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Trauma (video Game)
''Trauma'' (styled as ''TRAUMA'') is a graphic adventure game, graphical adventure interactive fiction game developed by Polish-German programmer Krystian Majewski as part of a thesis project, and released in August 2011. The game is based on a woman that has suffered a physiological trauma, and has been languishing in several dreamscapes while unconscious and hospitalized. The player resolves these by using both point-and-click and Pointing device gesture, gesture-based actions to move about the dreamscapes, composed of photographs with digitally altered features, to complete a certain task. Each dreamscape also contains several alternate conclusions and a number of hidden photographs that provide hints towards these alternate conclusions in other dreamscapes. Along the way, parts of a backstory are revealed through a narrative voice. The game was nominated for, but did not win, several independent gaming development awards in 2010, including the Grand Prize at the Independent Ga ...
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Papervision3D
Papervision3D is an open-source, 3D graphics engine for rendering 3D content within Adobe Flash Player and Adobe AIR. Unlike modern Flash 3D engines such as Away3D and Flare3D, Papervision3D is not built for Stage3D and renders 3D content fully on the CPU without GPU-accelerated rendering. History Papervision3D was launched by Carlos Ulloa around December 2005; it was made open source by the end of 2006. Papervision3D was of the first 3D rendering engines built for Adobe Flash Player, and at the time of its launch in 2005, was the most complete and best known 3D engine for Flash. It used ''drawTriangles()'' to render 3D content fully on the CPU, within Flash Player. According to a 2009 book Papervision3D was "without a doubt the best known" 3D engine for Flash. A 2012 book called it the "granddaddy of 3D libraries for Flash" and argued that "There is a simple reason for PaperVision3D's popularity: it is very complete in its execution." Away3D was forked from Papervision3D, ...
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Adobe Flash
Adobe Flash (formerly Macromedia Flash and FutureSplash) is a mostly discontinuedAlthough it is discontinued by Adobe Inc., for the Chinese market it is developed by Zhongcheng and for the international enterprise market it is developed by Harman International. multimedia software platform used for production of animations, rich internet applications, desktop applications, mobile apps, mobile games, and embedded web browser video players. About Flash displays text, vector graphics, and raster graphics to provide animations, video games, and applications. It allows streaming of audio and video, and can capture mouse, keyboard, microphone, and camera input. Artists may produce Flash graphics and animations using Adobe Animate (formerly known as Adobe Flash Professional). Software developers may produce applications and video games using Adobe Flash Builder, FlashDevelop, Flash Catalyst, or any text editor combined with the Apache Flex SDK. End users view Flash co ...
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PC Gamer
''PC Gamer'' is a magazine and website founded in the United Kingdom in 1993 devoted to PC gaming and published monthly by Future plc. The magazine has several regional editions, with the UK and US editions becoming the best selling PC games magazines in their respective countries. The magazine features news on developments in the video game industry, previews of new games, and reviews of the latest popular PC games, along with other features relating to hardware, mods, "classic" games and various other topics. ''PC Gamer'' and parent Future began digital ''PC Gaming Show'' at E3 2015. Review system ''PC Gamer'' reviews are written by the magazine's editors and freelance writers, and rate games on a percent scale. In August 2023, '' Baldur's Gate 3'' became the first game to receive a rating of 97% in the UK edition. Prior to this, no game was awarded more than 96% by the UK edition (''Kerbal Space Program'', '' Civilization II'', ''Half-Life'', '' Half-Life 2'', ''Minecraf ...
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Humble Indie Bundle
Humble Bundle, Inc. is a digital storefront for video games, which grew out of its original offering of Humble Bundles, collections of games sold at a price determined by the purchaser and with a portion of the price going towards charity and the rest split between the game developers. Humble Bundle continues to offer these limited-time bundles, but have expanded to include a greater and more persistent storefront. The Humble Bundle concept was initially run by Wolfire Games in 2010, but by its second bundle, the Humble Bundle company was spun out to manage the promotion, payments, and distribution of the bundles. In October 2017, the company was acquired by Ziff Davis through its IGN Entertainment subsidiary. Initial bundles were typically collections of independently developed games featuring multi-platform support (including Microsoft Windows, macOS, and Linux platforms) provided without digital rights management (DRM). Occurring every few months, the two-week Humble Bundl ...
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Steam (service)
Steam is a digital distribution service and storefront developed by Valve Corporation, Valve. It was launched as a software client in September 2003 to provide video game updates automatically for Valve's games and expanded to distributing third-party titles in late 2005. Steam offers various features, such as Matchmaking (video games), game server matchmaking with Valve Anti-Cheat (VAC) measures, social networking service, social networking, and game streaming services. The Steam client functions include update maintenance, cloud storage, and community features such as direct messaging, an in-game overlay, discussion forums, and a virtual collectable marketplace. The storefront also offers productivity software, Video game music, game soundtracks, videos, and sells hardware made by Valve, such as the Valve Index and the Steam Deck. Steamworks, an application programming interface (API) released in 2008, is used by developers to integrate Steam's functions, including digital rig ...
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Pay What You Want
Pay what you want (or PWYW, also referred to as value-for-value model) is a pricing strategy where buyers pay their desired amount for a given commodity. This amount can sometimes include zero. A minimum (floor) price may be set, and/or a suggested price may be indicated as guidance for the buyer. The buyer can select an amount higher or lower than the standard price for the commodity.''Smart Pricing'', Chapter 1. "Pay As You Wish" Pricing, Raju and Zhang, Wharton School Publishing, 2010. . Many common PWYW models set the price prior to a purchase (''ex ante''), but some defer price-setting until after the experience of consumption (''ex post'') (similar to tipping). PWYW is a buyer-centered form of participative pricing, also referred to as co-pricing (as an aspect of the co-creation of value). Motivation PWYW models can be sometimes successful as they eliminate many disadvantages of conventional pricing. These models can eliminate fear of whether a product is worth a given se ...
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Browser-based Game
A browser game is a video game that is played on the internet using a web browser. They are sometimes referred to more specifically by their format, such as Flash games or HTML5 games. They are generally free-to-play and can be either single-player or multiplayer. It is not necessary to install a browser game; simply visiting the webpage will run the title in a browser. Some browser games were also made available as mobile apps, PC games, or console titles. However, the browser version may have fewer features or inferior graphics compared to the others, which are usually native apps. Browser games have existed in various forms since the origins of the open internet in the 1990s. However, the 2000s were a "golden age" for the medium, and a great many were created with Adobe Flash during the period. The 2000s also saw the rise of social network games such as FarmVille, and the web ecosystem of the time was a "creative vortex" of rapid iteration and development, which had a hug ...
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Myst
''Myst'' is a 1993 adventure video game developed by Cyan and published by Broderbund for Mac OS. In the game, the player travels via a special book to a mysterious island called Myst. The player interacts with objects and traverses the environment by clicking on pre-rendered imagery. Solving puzzles allows the player to travel to other worlds ("Ages"), which reveal the backstory of the game's characters and help the player make the choice of whom to aid. Designers Rand and Robyn Miller had started in game development creating black-and-white, largely plotless works aimed at children. They wanted ''Myst'' to be a graphically impressive game with a nonlinear story and mystery elements aimed at adults. The game's design was limited by the small memory footprint of video game consoles and by the slow speed of CD-ROM drives. The game was created on Apple Macintosh computers and ran on the HyperCard software stack, though ports to other platforms subsequently required th ...
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Cyan Worlds
Cyan, Inc., doing business as Cyan Worlds, is an American video game developer and publisher based in Mead, Washington. Founded by brothers Rand Miller, Rand and Robyn Miller in 1987, the company created the Myst (series), ''Myst'' series. ''Myst'' became the List of best-selling PC video games, best-selling PC game ever made when it was released in 1993, and remained so for several years afterwards. It spawned several sequels, including ''Riven'' and the Massively multiplayer online game, massively multiplayer online adventure ''Myst Online: Uru Live''. Before ''Myst'', the company created children's games such as ''The Manhole''. In 2016, they released the Kickstarter-funded game ''Obduction (video game), Obduction'' and in 2023, they released ''Firmament (video game), Firmament'', also funded with Kickstarter. As of 2024, Cyan is the oldest surviving independent game studio in the United States. History Pre-''Myst'' (1987–1992) Cyan was founded in 1987 by brothers ...
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Lightpainting
Lightpainting is an art form developed by artist Stephen Knapp and introduced in 2002. Lightpainting uses white light projected in space through specially coated glass that breaks the light into bands of color, producing optically complex virtual 3D images that sit at the intersection of painting and sculpture. Lightpaintings can take the form of moveable wall-mounted panels but the most spectacular effects are achieved in large-scale architectural installations. Layers of metallic coating are applied to glass pieces to refract and reflect colors, which becomes the palette to be used as pure chroma or mixed into a wide spectrum of colors. Glass is cut into various sizes and shapes that determine planes of color and other elements that can be used much as in traditional painting or sculpture. Lightpainting (one word) is not to be confused with light painting Light painting, painting with light, light drawing, light art performance photography, or sometimes also freezelight ...
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Nintendo DS
The is a foldable handheld game console produced by Nintendo, released globally across 2004 and 2005. The DS, an initialism for "Developers' System" or "Dual Screen", introduced distinctive new features to handheld games: two LCD screens working in tandem (the bottom of which is a touchscreen), a built-in microphone, and support for wireless network, wireless connectivity. Both screens are encompassed within a clamshell design similar to the Game Boy Advance SP. The Nintendo DS also features the ability for multiple DS consoles to directly interact with each other over Wi-Fi within a short range without the need to connect to an existing wireless network. Alternatively, they could interact online using the now-defunct Nintendo Wi-Fi Connection service. Its main competitor was Sony Interactive Entertainment, Sony's PlayStation Portable during the seventh generation of video game consoles. Prior to its release, the Nintendo DS was marketed as an experimental "third pillar" in Nin ...
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Photosynth
Photosynth is a discontinued app and service from Microsoft Live Labs and the University of Washington that analyzes digital photographs and 3D reconstruction, generates a three-dimensional model of the photos and a point cloud of a photographed object. Pattern recognition components compare portions of images to create points, which are then compared to convert the image into a model. Users are able to view and generate their own models using a software tool available for download at the Photosynth website. History Photosynth is based on Photo Tourism, a research project by University of Washington graduate student Noah Snavely. Shortly after Microsoft's acquisition of Seadragon Software, Seadragon in early 2006, that team began work on Photosynth, under the direction of Seadragon founder Blaise Agüera y Arcas. Microsoft released a free tech preview version on November 9, 2006. Users could view models generated by Microsoft or the BBC, but not create their own models at that ...
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