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Universal Serial Bus
Universal Serial Bus (USB) is an industry standard, developed by USB Implementers Forum (USB-IF), for digital data transmission and power delivery between many types of electronics. It specifies the architecture, in particular the physical interfaces, and communication protocols to and from ''hosts'', such as personal computers, to and from peripheral ''devices'', e.g. displays, keyboards, and mass storage devices, and to and from intermediate ''hubs'', which multiply the number of a host's ports. Introduced in 1996, USB was originally designed to standardize the connection of peripherals to computers, replacing various interfaces such as serial ports, parallel ports, game ports, and Apple Desktop Bus (ADB) ports. Early versions of USB became commonplace on a wide range of devices, such as keyboards, mice, cameras, printers, scanners, flash drives, smartphones, game consoles, and power banks. USB has since evolved into a standard to replace virtually all common ports on ...
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Bus (computing)
In computer architecture, a bus (historically also called a data highway or databus) is a communication system that transfers Data (computing), data between components inside a computer or between computers. It encompasses both Computer hardware, hardware (e.g., wires, optical fiber) and software, including communication protocols. At its core, a bus is a shared physical pathway, typically composed of wires, traces on a circuit board, or busbars, that allows multiple devices to communicate. To prevent conflicts and ensure orderly data exchange, buses rely on a communication protocol to manage which device can transmit data at a given time. Buses are categorized based on their role, such as system buses (also known as internal buses, internal data buses, or memory buses) connecting the Central processing unit, CPU and Computer memory, memory. Expansion buses, also called peripheral buses, extend the system to connect additional devices, including peripherals. Examples of widely ...
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Personal Computer
A personal computer, commonly referred to as PC or computer, is a computer designed for individual use. It is typically used for tasks such as Word processor, word processing, web browser, internet browsing, email, multimedia playback, and PC game, gaming. Personal computers are intended to be operated directly by an end user, rather than by a computer expert or technician. Unlike large, costly minicomputers and mainframes, time-sharing by many people at the same time is not used with personal computers. The term home computer has also been used, primarily in the late 1970s and 1980s. The advent of personal computers and the concurrent Digital Revolution have significantly affected the lives of people. Institutional or corporate computer owners in the 1960s had to write their own programs to do any useful work with computers. While personal computer users may develop their applications, usually these systems run commercial software, free-of-charge software ("freeware"), which i ...
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USB Hardware
The initial versions of the USB standard specified connectors that were easy to use and that would have high life spans; revisions of the standard added smaller connectors useful for compact portable devices. Higher-speed development of the USB standard gave rise to another family of connectors to permit additional data links. All versions of USB specify cable properties. Version 3.''x'' cables, marketed as ''SuperSpeed'', added a data link; namely, in 2008, USB 3.0 added a full-duplex lane (two twisted pairs of wires for one differential signalling, differential signal of serial data per direction), and in 2014, the USB-C specification added a second full-duplex lane. USB has always included some capability of providing power supply, power to peripheral devices, but the amount of power that can be provided has increased over time. The modern specifications are called ''USB Power Delivery'' (''USB PD'') and allow up to 240 watts, with or without data communications capabili ...
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Duplex (telecommunications)
A duplex communication system is a point-to-point system composed of two or more connected parties or devices that can communicate with one another in both directions. Duplex systems are employed in many communications networks, either to allow for simultaneous communication in both directions between two connected parties or to provide a reverse path for the monitoring and remote adjustment of equipment in the field. There are two types of duplex communication systems: full-duplex (FDX) and half-duplex (HDX). In a full-duplex system, both parties can communicate with each other simultaneously. An example of a full-duplex device is plain old telephone service; the parties at both ends of a call can speak and be heard by the other party simultaneously. The earphone reproduces the speech of the remote party as the microphone transmits the speech of the local party. There is a two-way communication channel between them, or more strictly speaking, there are two communication channel ...
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Signaling Rate
In telecommunications, data signaling rate (DSR), also known as gross bit rate, is the aggregate rate at which data passes a point in the transmission path of a data transmission system. Properties # The DSR is usually expressed in bits per second. # The data signaling rate is given by \sum_^ \frac where ''m'' is the number of parallel channels, ''ni'' is the number of significant conditions of the modulation in the ''i''-th channel, and ''Ti'' is the unit interval, expressed in seconds, for the ''i''-th channel. # For serial transmission in a single channel, the DSR reduces to (1/''T'')log2''n''; with a two-condition modulation, i. e. ''n'' = 2, the DSR is 1/''T'', according to Hartley's law. # For parallel transmission with equal unit intervals and equal numbers of significant conditions on each channel, the DSR is (''m''/''T'')log2''n''; in the case of a two-condition modulation, this reduces to ''m''/''T''. # The DSR may be expressed in bauds, in which case, the fac ...
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DisplayPort
DisplayPort (DP) is a digital interface used to connect a video source, such as a Personal computer, computer, to a display device like a Computer monitor, monitor. Developed by the Video Electronics Standards Association (VESA), it can also carry digital audio, USB, and other types of data over a single cable. Introduced in the 2000s, DisplayPort was designed to replace older standards like VGA connector, VGA, DVI, and FPD-Link. While not directly compatible with these formats, Adapter, adapters are available for connecting to HDMI, DVI, VGA, and other interfaces. Unlike older interfaces, DisplayPort uses Data packet, packet-based transmission, similar to how data is sent over USB or Ethernet. The design enables support for high resolutions and adding new features without changing the connector. DisplayPort includes an auxiliary data channel used for device control and automatic configuration between source and display devices. It supports standards such as Display Data Channe ...
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PCI Express
PCI Express (Peripheral Component Interconnect Express), officially abbreviated as PCIe, is a high-speed standard used to connect hardware components inside computers. It is designed to replace older expansion bus standards such as Peripheral Component Interconnect, PCI, PCI-X and Accelerated Graphics Port, AGP. Developed and maintained by the PCI-SIG (PCI Special Interest Group), PCIe is commonly used to connect graphics cards, sound cards, Wi-Fi and Ethernet adapters, and storage devices such as solid-state drives and hard disk drives. Compared to earlier standards, PCIe supports faster data transfer, uses fewer pins, takes up less space, and allows devices to be added or removed while the computer is running (hot swapping). It also includes better error detection and supports newer features like I/O virtualization for advanced computing needs. PCIe connections are made through "lanes," which are pairs of wires that send and receive data. Devices can use one or more lanes ...
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Thunderbolt (interface)
Thunderbolt is the brand name of a Interface (computing)#Hardware interfaces, hardware interface for the connection of external peripherals to a computer. It was developed by Intel in collaboration with Apple Inc., Apple. It was initially marketed under the name Light Peak, and first sold as part of an end-user product on 24 February 2011. Thunderbolt combines PCI Express (PCIe) and DisplayPort (DP) into two Serial communication, serial signals and provides Direct current, DC power via a single cable. Up to six peripherals may be supported by one connector through various Network topology, topologies. Thunderbolt 1 and 2 use the same electrical connector, connector as Mini DisplayPort (MDP), whereas Thunderbolt 3, 4, and 5 use the USB-C connector, and support USB devices. Description Thunderbolt controllers multiplexing, multiplex one or more individual data lanes from connected PCIe and DisplayPort devices for transmission via two duplex Thunderbolt lanes, then de-multip ...
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USB4
Universal Serial Bus 4 (USB4), sometimes erroneously referred to as USB 4.0, is the most recent technical specification of the USB (Universal Serial Bus) data communication standard. The USB Implementers Forum originally announced USB4 in 2019. USB4 enables multiple devices to dynamically share a single high-speed data link. USB4 defines bit rates of 20 Gbit/s, 40 Gbit/s and 80 Gbit/s. USB4 is only defined for USB-C connectors and its Type-C specification regulates the connector, cables and also power delivery features across all uses of USB-C cables, in part with the USB Power Delivery specification. The USB4 standard mandates backwards compatibility to USB 3.x and dedicated backward compatibility with USB 2.0. The dynamic sharing of bandwidth of a USB4 connection is achieved by encapsulating multiple virtual connections ("tunnels") of other protocols, such as USB 3.x, USB4, DisplayPort and PCI Express. USB4 is based on the Thunderbolt 3 protocol. However, it is dif ...
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USB 3
Universal Serial Bus 3.0 (USB 3.0), marketed as SuperSpeed USB, is the third major version of the Universal Serial Bus (USB) standard for interfacing computers and electronic devices. It was released in November 2008. The USB 3.0 specification defined a new architecture and protocol, named SuperSpeed, which included a new lane for providing full-duplex data transfers that physically required five additional wires and pins, while also adding a new signal coding scheme (8b/10b symbols, 5 Gbit/s; also known later as ''Gen 1''), and preserving the USB 2.0 architecture and protocols and therefore keeping the original four pins and wires for the USB 2.0 backward-compatibility, resulting in nine wires in total and nine or ten pins at connector interfaces (ID-pin is not wired). The new transfer rate, marketed as ''SuperSpeed USB'' (SS), can transfer signals at up to 5 Gbit/s (with raw data rate of 500 MB/s after encoding overhead), which is about 10 times faster than ...
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USB 2
Universal Serial Bus (USB) is an technical standard, industry standard, developed by USB Implementers Forum (USB-IF), for digital data transmission and power delivery between many types of electronics. It specifies the architecture, in particular the physical Interface (computing), interfaces, and communication protocols to and from ''hosts'', such as personal computers, to and from peripheral ''devices'', e.g. displays, keyboards, and mass storage devices, and to and from intermediate ''hubs'', which multiply the number of a host's ports. Introduced in 1996, USB was originally designed to standardize the connection of peripherals to computers, replacing various interfaces such as serial ports, parallel ports, game ports, and Apple Desktop Bus (ADB) ports. Early versions of USB became commonplace on a wide range of devices, such as keyboards, mice, cameras, printers, scanners, flash drives, smartphones, game consoles, and power banks. USB has since evolved into a standard to r ...
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USB 1
Universal Serial Bus (USB) is an industry standard, developed by USB Implementers Forum (USB-IF), for digital data transmission and power delivery between many types of electronics. It specifies the architecture, in particular the physical interfaces, and communication protocols to and from ''hosts'', such as personal computers, to and from peripheral ''devices'', e.g. displays, keyboards, and mass storage devices, and to and from intermediate ''hubs'', which multiply the number of a host's ports. Introduced in 1996, USB was originally designed to standardize the connection of peripherals to computers, replacing various interfaces such as serial ports, parallel ports, game ports, and Apple Desktop Bus (ADB) ports. Early versions of USB became commonplace on a wide range of devices, such as keyboards, mice, cameras, printers, scanners, flash drives, smartphones, game consoles, and power banks. USB has since evolved into a standard to replace virtually all common ports on ...
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