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View Model (other)
View model may refer to: * Conceptual view model in data modelling for example: ** ANSI-SPARC Architecture * Model–View–Controller, an architectural pattern used in software engineering. * Model–view–adapter, another architectural pattern used in software engineering * View model in enterprise architecture for example: ** 4+1 Architectural View Model See also * Modeling perspective * Point of view (other) * Three schema approach * View (other) Acornsoft was the software arm of Acorn Computers, and a major publisher of software for the BBC Micro and Acorn Electron. As well as games, it also produced a large number of educational titles, extra computer languages and business and util ... * Viewpoint (other) {{disambig ...
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Conceptual Schema
A conceptual schema or conceptual data model is a high-level description of informational needs underlying the design of a database. It typically includes only the core concepts and the main relationships among them. This is a high-level model with insufficient detail to build a complete, functional database. It describes the structure of the whole database for a group of users. The conceptual model is also known as the data model that can be used to describe the conceptual schema when a database system is implemented. It hides the internal details of physical storage and targets the description of entities, datatypes, relationships and constraints. Overview A conceptual schema is a map of concepts and their relationships used for databases. This describes the semantics of an organization and represents a series of assertions about its nature. Specifically, it describes the things of significance to an organization (''entity classes''), about which it is inclined to collec ...
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ANSI-SPARC Architecture
The ANSI-SPARC Architecture (American National Standards Institute, Standards Planning And Requirements Committee), is an abstract design standard for a database management system (DBMS), first proposed in 1975.ANSI/X3/SPARC Study Group on Data Base Management Systems: (1975), ''Interim Report. FDT'', ACM SIGMOD bulletin. Volume 7, No. 2 The ANSI-SPARC model however, never became a formal standard. No mainstream DBMS systems are fully based on it (they tend not to exhibit full physical independence or to prevent direct user access to the conceptual level), but the idea of Data independence, logical data independence is widely adopted. Three-level architecture The objective of the three-level architecture is to separate the user's view: *It allows independent customized user views: Each user should be able to access the same data, but have a different customized view of the data. These should be independent: changes to one view should not affect others. *It hides the physical st ...
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Model–View–Controller
Model–view–controller (MVC) is a software architectural pattern commonly used for developing user interfaces that divides the related program logic into three interconnected elements. These elements are: * the model, the internal representations of information * the view, the interface that presents information to and accepts it from the user * the controller, the software linking the two. Traditionally used for desktop graphical user interfaces (GUIs), this pattern became popular for designing web applications. Popular programming languages have MVC frameworks that facilitate the implementation of the pattern. __TOC__ History One of the seminal insights in the early development of graphical user interfaces, MVC became one of the first approaches to describe and implement software constructs in terms of their responsibilities. Trygve Reenskaug created MVC while working on Smalltalk-79 as a visiting scientist at the Xerox Palo Alto Research Center (PARC) in the late 1970 ...
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Model–view–adapter
Model–view–adapter (MVA) or mediating-controller MVC is a software architectural pattern and multitier architecture. In complex computer applications that present large amounts of data to users, developers often wish to separate data (model) and user interface (view) concerns so that changes to the user interface will not affect data handling and that the data can be reorganized without changing the user interface. MVA and traditional MVC both attempt to solve this same problem, but with two different styles of solution. Traditional MVC arranges model (e.g., data structures and storage), view (e.g., user interface), and controller (e.g., business logic) in a triangle, with model, view, and controller as vertices, so that some information flows between the model and views outside of the controller's direct control. The model–view–adapter solves this rather differently from the model–view–controller by arranging model, adapter or mediating controller and view linearly wit ...
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View Model
Acornsoft was the software arm of Acorn Computers, and a major publisher of software for the BBC Micro and Acorn Electron. As well as games, it also produced a large number of educational titles, extra computer languages and business and utility packages – these included word processor ''VIEW'' and the spreadsheet '' ViewSheet'' supplied on ROM and cartridge for the BBC Micro/ Acorn Electron and included as standard in the BBC Master and Acorn Business Computer. History Acornsoft was formed in late 1980 by Acorn Computers directors Hermann Hauser and Chris Curry, and David Johnson-Davies, author of the first game for a UK personal computer and of the official Acorn Atom manual "Atomic Theory and Practice". David Johnson-Davies was managing director and in early 1981 was joined by Tim Dobson, Programmer and Chris Jordan, Publications Editor. While some of their games were clones or remakes of popular arcade games (e.g. ''Hopper'' is a clone of Sega's '' Frogger'', '' S ...
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Modeling Perspective
A modeling perspective in information systems is a particular way to represent pre-selected aspects of a system. Any perspective has a different focus, conceptualization, dedication and visualization of what the model is representing. The traditional way to distinguish between modeling perspectives is structural, functional and behavioral/processual perspectives. This together with rule, object, communication and actor and role perspectives is one way of classifying modeling approaches.John Krogstie (2003)Conceptual modeling, Types of perspectives Structural modeling perspective This approach concentrates on describing the static structure. The main concept in this modeling perspective is the entity, this could be an object, phenomena, concept, thing etc. The data modeling languages have traditionally handled this perspective, examples of such being: *The ER-language (Entity-Relationship) * Generic Semantic Modeling language (GSM) *Other approaches including: :*The NIAM lan ...
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Point Of View (other)
Point of View or Points of View may refer to: Concept and technique * Point of view (literature) or narrative mode, the perspective of the narrative voice; the pronoun used in narration * Point of view (philosophy), an attitude how one sees or thinks of something * Point-of-view shot, a technique in motion photography * Point of view (pornography), a subset of gonzo pornography in which the performer also holds the camera Organizations * Point of View, Inc., a video game developer * Point of View (computer hardware company), a producer of gaming graphics cards * Point of View Movie Production Co. Ltd., of Hong Kong filmmaker Dennis Law Sau-Yiu Geography * Point of View Park, a parklet in Pittsburgh, Pennsylvania, US * Pointe of View Winery, a winery in North Dakota, US Art * ''Point of View'' (Passmore), an art installation by Matthew Passmore in San Francisco, California, and Haifa, Israel * ''Point of View'' (West), a 2006 public sculpture by James A. West of George ...
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Three Schema Approach
The three-schema approach, or three-schema concept, in software engineering is an approach to building information systems and systems information management that originated in the 1970s. It proposes three different views in systems development, with conceptual modelling being considered the key to achieving data integration. Overview The three-schema approach provides for three types of schemas with schema techniques based on formal language descriptions: * External schema for user views * Conceptual schema integrates external schemata * Internal schema that defines physical storage structures At the center, the conceptual schema defines the ontology of the concepts as the users think of them and talk about them. The physical schema according to Sowa (2004) "describes the internal formats of the data stored in the database, and the external schema defines the view of the data presented to the application programs." The framework attempted to permit multiple data models to be ...
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View (other)
Acornsoft was the software arm of Acorn Computers, and a major publisher of software for the BBC Micro and Acorn Electron. As well as games, it also produced a large number of educational titles, extra computer languages and business and utility packages – these included word processor ''VIEW'' and the spreadsheet ''ViewSheet'' supplied on ROM and cartridge for the BBC Micro/Acorn Electron and included as standard in the BBC Master and Acorn Business Computer. History Acornsoft was formed in late 1980 by Acorn Computers directors Hermann Hauser and Chris Curry, and David Johnson-Davies, author of the first game for a UK personal computer and of the official Acorn Atom manual "Atomic Theory and Practice". David Johnson-Davies was managing director and in early 1981 was joined by Tim Dobson, Programmer and Chris Jordan (designer), Chris Jordan, Publications Editor. While some of their games were clones or remakes of popular arcade games (e.g. ''Hopper'' is a clone of Sega's ' ...
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