. Often it is a ''list'' of operations (actions) ordered by time, performed by a set of transactions that are executed together in the system. If the order in time between certain operations is not determined by the system, then a ''partial order'' is used. Examples of such operations are requesting a read operation, reading, writing, aborting, committing, requesting a lock, locking, etc. Often, only a subset of the transaction operation types are included in a schedule. Schedules are fundamental concepts in database concurrency control theory. In practice, most general purpose database systems employ conflict-serializable and strict recoverable schedules. Notation Grid notation: * Columns: The different transactions in the schedule. * Rows: The time order of ...
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Strict Two-phase Locking
In databases and transaction processing, two-phase locking (2PL) is a pessimistic concurrency control method that guarantees conflict-serializability. Philip A. Bernstein, Vassos Hadzilacos, Nathan Goodman (1987) ''Concurrency Control and Recovery in Database Systems'' Addison Wesley Publishing Company, Gerhard Weikum, Gottfried Vossen (2001) ''Transactional Information Systems'' Elsevier, It is also the name of the resulting set of database transaction schedules (histories). The protocol uses locks, applied by a transaction to data, which may block (interpreted as signals to stop) other transactions from accessing the same data during the transaction's life. By the 2PL protocol, locks are applied and removed in two phases: # Expanding phase: locks are acquired and no locks are released. # Shrinking phase: locks are released and no locks are acquired. Two types of locks are used by the basic protocol: ''Shared'' and ''Exclusive'' locks. Refinements of the basic protocol may use ...
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Deadlock (computer Science)
In concurrent computing, deadlock is any situation in which no member of some group of entities can proceed because each waits for another member, including itself, to take action, such as sending a message or, more commonly, releasing a lock. Deadlocks are a common problem in multiprocessing systems, parallel computing, and distributed systems, because in these contexts systems often use software or hardware locks to arbitrate shared resources and implement process synchronization. In an operating system, a deadlock occurs when a process or thread enters a waiting state because a requested system resource is held by another waiting process, which in turn is waiting for another resource held by another waiting process. If a process remains indefinitely unable to change its state because resources requested by it are being used by another process that itself is waiting, then the system is said to be in a deadlock. In a communications system, deadlocks occur mainly due to loss ...
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Concurrency Control
In information technology and computer science, especially in the fields of computer programming, operating systems, multiprocessors, and databases, concurrency control ensures that correct results for concurrent operations are generated, while getting those results as quickly as possible. Computer systems, both software and hardware, consist of modules, or components. Each component is designed to operate correctly, i.e., to obey or to meet certain consistency rules. When components that operate concurrently interact by messaging or by sharing accessed data (in memory or storage), a certain component's consistency may be violated by another component. The general area of concurrency control provides rules, methods, design methodologies, and theories to maintain the consistency of components operating concurrently while interacting, and thus the consistency and correctness of the whole system. Introducing concurrency control into a system means applying operation constraints ...
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Read–write Conflict
In computer science, in the field of databases, read–write conflict, also known as unrepeatable reads, is a computational anomaly associated with interleaved execution of transactions. Specifically, a read–write conflict occurs when a "transaction requests to read an entity for which an unclosed transaction has already made a write request." Given a schedule S :S = \begin T1 & T2 \\ R(A) & \\ & R(A) \\ & W(A)\\ & Com. \\ R(A) & \\ W(A) & \\ Com. & \end In this example, T1 has read the original value of A, and is waiting for T2 to finish. T2 also reads the original value of A, overwrites A, and commits. However, when T1 reads from A, it discovers two different versions of A, and T1 would be forced to abort, because T1 would not know what to do. This is an unrepeatable read. This could never occur in a serial schedule, in which each transaction executes in its entirety before another begins. Strict two-phase locking (Strict 2PL) or Serializable Snapshot Isolation (SSI) ...
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Write–read Conflict
In computer science, in the field of databases, write–read conflict (also known as reading uncommitted data and dirty read), is a computational anomaly associated with interleaved execution of transactions. Specifically, a write–read conflict occurs when "a transaction requests to write an entity, for which an unclosed transaction has already made a read request." Given a schedule S :S = \begin T1 & T2 \\ R(A) & \\ W(A) & \\ & R(A) \\ & W(A)\\ & R(B) \\ & W(B) \\ & Com. \\ R(B) & \\ W(B) & \\ Com. & \end T2 could read a database object A, modified by T1 which hasn't committed. This is a ''dirty'' or ''inconsistent'' read. T1 may write some value into A which makes the database inconsistent. It is possible that interleaved execution can expose this inconsistency and lead to an inconsistent final database state, violating ACID rules. Strict 2PL overcomes this inconsistency by locking T2 out from performing a Read/Write on A. Note however that Strict 2PL can have a n ...
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